Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Phoenix Jones
Shockwave Innovations Surely You're Joking
85
|
Posted - 2013.07.25 13:56:00 -
[1] - Quote
Ever wonder why we can't salvage these guys corpses for a chance of getting 1 or 2 of their implants? I mean the last corpse I saw flying in space still had its head attached. Implants don't need oxygen. It would make salvaging more... interesting.
But lets keep it simple.
The moment pod "explodes", a killmail is generated and the corpse is floating dead in space. I should be able to target the meatbag, salvage his body until it explodes, and get me a nice shiny implant (a chance of getting 1 or two of whatever he had plugged in).
Note: If I scoop the corpse into my hull, I can no longer salvage it (it would be too much for the game to keep track of, that and reprocessing 10,000 corpses for implants would be a little too gruesome for even the corporations of Eve. That and it would be bad to collect a corpse, warp 1000 lightyears away, eject it than salvage it (again too much for the server to track)).
Call it a new profession, Space Mortician. |

Arthur Aihaken
The.VOID
83
|
Posted - 2013.07.25 14:00:00 -
[2] - Quote
Phoenix Jones wrote:Ever wonder why we can't salvage these guys corpses for a chance of getting 1 or 2 of their implants? I mean the last corpse I saw flying in space still had its head attached. Implants don't need oxygen. It would make salvaging more... interesting.
But lets keep it simple.
The moment pod "explodes", a killmail is generated and the corpse is floating dead in space. I should be able to target the meatbag, salvage his body until it explodes, and get me a nice shiny implant (a chance of getting 1 or two of whatever he had plugged in).
Note: If I scoop the corpse into my hull, I can no longer salvage it (it would be too much for the game to keep track of, that and reprocessing 10,000 corpses for implants would be a little too gruesome for even the corporations of Eve. That and it would be bad to collect a corpse, warp 1000 lightyears away, eject it than salvage it (again too much for the server to track)).
Call it a new profession, Space Mortician.
Podding not bloodthirsty enough for you? ;) |

Ynot Eyob
Nisroc Angels The Obsidian Front
353
|
Posted - 2013.07.25 14:04:00 -
[3] - Quote
This have been suggested several times troughout the years.
And i still vote +1, it would be awesome, and make corpse move than just a pokal in hanger. Nisroc Angels Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
|

Debora Tsung
The Investment Bankers Guild
242
|
Posted - 2013.07.25 14:06:00 -
[4] - Quote
Arthur Aihaken wrote: Podding not bloodthirsty enough for you? ;)
Nt for me. I also want to harvest the corpses of the dead crew to refine them for biomass for certain carbon components of ship computers and nutrition enhancers for my own crew as I have not docked up to restock on those for quite some time. There's nothing a million chinese guys can't do cheaper.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |

Phoenix Jones
Shockwave Innovations Surely You're Joking
85
|
Posted - 2013.07.25 14:39:00 -
[5] - Quote
Arthur Aihaken wrote:Podding not bloodthirsty enough for you? ;)
Nope.
Ynot Eyob wrote:This have been suggested several times troughout the years.
And i still vote +1, it would be awesome, and make corpse move than just a pokal in hanger.
And it will continue to be suggested. |

Lakitel
Pacific Mining and Manufacturing Co-operative Dalek Asylum
3
|
Posted - 2013.07.25 14:47:00 -
[6] - Quote
There already is a current thread discussing this issue: https://forums.eveonline.com/default.aspx?g=posts&t=262108&p=1 |

Phoenix Jones
Shockwave Innovations Surely You're Joking
86
|
Posted - 2013.07.25 14:58:00 -
[7] - Quote
Actually that is quite a different concept.... in addition I could not figure out what the heck is going on in that thread.
Mines Much Simpler, Salvage the Corpse for some implants.
Period.
|

Unsuccessful At Everything
The Troll Bridge
5282
|
Posted - 2013.07.25 16:18:00 -
[8] - Quote
We should be able to collect corpses and refine them into Soylent Green. The Soylent Green could then be used like a legal booster for some small boost (like +1% to scan res, or +2% to agility or something).
When you biomass a character, the other other 2 characters on the account should find a pile of Soylent green in their hangars. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Phoenix Jones
Shockwave Innovations Surely You're Joking
91
|
Posted - 2013.07.26 10:15:00 -
[9] - Quote
If your that hungry.... |

M1k3y Koontz
Thorn Project Surely You're Joking
201
|
Posted - 2013.07.26 12:08:00 -
[10] - Quote
Salvaging implants from clones +1 How much herp could a herp derp derp if a herp derp could herp derp. |
|

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
236
|
Posted - 2013.07.26 12:19:00 -
[11] - Quote
OP, i have the same question to you as in this thread.
Also i believe that implants are not injected into capsuleer's body but act as medium/proxy between pilot and his capsule enhancing pilot's skills and are destroyed along with capsule destruction.
Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Phoenix Jones
Shockwave Innovations Surely You're Joking
93
|
Posted - 2013.07.26 13:17:00 -
[12] - Quote
Your own signature is the appropriate reply to you. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
236
|
Posted - 2013.07.26 13:56:00 -
[13] - Quote
Phoenix Jones wrote:Your own signature is the appropriate reply to you. I've never said that your idea is bad, just pointed out problems that will arise should your idea be implemented. So, quoting my own signature is neither an appropriate reply nor answers the question. Your turn. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Phoenix Jones
Shockwave Innovations Surely You're Joking
93
|
Posted - 2013.07.26 14:34:00 -
[14] - Quote
Phoenix Jones wrote:Your own signature is the appropriate reply to you.
I stand by your quote :-P
Eitherway I did not draft a policy and/or full fledged concept of how it would work. Everything can be shot up with bullet holes, with "what if" and "in this situation", etc etc.
Still... Salvage a corpse... Get a implant. I like!!!!
Heck it'd even help clean up eve a bit (well there are lots of corpses floating out there) |

Solutio Letum
Terpene Conglomerate
152
|
Posted - 2013.07.26 14:38:00 -
[15] - Quote
So you want smart bombing gate to be a money making activity? |

Phoenix Jones
Shockwave Innovations Surely You're Joking
93
|
Posted - 2013.07.26 14:48:00 -
[16] - Quote
Heheh did you know there are people who regularly camp gates (you can guess which) alphaing pods for killmails and to kill people who fly in expensive implants?
And that's in highsec.
That happens now.
And people already smartbomb gates, run insta lock ships, and pipe bomb cooridors.
So yea... Salvage corpse for implants, I like it.
|

DSpite Culhach
Corp 54 Curatores Veritatis Alliance
140
|
Posted - 2013.07.26 17:19:00 -
[17] - Quote
http://wiki.eveonline.com/en/wiki/Implants "Once an implant is plugged in, it can only be removed by selecting and destroying it, or by being pod killed. "
http://wiki.eveonline.com/en/wiki/Pod_Death "All implants installed in a clone are destroyed when your pod is destroyed."
Even if there was mechanics for killing people in stations to take their implants, death outside of a pod is perma-death as you don't get a mind transfer.
Yea, that would go down well.
I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. I add bits to this when I'm bored https://www.dropbox.com/s/foijsawsqolarom/EVE_Online.html |

Laendra
Wildly Inappropriate Goonswarm Federation
17
|
Posted - 2013.07.26 23:44:00 -
[18] - Quote
DSpite Culhach wrote:http://wiki.eveonline.com/en/wiki/Implants "Once an implant is plugged in, it can only be removed by selecting and destroying it, or by being pod killed. " http://wiki.eveonline.com/en/wiki/Pod_Death"All implants installed in a clone are destroyed when your pod is destroyed." Even if there was mechanics for killing people in stations to take their implants, death outside of a pod is perma-death as you don't get a mind transfer. Yea, that would go down well.
Funny, you can walk in station, and your implant still seems to be there...at least it does show on your character sheet when you show it. So it doesn't appear to be linked, or in any way dependent upon, the capsule.
If design were to say, yes, they are linked to your pod, then we should be able to sell pods with the implants in them, as a commodity, right? I can see Jita local fill up with tons of WTA - Capsule w/ +5 Implants x5 (and it actually be a single tritanium).
Seriously, though, I would like to see the ability to salvage biomass for a chance at implants.
Or, better yet....
Salvage biomass for a chance to get implant parts...and be able to build implants from those parts, much like the current rig process. I'd ******* love that. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |