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Wen Tzu
University of Caille Gallente Federation
0
|
Posted - 2013.08.19 12:07:00 -
[1] - Quote
I don't get much time a week for EvE (usually 6-9 hrs a week), with that amount of time I didn't think I would be able to give much input to a player run corp so I thought about setting myself up as a miner, I have scoured this forum and have read all the articles I could find on the subject but I have this feeling I have either misunderstood something or am missing something entirely.
My plan was to get my mining skills up and then look towards refining (from there I'm not sure yet). I have got to the point where I have the following relevant skills:
Mining - 5 Astrogeology - 5 Refining - 5 Refining Efficiency - 5 I haven't got any ore specific refining skills yet nor do I have any mining or refining relevant implants.
My standing with the local NPC Corp is 6.67 and I am flying a Retriever with 2 x Strip Miners nipping back and forth to the space station (with 50% efficiency) I am only mining in high-sec and generally stick to Scordite.
I am comparing the ammounts of isk I would be getting from selling a hold load of unprocessed Ore to refining it and selling it and there doesn't seem to be that much difference. To do this I have been comparing the best closest buyers price to the price I would get if I nipped off to sell at my local trade hub
Am I missing something obvious, am I running the wrong choice of ship/equipment/ore, incorrect skills, not understanding the market correctly, is there no profit in mining in high-sec or is mining only going to be profitable for someone with a lot more time on their hands? |

Tear Anasarsy
Reverse Engineering LTD
11
|
Posted - 2013.08.19 12:38:00 -
[2] - Quote
No profit in mining?
A lot of people will say mining is not free. In theory this is true as you have paid for the ship, modules and your paying with your time and subscription. But on the other hand your not paying to mine, your mining in your free time. So, if your happy to mine while watching TV or something effectively your making a lot of profit for minimal effort. True you could be off PvP'ing or trading or something else, but what you choose to do with your free time is up to you.
To touch on your post specificity, Retriever is the better ship for semi AFK due to the ore hold size, and if you want to maximize profits I would suggest only refine if you get 0% Tax and 0 waste, and save your ore and sell in bulk in the bulk trade channels. This will avoid tax from selling on the market and sometimes you can make some good money as well.
I probably just rambled too much, so I apologise! |

Wen Tzu
University of Caille Gallente Federation
0
|
Posted - 2013.08.19 12:47:00 -
[3] - Quote
Tear Anasarsy wrote:I probably just rambled too much, so I apologise! No not at all With my current stats I'm getting 99.5%. I'll start training the relevant Ore Processing skills to get it to 100% But with that I'm guessing the difference to not processing won't be much.
Is this what I should be expecting from solo mining in high-sec?
Edit: Re-read you rpost and noted the bit about bulk trade channels, I'll look into that. Am I going to need a stockbrokers business head to be able to do that and 'play with the big boys'? |

Aaron Booker
Brave Little Toaster. Brave Collective
0
|
Posted - 2013.08.19 12:55:00 -
[4] - Quote
You are not going to get rich from solo mining in high-sec. I would recommend you do some PI as well, you can modify your planets while you are out mining, and then go and pick your stuff up every few days. It may also help if you can move the goods yourself (i.e. with freighter) or find someone willing to buy all of those minerals at your location. As freighting services will cut into your profits as well (although only slightly). If you only mine scordite, get scordite processing to 4 so you can use the T2 Mining Crystals in your T2 Strip Miner. Are you using T2 Strip Miners? Because T2 Strip Miners are worse than T1 if you are not using the Mining Crystals (which you haven't trained for yet). Other than that, move up to Exhumer when you can and look into doing PI. |

Wen Tzu
University of Caille Gallente Federation
0
|
Posted - 2013.08.19 13:05:00 -
[5] - Quote
Aaron Booker wrote:You are not going to get rich from solo mining in high-sec. I would recommend you do some PI as well, you can modify your planets while you are out mining, and then go and pick your stuff up every few days. It may also help if you can move the goods yourself (i.e. with freighter) or find someone willing to buy all of those minerals at your location. As freighting services will cut into your profits as well (although only slightly). If you only mine scordite, get scordite processing to 4 so you can use the T2 Mining Crystals in your T2 Strip Miner. Are you using T2 Strip Miners? Because T2 Strip Miners are worse than T1 if you are not using the Mining Crystals (which you haven't trained for yet). Other than that, move up to Exhumer when you can and look into doing PI. Oooh lots of things to look into, thank you.
PI does look interesting. I will certainly see what is involved there. Thanks for the tip on Scordite Processing, no I am only using T1 strip miners, thankfully I did read the various mining guides online or otherwise I'm the kind of person who would have blindly forked out for the T2 thinking they were better . Will also have a look at the Exhumer
Thank you for being up front about the lack of profits with soloing in high-sec, good to know that I was doing pretty much everything I could do to eek out as much profit as possible. |

Aaron Booker
Brave Little Toaster. Brave Collective
1
|
Posted - 2013.08.19 13:12:00 -
[6] - Quote
While the profits are low, you are also not risking much of your assets. If you stick to retrievers you can purchase a new one with only a few hours of mining. If you do PI as well that will net you another 200mil a month with minimal effort. You can continue on this path, training whatever else you want to do in the game until you get more time, with quite the nest egg built up. While solo mining in a Retriever I would not expect more than 10-15 mil per hour profit. But with 6-9 hours a week and with 200 mil per month in PI you can still bring in 400 - 600 mil a month. If you train Ice Harvesting, and find an Ice Belt you can make much more mining it than Ore. The Ice Belts don't last very long however, and there are far less Ice Belts than Ore Belts. Also you can train drone skills and Mining Drones to increase your yield. |

Karak Bol
Crepuscular
97
|
Posted - 2013.08.19 13:48:00 -
[7] - Quote
And after Mining, Refining and PI comes probably using your own minerals to produce stuff to make even more money. Then a Trader to sell it in the most efficient way. If making money in Eve is you goal, the sky is the limit :D |

Wen Tzu
University of Caille Gallente Federation
0
|
Posted - 2013.08.19 14:26:00 -
[8] - Quote
Aaron Booker wrote:While the profits are low, you are also not risking much of your assets. If you stick to retrievers you can purchase a new one with only a few hours of mining. If you do PI as well that will net you another 200mil a month with minimal effort. You can continue on this path, training whatever else you want to do in the game until you get more time, with quite the nest egg built up. While solo mining in a Retriever I would not expect more than 10-15 mil per hour profit. But with 6-9 hours a week and with 200 mil per month in PI you can still bring in 400 - 600 mil a month. If you train Ice Harvesting, and find an Ice Belt you can make much more mining it than Ore. The Ice Belts don't last very long however, and there are far less Ice Belts than Ore Belts. Also you can train drone skills and Mining Drones to increase your yield. I considered Ice but assumed from reading up on it that unless you were prepared to be there when they refresh it wasn't worth the effort as they disapear quickly. As for drones I started out mining with drones but dropped them once I was able to use the strip miners. My drone hold now holds defence drones to protect me from rats, it does mean I can semi-AFK whilst mining. Was that a poor choice?
Karak Bol wrote:And after Mining, Refining and PI comes probably using your own minerals to produce stuff to make even more money. Then a Trader to sell it in the most efficient way. If making money in Eve is you goal, the sky is the limit :D Noted, thank you. |

Aaron Booker
Brave Little Toaster. Brave Collective
1
|
Posted - 2013.08.19 14:31:00 -
[9] - Quote
Wen Tzu wrote:
I considered Ice but assumed from reading up on it that unless you were prepared to be there when they refresh it wasn't worth the effort as they disapear quickly. As for drones I started out mining with drones but dropped them once I was able to use the strip miners. My drone hold now holds defence drones to protect me from rats, it does mean I can semi-AFK whilst mining. Was that a poor choice?
You can hold two flights of drones in a Mackinaw (maybe in the retriever as well, not sure I fly hulks), so you can have a full flight of Mining and a full flight of Scout Drones. This will allow you to switch from semi-afk mining to semi-active mining, depending on the situation. Ice is good if you find an Ice belt to mine (right after downtime for example) but otherwise you may be best off sticking to Ore. |

Vartan Sarkisian
Inner Visions Of Sound Mind
120
|
Posted - 2013.08.19 14:44:00 -
[10] - Quote
I think you seem to be doing things ok, Your standings are good, you are at a 50% station, the retreivr (as has been said) is better suited for semi afk mining, and I agree with the PI option too, although the tax in high sec for PI is quite high and you can make expensive mistakes when laying out the PI buildings so be careful there and research it and practise on a single planet first.
I would suggest the T2 Strip Miners too coupled with the Crystals for whatever ore you are mining, take note though the crystals do degrade over time but they do increase your yieldGǪ maybe also look to mining lasers in the lows they again increase your yield, I tend to use 1 damage control and 1 mining laser (just as a bit of safety).
If you are doing scordite make sure you go for Massive scordite first and condensed second, normal scordite 3rd as they have more yield. Check out this site if you have not already http://ore.cerlestes.de/index.html#site:ore Remember though increasing your yield means the roid will die quicker, if you are mainly AFK then this may not be ideal, but increased yield is increase amounts which is increased profits so it is the way to go really.
I to use defence drones rather than mining ones. makes sense or you will need to dock up and get a combat ship to clear them.
I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time... like tears in rain... Time to die. |
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Wen Tzu
University of Caille Gallente Federation
0
|
Posted - 2013.08.19 15:07:00 -
[11] - Quote
Big thank you for all the above advise.
I think I definately now have some form of direction to work towards. I is good to know that currently I've not done too much incorrectly and that the fiscal returns I'm seeing are quite normal.
I will now work on filling in a few gaps in the form of specific Ore Processing/mining skills and also T2 strip miners with crystals. I will also consider a long term project of investigating PI set ups. And finally work towards a hauler ship for moving all this stuff about and then maybe a larger mining vessel. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
37174
|
Posted - 2013.08.19 15:37:00 -
[12] - Quote
Wen Tzu wrote: I considered Ice but assumed from reading up on it that unless you were prepared to be there when they refresh it wasn't worth the effort as they disapear quickly.
The 5 Bill ISK I made from it (and making Fuel Blocks) this past month highly disagrees.  |

Wen Tzu
University of Caille Gallente Federation
1
|
Posted - 2013.08.20 10:10:00 -
[13] - Quote
Krixtal Icefluxor wrote:The 5 Bill ISK I made from it (and making Fuel Blocks) this past month highly disagrees. 
Cool, OK I'll add it to my To-Do list. |

Styth spiting
Ion Corp. NightSong Directorate
324
|
Posted - 2013.08.21 04:27:00 -
[14] - Quote
Wen Tzu wrote: I am comparing the ammounts of isk I would be getting from selling a hold load of unprocessed Ore to refining it and selling it and there doesn't seem to be that much difference. To do this I have been comparing the best closest buyers price to the price I would get if I nipped off to sell at my local trade hub
When you're talking about 30,000M3 worth of ore then no there is a very minor difference in price after refining. But once you get into fleets, start getting mining boosts, have higher skills, etc. the difference is pretty considerable. It might take you 45 minutes to fill 30,000M3 of ore but players who play multipule accounts, have boosts, T2 crystals, maxed skills can mine far greater volumes of ore, so refining becomes very important (I can mine something like 24,000M3 of ore every 2 minutes roughly for example).
|

Wen Tzu
University of Caille Gallente Federation
1
|
Posted - 2013.08.21 15:22:00 -
[15] - Quote
Styth spiting wrote:When you're talking about 30,000M3 worth of ore then no there is a very minor difference in price after refining. But once you get into fleets, start getting mining boosts, have higher skills, etc. the difference is pretty considerable. It might take you 45 minutes to fill 30,000M3 of ore but players who play multipule accounts, have boosts, T2 crystals, maxed skills can mine far greater volumes of ore, so refining becomes very important (I can mine something like 24,000M3 of ore every 2 minutes roughly for example). I see. I kind of thought as much, if I want to make the big money I would have to get involved in bigger operations either through fleet mining or multiple accounts. It makes sense, I'm never going to get to that point from the small amount of time I can give to Eve and also to the sporadic times I can play, but saying that I never expected to be making big bucks. But this does clarify what I was seeing when I did the maths and your advise shows me that I haven't been doing anything (too much) wrong.
Instead I can simply enjoy the journey of improving my solo mining and then using the skills learned to go on to incorporate them into some of the suggested occupations above, PI, manufacturing etc. All still small scale but, for me, simply passing the time doing something enjoyable.
|

Selaria Unbertable
POS Mortem Renegades Of Silence
1
|
Posted - 2013.08.21 19:24:00 -
[16] - Quote
If you want to increase the amount of ore you mine, you may want to consider joining a mining fleet. One has been announced in this forum not so long ago: https://forums.eveonline.com/default.aspx?g=posts&t=266627&find=unread |

Darryn Lowe
Dypele Industries
4
|
Posted - 2013.08.21 22:55:00 -
[17] - Quote
I'd like to throw my 2 cents in here. I recommend getting enough to purchase a Mackinaw because it has 35,000m3 orehold. It is really aimed at ice mining but it is the best solo semi-afk miner out there.
I currently only use T1 strip miners only because I can't be bothered changing crystals when I change ore so I'm not getting as good a yield as I could but I can currently fill a Mack in 1/2 hr.
Definitely get your refining skills up. It will take time to do but what I do is have a tool on my iPad called Neocom and set a training plan based on the certificates. It helps keep you focused.
Keep standings up to remove tax rate and you'll be there.
Also save up or even purchase some PLEX with real money in order to get MX-1005 and Michi Excavation plugins because they will help you heaps for mining.
I can't say I make a tonne of money from mining but then I'm mining for minerals in order to manufacture so I'm aiming slightly differently.
You can have a look at my character. He's a bit all over the place in terms of skills because I was finding my way for most of the time but it might help you work out how to aim for skilling:
http://eveboard.com/pilot/Darryn_Lowe |

Wen Tzu
University of Caille Gallente Federation
1
|
Posted - 2013.08.22 07:44:00 -
[18] - Quote
Darryn Lowe wrote:I recommend getting enough to purchase a Mackinaw because it has 35,000m3 orehold. It is really aimed at ice mining but it is the best solo semi-afk miner out there. I've had my eye on a Mackinaw for a while, it will definitely be my next choice of ship. |

Rita Torres
Miner Not Minor
3
|
Posted - 2013.08.29 05:59:00 -
[19] - Quote
First of all just doing it with a retriver sux. U have to go back and forth a lot. Invest in alts maybe 2 other accounts. 2 hulks 1 orca. Also get to training bonuses and mindlink with max skills u can rip veld and scordite in 2 cycles. So it will keep u switching targets every few mins..also train individual refineing skills as they r useful for t2 mining crystals. Once your up there in skills ripping a whole belt clean with 3 mining toons and a hauler will only take about 1-2 hours. |

Antony E Stark
School of Applied Knowledge Caldari State
20
|
Posted - 2013.08.29 15:52:00 -
[20] - Quote
Work on your refining skills and standing to get the best amount possible, is efficiency. Never sell to buy orders, set up your own sell orders Invest in marketing skills to accommodate the above Minerals are usually better than ore If you can, fly with someone who boosts in an orca Haul your minerals to a hub (jita, tens, hek, etc) or find somewhere there's a good buy order Sell in bulk, people just want X amount quickly, not lots of orders to sift through Sell at a very close price to the going rate, remember to use marketing skills to adjust the price when undercut
The above will make you considerably more profit
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Saleani Tsolyani
Bey Su
9
|
Posted - 2013.08.29 17:42:00 -
[21] - Quote
If you enjoy mining, don't have a lot of time to play per week, then I would recommend mining missions. I chose agents based on whether their corp has level 4 R&D agents. Some are very quick, some take forever (such as the ones where you have to slow boat 40km to your rock). There are a mix of gas, ice and asteroid mining. By the time you do level 3 mining missions, I recommend T2 drones.
You get your own pocket of space to mine in, with special asteroids (you could use mining crystals on them, but I don't think they're worth it). Some missions have specific rats that appear. You can get normal belt rats for the system. If your mission spawns drones, I recommend salvaging the wrecks. Armor plates have gone up in price (the new capital sized rigs need about 5x more than large rigs, and armor tanked capitals are the standard).
Overview of various mining missions available: http://eve-survival.org/wikka.php?wakka=MissionReportsMining
Some blog posts: http://greedygoblin.blogspot.com/2013/04/6-8mhour-for-fresh-newbie-while-afk-20m.html http://greedygoblin.blogspot.com/2013/08/business-thursday-blitzing-mining.html |

PhatController
Mum Rider Alliance Abandon PlayGrounds
36
|
Posted - 2013.08.29 17:52:00 -
[22] - Quote
One of the main advantages of refining is the minerals take up a lot less space then ore, making it much easier to move. It's a bit late now but refining effceinty 5 isn't nessicary, you can just rain each of the ore skills to 2 which takes a lot less time and gives you the same net result. I didn't read this whole thread, so it may have already been mentioned, but getting some trade skills up so you pay less in taxes isn't a bad idea. |

ashley Eoner
184
|
Posted - 2013.08.29 19:02:00 -
[23] - Quote
Rita Torres wrote:First of all just doing it with a retriver sux. U have to go back and forth a lot. Invest in alts maybe 2 other accounts. 2 hulks 1 orca. Also get to training bonuses and mindlink with max skills u can rip veld and scordite in 2 cycles. So it will keep u switching targets every few mins..also train individual refineing skills as they r useful for t2 mining crystals. Once your up there in skills ripping a whole belt clean with 3 mining toons and a hauler will only take about 1-2 hours. Your information is extremely out of date and terribad. Unless you're running 5 or more clients then mackinaws are far superior m3 an hour.
I used to mine with my own fleet which included a perfect orca booster running t2 foreman links for miner range increase and cycle time decrease with the third spot a t2 siege harmonizer (I mined during hulkageddons). With that setup I was better off putting the orca pilot in a mackinaw if I wasn't running my full fleet. If I was running all clients (+6) then it became more effective to use the orca.
The part about training up for t2 mining crystals is correct though. I have one character that is the designated refiner with high standing and perfect refining skills (in highsec just having the pre-reqs for t2 crystals will do it). Refining should always result in an increase in profits and certainly increases the amount of isk per m3.
You should also consider getting the mining leadership skills on one of the characters which increase yield and stuff because those are passive boosts that work regardless of the ship your in as long as that character is set to fleet booster. Also an orca makes a fairly easy/cheap small freighter for moving minerals till you can afford to get one of your characters into a real freighter.
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Traedar
InterStellar Trading Syndicate
16
|
Posted - 2013.08.29 23:38:00 -
[24] - Quote
You're missing some big things that I don't see in this thread after a quick scan. You need Mining Upgrades to 4 and fit 3 MLU2. Especially if you are in a Mackinaw, you can use the meds for tank. Even in a Retriever, if you are in a non-busy system the chances of being ganked are fairly low. This will give you about +19% yield. You might need high Electronics skill too.
Also you need to train the Ore-specific skills, use Modulated Strip Miner 2s, and use ore-specific mining crystals. Using Tech 2 crystals with Modulated Strippers will give you about +20% yield or so. The Tech 2 crystals will break after a while but are well worth it. I'm surprised I haven't seen this in the thread though I may have missed it.
Also you should look into building things with your minerals. Ammo is pretty good, maybe Large (BS) size ammo.
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Sidrat Flush
The Praxis Initiative Gentlemen's Agreement
149
|
Posted - 2013.08.30 05:27:00 -
[25] - Quote
2 pages and not one mention of James 315 or the New Order? The new home of the Eve Industrial Organiser is here. Enjoy the first in a series, EIO:Refinery now http://www.eve-files.com/media/corp/Sidrat/ Read about it http://eveindustrialorganiser.blogspot.co.uk/?m=0 |

PhatController
Mum Rider Alliance Abandon PlayGrounds
36
|
Posted - 2013.08.30 13:17:00 -
[26] - Quote
ashley Eoner wrote:[quote=Rita Torres]
EDIT : Mining missions are terrible terrible isk per hour.
Wrong, I made 4.5 bill in one month using two accounts to do mining missions. I even had to start at level ones and grind my way up to lvl 4's. |

ashley Eoner
184
|
Posted - 2013.08.30 17:38:00 -
[27] - Quote
PhatController wrote:ashley Eoner wrote:[quote=Rita Torres]
EDIT : Mining missions are terrible terrible isk per hour. Wrong, I made 4.5 bill in one month using two accounts to do mining missions. I even had to start at level ones and grind my way up to lvl 4's. Either you're nullsec mining with a corp or you're wasting a ridiculous amount of time making a meager isk per hour per account.
I mean I could make 4.5b in a month running level 2s but that doesn't mean it's a good idea..
I made 9b last month with 20 hours of TOTAL playtime.
See here for more reasons why you're wrong.
https://forums.eveonline.com/default.aspx?g=posts&t=273524 |

Wen Tzu
University of Caille Gallente Federation
1
|
Posted - 2013.09.19 14:19:00 -
[28] - Quote
Saleani Tsolyani wrote:If you enjoy mining, don't have a lot of time to play per week, then I would recommend mining missions. I chose agents based on whether their corp has level 4 R&D agents. Some are very quick, some take forever (such as the ones where you have to slow boat 40km to your rock). There are a mix of gas, ice and asteroid mining. By the time you do level 3 mining missions, I recommend T2 drones. You get your own pocket of space to mine in, with special asteroids (you could use mining crystals on them, but I don't think they're worth it). Some missions have specific rats that appear. You can get normal belt rats for the system. If your mission spawns drones, I recommend salvaging the wrecks. Armor plates have gone up in price (the new capital sized rigs need about 5x more than large rigs, and armor tanked capitals are the standard).
I have to admit this wasn't an area I had considered. How does this work? Obviously to get my standing up for refining I did a heap load of mining missions but I recall the stuff I was mining for the mission wasn't sell-able. Or have I got the wrong idea? |

Elena Thiesant
Sun Micro Systems
622
|
Posted - 2013.09.19 14:44:00 -
[29] - Quote
No, it's not sellable, well you can on contract, but there won't be much demand. |

Wen Tzu
University of Caille Gallente Federation
1
|
Posted - 2013.09.19 14:58:00 -
[30] - Quote
Elena Thiesant wrote:No, it's not sellable, well you can on contract, but there won't be much demand.
So is the profit from Mining missions simply from the isk reward for doing the mission and it's bonus? |
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Termy Rockling
EVE University Ivy League
80
|
Posted - 2013.09.19 17:48:00 -
[31] - Quote
Wen Tzu wrote:Elena Thiesant wrote:No, it's not sellable, well you can on contract, but there won't be much demand. So is the profit from Mining missions simply from the isk reward for doing the mission and it's bonus?
Yes, and i do agree, mining missions are absolutely terrible. Even miners can get standings faster doin normal missions and isk faster by just drilling normal belts. |

Hammer Crendraven
Center for Advanced Studies Gallente Federation
35
|
Posted - 2013.09.19 22:46:00 -
[32] - Quote
I have found most often as a rule of thumb that their is a 10% markup, (if your relevant skills are maxed) to go along each stage of the game. From ore to refined minerals for example should get you an additional 10% markup.
Some people for example just buy ore and refine it and sell the minerals. Who would do that for free? There is your markup.
Next level is to take the minerals and produce stuff to sell. Here you run into additional costs of buying blueprints and refining them. But again if you max out the skills you should see at least a 10% markup from the price of the minerals required to build the item to the finished product.
Now of course you run into a shiping problem getting ore to a refinery gettting minerals to a industry center and getting finished product to a sales location. Again more skills to max out trading skills freighting skills remote market skills.
This path just keeps going then on to T2 production. More skills to max out. Also exploration becomes part of T2 production. More skills to max out.
All the way along this path you can opt to buy stuff that you can not do yourself because of lack of time,skills etc but buying always adds to your cost basis and makes it more difficult to compete in the end market with your product. PVP in the market place. |

Saleani Tsolyani
Bey Su
10
|
Posted - 2013.09.20 00:08:00 -
[33] - Quote
Wen Tzu wrote:I have to admit this wasn't an area I had considered. How does this work? Obviously to get my standing up for refining I did a heap load of mining missions but I recall the stuff I was mining for the mission wasn't sell-able. Or have I got the wrong idea? You get LP for the missions and isk, and those minerals are taken by the agent when you complete the mission (you can find the quest/mission minerals on contracts). The real income comes from turning those loyalty points into isk. Generally, the best returns for your LP are going to be implants (such as the refining and research ones) and sometimes ammo.
https://www.fuzzwork.co.uk/lpstore/
In my opinion, ships are only worth the bother when you're in faction warfare as the LP to ISK conversion ratio is terrible for standard NPC corps (with the possible exception of pirate ships). |

Elena Thiesant
Sun Micro Systems
622
|
Posted - 2013.09.20 00:12:00 -
[34] - Quote
Wen Tzu wrote:Elena Thiesant wrote:No, it's not sellable, well you can on contract, but there won't be much demand. So is the profit from Mining missions simply from the isk reward for doing the mission and it's bonus?
ISK and LP, like any other mission. They're less reward than L4 security (lower LP, similar ISK, no bounties, no loot), but they are a lot easier. |

Ivan Krividus
Born Crazy Brothers of Tangra
14
|
Posted - 2013.09.24 02:06:00 -
[35] - Quote
Yep, work on refining, and definitely train mining crystals, they are miles better than t1. Get t2 strips and crystals BEFORE ANYTHING ELSE. In addition to that, i wouldn't do hisec PI because even if you spend 5 minutes a day on it it becomes a logistical drag, and nets a tiny, tiny bit of profit. Yes, it gives a profit, but the time it takes to get the SP could be spent on exhumer IV or something. The better choice is manufacturing, especially with that 6.0 faction standing. Get a small POS with labs and ammo factories, train for t2 ammo manufacturing, and work on BP research, and use mining as a way to get manufacturing minerals at lower prices and without hauling them.
Oh, and if you're really OCD about haul times add a hangar to the POS and put it on the closest moon to your favorite belt. Sometimes the 60 AU to and from station really does kill time. |

Velicitia
Emergent Avionics
1599
|
Posted - 2013.09.24 11:26:00 -
[36] - Quote
Hammer Crendraven wrote:I have found most often as a rule of thumb that their is a 10% markup, (if your relevant skills are maxed) to go along each stage of the game. From ore to refined minerals for example should get you an additional 10% markup.
Some people for example just buy ore and refine it and sell the minerals. Who would do that for free? There is your markup.
Next level is to take the minerals and produce stuff to sell. Here you run into additional costs of buying blueprints and refining them. But again if you max out the skills you should see at least a 10% markup from the price of the minerals required to build the item to the finished product.
Now of course you run into a shiping problem getting ore to a refinery gettting minerals to a industry center and getting finished product to a sales location. Again more skills to max out trading skills freighting skills remote market skills.
This path just keeps going then on to T2 production. More skills to max out. Also exploration becomes part of T2 production. More skills to max out.
All the way along this path you can opt to buy stuff that you can not do yourself because of lack of time,skills etc but buying always adds to your cost basis and makes it more difficult to compete in the end market with your product. PVP in the market place. this is great in theory ... but all those "MIMAF" people kinda gut the T1 market ... not to mention all the ships needing extra materials these days (and competing with pre-patch built stuff). One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Hammer Crendraven
Center for Advanced Studies Gallente Federation
35
|
Posted - 2013.09.24 20:27:00 -
[37] - Quote
Velicitia wrote:Hammer Crendraven wrote:I have found most often as a rule of thumb that their is a 10% markup, (if your relevant skills are maxed) to go along each stage of the game. From ore to refined minerals for example should get you an additional 10% markup.
Some people for example just buy ore and refine it and sell the minerals. Who would do that for free? There is your markup.
Next level is to take the minerals and produce stuff to sell. Here you run into additional costs of buying blueprints and refining them. But again if you max out the skills you should see at least a 10% markup from the price of the minerals required to build the item to the finished product.
Now of course you run into a shiping problem getting ore to a refinery gettting minerals to a industry center and getting finished product to a sales location. Again more skills to max out trading skills freighting skills remote market skills.
This path just keeps going then on to T2 production. More skills to max out. Also exploration becomes part of T2 production. More skills to max out.
All the way along this path you can opt to buy stuff that you can not do yourself because of lack of time,skills etc but buying always adds to your cost basis and makes it more difficult to compete in the end market with your product. PVP in the market place. this is great in theory ... but all those "MIMAF" people kinda gut the T1 market ... not to mention all the ships needing extra materials these days (and competing with pre-patch built stuff).
Well it takes time to max out all the skills along this chain maybe 2 years or so. So if you are a new player by the time you have maxed your skills to be competitive in the next stage a lot if not all of the pre-patch built stuff will be gone and you can compete on a level playing field then. The first 9 moths will be spent just getting mining maxed then another 4 months for refining skills. It will be over 1 year before you are building stuff that can be sold competitively by then most pre-patch stuff will be gone. |

Bugsy VanHalen
Society of lost Souls
805
|
Posted - 2013.09.25 15:30:00 -
[38] - Quote
Wen Tzu wrote: So is the profit from Mining missions simply from the isk reward for doing the mission and it's bonus?
Well there is also the LP that can be traded for high value items to sell. It used to be you could get about 1000 isk per loyalty point, that is getting harder and harder to do though.
Mining missions are not the best isk per hour. However I found them very useful for increasing standings. If you are a serious miner, and have a personal fleet (3-4 accounts or more) lvl 4 mining missions can be done very quickly. I used this to get 2 of my characters up above 5.0 caldari faction standings. I may have just been lucky, but I got almost all storyline security missions when completing lvl 4 mining missions. Considering all 4 of my main characters are lvl 4 security mission capable this was a bonus for me.
Then again, lvl 4 mining missions do offer rewards comparable to lvl 4 security missions, minus the bounties, but can be done in 5-10 minutes with the right set up. So it actually can be good income. However, if you have a fleet capable of completing lvl 4 mining missions in 5-10 minutes, you can make over 100M per hour with that same fleet mining ore in high sec. That will only give you about 25-30M/hr per account, however running 4 mining accounts is easier than running 2 accounts for security missions.
Mining is not the best isk/hr you can make, far from it. But it is pretty much the safest, and easiest isk income activity. It can be done semi afk, while multitasking other things, with almost zero reduction in efficiency. I run my mining fleet at times when I can not give the game the level of attention needed for other activities. So it is not a matter of another activity being more isk/hr, I am mining when I would other wise not even be logged in. That makes it very much a worthwhile activity.
For example, While I am at work, my primary focus is on my work. I can have my mining fleet running on a second monitor, with only occasional attention, i.e. semi AFK. But if I was to run lvl 4 security missions, and I had to minimize the screen when someone comes into my office, I could very likely come back to my pod sitting in space. With mining there is very little risk. If I can make 100M/hr with 4 accounts running, at a time when I do not have the attention to dedicate to higher isk/hr activities, what could possibly make that a bad decision. In 5 years of playing EVE I have only lost 2 mining ships to gankers. And survived another 4 gank attempts. That is only 6 attempted ganks in 5 years. Mining is great income, for the effort required. But yes, when I am at home, and can actually dedicate my attention to the game, there are far higher isk/hr activities for me to do. But mining will always have its place, and I doubt I will ever completely stop doing it.
That being said, I still very much hate the change of gravametic signatures over to ORE anomalies. I used to take advantage of gravametric sites when they popped up in my area, but now, considering I live between low and NPC null, I can not mine those sites any more. There is always 2-3 unknowns or hostiles in the systems I frequent, some times 10 or more. Before the changes, D-scan would tell me if any of them were hunting me, see probes on D-scan, bug out before they show up. But now they can insta warp to the site I am in with no warning. That makes mining these sites suicide. This means very little to miners that mine deep inside blue space, where you rarely see a hostile, or even a neutral in system. in these systems when a neutral or hostile shows up in local the miners bug out. This is not an option in hostil space, there is always a few neutrals or hostiles in local. Outside of protected sov mining just does not work anymore. Mining in hostile space is broken.
I have spend months trying to find a way to work around or adapt to this change. But there is no way. If I had access to a defense fleet to protect my mining fleet, I would also have access to blue space to mine in, I would not be mining in hostile space. I get that before Odyssey there were very few miners that would attempt to mine in hostile space, but now it is no longer an option. Mining in hostile space is broken.
I am not talking about making mining in hostile space "safe", it never was "safe". But the changes in Odyssey have pushed mining in hostile space from a high risk but manageable activity, into total suicide. there is no adapting to this change. Joining a null sec alliance to gain access to blue space to mine in, is not adapting, That is giving up mining in hostile space, and moving to blue sov space, not much different than going back to high sec. Which I have no interest in. Sure it is higher income, but a significant portion of that income goes to your corp or alliance. This means unless you are a very active player, you will make more as a miner living in high sec. I have looked at this from every possible angle I can think of. Even the most remote areas of NPC null have frequent scouts passing through. Since they no longer need to take the time to scan you down, the risk has become unmanageable. Mining in hostile space is broken. |

Robert Morningstar
Morningstar Excavations LTD Business Alliance of Manufacturers and Miners
20
|
Posted - 2013.09.25 20:45:00 -
[39] - Quote
Wen Tzu wrote:Big thank you for all the above advise.
I think I definately now have some form of direction to work towards. I is good to know that currently I've not done too much incorrectly and that the fiscal returns I'm seeing are quite normal.
I will now work on filling in a few gaps in the form of specific Ore Processing/mining skills and also T2 strip miners with crystals. I will also consider a long term project of investigating PI set ups. And finally work towards a hauler ship for moving all this stuff about and then maybe a larger mining vessel.
Fully skilled t2 mining drones will bring in a additional 312 m3 per min
the retriever can run 2 sets of light drones so you can use mining drones between rats you can also set mining laser upgrades 2 in all low slots once your core skills are up the t2 strip miners with the correct cristals are going to help output but also add to micro management if you use t1 crystals remember to pull them before they are destroyed about *95% damage and recycle you will get all the nox it takes to build them back.
it does scale well with multiple accounts but only would recommend that if you have enough mining time to cover your plex cost. if you do go multiple accounts you want 1 character to train for orca and command skills and the rest to move up to hulks with t2 strips and t2 crystals. Getting 4 characters each could specialize in 1 ore and the drones get the ore you are not crystaled for and you should be clearing fields in under 1 hr.
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Hammer Crendraven
Center for Advanced Studies Gallente Federation
35
|
Posted - 2013.09.25 21:43:00 -
[40] - Quote
Robert Morningstar wrote:Wen Tzu wrote:Big thank you for all the above advise.
I think I definately now have some form of direction to work towards. I is good to know that currently I've not done too much incorrectly and that the fiscal returns I'm seeing are quite normal.
I will now work on filling in a few gaps in the form of specific Ore Processing/mining skills and also T2 strip miners with crystals. I will also consider a long term project of investigating PI set ups. And finally work towards a hauler ship for moving all this stuff about and then maybe a larger mining vessel. Fully skilled t2 mining drones will bring in a additional 312 m3 per min the retriever can run 2 sets of light drones so you can use mining drones between rats you can also set mining laser upgrades 2 in all low slots once your core skills are up the t2 strip miners with the correct cristals are going to help output but also add to micro management if you use t1 crystals remember to pull them before they are destroyed about *95% damage and recycle you will get all the nox it takes to build them back. it does scale well with multiple accounts but only would recommend that if you have enough mining time to cover your plex cost. if you do go multiple accounts you want 1 character to train for orca and command skills and the rest to move up to hulks with t2 strips and t2 crystals. Getting 4 characters each could specialize in 1 ore and the drones get the ore you are not crystaled for and you should be clearing fields in under 1 hr.
Oh I wish the retriever could hold 2 sets of drones. Drone Capacity is 25 m3 for the retriever. That is 5 light drones. You can run with 2 t2 light drones and 3 mining drones though if you drone skills are high enough.
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