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Urgg Boolean
Center for Advanced Studies Gallente Federation
373
|
Posted - 2013.08.11 15:24:00 -
[1] - Quote
I set up an industrialist character with very good, but not maxed out, skills. I set up PI and production for Gallente fuel blocks. The blueprint is researched nearly to max. My supply chain (from lo sec planets to hisec factories) is quite efficient.
Now that I have manufactured a huge batch of blocks, I find that the profit is nearly ZERO, after all expenses are considered. If I price the blocks where I can make any reasonable profits, I am consistently undercut by the competition. At this point, I may as well sell all the fuel block materials and fore go the manufacturing as a complete waste of time.
I have to seriously ask what could I be doing wrong, or are profits from fuel blocks expected to be rock bottom minimum ?
You know what surprises me? I have no trouble selling my PI matz for excellent profits, which means who ever is buying them is spending too much for their resulting fuel blocks. Based upon my character, buying fuel blocks is cheaper than buying the raw matz + paying job fees.
What other modes of manufacture yield better profits, assuming I spend the time to set up an efficient supply chain and distribution network ?
The way it looks now, I think I wasted huge qty's of training time, when I should have simply focused on selling raw materials like minerals, ice products, gas and PI matz.
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Ami Quintero
Royal Trading Amarr-Caldari Mercantile Exchange
0
|
Posted - 2013.08.11 16:06:00 -
[2] - Quote
Urgg Boolean wrote:I set up an industrialist character with very good, but not maxed out, skills.
In honesty, that's likely to be your problem. In particular, do you have Production Efficiency V? |

Krixtal Icefluxor
INLAND EMPIRE Galactic
32723
|
Posted - 2013.08.11 16:12:00 -
[3] - Quote
That's really odd, as my Fuel Block production nets me over 4 Bill ISK a month.
You neglect to tell us if you gather your own Ice or are buying it from the market (something that isn't going to be a good idea for the next couple of months).
|

Zoltan Lazar
142
|
Posted - 2013.08.11 17:50:00 -
[4] - Quote
You are an amazing person for actually considering the opportunity cost of the materials, and not just saying "I mined this myself so it's all profit!"
Fuel blocks are pretty hard to profit on, since so many miners like to mine ice, and so many of miners like to build with what they mine. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
1796
|
Posted - 2013.08.11 18:18:00 -
[5] - Quote
As long as you're selling at sell rates, rather than to buy orders, Caldari fuel blocks can make a pretty easy 400,000 isk/hr/line
And that's buying /everything/ off the market and building it in a POS.
Though if you don't have Production Efficiency 5, you're not going to do well.
https://www.fuzzwork.co.uk/blueprints/0/4051/40/5/10/5
Make it in a tower, and you'll make even more. Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

Urgg Boolean
Center for Advanced Studies Gallente Federation
373
|
Posted - 2013.08.11 18:46:00 -
[6] - Quote
Ami Quintero wrote:Urgg Boolean wrote:I set up an industrialist character with very good, but not maxed out, skills. In honesty, that's likely to be your problem. In particular, do you have Production Efficiency V? Yes, Production Efficiency is at V.
And yes (to the other poster) I mine my own ice. In fact, I still have a stash of ~12K ice cubes from before Odyssey.
I am set up in three different systems - each with different materials. I clone jump as needed and jump freighter my PI stuff out of lo sec ( you may have seen my recent post "The Real Costs of Lighting a Cyno?". It is a very efficient supply chain that has taken quite a while to set up.
Raw materials : I did notice that jump fuel and cyno fuel sells for a lot - again - a raw material with no extra work involved and no hidden costs.
As for the 4 billion profit - I could see that if I blindly sold blocks and looked at only income from those sales. I analyzed costs in terms of :: (income from block sales) - (income from raw materials if sold) - (maufacturing costs) - (jump freighter costs) . Calculated that way, I barely make 1K per block. So I'd have to sell 1 million blocks to make 1 billion ISK real profit, while I make billions in income from raw materials sales with no extra effort : harvest - refine - take little piggies to market.
I'll double check all manufacturing skills and see if there is anything I missed. But I have a hunch that taking any one skill from IV to V will net minimal gains, like many things in this game. SO unless I can find a cumulative gain somewhere, that is time effective, I'll think I'll just sell raw materials.
Hey guys, thanks for your input !!!
|

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
1797
|
Posted - 2013.08.11 19:06:00 -
[7] - Quote
that 400k an hour is based off an 500 isk per unit profit. (40 blocks giving you 20k)
There's plenty of isk in it. Just needs a lot invested.
And jump freighter costs? Sounds like you're moving the materials far longer distances than most people would. Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

Krixtal Icefluxor
INLAND EMPIRE Galactic
32805
|
Posted - 2013.08.11 20:16:00 -
[8] - Quote
Zoltan Lazar wrote:You are an amazing person for actually considering the opportunity cost of the materials, and not just saying "I mined this myself so it's all profit!"
Fuel blocks are pretty hard to profit on, since so many miners like to mine ice, and so many of miners like to build with what they mine.
Ice mining time per volume yield was cut in half with Odyssey. I spend maybe 7 hours total in 3 sessions per week.
I get at least another billion from leftover isotopes and heavy water, plus everything else I do in the game.
I don't use a Jump Freighter. I don't even use a Freighter.
Since our experiences are so dissimilar, I'll just have to say it: "You are doing something wrong". |

Mustis Boss
Magnum Solutions
0
|
Posted - 2013.08.11 21:53:00 -
[9] - Quote
Did you guys take in consideration the taxes on buy/sell ?
Because the margin is already small, remove the taxes on what you buy and the fees on what you sell.. not much left! |

Sorao Soreen
Section 496
0
|
Posted - 2013.08.11 22:09:00 -
[10] - Quote
What about the me level on bpo
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PhatController
Mum Rider Alliance
30
|
Posted - 2013.08.11 22:49:00 -
[11] - Quote
If what I've been hearing is true, just stop selling those caldari blocks for a little bit and let them stack up :P |

Mecherous
The Hamno Corp
0
|
Posted - 2013.08.11 23:26:00 -
[12] - Quote
Hauling? Mining? Jump Freighter costs?....Planetary Interaction?
Those are time intensive activities that people do for cheap. Lets say that final building stage where you combine your materials into fuel blocks earns a paltry 5% profit. For you, totally not worth to combine your little collection of materials into fuel blocks.
But lets say, that this week I decide to use the 10 manufacturing slots on this character for Caldari Fuel Blocks.
I go to Jita, I buy 7 days worth of production maters for 10 slots......cost: 26 billion
This is approx 11 freighter loads. I'll be generous, like hell i'm going to haul this myself so I pay 1 million isk per jump for say...3 jumps to a station with manufacturing slots. Cost: 33 million
Log on the next day, shuttle over to my manufacturing station, set jobs, forget for a week.
Log on, courier contract big old pile of fuel back to Jita. I forget the compression ratio so lets say its 11 Freighter loads. Cost: 33 million
Then I use my max trade skilled and high standing trade character to list it in Jita 4-4. Some 0.01 isking but fuel moves relatively quickly.
so on that 26 billion invested, 5% earns me after hauling/manufacturing fees/brokers/sales tax right around 1 billion isk.
So do that for 4 weeks, and 4 billion isk profit! (remember above posters 4 bill profit/month quote, its actually quite reasonable)
Now some weeks you'll flip your mats and earn less...some you'll earn more...some you'll even lose some isk. But overall its a nice profit for so little time invested. |

Urgg Boolean
Center for Advanced Studies Gallente Federation
373
|
Posted - 2013.08.12 16:09:00 -
[13] - Quote
Based upon the discussion, I think I'm getting a clue. I need to deal in much greater volumes so the per-item profit adds up to the giant quantities of ISK that I have in mind.
I think I'll do what many have suggested - ramp up for greater volume of production - alhtough I'm not rich enough yet to follow Mecherous' plan - so "ramp up" seems accurate. --> I will look into buying all the materials and just running the jobs but I think I'll continue to haul the stuff myself, at least for now.
So thanks guys! You have given me a lot to think about and try out as a new way of doing business! |

Sekhen Oni
Cult of War University Cult of War
0
|
Posted - 2013.08.13 12:54:00 -
[14] - Quote
I can't vouch for the accuracy of the tool on Eve Industrialist ( https://eve-industrialist.com/eve-industrialist/building.eve ) . But this one attempts to answer the question of whether it is profitable to fabricate something, or just sell the materials.
If we assume this is reasonably accurate (or at least gives a sensible indication), you'll see that if you put in "Fuel Block", the profit you'll make over the material value ranges from 2.5% to 4.5%, for the different types and sizes. Increasing the ME/PE increases this, ofcourse, but not by much
So all the manufacturing ultimately increases the value of your commodities by an extremely small margin, and trading in bulk/large quantities won't really change that.
There are many ways to make money...sadly, Fuel Block production does not really seem to be one of them, at the moment. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
1798
|
Posted - 2013.08.13 14:17:00 -
[15] - Quote
Sekhen Oni wrote:I can't vouch for the accuracy of the tool on Eve Industrialist ( https://eve-industrialist.com/eve-industrialist/building.eve ) . But this one attempts to answer the question of whether it is profitable to fabricate something, or just sell the materials. If we assume this is reasonably accurate (or at least gives a sensible indication), you'll see that if you put in "Fuel Block", the profit you'll make over the material value ranges from 2.5% to 4.5%, for the different types and sizes. Increasing the ME/PE increases this, ofcourse, but not by much So all the manufacturing ultimately increases the value of your commodities by an extremely small margin, and trading in bulk/large quantities won't really change that. There are many ways to make money...sadly, Fuel Block production does not really seem to be one of them, at the moment.
The problem with that line of thought it is, many things don't scale.
Take Ammo. You can double the money you invest, on many small ammos.
But the quantity you can invest is /tiny/.
5% isn't a bad return. Because when you go large, you generally don't pay attention to the percentage return. You pay attention to how much you make in concrete terms, per hour. Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

Victoria Sin
Center for Advanced Studies Gallente Federation
431
|
Posted - 2013.08.13 16:42:00 -
[16] - Quote
Never a waste, but a whole load of people all doing that plus market speculation, the possibility that people are dumping the stocks they bought pre-patch and so on, might mean you aren't going to profit from it right now. People were saying ice was going to go through the roof after the patch, so people all piled in. Things didn't turn out like that though, so I expect there are a lot of people closing their ice positions right now. |

Sekhen Oni
Cult of War University Cult of War
0
|
Posted - 2013.08.15 20:20:00 -
[17] - Quote
Steve Ronuken wrote:Sekhen Oni wrote:I can't vouch for the accuracy of the tool on Eve Industrialist ( https://eve-industrialist.com/eve-industrialist/building.eve ) . But this one attempts to answer the question of whether it is profitable to fabricate something, or just sell the materials. If we assume this is reasonably accurate (or at least gives a sensible indication), you'll see that if you put in "Fuel Block", the profit you'll make over the material value ranges from 2.5% to 4.5%, for the different types and sizes. Increasing the ME/PE increases this, ofcourse, but not by much So all the manufacturing ultimately increases the value of your commodities by an extremely small margin, and trading in bulk/large quantities won't really change that. There are many ways to make money...sadly, Fuel Block production does not really seem to be one of them, at the moment. The problem with that line of thought it is, many things don't scale. Take Ammo. You can double the money you invest, on many small ammos. But the quantity you can invest is /tiny/. 5% isn't a bad return. Because when you go large, you generally don't pay attention to the percentage return. You pay attention to how much you make in concrete terms, per hour.
Oh, absolutely. But it was my understanding that the original poster based production on materials he mines/produces himself |

Alexander Eisenhower
Thirtyplus Spaceship Samurai
18
|
Posted - 2013.08.16 16:17:00 -
[18] - Quote
Urgg Boolean wrote:Ami Quintero wrote:Urgg Boolean wrote:I set up an industrialist character with very good, but not maxed out, skills. In honesty, that's likely to be your problem. In particular, do you have Production Efficiency V? Yes, Production Efficiency is at V. And yes (to the other poster) I mine my own ice. In fact, I still have a stash of ~12K ice cubes from before Odyssey. I am set up in three different systems - each with different materials. I clone jump as needed and jump freighter my PI stuff out of lo sec ( you may have seen my recent post "The Real Costs of Lighting a Cyno?". It is a very efficient supply chain that has taken quite a while to set up. Raw materials : I did notice that jump fuel and cyno fuel sells for a lot - again - a raw material with no extra work involved and no hidden costs. As for the 4 billion profit - I could see that if I blindly sold blocks and looked at only income from those sales. I analyzed costs in terms of :: (income from block sales) - (income from raw materials if sold) - (maufacturing costs) - (jump freighter costs) . Calculated that way, I barely make 1K per block. So I'd have to sell 1 million blocks to make 1 billion ISK real profit, while I make billions in income from raw materials sales with no extra effort : harvest - refine - take little piggies to market. I'll double check all manufacturing skills and see if there is anything I missed. But I have a hunch that taking any one skill from IV to V will net minimal gains, like many things in this game. SO unless I can find a cumulative gain somewhere, that is time effective, I'll think I'll just sell raw materials. Hey guys, thanks for your input !!!
How can you subtract your raw material cost that you got from your own planets? I dont understand your logic. You have increased your profit by 1000isk/ per block. I'm an indy noob 4 sure but it sounds like its subject to market prices and where you got your info. Try actually selling all the materials and see if you actually make more. Than ask yourself which way is more fun? Personally, I enjoy following through with the process. But what do I know, I still struggle to buy a plex, lol
|

Robert Morningstar
Morningstar Excavations LTD Business Alliance of Manufacturers and Miners
13
|
Posted - 2013.08.16 20:54:00 -
[19] - Quote
be sure that the ME on the bpo is 40 every bit of waist is important in a tight market. |

Ireland VonVicious
Vicious Trading Company
181
|
Posted - 2013.08.17 01:13:00 -
[20] - Quote
You save time/order slots by selling as blocks instead of raw.
This is a very positive factor on your bottom line that you don't seem to be factoring at all.
Plus volumes you can sell of said items over a given time period v.s. time spent updating.
If you looked at the isk per hour with all that time included you would see the true isk per hour ratio by making the blocks is large. That is why people move it with such a small isk margain.
Time is money. |
|

Kalarax
A-31
0
|
Posted - 2013.08.19 21:35:00 -
[21] - Quote
Alexander Eisenhower wrote: How can you subtract your raw material cost that you got from your own planets? I dont understand your logic. You have increased your profit by 1000isk/ per block. I'm an indy noob 4 sure but it sounds like its subject to market prices and where you got your info. Try actually selling all the materials and see if you actually make more. Than ask yourself which way is more fun? Personally, I enjoy following through with the process. But what do I know, I still struggle to buy a plex, lol
Because materials from your own planets are not free simply because you mined/PI'd them. They have a value associated with them which the OP correctly understands and incorporated into his profit margin determination. |

Jin Jemai
Bright Morning Star 1
0
|
Posted - 2013.08.21 18:34:00 -
[22] - Quote
Ok, all the fuel "block talk" has got me very interested.
my plan is to put up pos in hs, mine the ice, and make the blocks in my pos.
so...............
what do I need to max out on skills please? |

Elena Thiesant
Sun Micro Systems
561
|
Posted - 2013.08.21 18:39:00 -
[23] - Quote
Well, first run the numbers and see if the increased profit on the fuel blocks is worth having a POS at all. All it gains you is faster manufacturing. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
38404
|
Posted - 2013.08.22 00:07:00 -
[24] - Quote
I do it and me and my wallet and my 5 alts make 5 Bill ISK a month doing it.
No need to crunch numbers.
Train skills for POS, Marketing, PI, T2 Transports, Ice Mining, and an Orca Hauler.
Ice Mine with 2 Macks and an Orca
Train all 5 for PI.
Because the Ice Interdiction market affects are only a week or 2 old, I'll have my numbers soon for next month. It's already a lot more ISK though.
It's gonna take you awhile though for sure. |

Jin Jemai
Bright Morning Star 1
0
|
Posted - 2013.08.22 13:46:00 -
[25] - Quote
Krixtal Icefluxor wrote:I do it and me and my wallet and my 5 alts make 5 Bill ISK a month doing it.
No need to crunch numbers.
Train skills for POS, Marketing, PI, T2 Transports, Ice Mining, and an Orca Hauler.
Ice Mine with 2 Macks and an Orca
Train all 5 for PI.
Because the Ice Interdiction market affects are only a week or 2 old, I'll have my numbers soon for next month. It's already a lot more ISK though.
It's gonna take you awhile though for sure.
good advise, thanks |

Termy Rockling
EVE University Ivy League
71
|
Posted - 2013.08.22 14:08:00 -
[26] - Quote
You can easily get 5B+ with 2-3 chars manufacturing various t2 items without even touching mining barges also. Icemining and PI are just some of the countless ways of making isk in the game.  |

Styth spiting
Ion Corp. NightSong Directorate
324
|
Posted - 2013.08.22 23:43:00 -
[27] - Quote
Alexander Eisenhower wrote: How can you subtract your raw material cost that you got from your own planets? I dont understand your logic. You have increased your profit by 1000isk/ per block. I'm an indy noob 4 sure but it sounds like its subject to market prices and where you got your info. Try actually selling all the materials and see if you actually make more. Than ask yourself which way is more fun? Personally, I enjoy following through with the process. But what do I know, I still struggle to buy a plex, lol
When using your own materials (regardless of what materials they are) you need to subtract the price you could have sold those materials for. For example if you manufacture an item that sells for 500k isk but it uses 600k in PI materials you have made a net profit of -100K isk. If you can manufacture an item that sells for 700k isk but it uses 400k in PI you have profited 300k isk over the costs of manufacturing with your own materials.
Also for the OP
1) It could be that you are inefficiently running your PI production for mats used in the fuel blocks. If you're doing something silly like exporting P1's then importing to make P2's and doing another export and import to make P3's for example then you are wasting about 15% of your profit from your PI materials if not more. If you're buying your PI mats you need 1 import/export (import P1 export P3) if you're making your own PI you need 1 export of P1, 1 import of P1 and 1 export of P3. Any more then this and you're wasting isk on taxes.
2) Ice prices are going crazy right now because of goons little ice events so the price of ice has increased considerably (for caldari ice at least) and the price of fuel blocks may not have increased at the same speed as the ice prices have. If you're making caldari ice for example you are better off waiting for fuel block prices to increase to match the material costs which will happen once back stock of fuel blocks decrease. |

Lollipop Man
Space Assholes Inc.
0
|
Posted - 2013.08.24 08:08:00 -
[28] - Quote
Contact me in game. I will happily sort you out. |

miner crom
Destruction for Hire
0
|
Posted - 2013.10.18 02:17:00 -
[29] - Quote
Small POS
Buying fuel 7200 fuel blocks * price of fuel block (15,038 Isk) = 108,273,600
Mining it all 1080 blocks of ICE * Price of ICE Block selling (179,000 ISK) = 193,320,000
So conclusion, DO NOT MAKE YOUR FUEL BLOCKS, sell the ice and buy your fuel and have 85,046,400 in your pocket profit. not to mention freeing up your PI to manufacture profitable items.
OR you can mine less per month to fuel your POS...!!!
That would be 605 pieces of ICE (605 * 179,000 = 108,295,000)
Simple math shows the ICE product nerf needs to be looked at again. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
1948
|
Posted - 2013.10.18 06:55:00 -
[30] - Quote
miner crom wrote:Small POS
Buying fuel 7200 fuel blocks * price of fuel block (15,038 Isk) = 108,273,600
Mining it all 1080 blocks of ICE * Price of ICE Block selling (179,000 ISK) = 193,320,000
So conclusion, DO NOT MAKE YOUR FUEL BLOCKS, sell the ice and buy your fuel and have 85,046,400 in your pocket profit. not to mention freeing up your PI to manufacture profitable items.
OR you can mine less per month to fuel your POS...!!!
That would be 605 pieces of ICE (605 * 179,000 = 108,295,000)
Simple math shows the ICE product nerf needs to be looked at again.
https://www.fuzzwork.co.uk/blueprints/0/4051/40/5/7/5 begs to differ. Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |
|

Krixtal Icefluxor
INLAND EMPIRE Galactic
58417
|
Posted - 2013.10.18 11:20:00 -
[31] - Quote
Poasting in a NecroThread.
2 months have gone by, so I must edit my previous post of 4 Bill ISK/month Fuel Block sales to the more accurate 5 Bill a month. "Who thinks it's normal to kneel down to a naked man who's nailed to a cross? It's like a bad leather bar." -- John Waters |

miner crom
Destruction for Hire
0
|
Posted - 2013.10.18 14:52:00 -
[32] - Quote
Well my math isn't wrong is it ?
Question do you ?
A. Mine your ICE products to make your fuel blocks.
B. Buy it off the market.
If your answer was B, then you are correct you can make cheap fuel blocks.
If your answer was A, you must take in account what the ICE is selling for on the market and explain to us, why it's better to refine it.
Being a simple Miner, these things gotta be laid out in simple terms...:)
Miner Crom
|

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
1950
|
Posted - 2013.10.18 15:30:00 -
[33] - Quote
I buy off the market.
Ony an idiot doesn't charge himself market rates for things. Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

miner crom
Destruction for Hire
0
|
Posted - 2013.10.18 16:09:00 -
[34] - Quote
Great to hear that your buying off the market.
So you agree that mining your own ICE to make Fuel Blocks is a loss in profit.
Now, things I did not consider.
Out of the ICE cubes needed to make one Fuel Block you get twice the Heavy Water and about 480 more pieces of ISO than needed. (Rough figures, math off top of head)
So could you possibly come out cheaper or as cheap as the market ?
I will do the math and have results below. |

Bugsy VanHalen
Society of lost Souls
827
|
Posted - 2013.10.18 16:16:00 -
[35] - Quote
Kalarax wrote:Alexander Eisenhower wrote: How can you subtract your raw material cost that you got from your own planets? I dont understand your logic. You have increased your profit by 1000isk/ per block. I'm an indy noob 4 sure but it sounds like its subject to market prices and where you got your info. Try actually selling all the materials and see if you actually make more. Than ask yourself which way is more fun? Personally, I enjoy following through with the process. But what do I know, I still struggle to buy a plex, lol
Because materials from your own planets are not free simply because you mined/PI'd them. They have a value associated with them which the OP correctly understands and incorporated into his profit margin determination. Very true, But what "price" is he using. If he values his raw materials at Jita sell prices then his profits will be minimal. Especially if he uses Jita buy prices for the end value of the fuel blocks. realistically yes, if you were buying the materials you would likely buy from Jita sells, and then sell the blocks to jita buys, but then would you not also sell your mats to Jita buys if you when that route and did not even build the blocks? Even so, 1,000 isk per block is a decent profit.
I agree 100% that you need to count the value of your mats, even if you produce them yourself at near zero cost, they still have a raw value you can sell them at. However you need to use a value that you could reasonably sell them at, not the absolute max you could possibly get for them. If you are using Jits buy prices for your final sale, then you should also use Jita buy prices for the value of the mats you made.
What i find is really funny about fuel blocks, even with all the ICE and PI products bouncing around in price, a caldari fuel block right now is selling for just over 15,000 isk, the same price I was selling them for over a year ago when the PI and ICE product mats were way way cheaper. You know back when you could get raw ICE for 120,000 per block, and tax on PI was almost nothing. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
1951
|
Posted - 2013.10.18 22:15:00 -
[36] - Quote
miner crom wrote:Great to hear that your buying off the market.
So you agree that mining your own ICE to make Fuel Blocks is a loss in profit.
Now, things I did not consider.
Out of the ICE cubes needed to make one Fuel Block you get twice the Heavy Water and about 480 more pieces of ISO than needed. (Rough figures, math off top of head)
So could you possibly come out cheaper or as cheap as the market ?
I will do the math and have results below.
Uh... Mining your own ice is a totally different profit stream?
You mine the Ice, then 'sell' it to yourself for manufacturing, at Jita prices.
I don't see how you're losing isk? Ice mining may not be particularly profitable, but that has no effect on if you make a profit with the blocks or not.
You're almost certainly going to be needing to sell /some/ ice product to the market, as no ice contains exactly the right mix as fuel blocks need. (because that's not the only use for them) Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |
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