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Thread Statistics | Show CCP posts - 2 post(s) |

Siri Exotic
Science and Trade Institute Caldari State
0
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Posted - 2013.07.17 15:28:00 -
[1] - Quote
Going on from what this post said about removing them from the game.
It would be a travesty to see them go. but I do understand where the chap was coming from.
not sure if this has been suggested before but what if...
a Supercapital ship required LOTS of capsuleers to fly them?
I.E. titan for example would require 10 pilots (50 or 100 you pick the number) inside to be fully combat effective. (if someone disco's or logs out the Ships stats/combat effective ness reduce.)
so to open a Jump Bridge etc... you'd need a full compliment of pilots or enough with the skill set to open it. to fire the DD weapon, Likewise etc....
So the pilots get in, get assigned their roles and the ships systems get allocated based on their skill set and no single pilot can have multiple systems allocated.
it's a bit far fetched I know, but it would certainly put limitations on these behemoths and change the game mechanics of using them quite a bit.
Yes it would be boring for those not in control, but then you want something super big there needs to be some level of compromise.
Happy to take any criticism and flames.
and if you've seen this before gladly point me to it.
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Cameron Cahill
Black Omega Security Goonswarm Federation
252
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Posted - 2013.07.17 16:09:00 -
[2] - Quote
So we would need 10 titan alts instead of one? |

Siri Exotic
Science and Trade Institute Caldari State
1
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Posted - 2013.07.17 16:20:00 -
[3] - Quote
If that's how you choose to squander your resources then yes :) you could have a 100 if you wanted, its your money, your plex, your decision to play how your comfortable.
if you want to micromanage 10-100 windows as well fine. enjoy.
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Shiera Kuni
Norse'Storm Battle Group Circle-Of-Two
42
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Posted - 2013.07.17 16:26:00 -
[4] - Quote
The thing here is that pods were designed to make the capsuleer one with the ship, taking over every major aspect of the ship while relegating minor things like maintenance and whatnot to the crew. Admittedly, supercaps are massive, but the premise is still the same. Not to mention that there are other issues with this, like the fact that the way EVE is currently coded, a ship can only be owned by a single player at any given time. This is also the reason why caps and super caps can't ferry other players ships within their holds. |

Cameron Cahill
Black Omega Security Goonswarm Federation
253
|
Posted - 2013.07.17 16:26:00 -
[5] - Quote
Isboxer as well then?
My point was that any artificial limit like this would be exploited by the playerbase in about six seconds.
And let's face it if you have a titan you're at the point in the game where resources aren't an issue. |

Siri Exotic
Science and Trade Institute Caldari State
1
|
Posted - 2013.07.17 16:44:00 -
[6] - Quote
Cameron Cahill wrote:Isboxer as well then?
My point was that any artificial limit like this would be exploited by the playerbase in about six seconds.
And let's face it if you have a titan you're at the point in the game where resources aren't an issue.
and that's bang on the on money. |

Siri Exotic
Science and Trade Institute Caldari State
1
|
Posted - 2013.07.17 16:48:00 -
[7] - Quote
Shiera Kuni wrote:The thing here is that pods were designed to make the capsuleer one with the ship, taking over every major aspect of the ship while relegating minor things like maintenance and whatnot to the crew. Admittedly, supercaps are massive, but the premise is still the same. Not to mention that there are other issues with this, like the fact that the way EVE is currently coded, a ship can only be owned by a single player at any given time. This is also the reason why caps and super caps can't ferry other players ships within their holds.
that's just Eve lore, which changes all the time. Supercapital, lots of capsuleers all integrated together.
as for ships being owned, that's not really an impacting show stopper, changes getting implemented re-write the code all the time. jump clones didn't get invented over night, neither did wormholes.
as for ships inholds , there's always a workaround , maintenance bays and hangers for example.
we come up with the ideas, CCP worry about the Tech of implementing them, not us. |

Shiera Kuni
Norse'Storm Battle Group Circle-Of-Two
43
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Posted - 2013.07.17 17:21:00 -
[8] - Quote
Some EVE lore might change but usually with valid reason. Could you actually come up with a reason as to why a titan, which has, until now, been piloted by a single capsuleer, suddenly requires nine more to function the same? Outside of saying that the entire capsuleer community has suffered major brain damage and is now only capable of a tenth of their total cognitive power, I don't think that's likely to go over well :p |

Siri Exotic
Science and Trade Institute Caldari State
1
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Posted - 2013.07.18 10:12:00 -
[9] - Quote
Yes, Balancing... People are complaining about them and are generally unhappy so change it. It's not our job to justify the change, we are here just to suggest it...CCP do the leg work, an Idea should never be written off because of the Lore or its tricky ? We'd never get any where.
Cameron Cahill hit the nail on the head though, wouldn't solve anything would just promote the use of lame tools like ISBoxer. and make people have multiple accounts just to fly 1.
Suggestion over.
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