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Xantera
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Posted - 2005.12.25 00:24:00 -
[1]
Ok, so I got my cruiser and have cruiser weapons and armor repair and stuff, so i'm on part 3 of this mission of lv 2 I warp in and just blow up before i could warp out my warp bar was like half way abotu to warp, now this is lame there is no way a mission should be like this, and people shouldn't tell new people they will do good here wtih cruisers cause I just lost all my hardwork for believing other people.
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Chinsor
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Posted - 2005.12.25 00:26:00 -
[2]
believe me, everyone loses ships this way, you just gotta live and learn, seems harsh, but you'll get over it
---------------------------------------------
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sci0gon
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Posted - 2005.12.25 00:27:00 -
[3]
obviously those people have not really played the missions with the current changes. RMR has made the missions harder and some of them really easy. before RMR came out it was possible to do lvl 2 missions with great ease in a cruiser. try investing in a frig and scout the missions first before you actually commit it does help and give you a idea of what your up against
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Xantera
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Posted - 2005.12.25 00:29:00 -
[4]
how can you learn from this this is game ending I don't mine i've been doing combat missions and saved up my hard work cash for 13 freaking days and got blown up in 5 secs now I have just 2m il isk from basic insurance cause i was so poor couldn't afford good insurance this is bogus!!!!! How can you just blow up instantly in a mission thats not right you should have a chance to escape!?
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Gnobe
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Posted - 2005.12.25 00:31:00 -
[5]
All my level 2 missions i've completed with a cruiser (MOA), with absolutely no difficulty at all, my setup was rather simple, but i still managed to get along.
Eve's not like other MMORPG's, you don't revive having everything that you had on you, you loose what you had in order to make the game more challenging / realistic.
I can see where you're coming from, i've done my fair share of level 2 missions, currently doing level 3, can do everyone cept from something to do with the "Thukker" faction, part 3 of 3, that's about it.
Overtime things will get easier, i gain 3Mill+ on easy missions at the moment, you just have to stick at it and give it everything you've got, if you're worried about missions i'd stick out on part 3-3 missions, unless you get you're skills to a high enough level you feel safe to do them
-Gnobe
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Brastagi
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Posted - 2005.12.25 00:41:00 -
[6]
Originally by: Gnobe
I can see where you're coming from, i've done my fair share of level 2 missions, currently doing level 3, can do everyone cept from something to do with the "Thukker" faction, part 3 of 3, that's about it.
Aye "Technological Secret" or something mission. That last part is pretty much insane, I couldn't kill the missile frigs fast enough (and there were alot of them). Bam two waves of reinforcement came! Had to drop it, since it's insane trying to kill them all solo.
--------- Watch me gravitate Ha ha ha ha ha....
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j0rz
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Posted - 2005.12.25 00:44:00 -
[7]
god i agree, one elvel 3 is called technics part 3 and damn me i nearly lsot my apoc
thank **** for drones
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Taihira
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Posted - 2005.12.25 00:50:00 -
[8]
the new missions are tough.
however, the very core of eve is, that risk gives reward, and there's no padding to when the risk is too much. it's what sets it apart from other games.
if you just pootled back in your pod and reclaimed the lost ship's ghost, it'd just be a WOW style sandbox.
best I can suggest is, next time, scout it out, and also take care working out where the mission is. empty your cap, jump somewhere in space with no cap, so you're somewhere in-between destinations. Bookmark the location, and eject. in your pod, fly to the mission, and scout around, in particular, looking at your direction of entrance, and destinations to jump to - work out where's best to come in from to have a near direct line to accellerate toward a escape straight away.
it'll save your life many times as you learn the essential skills.
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Jenny Spitfire
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Posted - 2005.12.25 00:55:00 -
[9]
Originally by: Taihira however, the very core of eve is, that risk gives reward, and there's no padding to when the risk is too much. it's what sets it apart from other games.
Risk vs Rewards, good Lord? More likely bugged and imbalanced missions, to be honest.  ----------------
RecruitMe@NOINT! |

Xantera
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Posted - 2005.12.25 00:59:00 -
[10]
thing is I didn't know this was a new mission, thought it was just a new lv 2 agent or something.
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Taihira
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Posted - 2005.12.25 01:00:00 -
[11]
Originally by: Jenny Spitfire
Risk vs Rewards, good Lord? More likely bugged and imbalanced missions, to be honest. 
Nah. Sadistic Devs, more like 
did some of the missions on the other character a day or so ago. absolute nightmare, nearly got ripped apart in a lvl3. fantastic. :)
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Jenny Spitfire
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Posted - 2005.12.25 01:18:00 -
[12]
Edited by: Jenny Spitfire on 25/12/2005 01:18:52
Originally by: Taihira
Originally by: Jenny Spitfire
Risk vs Rewards, good Lord? More likely bugged and imbalanced missions, to be honest. 
Nah. Sadistic Devs, more like 
did some of the missions on the other character a day or so ago. absolute nightmare, nearly got ripped apart in a lvl3. fantastic. :)
Dunno, I think my mission was bugged. Lost 2 Ravens coz I never had the chance of warping at 100 km away (only had the option for warp to ...) from the frig. spawn for the Tech Secret Part 3 for the Level 3 mission. Twice, warped in, got scrambled. End of story.
TBH, I have given up on agent for now. Even NPCing in 0.0 isnt as hard as getting aggroed that way for the level 3. At least, they should specify that spawns do warp scramble in that level 3s. Dont think it was my setup nor skills. More like plain bad luck on a bugged mission? I just know this mission isnt worth the Rewards nor the ISKs for the kind of Risk.
Mission runners should check out the mission forums for some of these impossible mission. I know I wont be running them until I recuperate my losses, 140M PvPing suddenly feels safer than missions, LOL. Anyway, level 3 and level 4 missions ought to be careful of. Not sure about the lower levels.
 ----------------
RecruitMe@NOINT! |

Fooball
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Posted - 2005.12.25 10:41:00 -
[13]
Still I hear from the corp channel that some people can do them just fine. Some are still doing those missions in t2 frigates too. The thing is afaik that a battleship for instance was never meant to be a solo killer machine that just pwns everything with sheer force. So I'm kind of amused to hear from the forums how people lost big nasty ships on missions 
So, that means two things. Use tactics (warp further, harden your shields/armor, choose right ammo, targets, ...) or bring in friends.
Yeah it's bad some people caught a bit by surprise while trying to hammer a nail into the wall using a pillow and it didn't quite work But umm.. They should be really doable and not even that hard really. Read the missions forum. I did, there are practically recipes on how to beat those missions without losing ships
(If you filter all the whining from some players who would rather just win without any work and risk)
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BlackHole Bob
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Posted - 2005.12.25 10:54:00 -
[14]
I am having no issues with missions....
but i have 10 mill SP+ also....
be careful on missions....AI was updated in RMR patch and ships are alot faster and alot quicker to scram you up.....
but with a fair to good kit and smart flying you shouldnt be getting jacked...
you broke a golden tule here in EvE....
You flew out of class per se.... you did not get insurance and have no isk now...In eve terms...fly what you can afford and nothing more.
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w0rmy
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Posted - 2005.12.25 10:57:00 -
[15]
Originally by: Jenny Spitfire Even NPCing in 0.0 isnt as hard as getting aggroed that way for the level 3.
Dead right.
I went back to running missions for a Jump Clone, and damn, a couple of the lvl3 missions are harder than any 0.0 spawn ive come across 
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Nick Curso
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Posted - 2005.12.25 11:01:00 -
[16]
Originally by: w0rmy
Originally by: Jenny Spitfire Even NPCing in 0.0 isnt as hard as getting aggroed that way for the level 3.
Dead right.
I went back to running missions for a Jump Clone, and damn, a couple of the lvl3 missions are harder than any 0.0 spawn ive come across 
Yeh so are the bountys and rewards tbh 0.0 npc is crap lol and u have 2 mil!!! i have 2 mil i been playing this game 3 yearslol pvp doesnt pay :'(
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sonofollo
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Posted - 2005.12.25 11:04:00 -
[17]
well the issue is youre doing them solo not co op witha corp buddy enough said - try level 2 hauling missiosn (manufacturing agents) u should do ok and recover the losses without heavy ship investments Im a happy little camper now - CCP 4tw. |

HippoKing
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Posted - 2005.12.25 11:08:00 -
[18]
missions have been getting consistently harder - before CWE i could do most lvl3s in a caracal
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Sabreman
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Posted - 2005.12.25 11:13:00 -
[19]
I've been running level 2 missions for the past couple of weeks with little trouble in a Stabber, but with RMR I came across a new storyline mission immediately that was just insanely difficult. In fact, blatantly impossible for a lone cruiser. I had to get a corpmate with an AF to help out and even then it was tricky.
Aside from that it's just been the usual missions I was getting before, and they don't seem any harder. It looks like it's just some of the new missions they've put in, though I've not come across any more since that storyline one (Human Cargo I think it was called - maybe it was there before and I just hadn't had it yet, or maybe it was new. Either way it was bloody hard).
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El Torrent
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Posted - 2005.12.25 11:17:00 -
[20]
I can do them all just fine with my T'Rax, and that with quite poor skills. Especially the new ones are a lot of fun for me, as they can pose quite a bit of a challenge.
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sonofollo
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Posted - 2005.12.25 11:18:00 -
[21]
well there are also 1 or 2 easier missions since the patch to mostly due to the fitting changes - target disruptor - sensor dampenors are a handy tool and co op seems to be required on some to Im a happy little camper now - CCP 4tw. |

Jenny Spitfire
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Posted - 2005.12.25 11:46:00 -
[22]
Edited by: Jenny Spitfire on 25/12/2005 11:54:07 I think some of you guys are confusing level 1 and level 2 missions. They are a bit harder than before but still do-able in the sense that you dont have very high risks in losing ships. On the other hand, level 3s have always been for "solo-ing" since not many have the resources (time, etc.) to do level 4s. Level 4 missions being hard, I can understand since they are the cream of the crop in mission running until level 5 missions come.
It is just that some level 3s are crazily imbalanced or bugged. Well, you just click warp to (without being able to chose how far you want to warp to) and the next thing you know, you will land in the middle of a 20+ frigates warp scrambling, yaddas, etc. and you cant even warp out anymore. There is just no chance to avoid being aggro.
Try Technology Secrets Part 3 of a level 3, base quality 19 mission before commenting then you will know how bizzare agent running has become.
I can not comment on other missions because I havent done them but this particular mission I know. Losing 2 Ravens arent funny and definitely something is really fishy about the mission. The "storyline" is interesting but the implententation is bad.
Also if it is that hard, the the Risk vs Reward is just a big lie. 2M for this kind of risk isnt really worth it. This mission should be paying out level 4 mission rewards. Why? Rewards are usually a good indicator of how "hard and crazy" the mission is. Currently, the rewards are peanuts and the risk factor is totally off.  ----------------
RecruitMe@NOINT! |

Zaldiri
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Posted - 2005.12.25 11:49:00 -
[23]
I dont run missions, but from what a corp mate said, RMR has brought in a small proportion of insanely difficult missions.
----------------------------------------------- Admiral of King Frieza's Super Saiyan fleet.
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Fooball
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Posted - 2005.12.25 11:57:00 -
[24]
Originally by: Jenny Spitfire I think some of you guys are confusing level 1 and level 2 missions.
My comment was about lvl3s mostly. Umm I'm mostly atm a silly miner and bump ships and tease the chinese farmers and stuff.. But I've read a lot and chatted with a lot of people. Many say they are still doable if you know your stuff. (They also do say that the reward could be better, yeah.)
I personally like the challenges, I will hit them soon enough 
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Clytamnestra
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Posted - 2005.12.25 12:02:00 -
[25]
I hear a lot of people saying Eve is all about "risk vs. reward", I disagree - I think it's more about "don't fly something you can't afford to lose".
A cruiser with no insurance - that's not something you take out on a mission, ratting, PvPing or pretty much anything.
Merry Christmas, here's me hoping you'll recoup your losses.
--
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Tachy
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Posted - 2005.12.25 12:21:00 -
[26]
I am pretty annoyed by people telling others to get friends help in missions.
The new missions have no bounties, especially the tough ones send you against other faction's ships. Many new missions will just get your ship pinned down right upon warping in with no chance for escaping. The mission difficulty seems not to be linked to the agent level any longer.
You have to search half the galaxy to find a station buying the bazillion tags you have to collect from cans all over in the first place.
No LP, nor reward, nor bonus are shared when you run missions in a group.
There is no group mission system in place. Setting up missions in a way that just makes you need massive support without supporting the group is realy pointless. It makes pilots use ships for nothing. It is not giving them a kick. Some of the missions aren't hard to do, they're impossible to do when you're alone. And we get no warning.
It's been great when you could choose the agent according to your skills knowing that you wont get missions over your ability. *shrugs*
I hope we'll get the group mission system quickly, and fully working. New year is coming quickly, so I think wishing something like that for the new year ...
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Jenny Spitfire
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Posted - 2005.12.25 12:23:00 -
[27]
Edited by: Jenny Spitfire on 25/12/2005 12:25:30
Originally by: Fooball
Originally by: Jenny Spitfire I think some of you guys are confusing level 1 and level 2 missions.
My comment was about lvl3s mostly. Umm I'm mostly atm a silly miner and bump ships and tease the chinese farmers and stuff.. But I've read a lot and chatted with a lot of people. Many say they are still doable if you know your stuff. (They also do say that the reward could be better, yeah.)
I personally like the challenges, I will hit them soon enough 
Thanks for the comment and sorry if you felt my post was wrongly directed at you. I didnt mean to.
Anyway, I do think I know my stuffs and my comment was purely from an unbiased view eventhough I lost 2 Ravens in that mission. What I am trying to say is, "First time... accidental? Second time... coincidental? ..." then most probably there is really something wrong with the mission.
Took me -140M then I checked out the mission forum to see 5 pages worth of comments about the mission that I ran. Clearly, something must be wrong somewhere.
If you want my honest opinion about what mission running is right now? I think they are just as good as a science character in EvE. Mission running has almost 0 value in doing them now, I know because I have quitted mission running not only to recoup my losses, but they are just not worth the time and effort in them. ----------------
RecruitMe@NOINT! |

Fooball
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Posted - 2005.12.25 12:32:00 -
[28]
Personally I will want to do things that are near impossible.. It's nice being able to do things others can't. 
But yeah, perhaps they should add more incentives for bringing more people along or something.
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kendo Collins
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Posted - 2005.12.25 12:35:00 -
[29]
Regarding the warp to option ,if you set the default before the mission then the warp to will go to the required distance.
So just select a belt then set default before mission.
merry xmas
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Jenny Spitfire
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Posted - 2005.12.25 12:40:00 -
[30]
Edited by: Jenny Spitfire on 25/12/2005 12:41:38
Originally by: kendo Collins Regarding the warp to option ,if you set the default before the mission then the warp to will go to the required distance.
So just select a belt then set default before mission.
merry xmas
Thanks but still doesnt explain why other points have a warp to 15km, 30km, etc. but for the mission (probably lack of warp gates), you dont get to choose the distance that you wish to warp into.
Anyway, my last post in this because I think missions no longer concern me so best I will put it to rest. Thanks again for the tip though. ----------------
RecruitMe@NOINT! |
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