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DJvGalen
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Posted - 2003.08.13 09:44:00 -
[1]
Is this skill bugged ?
My drones just keep sitting still when I tell them to attack a target over 20km away.
I'm using 6 Heavy drones with scout drones level 3, shouldn't I have about 40km range instead of 20km ? ------------------------------------------------ CCP please fix your patch so I can play with my corpmates again soon. |

Viper Bronco
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Posted - 2003.08.14 04:41:00 -
[2]
so the question is. do you target lock and then click on drones and command attack? yes of course you do. now if you were to be actively firing with another weapon, your drones would attack. most times combat drones in defensive mod will not attack until you are attacked and take a hit. to get them to attack. target lock and fire on target. your drones will run right out and attack.
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DJvGalen
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Posted - 2003.08.14 08:03:00 -
[3]
Edited by: DJvGalen on 14/08/2003 08:08:22 I got my answer last night in the help channel.
Scout drones is just for extra scout drone range, no medium or heavy drones.
I was told to make a thread about it in the ideas lab cause a skill like "Heavy drone range" would make your heavy drones alot more usefull. ------------------------------------------------ CCP please fix your patch so I can play with my corpmates again soon. |

Askari
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Posted - 2003.08.14 09:25:00 -
[4]
thats interesting, cause a few weeks ago, someone from CCP was saying the scout drones skill was bugged.
Even just using scout drones, they never attack outside of 20km for me. All i do is fire one shot at the target (upto 50km away), it misses, but the drones zoom off and kick 7 bells out of it.
And if what you say is true, then heavy drones will be even worse once they fix the range bug, as you will only be able to use them inside of 20km. Kack!
Scout Drone Skill should effect all drones. ---------------- ~= Askari =~
Urza's Factory http://www.mikeward.uk.com/urzas
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DJvGalen
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Posted - 2003.08.14 11:13:00 -
[5]
That's curious since there were 2 polaris members and 1 GM in the help channel last night, none of them knew why heavy drones don't attack outside the 20km range.
Later Fallen Angel joined in the discussion and he/she told me the skill only works for Scout drones and was intended to be that way and also told me to post in the idea lab about a dedicated range skill for medium/heavy drones. ------------------------------------------------ CCP please fix your patch so I can play with my corpmates again soon. |

Quince al'Pillan
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Posted - 2003.08.15 02:13:00 -
[6]
I agree with Askari.
Both medium drones and scout drones both will not accept commands to attack if the target is over 20k away.
However, attack something and they buzz off to kill immediately.
My scout drones skill is at 3, btw. I once got an error message saying something about target being beyond 20,100m away or something, but it vanished immediately when the pirate attacked me 
-Q
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DJvGalen
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Posted - 2003.08.15 08:03:00 -
[7]
I mine alot, solo mining and group mining. I sometimes go out and recruit new players so they can earn a quick easy buck and I have fun showing them places to mine and make friends in the game...
I always mine with 5 lasers mounted on my thorax and use the big dronebay for what it is intended, lots of heavy drones to protect our mining group.
Sometimes the newer players are stubborn and don't listen when I say "If you go outside my drone range then I cannot protect you", as a result sometimes they are attacked slightly outside my drone range.
I don't have a gun fitted because I want to maximise my mining potential, without the use of mining drones, and because the pirates don't target me I have to stop mining to go "save" their butts.
I just don't see the logic in having small scout drones having range upto 60km and heavy/medium drones only 20km range. ------------------------------------------------ CCP please fix your patch so I can play with my corpmates again soon. |

Indira Firebrand
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Posted - 2003.08.15 11:46:00 -
[8]
Quote: I just don't see the logic in having small scout drones having range upto 60km and heavy/medium drones only 20km range.
I speculate that it is because the small scout drones are... small , lightly armored, lightly armed and very fuel efficient where as the heavy/medium drones are exactly the opposite.
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DJvGalen
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Posted - 2003.08.15 11:59:00 -
[9]
Edited by: DJvGalen on 15/08/2003 12:56:53
Quote: I speculate that it is because the small scout drones are... small , lightly armored, lightly armed and very fuel efficient where as the heavy/medium drones are exactly the opposite.
Exactly, so they (heavy drones) should have bigger range, bigger engines, more speed, better guns, better shields.
They have most of those, except range.
And the skill is still buggered, people still complain that hammerheads refuse to go attack a target outside the 20km range unless you have guns, put what's the point in using DRONES if you still need guns ?
EDIT: Found a nice reallife database of Unmanned Aerial Vehicles which points out what I mean with bigger drones should have wider range than smaller drones. ------------------------------------------------ CCP please fix your patch so I can play with my corpmates again soon. |

Indira Firebrand
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Posted - 2003.08.17 11:19:00 -
[10]
Edited by: Indira Firebrand on 17/08/2003 11:32:46
Quote: Exactly, so they (heavy drones) should have bigger range, bigger engines, more speed, better guns, better shields.
nooo...
Bigger engines, heavier hull plating, more initial thrust, heavier guns and bigger shields ALL add up to reduced fuel economy and thus reduced range. The heavy drones fuel is spent mostly on manuevering whereas the scout drones would be mostly for just that....scouting far ahead.
When was the last time a HumVee(300miles/tank) could outdistance a Hyundai or like sized car that gets 450+ miles to the tankfull?
EDIT: I just clicked on your link and airborne vihicles can in noway be assosiated statistically with spacefaring vehicles. Performance in a vaccuum is totally different then performance within a planets gravity and atmosphere.
You are aware that it takes as much fuel to stop a craft in space going 25000mph as it does to get it up to that speed? So the bigger it is the more fuel expended. In an atmosphere, minimal fuel is required to change course or land because the aerodynamics of the vehicle(i.e.-flaps and rudder)do much of that work using the interaction with the air, not the engine.
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Vacuole
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Posted - 2003.08.17 13:44:00 -
[11]
Hmmm..
I just tested it on a Sansha's Beast, 36km away from me.
Fired a single shot at the beast, and low-and-behold.. my wasps dutifully chugged over to the pirate and ripped him apart.
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Praetorion
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Posted - 2003.08.18 08:59:00 -
[12]
Give that the devs have said this is a bug, and that it makes drones practically worthless to only be launchable at under 19km in most situations, I think we can chalk this scout drone nonsense up to some sharp tool who thought he was being clever on why it didnt work.
Fact is, the skill is broken: fix it.
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