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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Lee Hekard
 Tribal Liberation Force
 Minmatar Republic
 
 0
 
 
       | Posted - 2013.07.18 16:43:00 -
          [1] - Quote 
 I'll get straight to my point! Gatecamps.
 I come to a gate anywhere in the universe and I have absolutely no constructive information given to me on what is on the other side, even in Empire space. I play as safe as I can and bring up the starmap, cycling through the relevant information on kills in the last hour, characters in space, pods destroyed etc etc; but of course this can be around 30 minutes out of date (I make this assumption to be on the safe side as I don't actually know the correct figure). I may even be extra-safe depending on where I am and bring up EVE-Kill for a (again, slightly out of date) list of losses for the past hour or so in the specific system I am jumping to, to read the kill reports and see if they were killed by obvious gatecamp gangs. And even with all of this caution, meta-gaming, and patience, I might as well not have bothered as I still have no idea what is on the other side of the gate. The next system might as well be in a different game. More often than not, even when jumping into a 0.4 system, I simply land amongst a gatecamp. And just to thoroughly make sure that I am now in an instant-death situation, the battlecruisers / tech3 ships sat waiting will all be sensor-linked and boosted, which equals insta-locking targeting times.
 
 So there are two problems here that I believe are mutual to each other: sensor link modules and gate mechanics. I would like to hear from the EVE community on how they think its' best to combat these issues, or even if they need combating at all. I will say this, however; I am not against sensor link modules and would not like to see them removed from the game; they have a place in the game an if I am caught out by a group of ships fit to work together then that's the game and so be it. I do however think that gatecamps would be more tolerable in the game if there was any hope of manoevering around them or even living through a bad jump. Thanks for reading
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        |  Shiera Kuni
 Norse'Storm Battle Group
 Circle-Of-Two
 
 49
 
 
       | Posted - 2013.07.18 16:57:00 -
          [2] - Quote 
 I actually read all of that, I want that amount of my life back now. EVE is a dangerous place, gatecamps happen. Sure, they can suck if you're caught in one but they're not infallible. As you've stated there are ways to predict them, those ways aren't surefire but neither are the chances that a gatecamp will actually catch you. If you're having that much trouble with them, stab up, cloak up, and/or travel with friends. Anyone traveling alone should always be prepared to lose whatever they're flying to a camp.
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        |  Lee Hekard
 Tribal Liberation Force
 Minmatar Republic
 
 0
 
 
       | Posted - 2013.07.18 17:00:00 -
          [3] - Quote 
 
 Shiera Kuni wrote:I want that amount of my life back now. 
 Nope, no refunds. Thanks for playing.
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        |  Adunh Slavy
 
 1172
 
 
       | Posted - 2013.07.18 17:03:00 -
          [4] - Quote 
 You'll hear a lot of "eve is hard" arguments from the most noisy group of Eve, the gank bears. Most of them are too short sighted and stupid to realize that safer entry into dangerous space means more people in dangerous space. But gank bears don't like that, they want to keep Eve PVP simplistic and dumb, as it suits them.
 Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt
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        |  Lee Hekard
 Tribal Liberation Force
 Minmatar Republic
 
 0
 
 
       | Posted - 2013.07.18 17:13:00 -
          [5] - Quote 
 
 Adunh Slavy wrote:You'll hear a lot of "eve is hard" arguments from the most noisy group of Eve, the gank bears. Most of them are too short sighted and stupid to realize that safer entry into dangerous space means more people in dangerous space. But gank bears don't like that, they want to keep Eve PVP simplistic and dumb, as it suits them. 
 At least read the OP before commenting. You may find EVE easy but give reading lessons a shot too!
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        |  Swiftstrike1
 Interfector INC.
 Fade 2 Black
 
 105
 
 
       | Posted - 2013.07.18 17:34:00 -
          [6] - Quote 
 Having read the OP in its entirety, I can safely say that bullet points are your friend. Once I actually understood the point you were making I came to the following conclusion: there is no problem here. You even admitted it yourself, look!
 
 
 Lee Hekard wrote:I am not against sensor link modules and would not like to see them removed from the game; they have a place in the game an if I am caught out by a group of ships fit to work together then that's the game and so be it. 
 I have lots of ideas. -áThey're not always well thought through, but they are always well intentioned. -á
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        |  Zor'katar
 Matari Recreation
 
 130
 
 
       | Posted - 2013.07.18 17:41:00 -
          [7] - Quote 
 
 Lee Hekard wrote:Adunh Slavy wrote:You'll hear a lot of "eve is hard" arguments from the most noisy group of Eve, the gank bears. Most of them are too short sighted and stupid to realize that safer entry into dangerous space means more people in dangerous space. But gank bears don't like that, they want to keep Eve PVP simplistic and dumb, as it suits them. At least read the OP before commenting. You may find EVE easy but give reading lessons a shot too! Might want to take your own advice there, he was more or less agreeing (or at least sympathizing) with you.
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        |  Lee Hekard
 Tribal Liberation Force
 Minmatar Republic
 
 0
 
 
       | Posted - 2013.07.18 18:02:00 -
          [8] - Quote 
 
 Zor'katar wrote:Lee Hekard wrote:Adunh Slavy wrote:You'll hear a lot of "eve is hard" arguments from the most noisy group of Eve, the gank bears. Most of them are too short sighted and stupid to realize that safer entry into dangerous space means more people in dangerous space. But gank bears don't like that, they want to keep Eve PVP simplistic and dumb, as it suits them. At least read the OP before commenting. You may find EVE easy but give reading lessons a shot too! Might want to take your own advice there, he was more or less agreeing (or at least sympathizing) with you. 
 Oops, now I've read the comment more thoroughly I can see that you were right, although it is a little oddly worded. Anyhow, I've still yet to get a constructive reply on this topic that isn't tongue-in-cheek.
 
 The main crux of my OP is not sensor link modules but GATE MECHANICS. I don't really care how other people play EVE. What I do care about is a mechanic that lets pilots sit forever on a gate and feed off of a constant supply of unsuspecting targets.
 
 
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        |  Danika Princip
 Freelance Economics Astrological resources
 Tactical Narcotics Team
 
 1521
 
 
       | Posted - 2013.07.18 22:19:00 -
          [9] - Quote 
 
 Adunh Slavy wrote:You'll hear a lot of "eve is hard" arguments from the most noisy group of Eve, the gank bears. Most of them are too short sighted and stupid to realize that safer entry into dangerous space means more people in dangerous space. But gank bears don't like that, they want to keep Eve PVP simplistic and dumb, as it suits them. 
 
 Please, tell me again how more hostile cynos in friendly regions is good for the sov holders?
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        |  Adunh Slavy
 
 1172
 
 
       | Posted - 2013.07.19 04:19:00 -
          [10] - Quote 
 
 Danika Princip wrote:Please, tell me again how more hostile cynos in friendly regions is good for the sov holders?
 
 
 Sure, once you tell me how often you construct starman arguments.
 Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt
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        |  Jason Marshall
 The Marshall Group
 
 197
 
 
       | Posted - 2013.07.19 05:37:00 -
          [11] - Quote 
 
 Shiera Kuni wrote:I actually read all of that, I want that amount of my life back now. EVE is a dangerous place, gatecamps happen. Sure, they can suck if you're caught in one but they're not infallible. As you've stated there are ways to predict them, those ways aren't surefire but neither are the chances that a gatecamp will actually catch you. If you're having that much trouble with them, stab up, cloak up, and/or travel with friends. Anyone traveling alone should always be prepared to lose whatever they're flying to a camp. 
 You've saved my time and im sure you saved a lot of other people the time reading OP.
 
 Your time wasn't wasted after all it had meaning!
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        |  Ganthrithor
 GoonWaffe
 Goonswarm Federation
 
 557
 
 
       | Posted - 2013.07.19 05:45:00 -
          [12] - Quote 
 Maybe you should fit a Hyperion, jump into the gatecamp, and destroy everything in sight.
 
 Or, you know, not jump through gates un-scouted in a ship that has no way of evading a camp. Either could work.
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        |  Lee Hekard
 Tribal Liberation Force
 Minmatar Republic
 
 2
 
 
       | Posted - 2013.07.19 05:59:00 -
          [13] - Quote 
 
 Ganthrithor wrote:Maybe you should fit a Hyperion, jump into the gatecamp, and destroy everything in sight.
 Or, you know, not jump through gates un-scouted in a ship that has no way of evading a camp. Either could work.
 
 A Goon that can't read?!
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        |  seth Hendar
 I love you miners
 
 140
 
 
       | Posted - 2013.07.19 09:41:00 -
          [14] - Quote 
 
 Adunh Slavy wrote:You'll hear a lot of "eve is hard" arguments from the most noisy group of Eve, the gank bears. Most of them are too short sighted and stupid to realize that safer entry into dangerous space means more people in dangerous space. But gank bears don't like that, they want to keep Eve PVP simplistic and dumb, as it suits them. and some other seems too short sighted and stupid to actually think we want more ppl to enter into dangerous space.
 
 where i live, we are NBSI and kill everything we can, for many reason.
 
 we aim to secure "our" space so our non pvp pilots can do whatever they have to do (pve / industri / mining) in the best safety we can provide them with, and this include avoiding neuts buzzing around, because a single neut could be a cyno / threat etc...
 
 
 you got killed while entering a lowsec pocket, well if it is ours, if you decided to not come back, i would say we fulfilled our task.
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        |  Adunh Slavy
 
 1172
 
 
       | Posted - 2013.07.19 11:25:00 -
          [15] - Quote 
 
 seth Hendar wrote:and some other seems too short sighted and stupid to actually think we want more ppl to enter into dangerous space.
 
 
 
 No one gives a **** about your space but you, sorry to burst your little bubble.
 Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt
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        |  Tchulen
 Trumpets and Bookmarks
 The Volition Cult
 
 546
 
 
       | Posted - 2013.07.19 11:29:00 -
          [16] - Quote 
 
 Adunh Slavy wrote:Danika Princip wrote:Please, tell me again how more hostile cynos in friendly regions is good for the sov holders?
 Sure, once you tell me how often you construct starman arguments. 
 What's a "starman argument"?
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        |  Verity Sovereign
 Sovereign Fleet Tax Shelter
 
 501
 
 
       | Posted - 2013.07.19 12:42:00 -
          [17] - Quote 
 We do need some sort of "stargate probe", so we don't end up using throw away trial toons or toons with <900k SP in rookie ships as scouts
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        |  Shiera Kuni
 Norse'Storm Battle Group
 Circle-Of-Two
 
 49
 
 
       | Posted - 2013.07.19 15:19:00 -
          [18] - Quote 
 
 Jason Marshall wrote:Shiera Kuni wrote:I actually read all of that, I want that amount of my life back now. EVE is a dangerous place, gatecamps happen. Sure, they can suck if you're caught in one but they're not infallible. As you've stated there are ways to predict them, those ways aren't surefire but neither are the chances that a gatecamp will actually catch you. If you're having that much trouble with them, stab up, cloak up, and/or travel with friends. Anyone traveling alone should always be prepared to lose whatever they're flying to a camp. You've saved my time and im sure you saved a lot of other people the time reading OP. Your time wasn't wasted after all it had meaning! 
 Woo! My sacrifice meant something!
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