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Deb Dukar
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Posted - 2003.08.18 23:22:00 -
[1]
why cant GM's just get a ship with 1mill shield and 1 mill structure? why can we even target a GM?
i just dont undersatnd CCP. they gimp GMs and then blame players for shooting them.
dang if i would be a pirate i would shoot GM ships to. ship is ship no matter what comes in front of my guns, i would shoot it.
@CCP give them a invincable ship, a cloak device and make them untargetable. cant be that hard to build a new ship for GMs. why dont u just give em a ueber pod with 1000m/s and 8 high/med/lowslots ------------------------- got a problem with my typos? then go to ur mom and start crying :P |

Joshua Calvert
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Posted - 2003.08.18 23:23:00 -
[2]
Just because you CAN doesn't mean you SHOULD.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Deb Dukar
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Posted - 2003.08.18 23:25:00 -
[3]
how about a GM pod event? 1 week of pure GM terror. fake a exploit call and then shoot all arriving GM's *gg
sounds like hella fun  ------------------------- got a problem with my typos? then go to ur mom and start crying :P |

Xelios
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Posted - 2003.08.18 23:25:00 -
[4]
Or maybe next time Ywev attacks a GM, the GM should:
/damage Ywev 99% /delete Ywev Skill:RepairSystems
Or however the syntax goes =P
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Deb Dukar
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Posted - 2003.08.18 23:27:00 -
[5]
or a system that totaly jams every attacker. he wont be able to move or do NE actiosn @ all ... ------------------------- got a problem with my typos? then go to ur mom and start crying :P |

Ezra Vouland
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Posted - 2003.08.18 23:28:00 -
[6]
are you sure that corect syntax all might pyton command executer Xelios
They call me trash... TrashGUY |

Molly
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Posted - 2003.08.18 23:29:00 -
[7]
They need to be attackable to start a big whine on the forums about being shot.
They need to be attackable to threaten players with warnings and bans doing so.
They need to be attackable to lose a corpse and to screw Ywev because they fear he would brag about it.
Don't get me wrong, I have good experience with some GMs. But most experience with them is not good.
Anyway, since we are all violating forum rules here, the discussion is worthless, it has already become worthless with the deletion of the thread where one GM stated about the whole corpse thing.
CCP is altering opinion reality each time they delete something.
Let's start a GM fanboy thread, it will never ever get deleted. Be critic: *DELETION*.
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Xelios
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Posted - 2003.08.18 23:30:00 -
[8]
"are you sure that corect syntax all might pyton command executer Xelios"
If I could decypher what you just said I might have made a constructive reply.
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Ezra Vouland
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Posted - 2003.08.18 23:31:00 -
[9]
Quote: "are you sure that corect syntax all might pyton command executer Xelios"
If I could decypher what you just said I might have made a constructive reply.
are you sure that is the corect syntax all mighyt python command executer Xelios...
Your wish captain my captian is my key stroke, colon backslash exectue command....
They call me trash... TrashGUY |

Molly
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Posted - 2003.08.18 23:31:00 -
[10]
"how about a GM pod event? 1 week of pure GM terror. fake a exploit call and then shoot all arriving GM's *gg
sounds like hella fun"
Lol! That's great. But let 500 people attend to it, they would ban a few but not so many.
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Xelios
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Posted - 2003.08.18 23:32:00 -
[11]
Actually, commands in EVE are typed into a chat window in the syntax "/command". Thx.
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Deb Dukar
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Posted - 2003.08.18 23:33:00 -
[12]
Edited by: Deb Dukar on 18/08/2003 23:33:17
Quote: If I could decypher what you just said I might have made a constructive reply.
try something like this:
for i in range(len(list1)): #savelen = len(self.fieldList) savename = self.fieldList[-1] self.fieldList[-1] += "[" + str(i) + "]" diff = self.CompareMember(list1[i], list2[i]) if diff: diffAll = 1 #errorlist = self.fieldList[:savelen] #errorlist[-1] = savename self.attributeList.append(join(self.fieldList, ".")) #return diff self.fieldList[-1] = savename return diffAll
------------------------- got a problem with my typos? then go to ur mom and start crying :P |

Drefsab
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Posted - 2003.08.19 00:18:00 -
[13]
Im betting after this recent escepade 1/2 the player base would line up to shoot the GM's :) and why not its not like they have to work for anything in game.. oh they want an uber tech 5 item.. just spawn it. So why not do something like that which players can enjoy? "Death Before Dishonor" |

Tassadar Beta
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Posted - 2003.08.19 00:22:00 -
[14]
GMs put in massive amounts of hrs as we all know keeping this game running its a shame people fail to see the good work they do.
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Contrail
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Posted - 2003.08.19 00:34:00 -
[15]
Edited by: Contrail on 19/08/2003 00:43:05 Edited by: Contrail on 19/08/2003 00:35:22 The fact that GM's ships are able to be targeted and attacked is the most asinine thing I have seen in a MMORPG. This whole fiasco with a GM getting podded, his corpse taken, and then the need for them to make a sticky post that they should not be shot, would never of been needed if the Devs just made GM's invulnerable like every other frikin MMORPG. Instead they waste all this energy on making a sticky post and locking threads on the topic instead of making the obvious fix to the whole situation.
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Drefsab
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Posted - 2003.08.19 00:37:00 -
[16]
No one is saying that GM's dont do good work. They sure as hell do. But from what I belive they are actually payed. This is CCP's first mistake, when you can find people that will play the game just as much and do it for free thats just money down the drain. "Death Before Dishonor" |

Deb Dukar
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Posted - 2003.08.19 00:40:00 -
[17]
Edited by: Deb Dukar on 19/08/2003 00:41:10 some do good work, others dont but thats a different story.
@ least i can say "ITS CCP's FAULT" compared to RL it like equiping a army with stones while the enemy is using tachyon beam lasers ------------------------- got a problem with my typos? then go to ur mom and start crying :P |

StealthNet
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Posted - 2003.08.19 01:11:00 -
[18]
Quote: Edited by: Deb Dukar on 19/08/2003 00:41:10 some do good work, others dont but thats a different story.
@ least i can say "ITS CCP's FAULT" compared to RL it like equiping a army with stones while the enemy is using tachyon beam lasers
I would rather compare it to:
Slapping a soccer / boxing judge, spitting a policeman in the face, ramming your car into the next transit outpost killing the guard inside, giving the finger to any of the authorities above, or backstabbing a doctor while he is attending another patient.
Again, GMs working ARE NOT game elements. If they fly ships that are ingame, that's because, prolly, the DEVs thought about that, to avoid disrupting your game experience. It would be rather funny to see a flying face around the system with a booming voice, if you know what I mean. _______________________________________________
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StealthNet
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Posted - 2003.08.19 02:07:00 -
[19]
I wonder WHY people still do not understand why threads get locked. _______________________________________________
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Pann
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Posted - 2003.08.19 02:20:00 -
[20]
The GM ships are badly in need of many features - including the ability to be invulnerable. Unfortunately, the implementation of those changes has been pushed down on the priority list in favor of improvements to existing features or introducing new elements to the game for players.
As someone else mentioned above, just because you can doesn't mean you should, but in light of recent events, I don't believe this situation will go unrectified for much longer.
Eve Community Manager [email protected] CCP |

plur
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Posted - 2003.08.19 02:26:00 -
[21]
so next time GM's attack players at a gate or something... can we be sure they wont use GM characters, because that would be exploiting. The players wouldnt be allowed to defend themselves if that where the case.
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Jorev
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Posted - 2003.08.19 02:30:00 -
[22]
Drefsab, the last thing this game needs is volunteer player GMs.
It's already a conflict of interest and a potential corruption/favoritism issue to have volunteer player guides/Polaris.
If you're an employee, you are held to higher standards, scrutiny, legal conditions and can lose your job if you misbehave.
What do you take away from a player volunteer if they misbehave? Their player account? LOL so what.
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Rigsta
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Posted - 2003.09.03 17:44:00 -
[23]
Why do people knock GMs...? I know that's kind of irrelevant to the topic at hand, but it baffles me. Are they jealous, ignorant, vindictive or just stupid?
/me is confused ----------------------------------------------- My Ideas: Drones wish list and NPC crew members |

Jarjar
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Posted - 2003.09.03 17:51:00 -
[24]
Edited by: Jarjar on 03/09/2003 17:52:40
Quote: so next time GM's attack players at a gate or something... can we be sure they wont use GM characters, because that would be exploiting. The players wouldnt be allowed to defend themselves if that where the case.
GM's aren't supposed to attack players either.
Edit: Rigsta, probably the latter.
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GM Arkanon
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Posted - 2003.09.03 18:26:00 -
[25]
Hi.
To clear one thing up: GMs have NEVER attacked a player ingame. The incident some players like referring to as justification for shooting GMs did not involve any GM characters or any modules not ingame at the time.
Secondly, we do not like being shot at and podded ingame any more than other citizens of EVE. It takes up valuable time dealing with nonsense like that.
If you fire on a GM from now on, don't be surprised if you find yourself in a pod and banned for 24 hours. You have been warned. |

Buddenhagen
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Posted - 2003.09.03 18:29:00 -
[26]
We love GMs. And better yet, now we should fear them.
*sweat**sweat*
Hope I¦m not on their list.... _______________________________________________ If I want your opinion, I'll ask you to fill out the necessary forms. |

tekforce
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Posted - 2003.09.03 18:34:00 -
[27]
ARK!! we would nevvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvver shoot you!!!
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Zyrla Bladestorm
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Posted - 2003.09.03 19:25:00 -
[28]
hmmmm I seem to remember Kwai flying a polaris frigate that had 999,999 structure once upon a beta time (or possibly another few digits of 9's :D) I find it odd that the GM's dont have access to these or there own ships get a similar number of structure points (after all that would be just tweaking one attribute surely, not implementing a new feature?) . ----- Apologys for any rambling that may have just occurred.
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sensitive
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Posted - 2003.09.03 20:05:00 -
[29]
The reason why they dont have that much armor n stucture anymore is because will take them a hellofalot of time repairing it with med armor repairers =)
Thats because we all complained about the tech 5 modules 
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Miss Veldspar
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Posted - 2003.09.03 20:26:00 -
[30]
Personally, I'm glad the GMs are going to stop putting up with the crap of being attacked. Sure, that means pirates will have to use one or two braincells to check their target's name before firing, but that shouldn't be a strain on most of those primates.
And as for the arguments about GM corpses, I'm sorry but the "GM" does stand for "Game Master" and ever since I've played games, you don't mess with the GMs and you don't disrespect them. When they say something is final, you do it or else. Screw Ywev.
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