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cerbus
www.caldariprimeponyclub.com
121
|
Posted - 2013.08.17 03:23:00 -
[1] - Quote
Its been some years now that CCP's art department have been keeping some fabulous ship veneer designs from the majority of the playerbase, so Niraia and I (with the help of CCP's webgl code, CCP Bracari, Fuzzysteve, Peter Powers, EOHPOKER and #eve-dev) have begun creating a website tool for you to share in their magnificence. The website is currently in alpha but there is enough functionality for you to view and spin a small percentage of them (591 and counting) in a webgl enabled browser, along with a few examples I've made with my ship painter tool. Once we find some more free time I'll add a list of the features we have planned, but feel free to make suggestions.
http://eohgames.com/labs
If there is a hull with a specific racial design missing that you'd like to see, let me know and I can add it to the manufacturing queue.
500+ ships for you to spin in your browser at work - http://eohgames.com/labs#halp Ship Customisation Survey - www.tinyurl.com/cppcsurvey Eve 3d Modelling Resources - https://forums.eveonline.com/default.aspx?g=posts&t=257193 |

Herzog Wolfhammer
Sigma Special Tactics Group
3326
|
Posted - 2013.08.17 03:27:00 -
[2] - Quote
:-O
What are you using there on that website to display the ships like that? |

cerbus
www.caldariprimeponyclub.com
122
|
Posted - 2013.08.17 03:31:00 -
[3] - Quote
Herzog Wolfhammer wrote:What are you using there on that website to display the ships like that?
CCP's Webgl Project https://github.com/ccpgames/ccpwgl Ship Customisation Survey - www.tinyurl.com/cppcsurvey Eve 3d Modelling Resources - https://forums.eveonline.com/default.aspx?g=posts&t=257193 500+ ships for you to spin in your browser at work - http://eohgames.com/labs |

Herzog Wolfhammer
Sigma Special Tactics Group
3326
|
Posted - 2013.08.17 03:34:00 -
[4] - Quote
Good stuff!
I was hitting escape to get out of the browser tab!  |

Shederov Blood
Wrecketeers
360
|
Posted - 2013.08.17 10:37:00 -
[5] - Quote
I've always wanted a Khanid Abaddon. I love you guys! |

Solhild
Republic Military School Minmatar Republic
1183
|
Posted - 2013.08.17 10:53:00 -
[6] - Quote
This is brilliant, you are great! |

Doc Severide
Caldari Provisions Caldari State
69
|
Posted - 2013.08.17 11:29:00 -
[7] - Quote
I get absolutely nothing. Yes a shell of the website but NO ships at all. And no ability to select any ships the Random Ship button does nothing and the Ship Spinning area is just a white empty screen... Everyone is always repeating the mantra "Don't Trust Anyone" ad nauseum... If I can't trust the guys I play with, why bother playing with them at all? Fly Solo... |

cerbus
www.caldariprimeponyclub.com
126
|
Posted - 2013.08.17 11:32:00 -
[8] - Quote
Doc Severide wrote:I get absolutely nothing. Yes a shell of the website but NO ships at all. And no ability to select any ships the Random Ship button does nothing and the Ship Spinning area is just a white empty screen...
Try a browser that supports Webgl.
Check here to see if it is enabled: http://doesmybrowsersupportwebgl.com/
Ship Customisation Survey - www.tinyurl.com/cppcsurvey Eve 3d Modelling Resources - https://forums.eveonline.com/default.aspx?g=posts&t=257193 500+ ships for you to spin in your browser at work - http://eohgames.com/labs |

Whitehound
1838
|
Posted - 2013.08.17 11:33:00 -
[9] - Quote
It needs a coin with a CCP logo on one side and a spaceship on the other. Then one can spin ships anywhere where there is a flat surface.  Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Jezza McWaffle
The-Hole-Idea Void-Legion
55
|
Posted - 2013.08.17 11:37:00 -
[10] - Quote
Loving the Abbadon Navy Issue! |

Solhild
Republic Military School Minmatar Republic
1183
|
Posted - 2013.08.17 11:43:00 -
[11] - Quote
Would love the functionality to try any hull and any manufacturer paint scheme (or approximation of). Thukker or Imperial Hurricane etc.  |

Doc Severide
Caldari Provisions Caldari State
69
|
Posted - 2013.08.17 11:47:00 -
[12] - Quote
cerbus wrote:Doc Severide wrote:I get absolutely nothing. Yes a shell of the website but NO ships at all. And no ability to select any ships the Random Ship button does nothing and the Ship Spinning area is just a white empty screen... Check here to see if your browser supports WebGL : http://doesmybrowsersupportwebgl.com/
Ah, thanks man....
I get a big NAY....so I guess that's the problem...
Everyone is always repeating the mantra "Don't Trust Anyone" ad nauseum... If I can't trust the guys I play with, why bother playing with them at all? Fly Solo... |

cerbus
www.caldariprimeponyclub.com
129
|
Posted - 2013.08.17 11:49:00 -
[13] - Quote
Solhild wrote:Would love the functionality to try any hull and any manufacturer paint scheme (or approximation of). Thukker or Imperial Hurricane etc. 
coming soon (tm)
There will be a few issues with the colours being off due to the differences in each races' hull diffuse textures , but I have a plan for that. For example, notice the colour differences when you create a Khanid Megathron.
If you mean that you want to see all the hurricane variants, I will do those next. In the meantime here is something to wet your appetite Ship Customisation Survey - www.tinyurl.com/cppcsurvey Eve 3d Modelling Resources - https://forums.eveonline.com/default.aspx?g=posts&t=257193 500+ ships for you to spin in your browser at work - http://eohgames.com/labs |

Solhild
Republic Military School Minmatar Republic
1183
|
Posted - 2013.08.17 11:55:00 -
[14] - Quote
That's great.
Now I'd like to see all of the nebula skyboxes - down to a system level! I hope CCP do something there and release them, half finished region only stuff is annoying. |

cerbus
www.caldariprimeponyclub.com
129
|
Posted - 2013.08.17 11:59:00 -
[15] - Quote
Solhild wrote:That's great.
Now I'd like to see all of the nebula skyboxes - down to a system level! I hope CCP do something there and release them, half finished region only stuff is annoying.
Mmm, there are 60+ nebulars on the page, not sure how many more there are? (Don't know which is what system) Will be adding greenscreening soon too. Ship Customisation Survey - www.tinyurl.com/cppcsurvey Eve 3d Modelling Resources - https://forums.eveonline.com/default.aspx?g=posts&t=257193 500+ ships for you to spin in your browser at work - http://eohgames.com/labs |

Invisusira
The Rising Stars The Initiative.
198
|
Posted - 2013.08.17 12:18:00 -
[16] - Quote
omg I love it Core Skills | EVE Music | Internet Spaceship Killboard Link |

ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
1809
|
Posted - 2013.08.17 12:27:00 -
[17] - Quote
This. This is cool. Why haven't we heard more about this WebGL, hmm CCP?  Save the Domi model! Spacewhales should be preserved. |

Grauth Thorner
Vicious Trading Company
134
|
Posted - 2013.08.17 13:42:00 -
[18] - Quote
It's looking very nice! Very high quality ships. It might be a good idea adding something like a loading bar though - when the Aeon wreck was loading I had to wait a while before I saw anything, thus creating the illusion that it doesn't work even though it does. Also, I'd take a look at the skybox. At this point it's quite easy to see where each corner of the skybox is. Perhaps you can bring a little bit more randomness in the placement of the stars to prevent this. I doubt if people would notice it unless they are searching for it, but still =)
And last but not least, the ship stops spinning too fast on mouse release in my opinion (at least when using Chrome, I haven't tried other browsers yet). Perhaps you can change this as well?
Other then that... Great job! +1
|

Jake Warbird
Republic Military School Minmatar Republic
3197
|
Posted - 2013.08.17 13:58:00 -
[19] - Quote
My days of loading up my Eve client just to spin my Vindicator are over!
e: The CPPC ships are a nice touch. Awesome work! |

Noriko Mai
929
|
Posted - 2013.08.17 16:46:00 -
[20] - Quote
Good job. But can you make it a bit darker? I can see something. |

Gaellia Bonaventure
Royal Amarr Institute Amarr Empire
1555
|
Posted - 2013.08.17 17:17:00 -
[21] - Quote
Very cool, thank you! Bring your possibles. |

Hiyora Akachi
UNITAS. Silent Infinity
198
|
Posted - 2013.08.17 19:46:00 -
[22] - Quote
 Absolutely amazing! |

Vas Vadum
PH0ENIX COMPANY Tribal Band
53
|
Posted - 2013.08.17 20:09:00 -
[23] - Quote
This is rather nice. If only CCP had finished their version; http://www.eveonline.com/universe/spaceships/Abaddon/
Think you can add engine flares to show if the ship were moving? Under the settings tab, you can have it display "Engine Speed" bar like your ship spin speed thing. Between 0 to 10km. I know the engine flare can still grow larger even if the ship is at it's max impulse speed (AKA Warp speed and MWD/Afterburners) From the link above, a captured snapshot; http://ft.trillian.im/33c7a0bfe47d003fba21abe70f086db0347d1d99/6iWNXBF5oSG7dghwr0BCbGJatO6kB.jpg
Also, what's with the 2 creator groups? CCP is the only one to have created ships for the game, right? So what's with CCPC - CaldariPrimePonyClub? I understand not working and test.
Is there really a blue abaddon in game? http://ft.trillian.im/33c7a0bfe47d003fba21abe70f086db0347d1d99/6iWOdRO9EqPyR9hHZ1UsWu5mx6gtL.jpg (EoM Abaddon) |

Jose Black
Royal Amarr Institute Amarr Empire
35
|
Posted - 2013.08.17 20:16:00 -
[24] - Quote
Nicely done. Thank you!
Looking forward to a browser based eve client now . |

The Chronophage
Garoun Investment Bank Gallente Federation
39
|
Posted - 2013.08.17 23:19:00 -
[25] - Quote
Holy F****, this is awesome!!! I always regret that I have to play eve on low-def cause I multibox and cannot be asked to turn it back up when I dont. This means I never have to ever again/ |

cerbus
www.caldariprimeponyclub.com
135
|
Posted - 2013.08.17 23:39:00 -
[26] - Quote
They are finished, you are seeing them in the spinner.
Engines were turned off, but they'll be back. Engine trails we've not looked at yet - but they ships aren't actually moving yet so not sure what will happen there.
Vas Vadum wrote:Also, what's with the 2 creator groups? CCP is the only one to have created ships for the game, right? So what's with CCPC - CaldariPrimePonyClub? I understand not working and test.
It tells you who has made the setup file for the ship, or designed it's look. Everything made by CPPC exists in the client files but hasn't yet been made by CCP. Everything made by "test" or "T'amber" doesn't exist in the client files. There will be a filter added that allows you to toggle real and madeup ships. This dropdown also needs to be there for when you can create and share your own veneer designs.
Yes.
Good idea, will pass on to Niraia, but we're going to be allowing you to save a scene at some point when we release all the other controls so it might be apart of that.
:3 Thanks for commenting.
Ship Customisation Survey - www.tinyurl.com/cppcsurvey Eve 3d Modelling Resources - https://forums.eveonline.com/default.aspx?g=posts&t=257193
500+ ships for you to spin in your browser at work - http://eohgames.com/labs |

Vas Vadum
PH0ENIX COMPANY Tribal Band
53
|
Posted - 2013.08.18 00:43:00 -
[27] - Quote
cerbus wrote:They are finished, you are seeing them in the spinner. Their version, doesn't show all space ships. Only certain ones. Like the Abaddon there, if you select Amarr Battleship group, it only shows 1 battleship when there are plenty more than that.
cerbus wrote: -to many quotes in post to quote what I said- Engines were turned off, but they'll be back. Engine trails we've not looked at yet - but they ships aren't actually moving yet so not sure what will happen there. Don't need engine trails, just the engine flares. In my opinion, engine trails look a bit odd and kinda unrealistic. A perfectly circular trail of blue or yellow. :P The flares are nice though.
cerbus wrote:Vas Vadum wrote:Is there really a blue abaddon in game? Yes.
I want one, I command of the, give me a blue Abaddon!..... xD That would be awesome flying around though.
--
I had one more idea I just now thought of. Universal lighting in settings. So a ship will be fully lit up from all angles, maybe as if there were 6 to 12 stars in the solar system at all sides (and diagonal sides for 12 stars).
I also like the info eve universe ship page provides. A small button in the corner up by your about question mark could drop down statistics on the ship like CPU, Powergrid, Capacitor, Velocity, all the stats unfit and unskilled (Base values). I'm visualizing a Capacitor icon, as it would show up in game, with a blue number for CPU and a red number for powergrid. Under that, base shield, armor, hull (Light blue number shields, light orange number armor, light red for hull). Velocity, drone bay size, cargohold size, maybe some other stats you can think of such as trivial things like it's mass
So yea. On the Abaddon, it'd be something like this: http://ft.trillian.im/33c7a0bfe47d003fba21abe70f086db0347d1d99/6iX5RI1PTZCpLgf2FDt3YokCx4Cqr.jpg My design is fairly crappy. But that's how I imagined it. :P This stuff is though just statistics. Not really necessary in a ship spinner but I thought it might be neat to have once the project is ready and stuff. There are of course other stats you can add to this that I didn't include in the image. Like RL comparisons. For example, the Capacitor compared to real life power, or CPU compared to real life processing power if you find a way. Maybe velocity compared to real life speeds and such. You can definitely find things to compare mass to. http://www.wolframalpha.com/input/?i=103%2C200%2C000+kg (comparisons as mass) Aframax oil tanker is what it compares up to :P |

cerbus
www.caldariprimeponyclub.com
135
|
Posted - 2013.08.18 00:51:00 -
[28] - Quote
Vas Vadum wrote:I had one more idea I just now thought of. Universal lighting in settings. So a ship will be fully lit up from all angles, maybe as if there were 6 to 12 stars in the solar system at all sides (and diagonal sides for 12 stars).
Can't do anything about the lighting yet sadly, I have made a request to ccp regarding how dark everything is.
Vas Vadum wrote:I also like the info eve universe ship page provides. A small button in the corner up by your about question mark could drop down statistics on the ship like CPU, Powergrid, Capacitor, Velocity, all the stats unfit and unskilled (Base values). I'm visualizing a Capacitor icon, as it would show up in game, with a blue number for CPU and a red number for powergrid. Under that, base shield, armor, hull (Light blue number shields, light orange number armor, light red for hull). Velocity, drone bay size, cargohold size, maybe some other stats you can think of such as trivial things like it's mass So yea. On the Abaddon, it'd be something like this: http://ft.trillian.im/33c7a0bfe47d003fba21abe70f086db0347d1d99/6iX5RI1PTZCpLgf2FDt3YokCx4Cqr.jpgMy design is fairly crappy. But that's how I imagined it. :P This stuff is though just statistics. Not really necessary in a ship spinner but I thought it might be neat to have once the project is ready and stuff. There are of course other stats you can add to this that I didn't include in the image. Like RL comparisons. For example, the Capacitor compared to real life power, or CPU compared to real life processing power if you find a way. Maybe velocity compared to real life speeds and such. You can definitely find things to compare mass to. http://www.wolframalpha.com/input/?i=103%2C200%2C000+kg (comparisons as mass) Aframax oil tanker is what it compares up to :P
heh, I quite like your design :) Yup all these things in good time, we're a little overloaded with RL work atm so it will be a little slow in coming. I'm going to update each ship with their actual ingame id so this can get started.
Ship Customisation Survey - www.tinyurl.com/cppcsurvey Eve 3d Modelling Resources - https://forums.eveonline.com/default.aspx?g=posts&t=257193
500+ ships for you to spin in your browser at work - http://eohgames.com/labs |

Reiisha
Evolution The Retirement Club
323
|
Posted - 2013.08.18 01:00:00 -
[29] - Quote
Oh, where to find this Angel Fury..... Lovely looking thing.
If you do things right, people won't be sure you've done anything at all... |

Socks the Fox
Brave Newbies Inc. Brave Collective
9
|
Posted - 2013.08.18 02:21:00 -
[30] - Quote
Bug: Spinning the ship via camera doesn't show the counter at the bottom. What's the point of spinning at work if I have no way to show it off?
J/K This is really cool! |
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