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without
Posted - 2006.01.01 19:34:00 -
[1 ]
ok, just looking at the javelin torps, very nice bpo i assume this will be one of the more popualr ammo so far every javelin bpo seems to have been bought at 3bils isk or more i just calcualted that for a 6months return, they would need to sell the javelin torps at 5050isk a piece. to get 3bil back within 6months now the question i ask you guys is 1. is the bpo worth it 2. would u personally fill ur raven launchers with 100k worth of ammo per launcher [5k *20torps = 100k per torp reload] 3. will npcers use this ammo? 4. how many ammo bpo are ccp releasing? 5 thanks :)
Dark Shikari
Posted - 2006.01.01 22:51:00 -
[2 ]
Originally by: without 1. is the bpo worth it Probably. Originally by: without 2. would u personally fill ur raven launchers with 100k worth of ammo per launcher [5k *20torps = 100k per torp reload] The Raven costs 100 million, and the equipment quite a bit too. Of course I would. Originally by: without 3. will npcers use this ammo? No. Originally by: without 4. how many ammo bpo are ccp releasing? Less than the usual 20.- Proud member of the [23]. The Tachikomas are DEAD! Click sig for video.
ElCoCo
Posted - 2006.01.01 22:56:00 -
[3 ]
Originally by: Dark Shikari Less than the usual 20. Haven't seen anything to relate to this... Especialy for a "consumable" I would imagine that there might be more than the "usual" whether those are 20 or whatever (if I remember older dev posts they were 30-32?)
Dark Shikari
Posted - 2006.01.01 23:13:00 -
[4 ]
Originally by: ElCoCo Originally by: Dark Shikari Less than the usual 20. Haven't seen anything to relate to this... Especialy for a "consumable" I would imagine that there might be more than the "usual" whether those are 20 or whatever (if I remember older dev posts they were 30-32?) The devs said there are 560 BPOs out, I think, with RMR. That's like 12 different ships, plus like 50 types of ammo (at least!). So they can't have the usual 20. They're not having the usual 20, because there's so many different types available to choose from.- Proud member of the [23]. The Tachikomas are DEAD! Click sig for video.
Vaar
Posted - 2006.01.02 01:53:00 -
[5 ]
Originally by: Dark Shikari Originally by: ElCoCo Originally by: Dark Shikari Less than the usual 20. Haven't seen anything to relate to this... Especialy for a "consumable" I would imagine that there might be more than the "usual" whether those are 20 or whatever (if I remember older dev posts they were 30-32?) The devs said there are 560 BPOs out, I think, with RMR. That's like 12 different ships, plus like 50 types of ammo (at least!). So they can't have the usual 20. They're not having the usual 20, because there's so many different types available to choose from. Oveur mentioned there is more like 1500 T2 BPOs out in RMR. There will be 40 of each of the ammo BPOs released.
Johnathan Roark
Posted - 2006.01.02 04:28:00 -
[6 ]
Why 6 months? I think most people are happy with a year or two.Corporation Management Improvement
without
Posted - 2006.01.02 14:22:00 -
[7 ]
Originally by: Johnathan Roark Why 6 months? I think most people are happy with a year or two. yeh i suppose, just that to make 3bil back in a year or two its easier to mine some rocks and make the isk
Helmut 314
Posted - 2006.01.02 21:45:00 -
[8 ]
I rather think you will see tech II ammo stabilizing at a lower level once enough BPO are out. Remember that the prices you see now are akin to the 150M for an interdictor madness. ___________________________________ Trying is the first step of failure - Homer J Simpson
Naal Morno
Posted - 2006.01.03 03:57:00 -
[9 ]
To throw as twist into equation... keep in mind missile launchers in general are pretty recent addition to T2 pool, not like turrets - here for well over a year now. This basically means that there might not be enough launchers out in public use to present any sizeable demand for missile ammo (speaking generally about heavy+) unlike turrets and their ammo.
Naal Morno
Posted - 2006.01.03 03:57:00 -
[10 ]
To throw as twist into equation... keep in mind missile launchers in general are pretty recent addition to T2 pool, not like turrets - here for well over a year now. This basically means that there might not be enough launchers out in public use to presentEVE Online | EVE Insider | Forums
without
Posted - 2006.01.03 09:18:00 -
[11 ]
Originally by: Naal Morno To throw as twist into equation... keep in mind missile launchers in general are pretty recent addition to T2 pool, not like turrets - here for well over a year now. This basically means that there might not be enough launchers out in public use to present any sizeable demand for missile ammo (speaking generally about heavy+) unlike turrets and their ammo. takes less skill to use t2 missiles
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