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Hunter Lightspeed
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Posted - 2005.12.14 19:43:00 -
[1]
I havent keept up to date with all the changes RMR will bring but i have read thru the patch notes.... As i am a 34m sp totaly Amarr specialized combat pilot i get somewhat worried when i keep reading about how dead geddon/zealot (my 2 baby¦s) are gonne be after RMR release.
Is it only the Dmg-mod stacking nerfing ppl are refering to?
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ParMizaN
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Posted - 2005.12.14 20:04:00 -
[2]
pretty much just the stacking thing
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful |

Iraf Thaiberd
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Posted - 2005.12.14 20:05:00 -
[3]
afaik its just people whining about not being able to effectivly use 5 or 6 dmg mods anymore, think what their not realizing is 3 is more than enough, also the tank on all ships is increased and there is new tanking skills out to make it more effective, basically their worried they cant do enough dps when basically they need to be more selective on their targets and they'll be fine
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Dark Shikari
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Posted - 2005.12.14 20:11:00 -
[4]
It'll just change the gankageddon setup.
Lows, now: 7x heatsink, 1x armor rep After: 4x heatsink, 1x armor rep, 1x tracking enhancer, 2x stabs  - Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Reite
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Posted - 2005.12.14 20:16:00 -
[5]
The thing is, the big dmg mod was what was going for us. Amarr ship got a very limited range.. 1 tracking distruptor will pretty much disable most ships. People think megapulses are so uber, but when the blaster/AC/Torp ship get inside the webbing range and start orbiting they cant very good anymore. Armageddon had the dmg going for it before, so it could pretty much almost kill the other ship before it got into range..
For the zealot its even more limited. it got 4 turret 1 utility and thats it, no drones or anything. Sure, it can fit a decent tank, but without the dmg it got now almost any other hac will probably take it down.
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Rigsta
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Posted - 2005.12.14 20:17:00 -
[6]
Edited by: Rigsta on 14/12/2005 20:18:12 As above - people just don't like the idea of losing their favourite setup capable of melting pretty much any tank out there. Understandable I guess, however the 25% HP bonus should be really nice for them since they should get the largest boost to tankable HP out of all ships (I think - /me goes and reads up on that just to be sure). ----------------------------------------------- My Ideas: Drones wish list <-- 2 years old. I always knew the voice w |

Hunter Lightspeed
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Posted - 2005.12.14 20:45:00 -
[7]
Ok thanks, not that bad then.
And my Apoc will tank better then ever \o/
I could do with some suggestions on how to fitt my geddon for dmg-dealing duty on lvl4¦s now tho
Atm i fitt 7 heatsink 2¦s and 1 Tracking comp/enhancer 2, mabey another 1 or 2 tracking thingys?
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Kickass
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Posted - 2005.12.14 21:19:00 -
[8]
Well the biggest problem I see Arma pilots having is loosing a gank vs. gank with with say a Raven. Before RMR an ARMA will tear a raven to shreds with mega pulses.
Post the raven deals much more damage with fewer damage mods.
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Kaylana Syi
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Posted - 2005.12.14 21:30:00 -
[9]
they just feel the need to be heard over us minny pilots... that is all. amarr ships are fine if not better.
Originally by: "Oveur" I don't react to threats any better than you do
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Lygos
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Posted - 2005.12.14 21:42:00 -
[10]
Geddons will just be doing a lot more tanking than before.
Standard npcing lows will be 2 HS, 1 radar eccm, 1-2 tracking enhancers, and the rest tank. Probably a damage control if you wanna experiment with that.
If CCP gave us some kind of offensive or support lows, then we'd see more variance in Amarr setups.
Maybe they could make drone support mods as low slots seeing as Gallente are on the 2nd on the low slot scale, and because Amarr, going by factional/tech symmetry, are the natural choice for secondary use of drones.
Personally, as an Amarr, I am happy not to have drones as a cornerstone because then I don't desire to become dependent upon them. However, seeing as Minmatar have second best use of missiles even if they don't particularly want them, it seems appropriate that Amarr should have the greater reliance upon the Gallente's main armament.
Targetting Sig Variance -- "Everything I love is combustible." |

Testy Mctest
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Posted - 2005.12.15 09:37:00 -
[11]
Originally by: Kaylana Syi they just feel the need to be heard over us minny pilots... that is all. amarr ships are fine if not better.
qft
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Arti K
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Posted - 2005.12.15 09:42:00 -
[12]
They're whining about still having the best sniper ships with the best tracking, and the strongest armor tanks in a patch that's giving boosts to tanking.
Gankageddon dissapears, boo hoo -- y'all were fitting 4 wcs on them lately anyways, so I don't see the big loss. Zealots have to rely on their sick resists instead of obscene dmg more now.
And the explosive dmg added to their crystals, they're probably upset about that too.
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Forsch
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Posted - 2005.12.15 09:42:00 -
[13]
Originally by: Kaylana Syi they just feel the need to be heard over us minny pilots... that is all.
Yes, being heard over all the minnie whines sure ain't easy! 
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Testy Mctest
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Posted - 2005.12.15 09:52:00 -
[14]
Originally by: Forsch
Yes, being heard over all the minnie whines sure ain't easy! 
Nigh impossible, in fact, but we hear you....what does that tell us about Amarr whines? :)
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Laythun
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Posted - 2005.12.15 10:07:00 -
[15]
i dont see a problem.
zealot w/2 hs and heavy pulse II's does enough dmg to murder any cruiser before its very good tank ( 5 lows to tank) even gets a ffected. and with the 25% bonus to hp and more tanking skills it can only get better for zealot. sure other ships are getting bonus's etc. but.
(rmr = tanking) + (zealot = tanking) = yay for amarr.
See Me! http://195.225.8.195:7090/listen.[/url] |

Testy Mctest
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Posted - 2005.12.15 10:15:00 -
[16]
All the moans for Amarr - Geddon and Zealot 'nerfs' - are simply because they cant load their lows with dmg mods now.
So, you have to 'think' about your setups now when flying some Amarr ships? OMGLOLLERCOASTERSKYISFALLING!
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Jim Steele
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Posted - 2005.12.15 10:41:00 -
[17]
Originally by: Kickass Well the biggest problem I see Arma pilots having is loosing a gank vs. gank with with say a Raven. Before RMR an ARMA will tear a raven to shreds with mega pulses.
Post the raven deals much more damage with fewer damage mods.
and the raven can fit a full tank at the same time, its the new "i win" ship 
Author of "The Apoc Guide" |

Testy Mctest
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Posted - 2005.12.15 10:43:00 -
[18]
Its a good job that not all PvP is 1v1, or Raven would be the new iwin ship.
As it is, I'll just continue to gank them with damping frig fleets....how many Ravens do you know that find room for Sensor Boosters? And the ones that do...will have easier to break tanks.
Where there's a gankfleet, there's a way.
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Orion Shurtak
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Posted - 2005.12.15 12:43:00 -
[19]
All the ships get nerfed or beefed up to try and balance things between ships. PvP is not meant in this game to be 1v1 and that is really the only way you may see a difference in what ship is better than another.
I don't know very many peeps who run around on there own asking people if they want to 1v1 them. In fact I don't know any. When it comes to griefers, your hard pressed to find any who are out griefing solo.
The strength of anything is in numbers. If you have a ship that is weak in one area, have a friend go with you who is strong in that area and compliment each other.
ADAPT AND OVERCOME! -------------------------------------------------- You wouldn't shoot an old man would you? |

Rodj Blake
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Posted - 2005.12.15 12:46:00 -
[20]
Amarr ships won't be inherently worse as such, but certain common setups will be.
Take the Apoc - since fights will last for a longer period of time, that big ol' capacitor is going to be a lot more useful than before.
Dolce et decorum est pro imperator mori |

Hunter Lightspeed
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Posted - 2005.12.15 19:09:00 -
[21]
Thanks for all the posts guys, but i feel most of u are thinking about pvp situations, witch i have no intrest in.
I have no need to tank anything since i always run missions in a group and my job is to make the rats bleed, nothing more nothing less. My m8 in a Mechariel (spelling?) does the tanking and my m8 in an AF handels littel buggers.
So, how can i make the most out of my geddon post RMR? One thought we played around with was for me to fitt cap-relays and let my m8 in the Mechariel nos me while tanking. What ya think?
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Tinweasel
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Posted - 2005.12.15 19:26:00 -
[22]
Theres something besides PVP? who knew?
hrmmm now that you've so unkindly kick started my brain..
will the stacking nerf affect nanos, or stabs, or cargo expanders? or..hardeners. ick.
i really gotta quit thinking about things like this.
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