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Xanos Blackpaw
Inadeptus Mechanicus
16
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Posted - 2013.07.29 13:41:00 -
[1] - Quote
Just returned to the game for the first time in six months to try the new exploration system.
And I love it. I was surprised when I came to the forum and everyone is bitching about it!
Seriously, it is just the right amount of difficult and exciting.
The minigame is not hard to do and you get two chances at it. I fail maybe one in seven cans and they pop for me. Oh well, eve is eve.
The fact that you actually can fail and it matter, you dont get the reward, make it fun!
Never mind the fact that you need to do it while also keeping a eye on local and the scanner to make sure nobody come and pop you in 0.0.
This might actually keep me playing the game now.
Thank you CCP for fixing the hacking and exploration systems. They were horrible before and no better than gun mining. Dont listen to the whiners that just want to warp in, pop some rats and warp out. They have combat sites for that. |
Rengerel en Distel
1738
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Posted - 2013.07.29 14:09:00 -
[2] - Quote
Sorry, what is the difficult part, and why did this need its own thread?
With the increase in shiptoasting, the Report timer needs to be shortened.
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imbaRabbit
Suddenly rabbit
59
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Posted - 2013.07.29 14:18:00 -
[3] - Quote
New exploration system sucks because it's too easy. If you're referring to hacking/analyzing as whole exploration, then you should be more specific. There's no skill within new exploration, and market prices reflect the current state of the 'exploration'. There's nothing difficult about it. And honestly, what are you talking about? What exploration? There's no exploration? You get in system, ship tells you where signals are, and you just happily scan them within 30 seconds? Is that an exploration? Hide the signals, don't show them on the map. Don't return the DSP if you've banned them already, and let's see who's an explorer and who'll clean bigger systems. |
Johan Toralen
IIIJIIIITIIII
200
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Posted - 2013.07.29 15:53:00 -
[4] - Quote
What's difficult about it? What's exciting about it? It's simple grind. Rinse and repeat like mining, like running missions. There is no exploration in it because the best sites always spawn in the same areas. Once you've figured that out it's even more just a grind. You are in nullsec. In nullsec it's idiot proof and safe if you just keep an eye on local. So nothing exciting about that either.
Getting good loot can be exciting but doesn't happen often after the market crash and even then it's more of a frustrating experience when you have in the back of your head what the loot used to be worth only 2 months ago. CCP's silence about it and lack of updates adds to the frustration. I've lost my motivation running the sites, burned out on them after only a couple weeks mostly due to seeing the rewards shrinking ever more while the workload got more and more grindy with the routine kicking in and optimized approach.
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Nam Dnilb
Universal Frog
58
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Posted - 2013.07.29 16:36:00 -
[5] - Quote
Xanos Blackpaw wrote:Seriously, it is just the right amount of difficult and exciting.
I agree. I saw a flock of jellyfish explorers. So cute.
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Nuela
Beacon Light Corporation Beacon Light Alliance
153
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Posted - 2013.08.01 20:47:00 -
[6] - Quote
OP, you are correct except in one thing.
Calling it 'exploration' is misleading. CCP killed exploration...it doesn't exist anymore.
They replaced it with what you now enjoy and that is fine but please do NOT call it 'exploration'. It would be nice if CCP introduced exploration again in the future. |
Dominara Shadowfey
Deep Core Mining Inc. Caldari State
2
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Posted - 2013.08.01 22:16:00 -
[7] - Quote
I also returned after a few months and also love the new exploration mechanics (both scanning and hacking minigame). I'm getting a nice return from it sneaking into nullsec too.
EVE just has a higher concentration of jaded angry nerds I guess. Try losing less expansive ships so that you are less angry. |
Jack Miton
Semper Ubi Sub Ubi
2206
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Posted - 2013.08.01 22:59:00 -
[8] - Quote
new system involves no skill, no effort, no risk. it's pretty terrible. |
Destination SkillQueue
Are We There Yet
5537
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Posted - 2013.08.02 00:08:00 -
[9] - Quote
It's not good nor is it terrible. It gets old real fast, but so did the old system. It's still a solid system, but it removed any pretense of exploration from the profession. It really is now just easy mode treasure hunting, where most of the treasures have become worthless trash, but CCP will likely try to alter that. Having treasure hunting in the game is fine. Having it at the expense of actual exploration is disappointing, especially when this was supposed to be an exploration themed expansion. |
Xanos Blackpaw
Inadeptus Mechanicus
17
|
Posted - 2013.08.02 06:59:00 -
[10] - Quote
Nuela wrote:
Calling it 'exploration' is misleading. CCP killed exploration...it doesn't exist anymore.
They replaced it with what you now enjoy and that is fine but please do NOT call it 'exploration'. It would be nice if CCP introduced exploration again in the future.
How exactly was what they had before exploration instead of what they have now? It's basically the same thing.
Find site, scan site down, get into containers, receive loot.
Because, unless I remember completely wrong, it was the same before but you needed to strap guns on to keep the rats from popping you while you auto solved the containers.
Now you need to actually pay intention.
I would say it is working as intended. People complain it got more people into exploration. THAT WAS THE POINT! :p
I am so sorry your isk printing machine is no longer printing quite as insane amounts as before. Get over it. Adapt.
Isnt that what you used to say to highsec dwellers when stuff there are changes? :) |
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Gaien Haart
Corpus Alienum Game 0f Tears
0
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Posted - 2013.08.02 08:11:00 -
[11] - Quote
I too thought new exploration was good. Then i did few dozen data/relic sites and found out it is mind numbingly boring and worthless.
All the sites are basically thrown at you the instant you enter system, hacking is **** easy, loot pinata system is annoying. Exploration ISK reward is pathetic because now everyone can scan them out in matter of seconds and everyone can just solo the **** out of all of them in a T1 frig since no rats. Making this basically worth it for only new players.
Minigame is fun, but everything else went to ****. Remove the sites from automatically appearing in scanner and we got a good start back on track.
Combat sites still give some profit at least. But they too are affected by the stupid ease of probing.
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Xanos Blackpaw
Inadeptus Mechanicus
17
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Posted - 2013.08.02 12:37:00 -
[12] - Quote
Gaien Haart wrote:I too thought new exploration was good. Then i did few dozen data/relic sites and found out it is mind numbingly boring and worthless.
All the sites are basically thrown at you the instant you enter system, hacking is **** easy, loot pinata system is annoying. Exploration ISK reward is pathetic because now everyone can scan them out in matter of seconds and everyone can just solo the **** out of all of them in a T1 frig since no rats. Making this basically worth it for only new players.
Minigame is fun, but everything else went to ****. Remove the sites from automatically appearing in scanner and we got a good start back on track.
Combat sites still give some profit at least. But they too are affected by the stupid ease of probing.
Two hundred mil for three hours of work is hardly noob only... |
Johan Toralen
IIIJIIIITIIII
204
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Posted - 2013.08.02 12:53:00 -
[13] - Quote
Xanos Blackpaw wrote:Two hundred mil for three hours of work is hardly noob only...
That's great income for a noob, **** income for everyone else. A little below hisec l4 mission running even. And you are talking nullsec here. |
Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
28
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Posted - 2013.08.03 10:26:00 -
[14] - Quote
Xanos Blackpaw wrote:Just returned to the game for the first time in six months to try the new exploration system.
And I love it. I was surprised when I came to the forum and everyone is bitching about it!
Seriously, it is just the right amount of difficult and exciting.
The minigame is not hard to do and you get two chances at it. I fail maybe one in seven cans and they pop for me. Oh well, eve is eve.
The fact that you actually can fail and it matter, you dont get the reward, make it fun!
Never mind the fact that you need to do it while also keeping a eye on local and the scanner to make sure nobody come and pop you in 0.0.
This might actually keep me playing the game now.
Thank you CCP for fixing the hacking and exploration systems. They were horrible before and no better than gun mining. Dont listen to the whiners that just want to warp in, pop some rats and warp out. They have combat sites for that.
I like it too
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Samuel Wess
Ministry of War Amarr Empire
22
|
Posted - 2013.08.03 11:11:00 -
[15] - Quote
Used to enjoy exploration and the fight over the limited signatures because they were valuable. Now they really don't worth the time. Only good thing about exploration now is killing explorers. |
Lipbite
Express Hauler
731
|
Posted - 2013.08.03 11:53:00 -
[16] - Quote
imbaRabbit wrote:it's too easy.
For me it's extremely hard to move those pale spheres on dark background (a.k.a. "to scan") - can't do that for more than 5 minutes per day. Not sure where did CCP get this idea of scanning process. |
Orlacc
365
|
Posted - 2013.08.03 17:34:00 -
[17] - Quote
It's so easy it is insulting... "Measure Twice, Cut Once." |
Mr Pragmatic
585
|
Posted - 2013.08.04 13:16:00 -
[18] - Quote
Raging neckbeards in this thread.
I like it. (Exploring) Vote for me in the next CSM Elections. I will fight for the interest of all Hi-sec dwellers. No longer will you be cast aside and disparaged. |
hellcane
Never Back Down
79
|
Posted - 2013.08.04 15:11:00 -
[19] - Quote
If it required skills and didn't instantly tell you everything in the system, it wouldn't be bad |
DSpite Culhach
Corp 54 Curatores Veritatis Alliance
152
|
Posted - 2013.08.04 20:49:00 -
[20] - Quote
Xanos Blackpaw wrote:Nuela wrote:
Calling it 'exploration' is misleading. CCP killed exploration...it doesn't exist anymore.
They replaced it with what you now enjoy and that is fine but please do NOT call it 'exploration'. It would be nice if CCP introduced exploration again in the future.
How exactly was what they had before exploration instead of what they have now? It's basically the same thing. Find site, scan site down, get into containers, receive loot. Because, unless I remember completely wrong, it was the same before but you needed to strap guns on to keep the rats from popping you while you auto solved the containers. Now you need to actually pay intention. I would say it is working as intended. People complain it got more people into exploration. THAT WAS THE POINT! :p I am so sorry your isk printing machine is no longer printing quite as insane amounts as before. Get over it. Adapt. Isnt that what you used to say to highsec dwellers when stuff there are changes? :)
I think you're missing a vital point.
When a "big" expansion is mentioned, and it's to do with major changes in exploration, the general expectation will be that players will be sent wide and far looking for stuff. Chained missions, short incursions into low sec, having to duck and weave in mini-missions. We did not get that.
Players I know just currently zip around in 10 or so systems in the region they live, clean them, and log on later to repeat. It's not that different from having respawning bosses in other MMO's, we instead get a small exploration site.
It does not feel like exploration, we are just playing a simple mini-game called "exploration". I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. I add bits to this when I'm bored https://www.dropbox.com/s/foijsawsqolarom/EVE_Online.html |
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Frostys Virpio
Lame Corp Name
613
|
Posted - 2013.08.06 00:59:00 -
[21] - Quote
DSpite Culhach wrote:Xanos Blackpaw wrote:Nuela wrote:
Calling it 'exploration' is misleading. CCP killed exploration...it doesn't exist anymore.
They replaced it with what you now enjoy and that is fine but please do NOT call it 'exploration'. It would be nice if CCP introduced exploration again in the future.
How exactly was what they had before exploration instead of what they have now? It's basically the same thing. Find site, scan site down, get into containers, receive loot. Because, unless I remember completely wrong, it was the same before but you needed to strap guns on to keep the rats from popping you while you auto solved the containers. Now you need to actually pay intention. I would say it is working as intended. People complain it got more people into exploration. THAT WAS THE POINT! :p I am so sorry your isk printing machine is no longer printing quite as insane amounts as before. Get over it. Adapt. Isnt that what you used to say to highsec dwellers when stuff there are changes? :) I think you're missing a vital point. When a "big" expansion is mentioned, and it's to do with major changes in exploration, the general expectation will be that players will be sent wide and far looking for stuff. Chained missions, short incursions into low sec, having to duck and weave in mini-missions. We did not get that. Players I know just currently zip around in 10 or so systems in the region they live, clean them, and log on later to repeat. It's not that different from having respawning bosses in other MMO's, we instead get a small exploration site. It does not feel like exploration, we are just playing a simple mini-game called "exploration".
Because using a DSP and comparing the results to a well documented table of signature strenght was requiring ton of gaming skills beside ahving the endurance of training the required in-game skills to V?
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Fret Thiesant
Oregon Trail rising
29
|
Posted - 2013.08.06 04:25:00 -
[22] - Quote
It was easy pre-patch.
But it took some sp investment and some practice in probing.
It's now really really easy
And way to crowded. |
Emily Jean McKenna
The Scope Gallente Federation
16
|
Posted - 2013.08.09 03:14:00 -
[23] - Quote
Yeah, I dont get the complaints about sites showing up when you enter system. I havent done any exploration since last year, but I just remember dropping a DSP as a I warped to the next gate, hit scan, then returned probe.
That part took no time at all anyway... |
Jort Khurelem
Royal Amarr Institute Amarr Empire
2
|
Posted - 2013.08.09 04:39:00 -
[24] - Quote
I agree with the OP; I also like the new exploration system. If I'm going to be exploring as a career at least the minigame makes it somewhat interesting. It's less boring than grinding missions. |
Craterius
Symple Onez
41
|
Posted - 2013.08.09 05:49:00 -
[25] - Quote
"The minigame is not hard to do, and you get two chances at it"
Exactly..... this describes Mario Bros precisely.
If you like to play Mario Bros, or Space Invaders, then the new EvE "exploration"system is certainly right for you. |
Something Random
The Barrow Boys
459
|
Posted - 2013.08.09 14:11:00 -
[26] - Quote
Exploration used to be the thing id do all the time because it used to be enjoyable.
I now am currently looking for something to do as exploration is abysmal even if you do hop holes and null/low trek.
I dont often complain at CCP's choices on the game, but this change to exploration killed it dead for me. So dead i think im gonna take up missioning seriously for the first time in about 7 years. "caught on fire a little bit, just a little." "Delinquents, check, weirdos, check, hippies, check, pillheads, check, freaks, check, potheads, check .....gangsn++ all here!" |
Tromin
Mercurialis Inc. RAZOR Alliance
0
|
Posted - 2013.08.09 16:37:00 -
[27] - Quote
I agree with the people who believe that the new exploration is ****. To easy, mini game is stupid and does not feel like EVE at all to me. Why not add an interface for mining where they get to stare at a rock and decide which part to mine? if they don't mine the shiney stuff they don't get the minerals? I hope the Dev DIASF. |
Nuela
Beacon Light Corporation Beacon Light Alliance
154
|
Posted - 2013.08.09 19:29:00 -
[28] - Quote
DSpite Culhach wrote:Xanos Blackpaw wrote:Nuela wrote:
Calling it 'exploration' is misleading. CCP killed exploration...it doesn't exist anymore.
They replaced it with what you now enjoy and that is fine but please do NOT call it 'exploration'. It would be nice if CCP introduced exploration again in the future.
How exactly was what they had before exploration instead of what they have now? It's basically the same thing. Find site, scan site down, get into containers, receive loot. Because, unless I remember completely wrong, it was the same before but you needed to strap guns on to keep the rats from popping you while you auto solved the containers. Now you need to actually pay intention. I would say it is working as intended. People complain it got more people into exploration. THAT WAS THE POINT! :p I am so sorry your isk printing machine is no longer printing quite as insane amounts as before. Get over it. Adapt. Isnt that what you used to say to highsec dwellers when stuff there are changes? :) I think you're missing a vital point. When a "big" expansion is mentioned, and it's to do with major changes in exploration, the general expectation will be that players will be sent wide and far looking for stuff. Chained missions, short incursions into low sec, having to duck and weave in mini-missions. We did not get that. Players I know just currently zip around in 10 or so systems in the region they live, clean them, and log on later to repeat. It's not that different from having respawning bosses in other MMO's, we instead get a small exploration site. It does not feel like exploration, we are just playing a simple mini-game called "exploration".
What they introduced that the OP likes is fine, FINE...really. I just don't know why they couldn't just have added that content and leave exploration alone! What they replaced exploration with is fine and fun for many...but it is NOT exploration. I don't even know how anyone could even CONSIDER it exploration...so why did they remove exploration for this new content?!?
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