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Lorth
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Posted - 2005.12.31 20:57:00 -
[31]
Well let me say for starters I can't fly the proph, but I know someone who can
Personally, I have no idea why this ship isn't more popular then it is already. It does good damage, it tanks well, and its actually easy to fit. No only that, but with most fittings it works nicely at a whole bunch of ranges. I've seen people solo BS's with very little problem in them. And have faced off against them with HAC's and been in fear of lossing to them.
Its really the BC that I fear the most when flying around in anything. I really don't see why the rest of the community hasn't caught up and began to fly them in more numbers then we see today.
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Maya Rkell
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Posted - 2005.12.31 20:59:00 -
[32]
Also, honestly, there is no need to restrict yourself to a pure laser fit...
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Josarian Lysandor
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Posted - 2005.12.31 21:06:00 -
[33]
The Prophecy was a nice ship before RMR...I can only imagine how it is after.
~Victory is the weakness of the enemy.
I began as ActiveX, I am no longer. I became Sobeseki Pawi, I will be no longer. |

FraXy
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Posted - 2005.12.31 23:59:00 -
[34]
Edited by: FraXy on 01/01/2006 00:00:01 Frickin double-post!
Btw,
HAPPY NEW YEAR!
---------------------------------------- Honor and Serve, 'till u Betray and Die! I betrayed, I died and i joined RKK. I got blessed and re-joined CLS.
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FraXy
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Posted - 2005.12.31 23:59:00 -
[35]
Originally by: Maya Rkell Also, honestly, there is no need to restrict yourself to a pure laser fit...
QFT.
The Neutron setup i posted really did awesome damage. DPS was 355 i think with a 455 wrecking with Limited Neutrons and 5x Mag Stab II`s.
I have also heard that it did awesome damage with 720`s and 5-6x Gyro II`s.
Now after patch it can tank/gank pretty decent with little over 1600 grid and since optimum damage mods is 2-3, along with the resist bonus that leaves slots left for semi-tank with 1-2x adaptive II`s.
And yes i am bored...
---------------------------------------- Honor and Serve, 'till u Betray and Die! I betrayed, I died and i joined RKK. I got blessed and re-joined CLS.
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Malka Badi'a
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Posted - 2006.01.01 00:05:00 -
[36]
Quote: In my experience you don't need a webber on a Prophecy as long as you have plenty of drones. It's not a tackler anyways so it shouldn't be used at one-- very few inty pilots will be stupid enough to fly right into your heavy pulse optimal.
Heavy pulses are definitely the way to go for most people-- the grid on a proph means you can't do both heavy beams and get a good tank, whereas you can with heavy pulses.
Your opinion is horrible, and feels uninformed. You stated that a webber is a waste, but yet in the same paragraph you explain the very weakness of what happens when you don't fit one. A webber isn't just for inty pilots, but for fast moving tackler frigates that your guns can't hit, and for MWD omens. Forget about your heavy pulse optimal, that won't matter when the pilot is under your optimal and moving faster than your tracking.
Secondly, fitting heavy beams and a decent tank are perfectly doable. Unless you don't have Engineering V, which I'm assuming you don't.
You can all use pules for all I care. But in the end, those pulses won't kill what they can't touch. Might as well be able to shoot them down before they get to you (beams) and remain a long-med range fighter. --------------
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Spartan III
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Posted - 2006.01.01 06:04:00 -
[37]
Originally by: FraXy Edited by: FraXy on 31/12/2005 20:33:31 Pulses can reach up to 20km in PvP shooting microwave/radio.
If an opponent is further out and refuses to come closer, simple.. Warp out.
Pulses got better RoF which means better DPS. Pulses uses 210 grid instead of a Beams 250. Pulses got better tracking then a Beam which means u can hit smaller ships closer.
Now for not able to have much range as u said, let me ask u... Who does close-range PvP-ing outside 20km?
Almost none except snipers or someone with faction disruptor which is rare.
Heavy Pulse I with sharpshooter 4 and Microwave crystal get 17km range which is good enough.
Add a webber and any frig that gets under 10km can almost be 1 volleyed with 6x heavy pulses and Multifrequency.
Edit: Missions is different then what i am used to which is PvP. Beams could be much better then for the range if u are fighting NPCs that fight further out then 25km.
Unless i am flying in a gang i prefer Pulses due to better RoF and less cap/grid usage.
Personal preference i guess.
Pulses suck for solo PvP, you may be able to hit with radio at 20km and have a slightly better RoF than beams, but guess what! at 20km I can hit with mutlicrystal with my beams which is double the damage of radio!! and I can easily switch to 40-50km range in seconds if i have too.
Only way you will do more damage with pulses is if you have a webber, multicrystals, and are within your multicrystals optimal range. Which is not very easily doable with the slow prophecy unless your in a gang. Anything that will be slow enough to catch and web will be big enought to kill you.
On a Zealot or Omen Pulses are the way to go because it has speed, but with a slow bird like the prophecy stick to beams. ******************** Join Public Channel "Christian Public Access" for great fellowship and fun |

LordChaos
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Posted - 2006.01.01 06:59:00 -
[38]
Prophecy is by far the best dam BC out their biggest problem the chicken got is speed but as damage output goes its like the zealot or more with good skills.
The Absoulotion on the other hand is just too much lol i think its a bit overkill lol, Its like a Zealot and a Sacrialge mated and that ship came out lol.
Prophecy is not good solo cause no one will engage u in a less ship and even if u fight a BS when u start owning him he will get out and u cant tackle worth ****. Proph is good for support.
Whats good too is its cheap and pretty dam good for its price.
And i love the way it looks lol, My Mean Fat Chicken with alot of guns 
Happy New Year All
The Master Of Chaos
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Walok
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Posted - 2006.01.01 07:52:00 -
[39]
You can't solo pirate efficiently in a Battlecruiser, they're too damn slow. However, I agree with other posters in saying that the Prophecy thrives in a gang assist role (wow, really?) with leadership bonuses or beam fire support as it's focus.
- Walok
Quote: I kill people. (and make signatures for 10mil ISK, EVE-Mail me.)
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O'Sirius
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Posted - 2006.01.01 09:43:00 -
[40]
The reason I use pulses over beams is because they have roughly the same range as other useful modules for pvp: i.e. webber and NOS and warp scrambler. There's no point in using a weapon thats slower, harder to fit and has optimal thats much larger then the optimal of other modules you're going to use.
Lets examine possible opponents a Prophecy can meet 1on1 and which setup would be better against each.
Possibility 1:
solo turret battleship(missile/Dominix battleships are going to eat you for lunch so run from those).
Best way of dealing with a Battleship in any ship smaller then it is to get under its guns. So an MWD(turn it off once you're close enough)/Pulse/Web/Scram are going to be the good choices for this one. If the Battleship doesn't have a web of its own(Megathron might, otherwise I hear its rare) or horde of Heavy NoSes(more common) you can actually solo it.
Possibility 2: HAC.
Hard to say which setup would be better against these. On one hand many HAC's will have a range advantage against a Prophecy, especially one using Pulses. Which combined with their higher speed means you can be kited. On another hand I'm not sure how many of them sport MWD's but if the one you find doesn't then you'll be happy to have Pulses as the added dps from those will move your dps up to par with the said HAC. After that its just who's tank is better. Note that certain EW modules such as a tracking disruptor will give you the edge you need against a HAC.
Possibilty 3:
Normal cruiser. Sort of like a HAC, except with less dps and a lot crappier tank. Again, not sure which setup is better against them, but the only way a normal cruiser is going to have a chance against you is by kiting you, so go either beams or pulses with MWD. Beams dps should still be more then enough to eat its tank, but cruiser might warp out if you can keep it closer then 20km. Pulses will vaporize it once you get close enough.
Possibilty 4: Interceptor. Hmmm... Doesn't really matter for this one. Inty will probably stay between 19-15 km away from you, so that it doesn't come close enough for your NoS/web. Either beams or pulses can hit that far, with beams probably doign slightly more damage in that range, but I don't think either is going to hit. Meanwhile 5 light drones aren't going to be enough to kill the inty before he kills them. You can hope that inty will to check if you have web/nos by coming in closer and you'll be able to pop him in a couple of seconds it takes to get out of your web range, but I wouldn't bet on it. Best fit against inties is probably light beams actually. With obviously a web in case inty tries to get under those. If you don't have them on and can't hit them. Hope he'll get bored when he can't break your tank and he doesn't have friends nearby.
Possiblity 5: Assault Frigate
Well, its sort of like an Inty except you can actually hit this one in that range with good skills. Not sure if you can hit it at a high enough rate to blow its tank up though. But because its slower you might be able to catch it if you have mwd. If this one gets webbed its in a world of trouble. Again weapon choice doesn't matter too much I would say.
Possibility 6: Normal Frigate
Anyone trying to solo a Proph in a normal frigate is either severly underestimating the Prophecy or has some reason to believe that proph's pilot is a noob with no frig defences. Baisically beam guys will probably pop this one before it can open fire on them. Pulse guys won't have too much trouble either. And if it comes under guns the web will stop it soon enough.
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Liet Traep
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Posted - 2006.01.02 11:34:00 -
[41]
Originally by: FraXy Edited by: FraXy on 31/12/2005 17:04:06 Well, Prophecy is an underestimated ship.
I have flown Prophecy since i joined CLS in april and i am devoted to it.
It is by far one of the best ships around and i want to promote it and try and get people to be creative fitting it.
It is an underestimated ship with what i expect atleast a handfull people like myself is faithfull to it.
Ah Fraxy, honored enemy. One day when I'm feeling flush we'll have to have us a Prophecy fight. It's one of my favorite ships. With decent skills you can hunt bs in it in 0.0 and it's a demon in a fight. My ex alliance mate Lunas Feelgood trained BC up to 5 and would go fight enemy HAC's with his and kill them. It's definitely one of the best ships in game. And for it's cost it's downright amazing.
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Manon
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Posted - 2006.01.02 15:33:00 -
[42]
I got my first Prophecy the other day, since I am training for the Absolution I decided to get one. I first tried a fitting of 6 Focused Medium Beam laser IIs, a targeting comp, barton cap recharger, and a an adaptive nao plus reactive tank, I also ad a wcs and a cap relay. It wasn't oo bad I had good resists and some wholesome fun, at around 2 am I got bored and fitted it with 6 heat sinks, it gave me damage modifier of 4.9 with a rof of 2.4 that was pretty fun.
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il Caduto
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Posted - 2006.01.03 01:42:00 -
[43]
I'm fairly new so forgive me if this is absurd but, I noticed on all of the setups for the prophecy the launcher point is not being used. Most of the replys speak of hard to hit frigs and inty's and the use of a webber. Why not use a launcher and hit them with some heavy missles instead? As far as I know they don't miss or is their a reason no one mentioned the launcher point.
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Liet Traep
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Posted - 2006.01.03 02:08:00 -
[44]
Originally by: il Caduto I'm fairly new so forgive me if this is absurd but, I noticed on all of the setups for the prophecy the launcher point is not being used. Most of the replys speak of hard to hit frigs and inty's and the use of a webber. Why not use a launcher and hit them with some heavy missles instead? As far as I know they don't miss or is their a reason no one mentioned the launcher point.
I use the launcher point for fitting reasons. And I've seen other people use it quite often as well. For pvp though i would prefer a nosferatu there. Web+scramble+nos+enemy inty=Dead inty
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Mikha'il Pelegius
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Posted - 2006.01.03 02:10:00 -
[45]
Heavy missile damage won't do nearly enough damage to small, fast moving frigates compared to a light missile (assault launcher) due to the smaller frigates sig radius andability to move faster than the heavy missile explosion.
I always fit it with a heavy missile launcher and leave the drones+webber as my frigate defence. I don't switch to an assault launcher beecause my rule of thumb is to never spend more than two modules fixing your ship's weaknesses. In my beeam prophecy's case, that would be a close-range attack. The webber+drones takes care of that problem regardless, leaving me to still have a seven weapon loadout to eliminate cruisers, HACs, and similar.
Keeping in mind that the prophecy is a much better artillary, long-range support (as per it's ship description and my own testing) with heavy hitting damage, you should already have a winman to elmininate a small nusiance like an interceptor. ----------------------
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FraXy
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Posted - 2006.01.03 02:39:00 -
[46]
Personally i use drones and web/nos frigs to death.
In PvP ofc, can`t say in PvE as i don`t do that except 0.0 ratting in BS.
And pulses got decent tracking at 15-20km, so i hit them on the way in.
---------------------------------------- Honor and Serve, 'till u Betray and Die! I betrayed, I died and i joined RKK. I got blessed and re-joined CLS.
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il Caduto
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Posted - 2006.01.03 11:01:00 -
[47]
Okay, here is another question concerning all of the mentioned setups. Why use a Med Nosferatu? I have noticed in game and on forum that they are used heavily. I have used one myself but traded it for another laser and did not notice the effect of not having one equipped. I recently lost another ship to a pirate, the last being a prophecy, not a big deal but having had more encounters with pirates then I would prefer I noticed that they use Nosferatu's as well. And every pirate that I have been attacked by gets in close, within 10km, in order to use their own Nos/Web etc. Wouldn't it make more sense to fit the ship with something that you could use outside of 10km?
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Hectaire Glade
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Posted - 2006.01.03 12:22:00 -
[48]
Medium Nos is 12K, but thats beside the point. Always fit the biggest Nos you can, a small Nos doesnt do jack against most ships, a Medium will be effective enough to hurt a frigate over a reasonable time window. Also for PVE a medium Nos is good enough to slow/stop most self-repairs on NPCs + you'll be grateful for the cap you get back in some situations, allows Repper II to be run full time while 6 guns a blazin without cap loss, I often let a frigate get up close to ignore it so I can leech away while finishing off the bigger targets
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O'Sirius
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Posted - 2006.01.03 17:11:00 -
[49]
Also since an MWD takes a very large chunk of your Capacitor you'll be hurting for cap once you get close, so you'll want some way to regenrate it; hence the Nosferatu. Best thing about this weapon is that as long as its in range, it never misses, so no matter how fast that other ship is going and how small it is, at least you know its loosing some cap to you.
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FraXy
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Posted - 2006.01.03 21:36:00 -
[50]
U already got answered, but it got mentioned that Medium Nos is better then a Small Nos against frigates.
Tbh if i am going to hunt frigs i`d rather fit 2x small nos and cycle them so they each hit 1.5 sec apart meaning the frig will have no chance to keep using scrambler, webber, AB or whatever.
I have lost a Maller to an AC-Wolf and Harpy (was leaving for holiday in 10 min, so i wanted some fast fun). I had 3x Medium Nos, but the 6 sec cycle was too long and they just recharged cap inbetween.
I was also running my tank on those Nos too.. :D
---------------------------------------- Honor and Serve, 'till u Betray and Die! I betrayed, I died and i joined RKK. I got blessed and re-joined CLS.
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samuel222
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Posted - 2006.01.03 22:31:00 -
[51]
Originally by: Malka Badi'a
Quote: In my experience you don't need a webber on a Prophecy as long as you have plenty of drones. It's not a tackler anyways so it shouldn't be used at one-- very few inty pilots will be stupid enough to fly right into your heavy pulse optimal.
Heavy pulses are definitely the way to go for most people-- the grid on a proph means you can't do both heavy beams and get a good tank, whereas you can with heavy pulses.
Your opinion is horrible, and feels uninformed. You stated that a webber is a waste, but yet in the same paragraph you explain the very weakness of what happens when you don't fit one. A webber isn't just for inty pilots, but for fast moving tackler frigates that your guns can't hit, and for MWD omens. Forget about your heavy pulse optimal, that won't matter when the pilot is under your optimal and moving faster than your tracking.
Secondly, fitting heavy beams and a decent tank are perfectly doable. Unless you don't have Engineering V, which I'm assuming you don't.
You can all use pules for all I care. But in the end, those pulses won't kill what they can't touch. Might as well be able to shoot them down before they get to you (beams) and remain a long-med range fighter.
i agree and if u cant fit a tank and beams just add 1 rcuII that'll sort it out its got the lows to cope
and who says the heavy missiles dont go 60 km, mine sail way out past that, bout a another 5km past that
___________________________ Now thats a face for radio!
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LordChaos
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Posted - 2006.01.08 10:41:00 -
[52]
I can kill 6 assualts before they take down my prophecy with ease. using pulses.
but offcourse that wont work against 6 good assualt players who work as a team with turret disruptors.
its a good ship and can take alot of beating and dish out alot too but its not good solo
The Master Of Chaos
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TerrorWOLF
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Posted - 2006.01.08 11:34:00 -
[53]
My pulses have a 25km optimal with microwave crystals and tracking computer, 10km with gama. I can hit frigs up to 30km at long range and 15km at short range. Somehow i allways liked more pulses the beams since changing from destriyer to BC.
May Your Death Be Slow And Painful
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