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Taeren
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Posted - 2005.12.01 19:17:00 -
[1]
Well I've only had my character for a little while, but after talking to a friend who is a seasoned player he told me I should just remake right now.
The reason is, my attributes are "out of whack" according to him. They look something like this:
5 int, 6 cha, 10 perc, 15 will, 6 mem
Now I haven't trained any learning skills yet except level 3 of iron will, but he says I really should remake and try to even out mem and int with the rest of my attributes.
I'd do it without a second though but I have already spent probably 7-10 days training various other skills, as well as spent 600k ISKs or so on a merlin, weapons, training manuals, etc.
What are everyone's thoughts here? I suppose I could transfer my ship/weapons to a new character and start out a little more even. Will it make that much of a difference in the long run? I'm a Caldari, FWIW. Any input appreciated, thanks!
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Lizan
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Posted - 2005.12.01 19:27:00 -
[2]
When I made my char I chose a premade path without really reading about what's important and whats not and ended up with 8 int 8 cha 6 perc 8 will 9 mem .. don't know if they are any good either really, but I just play along meh.
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Argors
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Posted - 2005.12.01 19:42:00 -
[3]
I'am not sure were the cut off on being a noob is, i have around 2 million skill points now, and i do not have the most even attriutes either. By the time i heard about how much time that can cost you in the long run it was to late for Argors to much time in to kill him off. so i think i will work him up higher, till he can run lvl 3 missions with no problems, than use a alt as a new main ch. now that i have a better idea what eve is about. so if you kill your ch do it now before you put in anymore time. i'am keeping Argors he is just taking the long road.
Born Free will fight and Die Free.....and Die and Die and Die...
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Tony Fats
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Posted - 2005.12.01 19:42:00 -
[4]
Yeah that looks screwed up.
Try to go for stats with CHA lowest and even stats in the other 4. And for training choose the captain/command path all the way. It starts you off with frigate 4 and you can fly a cruiser right off the bat.
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Taeren
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Posted - 2005.12.01 19:43:00 -
[5]
Originally by: Tony Fats Yeah that looks screwed up.
Try to go for stats with CHA lowest and even stats in the other 4. And for training choose the captain/command path all the way. It starts you off with frigate 4 and you can fly a cruiser right off the bat.
What if I already have Frigate 4? (I already have that trained myself) - still restart with even stats or is it really going to make that big of effect? Keep in mind I'm not a hardcore player so I won't be playing all the time, just as I feel like it :)
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Elita
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Posted - 2005.12.01 20:25:00 -
[6]
I'd say start a new character without deleting your current one. Train the new character as your main, but keep this one as a utility character. And with those Perception and Willpower stats, there are certain skill sets you will train very quickly, especially if you train the learning skills for those attributes.
No character is useless; some are just a little more specialized than others.
-- "Any sufficiently advanced technology is indistinguishable from magic." -Arthur C. Clarke |

Stephen HB
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Posted - 2005.12.01 21:42:00 -
[7]
Unbalanced attributes won't make your life misery, just a PITA. I started with 6int,4mem,6cha,12per,11wil . INT/MEM skills are a pain, alleviated somewhat by topped out learning skills and +3s. If I knew what I know now when I made this char, I would have rerolled. Even for a 'pure' fighter, so many support and fitting skills are INT/MEM reliant.
If you want to stay Caldari, a Civire Entrepenuer can start INT/MEM/PER/WIL/CHA of 8/8/9/8/6 which is about as balanced as you can get. A Minmatar Sebestior Rebel can start 8/8/8/8/6 with one point more on any stat you wish.
So if you're less than a few months old I would definately restart. You'll appreciate it in the long term.
-- Originally by: Nyphur The irony is astounding. The sheer level of raw irony here is enough to iron my clothes for a year.
EVE Tracking Guide |

Solar Sailor
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Posted - 2005.12.01 22:14:00 -
[8]
Your skills are lopsided, but with the learning skills up you will be a demon at learning ships/weapons, which makes up for time lost on other things.
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Dark Shikari
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Posted - 2005.12.01 22:46:00 -
[9]
The best skill order IMO, considering the upcoming Leadership ships, will be Perc/Int/Will/Char/Mem.
Creating a char with low perception is the most gimping, followed by low intelligence as the second most gimping.
Considering that you can set up your char to get frigate 4 free at start, it would not be unreasonable for you to restart. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Taeren
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Posted - 2005.12.01 22:59:00 -
[10]
Thanks everyone for the input! I think I will restart my character tonight. I was thinking about switching to Minmatar but I think I'll stick with another Caldari to directly replace my current character. I should be able to make up the lost skill points pretty quick. Now if only I can figure out how to transfer my Merlin/weapons to my new character! :)
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Xascor
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Posted - 2005.12.01 23:27:00 -
[11]
I rolled a new toon after seeing that my insanely high memory and intel were gimping my perception skills. I lost almost 800k skill points and still haven't made it back to that point again. It cost me around 2 million to replace all the skills. I'm still glad I did it and know that I'll make up for it in a few months. I'm short on ISK but not by much. Why regret it 6 months from now when you have a lot more skill points?
When you build your new toon...make sure you get Frigate level 4 to start. That's a 95k+ toon starting out. My original toon had around 7k to start. That'll allow you to jump right into a decent ship without waiting.
As far as your stuff...if you are going to be a different race then I'd recommend selling everything and send your new toon the ISK. If you are going the same race you can escrow it (or trade using a trial account) to your new toon and sell the rest.
If you want to keep the exact name "Taeren" then you will lose 10 more hours waiting for the old toon to be "reprocessed". You'll need to use a 2nd toon to transfer your stuff to your new toon. ie. Taeren transfers to ALT. Wait 10 hrs. Make new Taeren. ALT transfers to new Taeren.
I'll just repeat what I feel is the most important thing: Why regret it 6 months from now when you have a lot more skill points? 
------------------------------------------------------------------------------------------ <---Is a newbie. Probably working on  |

Xascor
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Posted - 2005.12.01 23:32:00 -
[12]
I was a little slow with my response. Looks like you responded while I was typing (silly work keeps interupting!) I tried addressing the transfering of you stuff. If that's not enough info or not explained well enough for you, ask for more help. I'm sure someone is better at explaining it than me.  ------------------------------------------------------------------------------------------ <---Is a newbie. Probably working on  |

Tony Fats
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Posted - 2005.12.02 03:49:00 -
[13]
Originally by: Taeren
Originally by: Tony Fats Yeah that looks screwed up.
Try to go for stats with CHA lowest and even stats in the other 4. And for training choose the captain/command path all the way. It starts you off with frigate 4 and you can fly a cruiser right off the bat.
What if I already have Frigate 4? (I already have that trained myself) - still restart with even stats or is it really going to make that big of effect? Keep in mind I'm not a hardcore player so I won't be playing all the time, just as I feel like it :)
Well in the end it's all about fun. If you wanna RP it out, you can do that.
Me personally, I don't have that much patience to wait for skills to cook, so I restarted with optimal stats after my character had like 3 million SP. This guy has like 2.5 mil sp in about 2 months of training. The other guy is now my empire hauling alt. Basically he moves my 800 mil worth of gear around empire in a hauler.
Honestly I'm convinced to really have fun in this game you need 2 accounts. 1 Carebear account to sit in empire and do stuff for money, and transfer the cash to a pvp account and be able to have some fun.
Anyway that's just me, everybody has their own idea of fun. So um do what you want.
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Derovius Vaden
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Posted - 2005.12.02 03:59:00 -
[14]
Memory and Perception are the major primary stats in game, with willpower and intelligence a close second. Charisma, for all intensive purposes, is a deadend stat.
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Bermag
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Posted - 2005.12.02 10:34:00 -
[15]
When I started my second account (both around 2 weeks now) which I am going to use as my combat alt, I did not think and put a bit to much into will power. I started as Amarr and with the ancestry that gave me +4 will and then put 3 inro perc and the remaining 2 into willpower (should have put it into int instead).
I ended up with basic stats of 7 int, 3 char, 7 perc, 6 mem, 16 will
I have trained my basic learning skills up to lvl 4 (so far nothing into willpower but will train at least the two first level soon).
One thing for sure I will train leadership skills fast lol.
Should I reroll? I have only spent 10 days or so on that account so maybe not that bad to restart but I would hate doing that especially since I have invested a lot of skills into learning already lol.
I will not do any industry/mining with this char and will probably stay away from drones.
I could maybe compensate for low int/mem by going up adv learning skills early on.
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Dark Shikari
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Posted - 2005.12.02 11:03:00 -
[16]
Originally by: Derovius Vaden
Memory and Perception are the major primary stats in game, with willpower and intelligence a close second. Charisma, for all intensive purposes, is a deadend stat.
Have you been to SiSi yet?
Charisma is critical for all the new tech 2 battlecruisers and the like. You'll need millions in charisma skills to use them.
Add on the fact that memory is primary for far less than intelligence, and you'll find that memory is actually one of the least useful. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Andarvi
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Posted - 2005.12.02 11:12:00 -
[17]
I've started this char with the template 'miner', thus having an insanely high memory..
22 mil skill points later I hardly ever mine anymore. But I trained drone skills (primary memory) and I'm pretty happy with where I'm..
Only a really low attribute (3 or 4) is a detrimental to a char, everything else just gives your character.. uh.. character 
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Bermag
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Posted - 2005.12.02 12:45:00 -
[18]
Originally by: Dark Shikari Charisma is critical for all the new tech 2 battlecruisers and the like. You'll need millions in charisma skills to use them.
That seems silly. Why not have willpower as important attribute
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Tanya Kovacs
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Posted - 2005.12.02 13:06:00 -
[19]
Originally by: Bermag
Originally by: Dark Shikari Charisma is critical for all the new tech 2 battlecruisers and the like. You'll need millions in charisma skills to use them.
That seems silly. Why not have willpower as important attribute
maybe you have to attract all your gangers to follow your orders 
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Bernice Trueman
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Posted - 2005.12.02 15:18:00 -
[20]
Having read this post I have decided to re roll a new Toon (I have heaps of memory and very little perception ).
How do I send my ISK (I have over a mill and would rather not loose it if poss) to my new Main and how do I send valuables ie my ships? (As I am studdying for my MCSE I have 4 PC's networked in my bedroom so I can run a trial account in tandem with my main account real time if that helps :))
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Dark Shikari
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Posted - 2005.12.02 17:05:00 -
[21]
Originally by: Bermag
Originally by: Dark Shikari Charisma is critical for all the new tech 2 battlecruisers and the like. You'll need millions in charisma skills to use them.
That seems silly. Why not have willpower as important attribute
The leadership skills, required high for the new ships, are surprise... Willpower and Charisma  - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Xascor
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Posted - 2005.12.02 17:34:00 -
[22]
Originally by: Bernice Trueman How do I send my ISK (I have over a mill and would rather not loose it if poss) to my new Main and how do I send valuables ie my ships? (As I am studdying for my MCSE I have 4 PC's networked in my bedroom so I can run a trial account in tandem with my main account real time if that helps :))
Easiest and cheapest way it to have your old toon travel to the starting station of your new toon. Make a toon on a trial account and trade everything from your old toon to the trial toon. Log in with your new toon (it'll take 10 hours to delete your old one if you want to keep the name) and trade the stuff back to your new toon. You can leave the ships fully fitted if you'd like and even stuff the cargo holds full. ------------------------------------------------------------------------------------------ <---Is a newbie. Probably working on  |

Dark Shikari
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Posted - 2005.12.02 19:06:00 -
[23]
Originally by: Xascor
Originally by: Bernice Trueman How do I send my ISK (I have over a mill and would rather not loose it if poss) to my new Main and how do I send valuables ie my ships? (As I am studdying for my MCSE I have 4 PC's networked in my bedroom so I can run a trial account in tandem with my main account real time if that helps :))
Easiest and cheapest way it to have your old toon travel to the starting station of your new toon. Make a toon on a trial account and trade everything from your old toon to the trial toon. Log in with your new toon (it'll take 10 hours to delete your old one if you want to keep the name) and trade the stuff back to your new toon. You can leave the ships fully fitted if you'd like and even stuff the cargo holds full.
Escrow works too. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Derovius Vaden
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Posted - 2005.12.02 20:10:00 -
[24]
Originally by: Dark Shikari Edited by: Dark Shikari on 02/12/2005 11:44:22
Originally by: Derovius Vaden
Memory and Perception are the major primary stats in game, with willpower and intelligence a close second. Charisma, for all intensive purposes, is a deadend stat.
Have you been to SiSi yet?
Charisma is critical for all the new tech 2 battlecruisers and the like. You'll need millions in charisma skills to use them.
Add on the fact that memory is primary for far less than intelligence, and you'll find that memory is actually one of the least useful. The only primary I think it has other than Learning is Drones, if I recall correctly. I think I'm missing one category though.
Memory is secondary on more skills than intelligence, so just because there are a few more intelligence primary, memory will spread out over MORE skills, regardless of its priority, and is therefore, more important.
As for claiming that charisma is critical, just because the new capital ships need leadership V, it doesn't make it critical. Its like saying drones are critical on a raven just because you have the dronebay, but the ship still flies with or without drones. Same with capital ships, you may spend 2 or more days training Leadership V overall, but after that, its inconsequential.
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Dark Shikari
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Posted - 2005.12.02 22:17:00 -
[25]
Originally by: Derovius Vaden
Originally by: Dark Shikari Edited by: Dark Shikari on 02/12/2005 11:44:22
Originally by: Derovius Vaden
Memory and Perception are the major primary stats in game, with willpower and intelligence a close second. Charisma, for all intensive purposes, is a deadend stat.
Have you been to SiSi yet?
Charisma is critical for all the new tech 2 battlecruisers and the like. You'll need millions in charisma skills to use them.
Add on the fact that memory is primary for far less than intelligence, and you'll find that memory is actually one of the least useful. The only primary I think it has other than Learning is Drones, if I recall correctly. I think I'm missing one category though.
Memory is secondary on more skills than intelligence, so just because there are a few more intelligence primary, memory will spread out over MORE skills, regardless of its priority, and is therefore, more important.
As for claiming that charisma is critical, just because the new capital ships need leadership V, it doesn't make it critical. Its like saying drones are critical on a raven just because you have the dronebay, but the ship still flies with or without drones. Same with capital ships, you may spend 2 or more days training Leadership V overall, but after that, its inconsequential.
I probably overstated it there. Its not nearly as important as int and perc, but it is now actually useful. Being that there's enough leadership skills required and benefiting the new ships, there's easily 2-3m skill points with charisma as an attribute now that there weren't before. I think, more than ever, its important to have balanced stats. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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