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Slyton Silur
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Posted - 2005.12.30 03:50:00 -
[1]
I need some help to what i should fit in my new thorax, i'am very new to the game, so i don't have that many skills yet, so please have that in mind when suggesting a setup. As for now i'am going to use it for missions i think, going to try taking on some lvl 2 missions if its possible at my lvl.
-------------------------------------------------- When a man take control over his life, and seek out his destiny, he will then soon realize, his true powers. |

Mutiny1
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Posted - 2005.12.30 04:02:00 -
[2]
Edited by: Mutiny1 on 30/12/2005 04:04:10 For killing NPC i use...
high: -4heavy ion blaster -1 medium nos
Med: -AB -2x weby
Low: -Medium armor rep -2 armor hardeners -then watever support mods u need to fit these things <>-<->-<->-<->-<->-<> "Im just a guy with a low security status...that doesnt mean im a pirate it just means concord hates me!" |

Kinsy
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Posted - 2005.12.30 07:48:00 -
[3]
5x150mm Railgun
AB, Web, Cap recharger
Med rep, 3 hardeners, plate (800 or 1600)
4 Medium drones
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Icee Cold
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Posted - 2005.12.30 10:11:00 -
[4]
being as how you are new to the game, here is a set up that, while not as "powerfull" as the others is pretty much blow up proof for the level missions you are doing
High- 5x S Neutron Blasters (with anti matter ammo)
Medium- 1xAB, 1xWebber, 1xCap Recharger
Low- 1xMag Field Stab(dmg mod) 1xMedium Armor Rep, 2xActive Harders (specific to the NPCs you are fighting) 1xCap Power Relay(or another DMG mod if your recharge rate is good)
Now throw in a few medium drones, and BAM! you should be set for any level 2 mission.
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Katrine Bei
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Posted - 2005.12.30 11:38:00 -
[5]
Edited by: Katrine Bei on 30/12/2005 11:41:04 For lvl 2 missions: high: 5 150mm rails med: 1 1NM AB 1 Large shield extender 1 large shield booster low: 5 nanofibers
Dont bother with med guns...no use against fregats. Shield tank is mor than enough. Lets you do missions quickest so you can get to lvl 3
And light or med drones if you prefere...though they aren't a must, and you arent that much quicker to mae up for the extra management imo
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Slyton Silur
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Posted - 2005.12.30 13:48:00 -
[6]
Edited by: Slyton Silur on 30/12/2005 13:54:02 Edited by: Slyton Silur on 30/12/2005 13:50:45 Okay thanks so far all =) I have one question, the guns, what is the big diffrence between blasters and rails? And everyone says 150mm do you mean the small ones or the dual medium ones? and what is the big diffrence?
On more thing :P if i can and have the money, should i go for named ones?
-------------------------------------------------- When a man take control over his life, and seek out his destiny, he will then soon realize, his true powers. |

n1r4
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Posted - 2005.12.30 13:53:00 -
[7]
Originally by: Slyton Silur Edited by: Slyton Silur on 30/12/2005 13:50:45 Okay thanks so far all =) I have one question, the guns, what is the big diffrence between blasters and rails?
On more thing :P if i can and have the money, should i go for named ones?
I would stick with cheap tech I to start with till you learn how the ship works etc.
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Slyton Silur
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Posted - 2005.12.30 20:04:00 -
[8]
-5x150mm rail -Stasis web -Afterburner -Damage modd(Magnetic Field Stabilizer) -Power diagnostic -Cap recharger or target painter -Armor Hardeners -Armor repair -Energized Plating(Energized adaptive Nano) -Armor Plate(800/1600)
Something like this i was thinking, i won't get everything here to fit at once, but i will use the stuff is i need it for missions. And i will fit the besti can afford and that will fit so that it don't use all my CPU and PG.
-------------------------------------------------- When a man take control over his life, and seek out his destiny, he will then soon realize, his true powers. |

Reesah
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Posted - 2005.12.30 20:17:00 -
[9]
Blasters are short range (inside 7km for Meds) and higher damage. Railguns are longer range (outside 15km for Meds) and lower damage.
It just depends on your style and what you prefer. Chasing down NPCs with longer range weapons, while you are using Blasters, is not real fun. And if blaster-using NPCs get inside your Railgun range you will have trouble hitting them. This is where a webifier and Afterburner come in very handy. They get you into, and help you maintain your optimum range easier. =============================================== Sigs for ISK? Yeah, I got those. evemail me for references.
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Etsukai
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Posted - 2005.12.30 20:49:00 -
[10]
Edited by: Etsukai on 30/12/2005 20:51:41 Edited by: Etsukai on 30/12/2005 20:51:05 I'm a newb. I use 5 150MM Carbine Railguns, 2 large shield extenders (bringing me up to 4.2k shields), a medium shield recharger, a magnetic field stab., and three overdrive units that crank my cargo down about 30% while allowing me to hit 310 m/s speed.
But don't listen to me. D:<
I guess I really should use blasters instead.
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Zed Nash
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Posted - 2005.12.30 21:49:00 -
[11]
Don't shield tank a Thorax (3 slots isn't a tank), armor tank it.
I prefer rails to blasters. IMHO, the range advantage more than offsets the damage advantage of blasters. Don't get me wrong, they're great for things that like to stay close, but things that like to stay away can be problematic.
Highs: Dual 150mm or 200mm rails (if they can fit), maybe a couple nos
Mids: MWD/AB, webber or cap recharger, another cap recharger
Lows: Medium Armor rep, 2-3 hardeners (active or passive), cap flux or PDS
You want to be able to run the repper and hardeners for a while, preferrably forever. Test this by undocking and running the mods, 5 minutes is usually sufficent. Add/remove cap rechargers/fluxes or nos as needed to keep it up.
Some options include dropping to small rails, and adding a plate in the lows for a heavy tank, but losing out on the damage bonus to medium hybrids is such a shame.
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wierchas noobhunter
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Posted - 2005.12.30 22:34:00 -
[12]
my pvp setup 5x ions mwd, web, scrambler 3x mag stabs, 400m plate, small armor rep
soar angelic now recruting |

Slyton Silur
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Posted - 2006.01.01 15:56:00 -
[13]
Edited by: Slyton Silur on 01/01/2006 15:57:37 -5x150mm rail -Stasis web -Afterburner -Damage modd(Magnetic Field Stabilizer) -Power diagnostic -2xCap recharger -Armor repair -Energized Plating(Energized adaptive Nano) -Armor Plate(1600) Also going to use 3 hammerhead drones. Ammo, would be Antimatter, if no one else have any other good suggestions for other ammo? Dose this look good enough for lvl 2 missions? I've just lost my first thorax in a mission called Technological Secrets Part 3, way to hard to be a lvl 2 missions, so now i've buyed me a new one, so i wonder if the setup i have here is good?
-------------------------------------------------- When a man take control over his life, and seek out his destiny, he will then soon realize, his true powers. |

Sendraks
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Posted - 2006.01.01 17:15:00 -
[14]
I use the following set up on my rax and it has served me very well for lvl 2 missions.
High 1 Med Nos 2 Heavy Electron Blaster 2 Heavy Ion Blaster
Med Webber AB/MWD Med Ohm Cap Reserve
Low Med Armour Rep II 2 Energised Plates (typically Therm and Kinetic, but it depends on the NPCS) 400mm Nanofiber Plate Azimuth Descalloping tracking enhancer
5 Med Drones
This works for all lvl 2 missions and is certainly overkill for the majority of them. AB to within 10km of target, webber on, nos on, drones out and then start blasting away with 5km. Most NPC mobs drop fast and thanks to the firepower of blasters, I don't use much ammo.
The only exception in Human Traffic 4/5. I use dual 150mm on that mission, just because it makes it easier to deal with the Mercenary Interceptor that webs you.
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Slyton Silur
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Posted - 2006.01.01 20:17:00 -
[15]
Yea, but i'am very new so for the first i can't fit all the "best" stuff on my thorax yet :P So i wonder what you guys think will work good for lvl 2 missions for a guy that haven't played for to long..
-------------------------------------------------- When a man take control over his life, and seek out his destiny, he will then soon realize, his true powers. |

Arisani
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Posted - 2006.01.01 21:22:00 -
[16]
Originally by: Slyton Silur Yea, but i'am very new so for the first i can't fit all the "best" stuff on my thorax yet :P So i wonder what you guys think will work good for lvl 2 missions for a guy that haven't played for to long..
Most of these setups need only very basic skills so it isn't the "best stuff". If you can't use any of these setups then go fly frigates for a bit till you can.
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xecutey
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Posted - 2006.01.02 08:48:00 -
[17]
Edited by: xecutey on 02/01/2006 08:51:07 what ammo are the peeps using for there dual 150mm rails and why?
thx in advance!
*edit* also which drones for PVE in gellentte space.
thx again.
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xecutey
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Posted - 2006.01.02 08:52:00 -
[18]
4 some reason i cant edit my above post....
but also i wanted to know what drones are best for PVE combat in gellentte space!
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Ras Blumin
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Posted - 2006.01.02 11:22:00 -
[19]
Originally by: xecutey but also i wanted to know what drones are best for PVE combat in gellentte space!
Hammerheads afaik.
p - l - u - r
My first vid |

Kayl Breinhar
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Posted - 2006.01.02 11:46:00 -
[20]
Edited by: Kayl Breinhar on 02/01/2006 11:48:06
Originally by: xecutey Edited by: xecutey on 02/01/2006 08:51:07 what ammo are the peeps using for there dual 150mm rails and why?
thx in advance!
*edit* also which drones for PVE in gellentte space.
thx again.
I use Hammerheads and AM in my twin D150s.
My setup is as follows:
Low: Medium Automated Carapace Armor Repairer Power Diagnostic System I (no skill for T2 yet) 2x Reactor Control Unit Gauss Field Balancer I
Medium: 10MN AB II (can be refit for a Y-T8 MWD) "Langour" Stasis Web Fixed Parallel Link-Capacitor I Recharger
High: 3x Compressed 250mm w/Plutonium Ammo (always carry 500 units of Iridium for long-distance ability) 2x Dual Compressed 150mm w/Antimatter (with the web engaged they become effective right around 3km)
I'm getting familiar with a Railax loadout, then I'll move to a Blasterax with 2x Limited/2x Anode Ions (mostly because I can't afford all Modals right now ). |

Sendraks
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Posted - 2006.01.02 12:47:00 -
[21]
Originally by: xecutey Edited by: xecutey on 02/01/2006 08:51:07 what ammo are the peeps using for there dual 150mm rails and why?.
Anti-matter. I only use 150mm on occasion and when I do its only for a slight range advantage, so I still use AM for the most punch.
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Slyton Silur
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Posted - 2006.01.02 18:03:00 -
[22]
Edited by: Slyton Silur on 02/01/2006 18:04:05 Okay, thanks for all the help so far =)
Atm as before I'am using this setup again: -5x150mm rail with antimatter ammo -Stasis web -Afterburner -Damage modd(Magnetic Field Stabilizer) -Power diagnostic -Cap recharger or target painter -Armor Hardeners -Armor repair -Energized Plating(Energized adaptive Nano) -Armor Plate(800/1600) -3(soon 4)Hammerhead drones.
If anyone think that something here should be changed for something else so i can do even better, feel free to come with suggestions =) But missions like "Silent the informat(lvl 2)" is going fine, the only mission i've had problem with so far is the "Technological secrets part 3" which destroyed my first thorax, so i don't think i will do that mission one more time with a thorax, then i want a battle cruiser or something first :P
-------------------------------------------------- When a man take control over his life, and seek out his destiny, he will then soon realize, his true powers. |

Har Ganeth
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Posted - 2006.01.02 18:30:00 -
[23]
Try a couple of armour repairing drones to help your tank out... ;)
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xecutey
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Posted - 2006.01.02 18:30:00 -
[24]
Edited by: xecutey on 02/01/2006 18:31:43 why use the hammerheads over the vespa's?
I been using Vespas and they have higher tracking speed and stronger shielding and higher velocity speed.
or am i missing something in the stats?
atm i;m using platonium but i may try antimatter but imho the advantages of it are slim and i hate having to get in too close with NPC/PVE fights as they usually in groups.
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Nebuli
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Posted - 2006.01.02 18:42:00 -
[25]
Originally by: Har Ganeth Try a couple of armour repairing drones to help your tank out... ;)
They only work on targeted ships, you cant target yourself unless youve found some secret self locking mod.
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Har Ganeth
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Posted - 2006.01.02 19:20:00 -
[26]
That'll teach me to pipe up with only having played RMR for 10 minutes. :o
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Demangel
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Posted - 2006.01.02 20:58:00 -
[27]
Originally by: Slyton Silur Edited by: Slyton Silur on 02/01/2006 18:04:05 Okay, thanks for all the help so far =)
Atm as before I'am using this setup again: -5x150mm rail with antimatter ammo -Stasis web -Afterburner -Damage modd(Magnetic Field Stabilizer) -Power diagnostic -Cap recharger or target painter -Armor Hardeners -Armor repair -Energized Plating(Energized adaptive Nano) -Armor Plate(800/1600) -3(soon 4)Hammerhead drones.
If anyone think that something here should be changed for something else so i can do even better, feel free to come with suggestions =) But missions like "Silent the informat(lvl 2)" is going fine, the only mission i've had problem with so far is the "Technological secrets part 3" which destroyed my first thorax, so i don't think i will do that mission one more time with a thorax, then i want a battle cruiser or something first :P
If your skills are trained high enough (whichisn't really that high actually), there is no level II mission a rax cannot solo. It shouldn't even break a sweat, even if all your using is drones to do your fighting for you.
IF your skills are high enough, then it's your fitting. Heck I can do just about all Level II missions in a T1 frig without breaking a sweat too. That doesn't make me uber mind you (IE I'mnot showing off), just suggesting that a bigger ship isn't always the best answer. It can give you a false sense of security.
For example In anything BC sized or lower, I'm very confidant, but put me in a BS, and due to my lack of high trained BS skills, there are just some things I wouldn't risk without support just yet.
Anyway Rax is a fine ship even in NPC land, and if your just doing agent missions with it and stuff like that, it's not a bad ship at all either. Just train those skills. As for your loadout, if your doing NPC missions, I'd say your fitting should be fine. Biggest thing I'd suggest for the imediate future is getting more drones in space, and you will see a healthy difference when handling the big swarms of frigs and smaller foes. Also get your gunnery skills up to snuff, motion prediction helps a lot with tracking frigates, because even with small turrets, your going to miss plenty without skills, and still a bit with them trained up.
One thing I'mnot clear about it why your using the PDU... Are youusing dual 150MM?s, or the firgate sized 150MMs? If it's the frigate sized there IMHO no purpose to the PDU.
The 800MM plate only takes 200 PG, and even without full fitting skills youshould be able to fit all of the mods youhave listed without trouble unless your fitting dual 150's, thenMAYBE youd be running a bit low on PG. But if your doing level II missions, dual 150's arn't really the best thing (not the worst either, as they can snipe frigates at range pretty good. but once they get into orbit range, thats it, they miss without tracking boosters etc)
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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