| Pages: 1 2 [3] 4 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
208
|
Posted - 2013.09.01 11:43:00 -
[61] - Quote
Aren't those half dreadproof? As I understood, you could take up a little transversal prior to sieging and glide around the dread while shooting things. And nothing they could do to stop your ways... It just reads a little as if those things were meant to enter bastion WHILE moving, since BS guns still have a little tracking.
In nonapital space, those could be a fine tip, espeially given that mass limitations would just stop them from using wormholes in c4 and down with bastion up.
Though I highly doubt they'll see overwhelming usage in wh-pew, just soooo many downsides to just bringing bhaals/vindicators for that amount of mass.
"When we're done with links you won't recognize them" - CCP Fozzie |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
534
|
Posted - 2013.09.01 16:47:00 -
[62] - Quote
Lloyd Roses wrote:Aren't those half dreadproof? As I understood, you could take up a little transversal prior to sieging and glide around the dread while shooting things. And nothing they could do to stop your ways... It just reads a little as if those things were meant to enter bastion WHILE moving, since BS guns still have a little tracking.
In nonapital space, those could be a fine tip, espeially given that mass limitations would just stop them from using wormholes in c4 and down with bastion up.
Though I highly doubt they'll see overwhelming usage in wh-pew, just soooo many downsides to just bringing bhaals/vindicators for that amount of mass.
Cycle your MWD, hit bastion, glide for 60 seconds, reapeat |

Messoroz
AQUILA INC Verge of Collapse
422
|
Posted - 2013.09.01 17:42:00 -
[63] - Quote
Lloyd Roses wrote:Aren't those half dreadproof? As I understood, you could take up a little transversal prior to sieging and glide around the dread while shooting things. And nothing they could do to stop your ways... It just reads a little as if those things were meant to enter bastion WHILE moving, since BS guns still have a little tracking.
In nonapital space, those could be a fine tip, espeially given that mass limitations would just stop them from using wormholes in c4 and down with bastion up.
Though I highly doubt they'll see overwhelming usage in wh-pew, just soooo many downsides to just bringing bhaals/vindicators for that amount of mass.
Yea, uh CCP declared it FORCEFULLY sets your velocity to 0. You cannot gain transversal like a dread and then siege. |

Setsune Rin
Bite Me inc Bitten.
56
|
Posted - 2013.09.01 17:45:00 -
[64] - Quote
you mistake max velocity with actual velocity
activating a module like that will not stop you immediatly, it forces you to slow down
a max speed sieged dread can actually stay moving untill its cycle ends |

Max Kolonko
High Voltage Industries Ash Alliance
343
|
Posted - 2013.09.02 00:51:00 -
[65] - Quote
corbexx wrote:Roime wrote:How many Proteuses do you need to kill one Kronos in a Bastion cycle? considering most wh fleets run with alot of nuets (and scrambers to keep them from running after bastion mode) not alot still waiting to hear from chista and james on if they can jump while in bastion mode. although as thor6677 said woudl be same as a dread jumpingwhile seiged or a triage carrier jumpingwhile triaged so yeah cant see it happing but confimation would be nice
Technically, when You try to jump Carreir/Dread with approperiate siegie/triage modul ON You dont get "You are not allowed to jump becasue XYZ module is running" message.
You get "You're ass is to big for that WH" due to 1000 times Mass increase of those modules Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
208
|
Posted - 2013.09.02 06:51:00 -
[66] - Quote
So basically, you could set up your vargur for kiting by combining Bastion/MWD/MJD, pick up speed with an OH mwd cycle and accelerate until the first scram/web hits, immediately bastion up and probably (with links) kite at some 800m/s (1.5km/s with CS links+OH mwd, 14seconds align approx), also very easy for your capacitor aswell as sigtanking missiles <.< Especially given the huge damage envelope, sounds interisting. Once you're done can either MJD back to the wh or bounce back. :P
Nothing will stop you, protei go crying over your velocity and distance, and you're even running away from Hictors.
This sounds like a terribly nice niche application. "When we're done with links you won't recognize them" - CCP Fozzie |

Ryu BullFrog
University of Caille Gallente Federation
1
|
Posted - 2013.09.02 09:58:00 -
[67] - Quote
Well i've been struggling back and forth with the best marauder pve wise.. it won't be cheap and for u guys that want shiny kills it's a great buffet :D
my main concern is about the dps range... first tought i had was a blaster kronos with MJD wich looks nice on paper.. however with its ranges (capping at 35ish km) wouldnt be something usuable..
Let's say in c4 and i happily reach the 1st spawn at 0 due to BM's i prolly can pop everything in that 0 spawn because well let's say 2k dps (2 kronos) would be so sweet.. however, if that don't actually happen and they pass the 30ish km range i'm screwed.. they are faster than me and the MJD would help me much... 100km jump would simply put me at minimum 70km from the rats wich would be even worse than the 30km..... i totally lack the pve experience and content on c4's... but do the wave's spawn all in the same place?
If this isn't a nice approach maybe the ac's vargur should be something more interesting..
I'm planning this all because i'm like 90d away from marauders and I could actually plan ahead... what are your thoughts on this one? |

Ya Huei
Imperial Collective
111
|
Posted - 2013.09.02 12:06:00 -
[68] - Quote
I'm thinking I need a scout in your hole. |

Messoroz
AQUILA INC Verge of Collapse
422
|
Posted - 2013.09.02 21:12:00 -
[69] - Quote
Lloyd Roses wrote:So basically, you could set up your vargur for kiting by combining Bastion/MWD/MJD, pick up speed with an OH mwd cycle and accelerate until the first scram/web hits, immediately bastion up and probably (with links) kite at some 800m/s (1.5km/s with CS links+OH mwd, 14seconds align approx), also very easy for your capacitor aswell as sigtanking missiles <.< Especially given the huge damage envelope, sounds interisting. Once you're done can either MJD back to the wh or bounce back. :P
Nothing will stop you, protei go crying over your velocity and distance, and you're even running away from Hictors.
This sounds like a terribly nice niche application.
OMFG you tool.
Quote:When in bastion mode, Marauder speed is set to 0 m/s, mass is increased by a factor of 10, cannot warp. Also receives a weapons timer that prevents station docking or gate jumping. Weapon time should not require the user to drop weapon safeties in high-sec (being investigated) Only one may be fitted per Marauder, cannot be deactivated before cycle ends
You are all giant carebears overlooking CCP has thought ahead of you bears and said screw you, we're are zeroing your speeds. |

calaretu
Honestly We didnt know
7
|
Posted - 2013.09.02 21:45:00 -
[70] - Quote
Messoroz wrote:
You are all giant carebears overlooking CCP has thought ahead of you bears and said screw you, we're are zeroing your speeds.
Have you ever tried hitting siege in a dread at full speed? Did it instantly go to 0 speed? Cause the tooltip on the siege module says the same thing. Or with a cyno on a mwd BS at full speed? Same thing |

Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
211
|
Posted - 2013.09.02 22:46:00 -
[71] - Quote
Calling me a tool. Momentum, dude. One bil is a lot of mass for a battleship. "When we're done with links you won't recognize them" - CCP Fozzie |

Trinkets friend
Rules of Acquisition Acquisition Of Empire
1131
|
Posted - 2013.09.03 02:13:00 -
[72] - Quote
Crappy dickstar POS's in C2 to C4 space will fall to these things like flies. Whoever said "bring rr domis so they can catch reps" is ignoring the reason you bring sentry domis for dickstars, which is the ECM. If you can run an RR chain against a dickstar, you're doing better than me.
Sure it sems stupid to dump 2B ISK Marauders on POS sieges, but if you cannot control the entries you shouldn't be sieging POSs in w-space. If a new hole opens you siege red, MJD 100km off the POS, tank up for 60s, then MJD out of dissy range and you're gone. Remember, POS scrams don't stop your MJD.
As for the person who said they'd catch a Marauder with a HIC bubble, you obviously haven't read up on MJD's. You'd need to infinipoint. if you don't bring logi to rep your HIC and you can't bust its tank, the Marauder can bust your HIC pretty damn quick, no Falcons.
Also, lets assume you get a warp-in at zero and want to drop a HIC. If the Marauder pilot sees you on d-scan he just stabs his MJD and is 100km away from the warp-in point before you land and lay point. You'll want to bring a fairly ballsy ceptor pilot who has good relations with Sleepers to burn after him.
They can also fit multiple NOS, and with the NOS changes they'll be sucking cap from everything they can. This is their defence against neuting. Paladins and Kronos will also have a full rack of mids to play cap boosters or large cap batteries with while running their AARs. So its not a lay down misere for a Marauder vs a small gang. Versus a TALUN sized blob, sure, it dies.
The MJD is the Marauder's defence against dreads. if your blaster Moros has a 120km range, let me know, I'll want your fit.
So yes, you WILL see marauders soloing C3 and C4 sites. You will get the slow, weak, lazy or inattentive with crap fits, but they won't be a single proteus proposition. YOLO is the Carpe Diem of Gen Y http://www.localectomy.blogspot.com.au
|

HerrBert
Semper Ubi Sub Ubi
61
|
Posted - 2013.09.03 13:06:00 -
[73] - Quote
Guys you got it all Wrong...... This Ship in wormhole space can only work in one Fleet Doctrine....
You need 2 of them and a HULL TANKED Orca . so you can combat refit ...
So why would you combat refit, so you can better tank the omni damage coming from sleepers, regen your cap under heavy neut pressure in highclass wormholes aaaaand have a GTFO refit ready if you are stuck in a HICTOR BUBBLE with Scram / Webs and disruptors...
Also FUDGE THE ORCA.....
and to the guy who had that brainfart of saying that theeese ships would be awesome to do "lowclass" sieges with ... If you shall ever drop like 10-20 1b Battleships .... i have one request and 2 arguements.....
Request: ******* invite me because i want to see you hilariously fail and record it...
1st Arguement: NEUTS 2nd Arguement: Large Pos Defense guns and 0m/s Velocity
Thank you thank you thank you....
And yes you will see these badboys in wormhole space... and yes they will be restricted to c4s My mind does not reflect my corp ... it just shows you what they care about...
Super serious Wormhole Guy http://www.youtube.com/user/HerrBertism |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
541
|
Posted - 2013.09.03 15:28:00 -
[74] - Quote
HerrBert wrote:Guys you got it all Wrong...... This Ship in wormhole space can only work in one Fleet Doctrine....
You need 2 of them and a HULL TANKED Orca . so you can combat refit ...
So why would you combat refit, so you can better tank the omni damage coming from sleepers, regen your cap under heavy neut pressure in highclass wormholes aaaaand have a GTFO refit ready if you are stuck in a HICTOR BUBBLE with Scram / Webs and disruptors...
Also FUDGE THE ORCA.....
and to the guy who had that brainfart of saying that theeese ships would be awesome to do "lowclass" sieges with ... If you shall ever drop like 10-20 1b Battleships .... i have one request and 2 arguements.....
Request: ******* invite me because i want to see you hilariously fail and record it...
1st Arguement: NEUTS 2nd Arguement: Large Pos Defense guns and 0m/s Velocity
Thank you thank you thank you....
And yes you will see these badboys in wormhole space... and yes they will be restricted to c4s
http://mlfw.info/f/8442/ |

Lloyd Roses
Blue-Fire Confederation of xXPIZZAXx
213
|
Posted - 2013.09.03 15:49:00 -
[75] - Quote
Regarding shooting dickstars, I highly doubt those marauders will even be remotely close in performance to conventional RR-domis. If you want to lay siege to a wormhole using marauders, should question yourself. "When we're done with links you won't recognize them" - CCP Fozzie |

M1k3y Koontz
Thorn Project Surely You're Joking
286
|
Posted - 2013.09.03 16:32:00 -
[76] - Quote
Terrorfrodo wrote:Dominance of RR Tengus? LOL. Wake up, look at some of the rebalanced ships and use your brain, instead of using years-old fittings you found on Battleclinic ^^
And what're YOU using to clear C5/C6 gas sites? How much herp could a herp derp derp if a herp derp could herp derp. |

HerrBert
Semper Ubi Sub Ubi
62
|
Posted - 2013.09.03 16:33:00 -
[77] - Quote
Sieged Moros My mind does not reflect my corp ... it just shows you what they care about...
Super serious Wormhole Guy http://www.youtube.com/user/HerrBertism |

M1k3y Koontz
Thorn Project Surely You're Joking
286
|
Posted - 2013.09.03 16:45:00 -
[78] - Quote
Setsune Rin wrote:Derath Ellecon wrote:
Ah the WH elite again.
There are more WH's below C5. Many of which people have been saying for years are far to safe. Largely because of the annoyance of trying to siege a POS without dreads. Maybe this will bring more pew to the lower class WH's
Also could be fun to see the effect on high sec POS operations.
so you want to field a dozen or so billion isk battleships to destroy a POS while the bastion mod gives no damage bonus? thats gonna take HOURS please, please do this i imagine we'll find a few of these every week to pad the killboard a bit
Range bonus will be helpful for blasters/autos, tank bonus if you haven't incapped all the mods yet, ECM IMMUNITY because F**K ECM, yea, they'll be pretty useful. How much herp could a herp derp derp if a herp derp could herp derp. |

M1k3y Koontz
Thorn Project Surely You're Joking
286
|
Posted - 2013.09.03 16:53:00 -
[79] - Quote
ROSSLINDEN0 wrote:should have called it Beast Mode didn't we teach them anything with ATX
It can't move without leaving Bastion mode, and MJDs can be stopped with warp scramblers (AFs), so they will have trouble with mobility.
Jack Miton wrote:Roime wrote:How many Proteuses do you need to kill one Kronos in a Bastion cycle? one.
I'm sure we'll see plenty of funny officer derpfit Marauders this Winter.
HerrBert wrote:have a GTFO refit ready if you are stuck in a HICTOR BUBBLE with Scram / Webs and disruptors...
Scrams shut down MJDs. Thank you, come again. How much herp could a herp derp derp if a herp derp could herp derp. |

Roime
Ten Thousand Years Shinjiketo
3316
|
Posted - 2013.09.03 17:43:00 -
[80] - Quote
M1k3y Koontz wrote: I'm sure we'll see plenty of funny officer derpfit Marauders this Winter.
We'll as often see battlereports with lolmarauder topping every lossmail or the overconfident gank fleet who go lolmarauderinbastionlol, warp their useless HIC on it, followed by their soontodie T3s. Well at least they get their own HIC on the mails.
Is that guy really soloing sites, or is he baiting us, surrounded by a cloaky trapfleet? Only one way to find out.
90% of EVE-O posts are read in Cartman voice by the common screen reader programs.-á |

M1k3y Koontz
Thorn Project Surely You're Joking
287
|
Posted - 2013.09.03 18:07:00 -
[81] - Quote
Roime wrote:M1k3y Koontz wrote: I'm sure we'll see plenty of funny officer derpfit Marauders this Winter.
We'll as often see battlereports with lolmarauder topping every lossmail or the overconfident gank fleet who go lolmarauderinbastionlol, warp their useless HIC on it, followed by their soontodie T3s. Well at least they get their own HIC on the mails. Is that guy really soloing sites, or is he baiting us, surrounded by a cloaky trapfleet? Only one way to find out.
That will be an excellent use, lolbait. How much herp could a herp derp derp if a herp derp could herp derp. |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
541
|
Posted - 2013.09.03 18:51:00 -
[82] - Quote
M1k3y Koontz wrote:Roime wrote:M1k3y Koontz wrote: I'm sure we'll see plenty of funny officer derpfit Marauders this Winter.
We'll as often see battlereports with lolmarauder topping every lossmail or the overconfident gank fleet who go lolmarauderinbastionlol, warp their useless HIC on it, followed by their soontodie T3s. Well at least they get their own HIC on the mails. Is that guy really soloing sites, or is he baiting us, surrounded by a cloaky trapfleet? Only one way to find out. That will be an excellent use, lolbait.
That's not just bait, that's a goddamn brick tied to the end of a fishing pole |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
541
|
Posted - 2013.09.03 18:52:00 -
[83] - Quote
ITT
PvPers saying how easy the ship is going to be able to gank with a 30 man T3 fleet.
&
PvEers commenting on it's increased resistance to small gang/solo gankers. |

M1k3y Koontz
Thorn Project Surely You're Joking
287
|
Posted - 2013.09.03 19:00:00 -
[84] - Quote
Keith Planck wrote:M1k3y Koontz wrote:Roime wrote:M1k3y Koontz wrote: I'm sure we'll see plenty of funny officer derpfit Marauders this Winter.
We'll as often see battlereports with lolmarauder topping every lossmail or the overconfident gank fleet who go lolmarauderinbastionlol, warp their useless HIC on it, followed by their soontodie T3s. Well at least they get their own HIC on the mails. Is that guy really soloing sites, or is he baiting us, surrounded by a cloaky trapfleet? Only one way to find out. That will be an excellent use, lolbait. That's not just bait, that's a goddamn brick tied to the end of a fishing pole
A brick made of gold How much herp could a herp derp derp if a herp derp could herp derp. |

Evangelina Nolen
Sama Guild
46
|
Posted - 2013.09.04 09:03:00 -
[85] - Quote
Good luck finding them...
Too expensive/inefficient for anything in C1-C3. It will however beast mode C4's with MJD use. |

Incindir Mauser
Adhocracy Incorporated Adhocracy
226
|
Posted - 2013.09.04 17:51:00 -
[86] - Quote
This whole change to Marauders feels like it should belong on a separate set of hulls. Shoehorning mini dread mode on to a Billion plus hull makes me think... Why not just bring a dread?
This change is just going to pigeonhole marauders further into the pve role than they already are. If ccp wants to see more mjd sniping going on nerf ongrid combat scanning so sniping at extend ranges is an actual viable tactic. This just feels like they are trying to make a hammer do a screwdrivers job. |

Keith Planck
League of Extraordinary Equines Disciples of Vectron
544
|
Posted - 2013.09.04 22:07:00 -
[87] - Quote
Incindir Mauser wrote:This whole change to Marauders feels like it should belong on a separate set of hulls. Shoehorning mini dread mode on to a Billion plus hull makes me think... Why not just bring a dread?
This change is just going to pigeonhole marauders further into the pve role than they already are. If ccp wants to see more mjd sniping going on nerf ongrid combat scanning so sniping at extend ranges is an actual viable tactic. This just feels like they are trying to make a hammer do a screwdrivers job.
Why not just bring a dread? Have you ever done any anoms in nullsec or any sleeper sites or ever been in highsec... |

Rek Seven
Probe Patrol Polarized.
967
|
Posted - 2013.09.04 22:54:00 -
[88] - Quote
CCP Ytterbium wrote:Time for another update.We discussed the Marauder situation further and came with the following changes:
- Shield, armor and hull 30% resistance boosts have been removed on the Bastion Module - instead, all Marauders will now get proper tech2 resists. This will allow Marauders to have better RR use outside Bastion and reduce overall tanking effectiveness inside the mode.
- We have removed all tanking bonuses on the Marauders hulls (Armor Repairer amount on the Paladin and Kronos, Shield Boost amount on the Golem and Vargur). Instead, we are giving them 7.5% bonus to the velocity factor of stasis webifiers per level. This will not only help reducing their tanking effectiveness, be more in theme with the ship role itself and help anyone using them with short range weapons. We are not giving them a full 10% per level back as this would be extremely powerful in conjunction with the other bonuses / Bastion. We are going to leave the full 10% web strength amount on the Serpentis ships for now and see how things evolve with time.
- Also, we are removing the mass penalty on the Bastion mode. Tests have shown you can't really turn when it's active anyway, and we don't want to have players abuse that to collapse wormholes.
I will change the OP to match the changes.
Bastion seems pretty uninspired to me now.... You will have slightly better damage application, be immune to E-war but not be able to receive reps... Great. In pvp, people will probably not fit the bastion mod and just fit tracking computers and ECCM mods. Putting work in since 2010. |

Incindir Mauser
Adhocracy Incorporated Adhocracy
227
|
Posted - 2013.09.05 01:46:00 -
[89] - Quote
Keith Planck wrote:Incindir Mauser wrote:This whole change to Marauders feels like it should belong on a separate set of hulls. Shoehorning mini dread mode on to a Billion plus hull makes me think... Why not just bring a dread?
This change is just going to pigeonhole marauders further into the pve role than they already are. If ccp wants to see more mjd sniping going on nerf ongrid combat scanning so sniping at extend ranges is an actual viable tactic. This just feels like they are trying to make a hammer do a screwdrivers job. Why not just bring a dread? Have you ever done any anoms in nullsec or any sleeper sites or ever been in highsec...
Yes and you don't need dreads, but they sure are nice.
I think you're deliberately twisting my analogy. The point being, if you want to make a MJD Sniping mini-dread... make it a separate hull and don't try and make Marauders into something they are not. It's like trying to put wings on a schoolbus and then passing it off as a 747. It's big dumb and yellow and does neither job very well.
And looking at the recent backpedaling on the original idea for this. You'd be paying too much for a ship that'll splatter in seconds as they're not going with the Bastion super-tank and range mode, to .... you get more range and webs... trolololol.
**** Marauders, they were overpriced and useless in PvP before these changes, and it'll be the same or worse after CCP gets done turning them into ISKathron the Transfuckingformer.
|

Incindir Mauser
Adhocracy Incorporated Adhocracy
227
|
Posted - 2013.09.05 01:47:00 -
[90] - Quote
Rek Seven wrote: Bastion seems pretty uninspired to me now.... You will have slightly better damage application, be immune to E-war but not be able to receive reps... Great. In pvp, people will probably not fit the bastion mod and just fit tracking computers and ECCM mods.
What you mean to say is pretty much like they do now?
|
| |
|
| Pages: 1 2 [3] 4 :: one page |
| First page | Previous page | Next page | Last page |