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Garik Crix
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Posted - 2005.12.31 21:33:00 -
[1]
This is crazy how do expect for little corps to move it to more dangerous space? This make the gap between small and large corp even bigger. wtf
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Lythius Arcturnus
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Posted - 2005.12.31 21:35:00 -
[2]
That, or drop the size of the towers and all the modules significantly so that it doesn't take 10 haulers to move one POS setup.
I kinda wouldn't mind moving mine, but it would be like a week long operation.
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spRAYed
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Posted - 2005.12.31 21:35:00 -
[3]
WTF ZOMG!?!?!!!?111oneone!!1
Bu-huuuu? Someone get the WhaaaaaaaaaaaaaaaaaaAAAaaambulance for this Kid.  -----------------------------------------
^u shall not delete my sig...^ |

Garik Crix
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Posted - 2005.12.31 21:37:00 -
[4]
Originally by: Lythius Arcturnus That, or drop the size of the towers and all the modules significantly so that it doesn't take 10 haulers to move one POS setup.
I kinda wouldn't mind moving mine, but it would be like a week long operation.
QFT
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Lorth
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Posted - 2005.12.31 21:37:00 -
[5]
No it makes the gap between poorly opperating corps, and corps that work well as a group even bigger. Which is frankly a good thing.
Buying a POS, and moving it into low sec should be a no brainer for any corp, no matter how big or small they are. If your having troubles funding it, or being able to move the thing into low sec, then your corp suck period. Sorry to be harsh, but no need to dance around the issue.
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Garik Crix
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Posted - 2005.12.31 21:39:00 -
[6]
Well how do you expect to have a group of sub-month old players come up with 100+ mil isk, 25+ was alright but this is just crazy
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Lorth
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Posted - 2005.12.31 21:43:00 -
[7]
Originally by: Garik Crix Well how do you expect to have a group of sub-month old players come up with 100+ mil isk, 25+ was alright but this is just crazy
By working together as a team perhaps? I've seen players make enough isk, solo, without ebay, to purchase a BS almost before they had the skill trained. Honeslty, it really should be dreadfully easy to do it, if your group can actually work together. Isk is easy to come by in this game, doubly so if your with friends. There exists about 112 ways to earn that isk in a really short ammount of time. Whining on the forums about a problem that you can solve your self isn't going to help.
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Tasuric Orka
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Posted - 2005.12.31 21:43:00 -
[8]
Originally by: Garik Crix Well how do you expect to have a group of sub-month old players come up with 100+ mil isk, 25+ was alright but this is just crazy
Sub month? Then maybe you should wait untill you CAN pull it off.. sheesh, you want to much to soon.
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themule
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Posted - 2005.12.31 21:43:00 -
[9]
Um starbases aren't somthing a group of sub mounth old players should be getting into...
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Dem Bones
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Posted - 2005.12.31 21:48:00 -
[10]
Originally by: themule Um starbases aren't somthing a group of sub mounth old players should be getting into...
Next thing you know, it'll be "I've been playing a week, and I wanna Titan. They should be like 150k each."
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Garik Crix
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Posted - 2005.12.31 21:48:00 -
[11]
Originally by: Lorth
Originally by: Garik Crix Well how do you expect to have a group of sub-month old players come up with 100+ mil isk, 25+ was alright but this is just crazy
By working together as a team perhaps? I've seen players make enough isk, solo, without ebay, to purchase a BS almost before they had the skill trained. Honeslty, it really should be dreadfully easy to do it, if your group can actually work together. Isk is easy to come by in this game, doubly so if your with friends. There exists about 112 ways to earn that isk in a really short ammount of time. Whining on the forums about a problem that you can solve your self isn't going to help.
can you list them pls
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Garik Crix
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Posted - 2005.12.31 21:48:00 -
[12]
Originally by: themule Um starbases aren't somthing a group of sub mounth old players should be getting into...
y
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Cmdr Sy
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Posted - 2005.12.31 21:49:00 -
[13]
Originally by: Lorth No it makes the gap between poorly opperating corps, and corps that work well as a group even bigger. Which is frankly a good thing. Buying a POS, and moving it into low sec should be a no brainer for any corp, no matter how big or small they are.
Yep. Earlier this year I helped run 4 large POS, there was a grand total of 4 people running the whole project, for 2-3 months, and it made billions. The key to success isn't affording the startup costs, it's having the motivation to make a return on your investment.
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Garik Crix
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Posted - 2005.12.31 21:49:00 -
[14]
Originally by: Dem Bones
Originally by: themule Um starbases aren't somthing a group of sub mounth old players should be getting into...
Next thing you know, it'll be "I've been playing a week, and I wanna Titan. They should be like 150k each."
Im not saying that, but is a 300% increase fair?
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Maya Rkell
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Posted - 2005.12.31 21:49:00 -
[15]
Mostly traderoute stuff.
And I would remind people that Starbases can be sat up in, say, a 0.5 for production purposes.
But the point is he's right for anotehr reason - raising the tower prices is a lazy "fix" for the POS wars issue, which does nothing to STOP the POS wars (given the amount of ISK thrown at them) and everything to raise the barrier to smaller and newer corperations.
Just make only large towers count for sov, allready.
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Garik Crix
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Posted - 2005.12.31 21:50:00 -
[16]
Originally by: Cmdr Sy
Originally by: Lorth No it makes the gap between poorly opperating corps, and corps that work well as a group even bigger. Which is frankly a good thing. Buying a POS, and moving it into low sec should be a no brainer for any corp, no matter how big or small they are.
Yep. Earlier this year I helped run 4 large POS, there was a grand total of 4 people running the whole project, for 2-3 months, and it made billions. The key to success isn't affording the startup costs, it's having the motivation to make a return on your investment.
What did you do that made so much?
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Lorth
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Posted - 2005.12.31 21:52:00 -
[17]
Originally by: themule Um starbases aren't somthing a group of sub mounth old players should be getting into...
Sure it is. Its not somthing a group of players who can't figure out how to work together effectivly should own but....
Honestly, your not going to get any sympathy from me, or many other people for that matter. During my second week of eve, my first corp who's oldest member was less then a mounth old, bought a thorax BPO. We earned enough to purchase it in an afternoon, with less then 10 people in the corp. If you can't do the same, I would look for anouther corp.
As a matter of fact, since this topic has been opened, how much has your corp assets grown? If its less then 3 million, your not doing somthing right. Its prime time, on a weekend. If your goal is to buy a POS and your members arn't doing somthing to help you then your already doomed.
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Cmdr Sy
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Posted - 2005.12.31 21:54:00 -
[18]
Originally by: Garik Crix What did you do that made so much?
Prospected some good moons and did T2 material manufacture.
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j0sephine
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Posted - 2005.12.31 21:56:00 -
[19]
"Just make only large towers count for sov, allready."
That or "sovereignty control" module for POS, that makes the tower count for sovereignty claim, when onlined. The the price barrier could be then set on this module, while allowing simple production POSes to remain fairly cheap...
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Raem Civrie
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Posted - 2005.12.31 22:04:00 -
[20]
Try using medium towers :/ ---
God-King of Genitalia |

Alex Kynes
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Posted - 2005.12.31 23:57:00 -
[21]
Originally by: j0sephine "Just make only large towers count for sov, allready."
That or "sovereignty control" module for POS, that makes the tower count for sovereignty claim, when onlined. The the price barrier could be then set on this module, while allowing simple production POSes to remain fairly cheap...
Mmmm. "Capture The Flag" mode. I like that idea. 
-AK
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Rabbitgod
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Posted - 2006.01.01 00:21:00 -
[22]
They jacked the price of towers up for a few reasons.
One was so alliences would stop trying to win sov by out towering.
The other was because too many people where putting up towers and not even using them. Now that they are worth more people won't leave them floating in space doing nothing.
Here these will help
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Laendra
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Posted - 2006.01.01 00:51:00 -
[23]
actually CCP blew their chance to do the right thing, and ended up allowing a major exploit for the wealthy in the process. Tower prices should have stayed the same, but a Sovereignity Module should have been added (preferrably, one that could only fit on Large towers by having large towers give 99% reduction in Powergrid and CPU requirements for the module), or by creating a special tower for Sovereign status. All they did was end up hurting the small corp guys that were the suppliers of moon ore items.  ------------------- |

w0rmy
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Posted - 2006.01.01 01:06:00 -
[24]
Originally by: j0sephine "Just make only large towers count for sov, allready."
That or "sovereignty control" module for POS, that makes the tower count for sovereignty claim, when onlined. The the price barrier could be then set on this module, while allowing simple production POSes to remain fairly cheap...
I normally dont agree with much you say, but this is an idea that definitely needs exploring!
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JeanLuc Picarde
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Posted - 2006.01.01 01:07:00 -
[25]
aint the tower costs that kill, its the damn probe costs and the fact that theres STILL no bpo or bpc for them. should have seen the look on my face when I realized how much I spent surveying like 3 systems lol
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Maya Rkell
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Posted - 2006.01.01 01:26:00 -
[26]
Originally by: j0sephine "Just make only large towers count for sov, allready."
That or "sovereignty control" module for POS, that makes the tower count for sovereignty claim, when onlined. The the price barrier could be then set on this module, while allowing simple production POSes to remain fairly cheap...
Okay that's a nice idea. (Helps us too since we DON'T claim sov)
Warning: above post may contain traces of sarcasm. "Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Danton Marcellus
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Posted - 2006.01.01 01:32:00 -
[27]
That and add cloaking modules for POS'.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Polita
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Posted - 2006.01.01 01:39:00 -
[28]
A sub month player shouldn't know anything about pos' so i dont get the question. Also we setup a POS. Its not about the money, its about the investment of time. Save up with your corp to purchase a POS. Its as simple as that. If your corp cannot do that then as they said "your doomed, from the get go". Do a few missions with teams or ask every team member to put in isk.
POS' are more for team use. (Yes people run themselves, two in our system, but they lived online running ONLY the POS).
So the price they are I believe are worth it. Where else in deep space can u find a PERFECT safe spot, to refine, to store ships etc. I don't see anything else that can do that.
Polita
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