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Author |
Thread Statistics | Show CCP posts - 45 post(s) |
Makari Aeron
The Shadow's Of Eve TSOE Consortium
64
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Posted - 2013.07.12 19:52:00 -
[31] - Quote
CCP Seagull wrote:I'm super excited to see this in motion, and I keep working to get all the other bits in place for Single Sign On and authenticated CREST access for 3rd party devs. (Developer pages and the Developer License). As you know it is taking longer than planned at the start of the project, but we are steadily working towards getting more and more of this in your hands.
/CCP Seagull
And THAT is what I'd like to see the most. Not a fan of the API keys that have the ability to be cracked and have people gain access to stuff they shouldn't. JSON is nice and user friendly. Hopefully, the SSO tokens will be just as easy to process and verify. I may actually start making EVE sites/apps. CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty...
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Lors Dornick
Kallisti Industries Solar Assault Fleet
577
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Posted - 2013.07.13 02:11:00 -
[32] - Quote
CCP Delegate Zero wrote:It begins. Tsk tsk.
Bad nerd.
And so it begins
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
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CCP Veritas
C C P C C P Alliance
787
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Posted - 2013.07.13 12:26:00 -
[33] - Quote
Bans are no longer WIP CCP Veritas - Senior Programmer - EVE Software |
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Mikron Alexarr
New Age Solutions
88
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Posted - 2013.07.15 18:28:00 -
[34] - Quote
Quote:"{ "message": "The route /tournaments/2/series/0 was not found, did you forget the trailing slash?", "key": "routeMissing", "exceptionType": "NotFoundError" }"
thank you so much for this! |
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CCP QC
C C P C C P Alliance
24
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Posted - 2013.07.16 12:51:00 -
[35] - Quote
Mikron Alexarr wrote:Quote:"{ "message": "The route /tournaments/2/series/0 was not found, did you forget the trailing slash?", "key": "routeMissing", "exceptionType": "NotFoundError" }" thank you so much for this!
No problem =) |
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Mikron Alexarr
New Age Solutions
88
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Posted - 2013.07.16 14:11:00 -
[36] - Quote
CCP QC wrote:Hi all!
... stuff ...
11) I'm getting 503 errors! You probably requested too fast. Wait a minute and try again. I'll be tweaking throttling parameters over the coming days, so I can't give exact values for this.
Disclaimers: (also edit!) Please note that we are actively working on the tournaments/* endpoints. They are liable to change with no prior notice. They should also be quite stable before we reach TQ.
Will the headers contain anything about how often we should be requesting? I noticed a max-life of 5 seconds. Will this change? Be present on all endpoints? Also, docs?
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CCP QC
C C P C C P Alliance
24
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Posted - 2013.07.16 14:27:00 -
[37] - Quote
Docs are coming.
For how fast you can query, ideally don't request the same endpoint until at least max-age as passed, you'd get the same reply anyway, so there is really no reason. Apart from that just slow down if you get 503'd.
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Mikron Alexarr
New Age Solutions
88
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Posted - 2013.07.16 17:55:00 -
[38] - Quote
CCP QC wrote:Docs are coming.
For how fast you can query, ideally don't request the same endpoint until at least max-age as passed, you'd get the same reply anyway, so there is really no reason. Apart from that just slow down if you get 503'd.
ah, sorry. I thought I saw some pages without the max-age field.
This is only my second real attempt at a web app (bear with me please!). I was going to try to do some testing and see how often things changed and what I might have to account for. I didn't know if there was a discrete interval on which all endpoints were updated or if an endpoint would reflect a change as soon as it happened. I remember reading something (could be totally wrong here) awhile back about how calls to the eve API would only return data once in a particular interval and so responses had to be cached. So the plan for my app, given the transient nature of android apps was to setup a very simple SQLight DB to persist and read responses rather than relying on android to not nuke my app while it was in the background.
But I suppose this will all be covered in the docs. I'm still learning about Android and exploring my options, so I'm not in a terrible rush. |
Kid Delicious
Blue Republic RvB - BLUE Republic
2
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Posted - 2013.07.17 14:29:00 -
[39] - Quote
Did some brackets for the tournament based on this (match and team pages also). Hopefully everything works out when it gets going.
edit:
http://public-crest-duality.testeveonline.com/tournaments/1/pilots/92532513/ oh, whats the deal with this endpoint? Can't get anything but errors with it (tried multiple pilot/tournament combos) |
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CCP Veritas
C C P C C P Alliance
791
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Posted - 2013.07.17 15:19:00 -
[40] - Quote
Nice site dude!
I just looked into the error on that endpoint, appears to be a source control screwup on my part. I've injected the missing attributes live, naturally they won't have proper stats but at least it won't be erroring.
I'll be sure the proper version is on there the next time I reboot Duality, which'll either be tomorrow morning or real soon depending on what else I find missing... CCP Veritas - Senior Programmer - EVE Software |
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CCP QC
C C P C C P Alliance
25
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Posted - 2013.07.17 15:29:00 -
[41] - Quote
Awesome! |
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CCP QC
C C P C C P Alliance
25
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Posted - 2013.07.19 14:06:00 -
[42] - Quote
(Posting the edit to original post here, for visibility)
Public CREST endpoint is now available for TQ. Data is live. Of course, not much will happen until the AT actually start =) Duality is still where you might want to look to see data until we start the AT.
http://public-crest.eveonline.com/tournaments/ |
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CCP Veritas
C C P C C P Alliance
793
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Posted - 2013.07.20 13:47:00 -
[43] - Quote
Kid Delicious wrote:Did some brackets for the tournament based on this (match and team pages also). Hopefully everything works out when it gets going. Need to renew your domain registration dude ;)
(also, get isk value up on the destroyed ships, that was a >9bil flagship that died in the first match~) CCP Veritas - Senior Programmer - EVE Software |
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iskflakes
674
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Posted - 2013.07.20 14:11:00 -
[44] - Quote
Looks good to me. CREST endpoints are a much better way to watch the match unfold than the streams!
Would be nice to have killmail information exposed though, was a bit disappointed only to see isk destroyed.
And, I know this is a lot of work, but could you port all previous tournaments to the new system? If I wanted to write some software to calculate tournament statistics for the last decade it kind of sucks that all those old tournaments aren't on there. - |
Kid Delicious
Blue Republic RvB - BLUE Republic
3
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Posted - 2013.07.20 16:12:00 -
[45] - Quote
Quote:Need to renew your domain registration dude ;)
(also, get isk value up on the destroyed ships, that was a >9bil flagship that died in the first match~)
Thanks! can't believe I forgot ISK values, working on an update now. |
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CCP QC
C C P C C P Alliance
25
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Posted - 2013.07.20 19:06:00 -
[46] - Quote
Kid Delicious wrote:Quote:Need to renew your domain registration dude ;)
(also, get isk value up on the destroyed ships, that was a >9bil flagship that died in the first match~)
Thanks! can't believe I forgot ISK values, working on an update now. edit : updated
THIS is why I made CREST. Awesome work! |
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Salpun
Global Telstar Federation Offices Northern Associates.
607
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Posted - 2013.07.20 19:12:00 -
[47] - Quote
Not seeing the website using firefox. |
Salpun
Global Telstar Federation Offices Northern Associates.
607
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Posted - 2013.07.20 22:37:00 -
[48] - Quote
Kid have you looked at the http://at.eve-ic.net/10/ how much of that functionality do you think you can recreate?
Flipping thru the battles should be easier and getting to the kill reports takes to many steps if you are going to clean up the site any more. |
Taalla Hita
podgoo.net
0
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Posted - 2013.07.22 12:57:00 -
[49] - Quote
The application/vnd.ccp.eve.TournamentTeam responses contain links to characters like http://public-crest.eveonline.com/characters/1887431749/ which result in:
Quote:{ "message": "The route was not found", "key": "routeMissing", "exceptionType": "NotFoundError" }
Must we query the old API for character data? |
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CCP FoxFour
C C P C C P Alliance
2586
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Posted - 2013.07.22 22:51:00 -
[50] - Quote
Figure I may as well go ahead and toss my evening project in: atxi-stats.appspot.com Game Designer | Team True Grit |
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Robus Muvila
GoonWaffe Goonswarm Federation
502
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Posted - 2013.07.23 02:18:00 -
[51] - Quote
oh god dammit. I get sick and take a break and then you do this. now i have to spend tomorrow playing! TMC Senior Developer http://themittani.com - Because EvE has needed a proper news site for ages |
Kid Delicious
Blue Republic RvB - BLUE Republic
5
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Posted - 2013.07.23 16:41:00 -
[52] - Quote
Salpun wrote:Kid have you looked at the http://at.eve-ic.net/10/ how much of that functionality do you think you can recreate? Flipping thru the battles should be easier and getting to the kill reports takes to many steps if you are going to clean up the site any more.
They spent a lot of time on that site. I've been hesitant to spend too much time from the start since ccp might come out with a pro version.
I agree, the navigation on the current site is the biggest problem, links should be represented better, etc. I may do a static top navigation bar this week to make things more accessible. I've been considering putting some simple statistics on the main page. |
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CCP QC
C C P C C P Alliance
27
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Posted - 2013.07.23 19:41:00 -
[53] - Quote
Taalla Hita wrote:The application/vnd.ccp.eve.TournamentTeam responses contain links to characters like http://public-crest.eveonline.com/characters/1887431749/ which result in: Quote:{ "message": "The route was not found", "key": "routeMissing", "exceptionType": "NotFoundError" } Must we query the old API for character data?
This is expected. This CREST experiment is limited to /tournaments/*, everything else will 404, as you pointed out. Those endpoints do in fact exist and I will be looking at opening some of them up after the AT.
For now, you are indeed stuck querying the old API. |
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Mikron Alexarr
New Age Solutions
88
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Posted - 2013.07.25 09:21:00 -
[54] - Quote
here's a question: can you find a quick way to link pilots to characters?
http://public-crest.eveonline.com/tournaments/1/pilots/144859106/ should somehow link from http://public-crest.eveonline.com/tournaments/teams/1/ or http://public-crest.eveonline.com/characters/144859106/
It would make my stats page MUCH easier to build. |
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CCP Veritas
C C P C C P Alliance
794
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Posted - 2013.07.25 13:53:00 -
[55] - Quote
Mikron Alexarr wrote:can you find a quick way to link pilots to characters? That hadn't been done because the team exists in a tournament-agnostic way while the pilot's within the context of a single tournament.
Today I deployed a new endpoint which is a team within the context of a specific tournament, linked from the base tournament endpoint in the "entries". I think it'd make sense for us to have a link to pilotstats within the pilots array on that endpoint. We'll see if I get around to it next week. I probably will. CCP Veritas - Senior Programmer - EVE Software |
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CCP QC
C C P C C P Alliance
28
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Posted - 2013.07.25 13:58:00 -
[56] - Quote
Hi all.
Since this stuff is going rather well, me and CCP Veritas though it would be nice to push this to 11. So here we go:
The vnd.ccp.eve.TournamentMatch-v1 resource now has two new optional fields: * firstReplayFrame * lastReplayFrame
Both of these link to a TournamentRealtimeMatchFrame-v1 containing a pretty amazing amount of info =)
Because it's easier to see for yourselves, just hit: http://public-crest-duality.testeveonline.com/tournaments/3/series/5/matches/2/realtime/0/
A few notes on this: 1) Is this real life? yep 2) Will this persist post match/tournament/downtime? yes/yes/yes 3) Will this be updated in real-real time during the AT? These endpoints will update more or less in synch with the twitch stream, so in real-time, but delayed by 60 seconds to not leak too much information to participants 4) what happens during real time action if I GET a frame that doesn't exists yet?! I'll hold your request until it does. just make the GET and when it returns you should have your frame. Assuming all goes well. 4) Why?! OH GOD WHY?! I like a good challenge.
o7
NINJA EDIT: these endpoints are under HEAVY dev right now, expect change on them. |
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Two step
Aperture Harmonics K162
4122
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Posted - 2013.07.25 14:04:00 -
[57] - Quote
CCP QC wrote:Hi all. Since this stuff is going rather well, me and CCP Veritas though it would be nice to push this to 11. So here we go: The vnd.ccp.eve.TournamentMatch-v1 resource now has two new optional fields: * firstReplayFrame * lastReplayFrame Both of these link to a TournamentRealtimeMatchFrame-v1 containing a pretty amazing amount of info =) Because it's easier to see for yourselves, just hit: http://public-crest-duality.testeveonline.com/tournaments/3/series/5/matches/2/realtime/0/A few notes on this: 1) Is this real life? yep 2) Will this persist post match/tournament/downtime? yes/yes/yes 3) Will this be updated in real-real time during the AT? These endpoints will update more or less in synch with the twitch stream, so in real-time, but delayed by 60 seconds to not leak too much information to participants 4) what happens during real time action if I GET a frame that doesn't exists yet?! I'll hold your request until it does. just make the GET and when it returns you should have your frame. Assuming all goes well. 4) Why?! OH GOD WHY?! I like a good challenge. o7 NINJA EDIT: these endpoints are under HEAVY dev right now, expect change on them.
Thanks for insuring I do no actual work at work today. Damn you and Veritas.... :P CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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CCP FoxFour
C C P C C P Alliance
2592
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Posted - 2013.07.25 14:06:00 -
[58] - Quote
WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE! Game Designer | Team True Grit |
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CCP Merovingian
C C P C C P Alliance
1
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Posted - 2013.07.25 14:10:00 -
[59] - Quote
I can confirm from personal experience that this latest CREST toy is complete awesome! :D |
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CCP Logibro
C C P C C P Alliance
61
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Posted - 2013.07.25 14:12:00 -
[60] - Quote
Also confirming that CREST is amazing. CCP Logibro // EVE Universe Community Team // Distributor of Nanites
@CCP_Logibro |
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