
SeeD IX
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Posted - 2005.12.02 03:57:00 -
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Oveur mentioned in that linked post that they could simply make remote deployment not possible for the small carrier to allow it in Empire Space.
With that particular solution, the carrier would act like any other drone ship currently available.
What many people seemed to misunderstand in the other post is that 'remote deployment of fighters' refers to the carriers ability of sitting at a moon and having its fighters warp to the battlefield.
This idea seems to have a lot of support. Making remote deployment a mothership only ability.
Quote: Why? Because it presents the opportunity for people with sec levels too low for empire to engage in empire combat by proxy through the carrier.
The problem with your Sec Check is that as we all know, security status has little to do with what that player will make his drones do :( Besides, I may be reading the idea wrong, but you seem to imply someone can literally 'fly' a fighter from 0.0 space?
As I understand it, remotely controlled fighters are assigned to someone IN system. (the example they used mentioned having a frigate at a gate command the fighters while the carrier sat at a moon)as opposed to having them literally being controlled by some random corp mate across the galaxy.
I thought about suggesting a code change to make the Fighter controller entirely responsible, but then you could just make a 1 day old character and give him all your fighters to gank anybody you wish in Empire (It would cost the fighter amount and the rookie ship the player was in :P).
Ofcourse the ideal solution is to kill 'remote deployment' in empire space and have it work in low sec, but if that wont work I am all for making carriers work in empire by losing remote deployment.
Above post: Quote: How about an even simpler solution,wich i'm not sure if it was mentioned or not,but limit them to use XL drones while operating in empire space...Their inherent bonuses apply no matter where they operate though.
the change oveur proposed off the top of his head is to make carrier fighters work just like drones. That is to say only the carrier controls them. (so why take away fighter ability? )
Finally, yes mission running would be unnacceptable lol.They could sustain an insane tank on somebody with the stupid NPC agression (first to take it keeps it). but it seems simple enough to kick them out of mission DS gates. (not that i have a clue how those things are coded)
Originally by: Ikvar The Vengeance NEEDS to be nerfed. It's ability to die FAR outclasses ANY OTHER SHIP IN THE GAME! One time, I engaged one and it went down in seconds, any other AF that can do that? Not r
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