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Dr Happy
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Posted - 2005.12.24 16:30:00 -
[1]
Okay I had this setup but it didn't seem to wrok too well High's : 7 150 autocannons 1 name assualt luancher Mid's - names microwarp, named webber, Sensor booster Lows- Gyrostabilizer
I was up agains to intis and I died when the claw got to 50% armor
So I'm thinking there might be a better set up
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Miss CJB
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Posted - 2005.12.24 17:31:00 -
[2]
Edited by: Miss CJB on 24/12/2005 17:34:04 i'd sujest: 7 150's, assult/standard/rocked depending what fits mwd, scram, web duele reps, or rep and plate, depending what what fits
tbh, your be hard pused to beet a good claw pilat
be a good idea to put a named web in as well, intes are very slipary
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Grut
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Posted - 2005.12.24 17:38:00 -
[3]
Edited by: Grut on 24/12/2005 17:39:46 7 150 acs 1 nos/rocket laucher try and get named or t2 mwd/web/scram 2 400mm plates again named if pos
you'll be abit of a brick but have over 2.5k of armour
Kinsy > deadman you there? Kinsy > are either of us in pods, becase we dont know...
Mostly harmless [ 2005.12.09 19:22:50 ] (notify) You have started trying to warp scramble the Dreadnought |

DARTHxFREE
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Posted - 2005.12.24 17:44:00 -
[4]
i dont see why u can't put 200mm II on,
i have hit web'd inty's at 1km with 280mmII with those tracking bonus >:-E3 /join Cheeze & Whine Club StooopNurfinMaSig |

Dr Happy
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Posted - 2005.12.24 19:04:00 -
[5]
Originally by: DARTHxFREE i dont see why u can't put 200mm II on,
I can't used 200 II's although I did decide to put 200's on because It turns out I had anough spare pg
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Imhotep Khem
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Posted - 2005.12.24 22:42:00 -
[6]
You will never beat an interceptor in a Destroyer.
Claw has 50% damage bonus Thrasher has 25% ROF nerf Everything else pretty much washes out.
Far outdamaged. Only hope is to outdamage your enemy since slots don't support tanking. But thats not gonna happen.
Volley kills are dead, and wouldn't have worked against the Claw anyway. You do have 8 high slots and more MW to work with. Perhaps you can Nos the frigate. Pack on say 4xNos and see what happens. 2v1 you still gonna die. ____ If your not dyin' your not tryin'. |

Dr Happy
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Posted - 2005.12.24 22:51:00 -
[7]
Originally by: Imhotep Khem You will never beat an interceptor in a Destroyer.
Claw has 50% damage bonus Thrasher has 25% ROF nerf Everything else pretty much washes out.
Far outdamaged. Only hope is to outdamage your enemy since slots don't support tanking. But thats not gonna happen.
I got the claw down to 80% stucture and that was 2vs1 so poo on you and he was using all TII gear
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Kyozoku
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Posted - 2005.12.25 01:06:00 -
[8]
It looks like it's made for artys to me. 7 280s will give you some serious volley damage.
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Dr Happy
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Posted - 2005.12.25 01:26:00 -
[9]
Originally by: Kyozoku It looks like it's made for artys to me. 7 280s will give you some serious volley damage.
Maybe been more of a vexor/dominx man until recently
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Masta Killa
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Posted - 2005.12.25 01:39:00 -
[10]
Imhotep is very wrong here... fit a dessie right and you'll seriously omgpwn most inties 1v1. --------------------------------------
Hail Stian Allaince and the emperor who can't spell. ;]
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Imhotep Khem
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Posted - 2005.12.25 01:51:00 -
[11]
Edited by: Imhotep Khem on 25/12/2005 01:53:34 Well I dont see an interceptor being beat straight damage wise. Fighting a claw is like 4.5 guns vs. your 1.75 when considering Claw bonus and Thrasher ROF penalty. His damage is WAY above yours.
4.5/1.75 = 2.6
Like I said, maybe you can nos him, but you can't brute force him. Getting him down in armor doesent mean much if you can't get the kill. Maybe he had a whack setup. Try it against a friend. Personally, I still jump in mine when I hear an interceptor is coming, and I use t2 gear on my Thrasher, but I have given up long range as they just close and then u die. I havent had much success on short either. ____ If your not dyin' your not tryin'. |

Gabby05
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Posted - 2005.12.25 02:12:00 -
[12]
Edited by: Gabby05 on 25/12/2005 02:14:32 How do you know that he hasn't trained up the skill to level 5, and assuming he locks the interceptor before he notices a destroyer on the overview, he could fit dual webs and a warp disruptor.
Interceptors dont get a fall off bonus so he would have a much better chance using 280II's and keeping it above 6kms. Id personally fit gyro's or what ever can help fit the 280II's in the lows.
Pretty sure your need a dual web fitting for a Claw, not sure what kind of setup a claw would need but i heard they can go at 6000m/s, so with only one web your reduce his speed down to about 800+ still being faster than your destroyer.
Saying that if you have it dual webbed you could forget using t2 and just use some fairly cheap named stuff, even T1 can hit a sitting duck,even better if he left the mwd running.
Either way t1 frigs weren't built to kill t2 and using anything t2 on a t1 frig is questionable so it takes a bit of skill and experience to attempt it.
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Ras Blumin
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Posted - 2005.12.25 02:51:00 -
[13]
Edited by: Ras Blumin on 25/12/2005 02:52:41
Originally by: Imhotep Khem Well I dont see an interceptor being beat straight damage wise. Fighting a claw is like 4.5 guns vs. your 1.75 when considering Claw bonus and Thrasher ROF penalty. His damage is WAY above yours.
4.5/1.75 = 2.6
Let's look at the actual numbers.
3 guns with 50% bonus = 4.5 with +25% to tracking
7 guns with -25% and +25% boni = ~6,6 with +37,5% to tracking
Dessie has more hp and better fitting stats. Claw is harder to hit.
p - l - u - r |

Olleybear
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Posted - 2005.12.25 03:16:00 -
[14]
The only thing I see that I would want to change is to put on a small shield booster and a medium sheild extender and leave the webber.
If your fighting intys or auto-cannon frigates, you wont need to worry about having the extra speed from an a/b or mwd to get to them as they will come to you.
Dont worry about losing the sensor booster. The thrasher will lock a frig/inty fast enough.
You wont be able to warp scram them with the setup, but hopefully your damage per second will be fast enough that once they realize they are in trouble, it will be too late.
I dont know about being able to take on two intys at once though. They are a mean ship and two at once will probably out gun you and out tank you.
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Smackanastoroid
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Posted - 2005.12.25 03:31:00 -
[15]
I used to use this set up in fleet to good advantage..takes some cpu skill tho: highs: 7x 250mm or mix 250 with 280mm atilery and emp ammo mid's: tech 1 AB named or drop 280's for 250's and fit a T2, webby scrambler (or switch to dampners and tracking dis) Lows: Amor rep and 200 mm plate or sub for pdu x2 if the skills arent there yet. cheers! Happy Holidays all!
look out! Astoroid..aaaaaaaa |

Imhotep Khem
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Posted - 2005.12.25 06:52:00 -
[16]
Yea, I mistakenly multiplied 7 * .25 when it should have been 7 * .75. I'll do over.
Damage Claw = 4.5 Thrasher = 6.56 (7 * 0.75 * 1.25) Total = 0.69
Claw does 70% of the damage of a Thrasher.
Tracking claw +25% Thrasher +37.5%
Signature Claw = 30 x.75 = 22.5 Thrasher 75
Overall trackability ratio 75/22.5 * 25/37.5 = 3.33 * 0.66 = 2.22
Which means the Claw will track the thrasher over 2x better than the Thrasher will track the Claw. ____ If your not dyin' your not tryin'. |

Black Reaper
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Posted - 2005.12.25 07:04:00 -
[17]
and when the Thrasher has 2 plates on and a web or two.. it'll eat the claw alive
Originally by: Ikvar If CCP increase the power to the linerar flux stabilisers, they may just be able to create a subatomic quantum loopback in the graviton phase drive, causing the server to stablilse!
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Benglada
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Posted - 2005.12.25 07:11:00 -
[18]
Youd be hard pressed to beat a taranis in a destroyer... a good taranis pilot can kill a destroyer in what...6? 8 hits?...GL 
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Kyozoku
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Posted - 2005.12.25 07:37:00 -
[19]
I've killed a few ranises in my blaster cormorant.
It's definatly doable. 
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Woopie
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Posted - 2005.12.25 09:07:00 -
[20]
yep, destroiers do have fairly good damage advanage over ceptors, but are also wastly under tracking (due to signature difference).
Most people are fooled to believe it's the other way around, so what you want to do is lock your target down hard, e.g. dual web and just stop competely when you are at your optimal and you will win 
Just keep that simple rule in mind there is no reason to be moving more than you have to, cause transveral is actually your enemy not your friend when dealing with most frigs.
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DARTHxFREE
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Posted - 2005.12.25 14:43:00 -
[21]
Originally by: Imhotep Khem You will never beat an interceptor in a Destroyer.
Claw has 50% damage bonus Thrasher has 25% ROF nerf Everything else pretty much washes out.
Far outdamaged. Only hope is to outdamage your enemy since slots don't support tanking. But thats not gonna happen.
Volley kills are dead, and wouldn't have worked against the Claw anyway. You do have 8 high slots and more MW to work with. Perhaps you can Nos the frigate. Pack on say 4xNos and see what happens. 2v1 you still gonna die.
this is narrow minded "on paper" trash nuthing ever turn's out like this
U can kill AF,inty's and cruiser's in a destroyer, not on paper but the player make's up 90% of the battle >:-E3 /join Cheeze & Whine Club StooopNurfinMaSig |

Svavz
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Posted - 2005.12.25 15:08:00 -
[22]
LOL IT WAS ME THAT KILLED HIM 
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Imhotep Khem
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Posted - 2005.12.25 16:51:00 -
[23]
Woopie, I agree. Thats why I rarely use webbers and certainly not dual webbers. They help your enemy as much as they help you when targets are same size. I'd use 1 webber and 1 tracking computer perhaps.
I'd drop the webber if a tracktor beam would work  ____ If your not dyin' your not tryin'. |

Dr Happy
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Posted - 2005.12.25 18:56:00 -
[24]
So what I'm gettign is art's duel webb? maybe plates/weapion upgrade and a shield booster if I don't got plates?
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