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Marcos Boirelle
Night Wulves
0
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Posted - 2013.09.08 08:39:00 -
[1] - Quote
I have studied the forums, all the way back to 2008 and would like 2013 feedback.
This is a PVE Ship design.
When it comes to Gallante and Battleships, most people have stated to chose Domi but if you compare the three;
MegathronNavy Issuewithout question the best choice but costs twice as much as the standard battleships.
Megathron, Hyperion, Dominix = if we look at CPU and Powergrid, the Hyperion beats the Domi. Domi is the drone carrier while the Megathron does not really beat the Hyperion, the facts state that for standard battleships the Hyperion would be the best choice.
Your feedback is mostly welcomed.
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Ele Rebellion
Underground Coalition Stash Alliance
4
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Posted - 2013.09.08 09:54:00 -
[2] - Quote
I assume when you say PvE that you are reffering to level 4 missions? If so remember that certain NPC ships will now target drones almost the instant you deploy them. (Don't get me wrong, I love drone boats! And am working on my carrier skills, but the missions chew through drones just way to fast)
I would go ahead and drop the extra money on navy mega. In missions your are going to have to deal with targets ranging from frigate to battleship. (as well warp disruption, webs, sensor dampening, and jamming) So you are going to need to be able to deal damage at a fair distance as well as track frigates at only a couple Km away. So going with something that can track well, use webs efficiently and has plenty tank to last the tougher battles.
Although I am a Gallente pilot I actually choose to go with Caldari ships for PvE (personal preference of missiles and shield tanking for PvE). I find that even with good resist (60-75% across the board) you need to be able to rep about 175-200/sec cap stable to be able to run the tougher level 4s without having to worry about warping out.. then warping back, burning 100km to the first gate, then 50km or so to the next gate, just to get back in battle and have to warp out again.. (Worlds Collide level 4 has some pretty heavy incoming DPS.. I had to warp out twice in a Scorpion Navy Issue,once at about half armor, when my reps were only around 150/sec) I currently rep about 265/sec cap stable just because its a really nice feeling to know i can stand in one spot at 0.0m/s and tank any lvl4
But back to the choices. I would think that the Navy Mega would be best choice. I don't have the number in front of me at the moment but if memory serves me right.. It has the most powergrid, cpu, and tank of of the non-pirate T1 ships. |

Riot Girl
Krypteia Operations
1732
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Posted - 2013.09.08 10:07:00 -
[3] - Quote
I think Dominix is the BS of choice for level 4s but I think Megathron hull is the sexiest. Oh god. |

The Spod
Center for Advanced Studies Gallente Federation
64
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Posted - 2013.09.08 10:52:00 -
[4] - Quote
Dominix has the choice of damage types. Vs serpentis the others can be better, but on all the other pirate factions Dominix is really good.
Namely: Gardes do 800-820 all thermal dps on regular Dominix setups at a good range, complemented by frigate blapping guns. Thermal just happens to be rather overpowered: it's a highly effective damage type vs. Serpentis, guristas, sansha, blood raiders, drones and most small mission factions. On top of this you have 700-717 dps bouncers to deal with angels, where hybrids suck. |

Onictus
Silver Snake Enterprise Fatal Ascension
486
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Posted - 2013.09.08 11:04:00 -
[5] - Quote
To be fair gardes don't do bad against frigates either, just need a little space. |

The Spod
Center for Advanced Studies Gallente Federation
64
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Posted - 2013.09.08 12:47:00 -
[6] - Quote
Onictus wrote:To be fair gardes don't do bad against frigates either, just need a little space.
This is partially true. The problem is not tracking or the overkill damage, but the lock delay of sentries.
For example lets say you have 5 frigates to kill. For a gun group the time it takes is lock time on first frigate and 5 cycles as you have all of them locked. For sentries, which lock each target after you tell them to engage, its your lock time plus sentry lock time for each frigate plus volley times. Sentry lock is roughly the time of 1 volley, so in practise it takes approx 10 volleys time to kill them. To be most efficient you would have to individually engage one drone per frigate in very fast succession to minimize the impact of sentry lock delay.
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Dato Koppla
Veni Vidi Evassi The Barking Nexus Chommy Alliance
283
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Posted - 2013.09.08 12:56:00 -
[7] - Quote
Yeah generally the Dominix is the best for L4 missions however if you'd like something in between the Hyperion has good turret capabilities and can also field 5 sentries to make those Angels missions less painful. However it would take alot more skills to get the most out of it. Megathron gets the short end of the stick in my opinion because you can't really capitalize on it's good speed and having only turrets with a relatively smaller dronebay makes you more susceptible to losing dps to resists. |

Reese Armgo
Solaris Project Border World Enterprises
2
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Posted - 2013.09.08 14:12:00 -
[8] - Quote
The Spod wrote:Onictus wrote:To be fair gardes don't do bad against frigates either, just need a little space. This is partially true. The problem is not tracking or the overkill damage, but the lock delay of sentries. For example lets say you have 5 frigates to kill. For a gun group the time it takes is lock time on first frigate and 5 cycles as you have all of them locked. For sentries, which lock each target after you tell them to engage, its your lock time plus sentry lock time for each frigate plus volley times. Sentry lock is roughly the time of 1 volley, so in practise it takes approx 10 volleys time to kill them. To be most efficient you would have to individually engage one drone per frigate in very fast succession to minimize the impact of sentry lock delay.
Maybe you already now but: Sentrys keep old targets locked. You can tell them to attack a number of targets and if you change between them again they will instantly shoot (if their cycle is completed).
You can tell them to engage and after half a second tell them to engage a different frig and they will keep locking the first. So after having them locking 4-5 ships they can instantly attack the one you first told them to engage. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1190
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Posted - 2013.09.08 17:00:00 -
[9] - Quote
If you like to kill things fast while slow boating to next gate: regular/Navy Mega or Hyperion are awesome
If you like to spend time doing stuff use drone boats. *removed inappropriate ASCII art signature* - CCP Eterne |

Marcos Boirelle
Night Wulves
0
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Posted - 2013.09.09 16:16:00 -
[10] - Quote
Good feedback, a lot of options, thanks! |
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Crellion
Parental Control
49
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Posted - 2013.09.10 06:18:00 -
[11] - Quote
After last changes I d go with the Mega or enhanced version for lvl4s. With the local tank buff there is just about enough tank and the extra lowslot helps maximize the dps < lvl4 sweetspot
Hyperion is overtank and also opens up great possibilities if you are running dual accounts and have trained senrties up a lot.
Dominix is the most effective with low SPs. Focused you could run lvl 4s with a Domi - semi fast - @3mill SP or something.
Have fun!
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Talemecus Valta
Freemasons Corporation
140
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Posted - 2013.09.10 11:18:00 -
[12] - Quote
I Personally use a Hyperion for soloing level 4's
I have mission specific hardeners, a tech 2 armour repairer, and a reactive hardener.
Using tech 1 425mm rails, the prototype (meta 4) versions, I can hit for roughly 800 dps when engaging rats at 40km.
I do also have a MJD on the Hyperion, and this lets me jump about, repair, and engage the rats at over 100km.
Little frigs might be fast, but hybrid charges are faster. 
I snipe, my corp mate used to blast, but now he snipes too.
I can't speak for the Megathron, as I've never used one, but I intend too soon.
In the end it's all up to you and your play style, and you said it in your first post, that the Hyperion appeared to be better on to go for.
Fly safe, and good hunting.
T.
Only 40 rounds per gun... I hate reloading in the middle!
I'll make it through each day, Singing DEATH OR GLORY!!!!
Hodor! |

Leeloo Vacarian
Imperial Academy Amarr Empire
2
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Posted - 2013.09.10 11:39:00 -
[13] - Quote
Marcos Boirelle wrote:I have studied the forums, all the way back to 2008 and would like 2013 feedback.
This is a PVE Ship design.
When it comes to Gallante and Battleships, most people have stated to chose Domi but if you compare the three;
MegathronNavy Issuewithout question the best choice but costs twice as much as the standard battleships.
Megathron, Hyperion, Dominix = if we look at CPU and Powergrid, the Hyperion beats the Domi. Domi is the drone carrier while the Megathron does not really beat the Hyperion, the facts state that for standard battleships the Hyperion would be the best choice.
Your feedback is mostly welcomed.
I made a lot lvl 4 PvE with Gallente ships (before the holy Amarr empress took my soul ;-) And for PvE there is no need for expensive navy ships. Dominatrix is not a good choice, its a drone boat and lvl 4 missions are full with frigates which will kill of your drones in no time. In the end its a race between the Hyperion and the Megathon. For the most time its the safest to use the Megathon as a sniper as it also has some tanking abilities and you will avoid electr. warefare for the most time like jammers or warp disruptors. It also can carry some drones if frigates come too close. That would be my choise. With the right equipment (it also dont has to be t2 or premium stuff) you will do the lvl 4 PvE missions with ease. |

Onictus
Silver Snake Enterprise Fatal Ascension
498
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Posted - 2013.09.10 14:41:00 -
[14] - Quote
Leeloo Vacarian wrote:
Dominatrix is not a good choice, its a drone boat and lvl 4 missions are full with frigates which will kill of your drones in no time. .
lol wut?
.......domi doesn't have an issue whth drones getting killed unless you are doing something sillly like sending lights 60km away. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
849
|
Posted - 2013.09.10 16:47:00 -
[15] - Quote
Kronos will be a great ship after winter parch IMHO. Lots of space freed up for damage projection with bastion mode. Eve is Real |

Leeloo Vacarian
Imperial Academy Amarr Empire
2
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Posted - 2013.09.11 07:18:00 -
[16] - Quote
Onictus wrote:Leeloo Vacarian wrote:
Dominatrix is not a good choice, its a drone boat and lvl 4 missions are full with frigates which will kill of your drones in no time. .
lol wut? .......domi doesn't have an issue whth drones getting killed unless you are doing something sillly like sending lights 60km away.
Like a lot of other Capsulers confirmed before me, AI aims and shoots at drones ans also kills them and not only heavy drones also light scout drones. I used a tanking navy- Domi in lvl 4 missions to destroy fast all ew- frigates fast before warping in with a DD to kill off the rest. It worked well for a while, welll till they were also shooting at drones. And no, I let my drones only operate within 10km. Only way they are not shooting on your drones is when they are already shooting at you. |

To mare
Advanced Technology
249
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Posted - 2013.09.11 07:25:00 -
[17] - Quote
dominix if you go for the drone way hype for guns users
both of them are pretty good for pve |

Onictus
Silver Snake Enterprise Fatal Ascension
501
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Posted - 2013.09.11 07:29:00 -
[18] - Quote
Leeloo Vacarian wrote:Onictus wrote:Leeloo Vacarian wrote:
Dominatrix is not a good choice, its a drone boat and lvl 4 missions are full with frigates which will kill of your drones in no time. .
lol wut? .......domi doesn't have an issue whth drones getting killed unless you are doing something sillly like sending lights 60km away. Like a lot of other Capsulers confirmed before me, AI aims and shoots at drones ans also kills them and not only heavy drones also light scout drones. I used a tanking navy- Domi in lvl 4 missions to destroy fast all ew- frigates fast before warping in with a DD to kill off the rest. It worked well for a while, welll till they were also shooting at drones. And no, I let my drones only operate within 10km. Only way they are not shooting on your drones is when they are already shooting at you.
Yeah try it. If you aren't at the wide end of the bell curve you'll notice this is easily dealt with.
Not to mention, learn to sentry, with the bonuses a sentry can tank pretty much a full pocket of mission rats. I do null anomalies with a simple single repper domi with out losing drones. However frigates shouldn't be an issue when you have 800dps with medium auto cannon tracking, if you do its not the ship's issue.
Yes if you are letting your drones MWD all over the place they are going to get blapped, don't do that. |

ChromeStriker
The Riot Formation Public Disorder.
582
|
Posted - 2013.09.11 07:40:00 -
[19] - Quote
... Navy Domi... Its like a normal domonix... but navy - Nulla Curas |

Onictus
Silver Snake Enterprise Fatal Ascension
501
|
Posted - 2013.09.11 07:44:00 -
[20] - Quote
ChromeStriker wrote:... Navy Domi... Its like a normal domonix... but navy
Limited drone range without the hull bonus and jamming in DDAs and mag stabs requires a shield tank due to the required use of guns.
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ChromeStriker
The Riot Formation Public Disorder.
582
|
Posted - 2013.09.11 07:51:00 -
[21] - Quote
Onictus wrote:ChromeStriker wrote:... Navy Domi... Its like a normal domonix... but navy Limited drone range without the hull bonus and jamming in DDAs and mag stabs requires a shield tank due to the required use of guns.
More DPS, can fit a shield Tank, very versitile. See them used in 0.0 more than Lv 4's but they can put out a lot of pain in the right circumstances - Nulla Curas |

Onictus
Silver Snake Enterprise Fatal Ascension
501
|
Posted - 2013.09.11 07:59:00 -
[22] - Quote
ChromeStriker wrote:Onictus wrote:ChromeStriker wrote:... Navy Domi... Its like a normal domonix... but navy Limited drone range without the hull bonus and jamming in DDAs and mag stabs requires a shield tank due to the required use of guns. More DPS, can fit a shield Tank, very versitile. See them used in 0.0 more than Lv 4's but they can put out a lot of pain in the right circumstances
I used to have one. It's big issue was a lot of things had to line up before you could bring its full damage to bare. It's assuredly fun to fly though, lots of buttons to push.
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Celeste Taylor
Ruby Dynasty
181
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Posted - 2013.09.13 09:05:00 -
[23] - Quote
I agree the Dominix is great for a first battleship. I think I had about 5M SP dumped in drone skills (almost nothing in gunnery) back when I only had about 15M total so the Dominix was definitely my ship back then. You just need to have so many skills trained to pilot the other battleships well in comparison. I switched to the Navy version once I had T2 large rails trained (and the MJD was introduced) but am not sure which one I enjoy flying more. |

Ssoraszh Tzarszh
Tzarszh Capital Group Incorporated
17
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Posted - 2013.09.13 09:44:00 -
[24] - Quote
The Spod wrote:Onictus wrote:To be fair gardes don't do bad against frigates either, just need a little space. This is partially true. The problem is not tracking or the overkill damage, but the lock delay of sentries. For example lets say you have 5 frigates to kill. For a gun group the time it takes is lock time on first frigate and 5 cycles as you have all of them locked. For sentries, which lock each target after you tell them to engage, its your lock time plus sentry lock time for each frigate plus volley times. Sentry lock is roughly the time of 1 volley, so in practise it takes approx 10 volleys time to kill them. To be most efficient you would have to individually engage one drone per frigate in very fast succession to minimize the impact of sentry lock delay.
You can solve this by targeting 5 at a time and micro managing 1 drone per frig. It usualy takes them one or two cycles to drop most frigs (the web/scram ones anyway. The destroyers are much easier to track and my Domi setup with Garde II's can hit npc dessies as close as 10/12 k if you micro the transversal a bit.
Also the same tactic used in conjunction with a MJD will allow you to kill all the figs in every mission in the falloff range of the Sentries. |
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