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DeathMan
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Posted - 2003.08.21 16:01:00 -
[1]
I'm looking at hunting NPC pirates with this setup and I need help out with it on what I should do here.
I've been lookin at the Scorp or the Dominix for this setup possibly. I own a Megathron at this time too but havn't decided if it was a good match for the setup yet as these other ships.
Its going to be a laser setup with 3 Tach Beams no matter what. I was wondering what people have experianced anything with these ships with a similar setup.
And no I will not go amarr for the Apoc or Arm at this time. These are the ships I have access too or can get within a moments notice. Please spit out some info on this if yea will.
Thx
Deathman Admiral Blackship Industries
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CyberRaver
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Posted - 2003.08.21 16:10:00 -
[2]
Hmm tough choice, both ships you speak of get a bonus to hybrid weapons so that isnt the deciding factor.
For farming npc's i would go dominix for the extra damage offered by the silly sized drone bay it has. scospions are jamming ships,
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DeathMan
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Posted - 2003.08.21 16:32:00 -
[3]
True the scorp is a Jamming ship and all but it also can fit mods on it to run almost equalitly to the Dom in fighting situation if it was going for the farming aspect (really no damage mods but all cap relays in the low slots but hardners in med slots)
Thats where I was coming up confused here totally what to pick. You got the Megathron (which I have right now) with the high power grid and 7 turret slots. Then the Dominix with the power of 6 turrets and 5 meds with 7 lows (old ship I had, but can deal some mean amounts of damage). Then you have the Scorp that can hold its ground with hardners and only 4 turrets and low amount of low slots.
Its such a hard desicion to make with this. Even though I would have to buy the Caldari Battleship Skill (but I don't care) its a hard desicion to make period for this. One can rule that the Dominix is better then the Megathron for this deal but since I own a Megathron should I really jump back into a Dominix for this reason then. Then I can get Scorp that can to a whole bunch of things. All I know is I want another battleship and trying to figure out which would be the best for "Farming" is quiet a task to figure out.
Tell me what you guys think. Spill your thoughts 
Deathman Admiral Blackship Industries
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D'Boss
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Posted - 2003.08.21 17:40:00 -
[4]
Just use the Megathron. For NPC farming it is as good as you need. Why on earth would you use shield hardeners for NPC farming? I load up all my medium slots with pirate drop cap chargers and a mwd. Then load up with skadi's or extruded's in the low and blast away. You shouldn't run out of cap and shouldn't be taking much damage.
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Digital Sin
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Posted - 2003.08.21 17:42:00 -
[5]
farming, the best ships hands down are the amarr. pure damage and unlimited ammunition. no sissy target jammers or shield boosters needed.
"To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

Jarjar
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Posted - 2003.08.21 17:43:00 -
[6]
Quote: Just use the Megathron. For NPC farming it is as good as you need. Why on earth would you use shield hardeners for NPC farming? I load up all my medium slots with pirate drop cap chargers and a mwd. Then load up with skadi's or extruded's in the low and blast away. You shouldn't run out of cap and shouldn't be taking much damage.
Like that would be enough. I use FOUR 20% rechargers and I almost need another one.
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Dragon Emperor
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Posted - 2003.08.21 17:46:00 -
[7]
Edited by: Dragon Emperor on 21/08/2003 17:48:16 when you ctd and come back just to know you are in pod, you'll see how important shield hardener is even for npc farming and when you npc farming in BS, obviously you are in .0 system, there's nothing stop pirates come after you.
BTW,I have a little suggestion to BS npc farmer, when a blackbird come to your belt and approaching you, shoot first and ask question later 
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Ana Khouri
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Posted - 2003.08.21 18:09:00 -
[8]
Are you chaining? Or just killing a spawn and move along? Try a 5 * 40k sasha spawn Oh, and for pirate farming get either a armageddon or a dominix, you don't need lvl2 BS for that (which are worse than lvl1 atm anyway).
free speech not allowed here |

Ulstan
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Posted - 2003.08.21 18:21:00 -
[9]
Caldari BS are not very well suited to NPC farming, compared to Gallente/Amarr ships.
I don't know anything about Minmatar BS as I have never seen or fought one.
The dominix is a very versatile ship, especially for its price. I would recommend that one.
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Digital Sin
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Posted - 2003.08.21 18:44:00 -
[10]
dragon emperor, often i go AFK while farming in my apocalypse. it has so much damn shield and armor that i could probably take 10 minutes of straight pounding before i have to worry. even then, it takes 20 seconds to vaporize the whole damn spawn with a rack of tachyons/heavy modulated beams using six extruded heatsinks. "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

ProphetGuru
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Posted - 2003.08.21 19:47:00 -
[11]
Buy a scorp, as it's the best pvp ship in the game. Use ur mega for farming.. and don't get wrapped up in tach's they really are overkill for CURRENT pirate npc's. Hybrod blasters or even med guns are far more suited to npc chaining. Evolution..... Just when you thought you were winning.
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Digital Sin
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Posted - 2003.08.21 22:05:00 -
[12]
well since tachs are so damn powerful you can take on any chain spawn with ease. i am sure once sanshas battleships are in people will be fitting the heatsink/tachyon combo more ;)
*kisses tachs* "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

Jarjar
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Posted - 2003.08.21 22:13:00 -
[13]
Quote: well since tachs are so damn powerful you can take on any chain spawn with ease. i am sure once sanshas battleships are in people will be fitting the heatsink/tachyon combo more ;)
*kisses tachs*
They're nerfed in the current testing patch, not damage wise though. Optimal got changed from 28km to 36km, falloff 40 to 20, which lowers range a bit, especially using multifreq. In fact I'll get an optimal of 25km, falloff 23km... Compared to 20/46km. Also, their tracking was lowered to 0.0055.
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Kayosoni
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Posted - 2003.08.22 00:41:00 -
[14]
Edited by: Kayosoni on 22/08/2003 00:43:35 Yea yea, 1200s own you DS. :)
1200 ownage
And 650 scouts look as good as they used to be too. -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Digital Sin
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Posted - 2003.08.22 00:44:00 -
[15]
 kayo, do not make me take out the extruded heat sink IIs and burn a hole through your ass
come here with your pansy- er.... improved projectiles. i have enough explosive and em hardeners to kill an elf. "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

Kayosoni
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Posted - 2003.08.22 00:45:00 -
[16]
Don't make me put 4 EM and 4 Thermal hardeners on my scorp.  -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Digital Sin
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Posted - 2003.08.22 00:54:00 -
[17]
buh bye to capacitor o_0
its too bad that shields already have -60% explosive, i could throw an EM and an explosive ward on and just peg you to death from 60km :) "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

Kayosoni
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Posted - 2003.08.22 00:59:00 -
[18]
Actually I can run 8 indefinately. Already tried it :P
And I don't use ammo that does EM or exp damage :P -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Digital Sin
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Posted - 2003.08.22 01:29:00 -
[19]
problem is you are using a "lets wreck someone with an inane setup" configuration, i highly doubt you would take a scorpion into battle with 8 hardeners. the apoc, on the other hand, has no choice. it pretty much npc hunts and PvPs the same, just lots of gunnery. only thing keeping the scorpion alive is its hardeners. :) "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

ChaosTEK
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Posted - 2003.08.22 01:41:00 -
[20]
For npc hunting the armageddon is best. 7 turrents, 8 low slots, bonus to rof and cap usage for lasers... what more can you ask for. You don't really need more than 3 med for npcs and with lasers you can farm all day and never worry about ammo.
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Lord Wimbishi
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Posted - 2003.08.24 11:41:00 -
[21]
Battleships are overkill to farm with anyways. might be more efficient but a cruiser is a very usage for farming too. Might be niave but only see a cruiser's cargo hold the real limiting facter to good farming. I use a Moa and can take on chains of nullifers (moa) and annihilotors (caracal) hours at a time. again ammo is a issue as I run out of it. it is very plausible to hunt big game in a little ole cruiser. just got to have the skills and know how to do such.
Lord Wimbish FSEC
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Scimitar
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Posted - 2003.08.24 16:57:00 -
[22]
Battleships are great for farming cuz you can hold a **** load of ammo. My loudout when i first got megathron was 7 250 mm rails (only market bought), 3 harderners and a mwd, 3 magnetic field stabalizers, 2 power diags, and one photonic cpu
Damage per **** wasnt awesome but multiply that by 7 and cruiser get shredded easily. I used uranium charges so i could keep my distance also.
Also with a battlehsip i could farm much better spawns such as 1 thorax and 4 celestis, the money comes rolling in. The cap drain is pretty nasty as the rails are only market bought but it doesnt matter because the cruisers only take a few volleys
Want my opinion, go for megathron :D though i know little of the dominix and everyone seems to think theres not much difference but i'm in denial as i just bought a mega and spent **** loads of time helping to save for it :)
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