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Mad Scot
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Posted - 2006.01.10 13:22:00 -
[1]
Edited by: Mad Scot on 10/01/2006 13:24:06 Surely now the T2 producers have to reduce the price of the T2 items as there are now BPOS's for all the rdb's and rams on the market. The starship one for example costs bout 30k to make.
What will the reason be for the HAC madness?
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Gronsak
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Posted - 2006.01.10 13:26:00 -
[2]
the rams and rb was never the problem
prices are high since people will pay them [main reason] secondary reason is that manufacturers will not sell under a certain limit becuase [well if i dont get 100mils for te hac i might aswell give them to my corp/alliance/friends for free]
then there are the agent *****s, hacs are great agent runner tools, and agent runners spend well on ships/mids
all together they keep prices high
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Mad Scot
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Posted - 2006.01.10 13:26:00 -
[3]
200m for a zealot is madness surely? |

Sinari Galdrin
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Posted - 2006.01.10 13:27:00 -
[4]
Edited by: Sinari Galdrin on 10/01/2006 13:28:39
Originally by: Mad Scot Edited by: Mad Scot on 10/01/2006 13:24:06 Surely now the T2 producers have to reduce the price of the T2 items as there are now BPOS's for all the rdb's and rams on the market. The starship one for example costs bout 30k to make.
What will the reason be for the HAC madness?
As lots of people have been saying, T2 items cost what people are willing to pay. Prices will go up if people are willing to pay more.
The cost of RAMs was purely an excuse by T2 producers to up their profits. They'll come up with another one now ("the time to produce RAMs" or similar)
The way to get the prices down is for people to stop buying them if they are too expensive. If you think it's worth what you're paying, don't complain. If you don't, don't buy it.
In RL, do you complain to your government (or even the manufacturer) if the price of a 42" plasma screen is too expensive? I doubt it, you just don't buy one. Same thing in game..
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Mad Scot
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Posted - 2006.01.10 13:28:00 -
[5]
proud to say am HACless atm i think the prices are madness. |

Del Narveux
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Posted - 2006.01.10 13:28:00 -
[6]
And why exactly would they want to so such a thing?
1. Since theres usually only 2-3 of a particular t2 bpo released, builders know they have a monopoly. They can charge whatever price they want and feel good doing it. Plus they cant build them very fast so they can hardly keep up with demand anyway.
2. T2 for the most part is stronger across the board than tech1 with no drawbacks (a few exceptions i.e. logistics but they are still usually more useful than t1 counterpart) so people who are into combat are almost forced to get the stuff. Hence, mega demand.
Huge demand + tiny supply = $$$$$$$$$$$ _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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MellaRinn
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Posted - 2006.01.10 13:39:00 -
[7]
Originally by: Mad Scot proud to say am HACless atm i think the prices are madness.
RaXoR RoXoR !!
thorax FTW, 7 mil and you are sorted   
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without
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Posted - 2006.01.10 13:48:00 -
[8]
Originally by: Mad Scot 200m for a zealot is madness surely?
why?
its a nice ship and can kill 2 omens
imo hac prices should be 250mils and more. average hac price now is what 150mils. expect that to reach 200mils by the summer
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Swethren
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Posted - 2006.01.10 13:48:00 -
[9]
Personaly, I'm not going to be replacing my Ishkur, which I bought for 12mil, for a new one which is selling for 22mil+ now. I think thats a bit of a joke.
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Kerushi
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Posted - 2006.01.10 13:49:00 -
[10]
mass production should have started at places on diff rams  ________________
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Rusom Rokath
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Posted - 2006.01.10 13:55:00 -
[11]
Originally by: Del Narveux Since theres usually only 2-3 of a particular t2 bpo released
The devs have stated over and over again, that way more than 2-4 bpo's are released for each t2 item.
I agree that demand > supply on products like hacs, but supply > demand on a lot of 'small time' t2 modules.
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Winterblink
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Posted - 2006.01.10 14:00:00 -
[12]
The painful truth of it is, as long as people are willing to pay ridiculous prices for things then the market will exist to provide items at this prices. If the market refused to purchase them until prices were dropped, they would be dropped.
Are they excellent ships? Sure. Are they worth the price? No. For that money, get yourself a battleship and outfit it, you'll save money and look all big and tough.
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Tresh Keen
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Posted - 2006.01.10 14:06:00 -
[13]
so they drop some RAM BPO - so CCP - please DROP SOME MORE T2 HAC BPO - maybe another 100 per ship type .
Cheers, Tresh
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Summersnow
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Posted - 2006.01.10 14:07:00 -
[14]
I have a theory about this...
The Dev's all play the game. This is a known fact.
Lately there have been a lot of ships put into the game that only 1 in 1000 or fewer people will ever fly or benefit from.
Why? Because thats the ship the devs want to fly.
Furthermore, to keep them out of "real" player hands the price has to be jacked up to insane levels so mostly only dev's & thre corps could afford them.
However, dev's obviously don't want to spend what little time they should have to play, what with the huge amount of work ahead of them fixing the broken **** in this game, that they need a crutch to give there corps uber isk to make the toys they want to play with.
Wala, tech 2 production.
The entire t2 industry and lottery system ( random my ass ) is simply a way to pad dev corps with the uber isk they need to burn up in new production stuff to give them the uber ships they want to fly.
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Khatred
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Posted - 2006.01.10 14:09:00 -
[15]
IMO everybody that cries about HACs are the players that in other MMOs will play only the clealry overpowered classes. So you have no sympathy from me. _______________________________________________
Every time you whine a little HAC is destroyed. Please think of the little HACs |

Khatred
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Posted - 2006.01.10 14:14:00 -
[16]
Originally by: Summersnow I have a theory about this...
The Dev's all play the game. This is a known fact.
Lately there have been a lot of ships put into the game that only 1 in 1000 or fewer people will ever fly or benefit from.
Why? Because thats the ship the devs want to fly.
Furthermore, to keep them out of "real" player hands the price has to be jacked up to insane levels so mostly only dev's & thre corps could afford them.
However, dev's obviously don't want to spend what little time they should have to play, what with the huge amount of work ahead of them fixing the broken **** in this game, that they need a crutch to give there corps uber isk to make the toys they want to play with.
Wala, tech 2 production.
The entire t2 industry and lottery system ( random my ass ) is simply a way to pad dev corps with the uber isk they need to burn up in new production stuff to give them the uber ships they want to fly.
Do you sell tinfoils hats too? _______________________________________________
Every time you whine a little HAC is destroyed. Please think of the little HACs |

Sarmaul
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Posted - 2006.01.10 14:14:00 -
[17]
Originally by: Khatred IMO everybody that cries about HACs are the players that in other MMOs will play only the clealry overpowered classes. So you have no sympathy from me.
omfg you suck
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Khatred
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Posted - 2006.01.10 14:15:00 -
[18]
Originally by: Sarmaul
Originally by: Khatred IMO everybody that cries about HACs are the players that in other MMOs will play only the clealry overpowered classes. So you have no sympathy from me.
omfg you suck
Maybe but I am certain you do a better job at that. _______________________________________________
Every time you whine a little HAC is destroyed. Please think of the little HACs |

imblocked
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Posted - 2006.01.10 14:18:00 -
[19]
CCP created R.A.M and R.db blueprints in few weeks, making them worthless to mission runner to grab them and (they return to the bullsh** states after being gold for 2 weeks).
- No tracking disruptor / damper fix - Not even an answer about the small freighter idea a lot of people ask since long - No Freighter can on the market as they where promised
Does the high producer corporations who have enough money to buy the T2 BPO represent so many account than all the other are expandable and nobody ear about them ?
I'm clueless... ______________________________________________________
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Summersnow
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Posted - 2006.01.10 14:20:00 -
[20]
Originally by: Khatred
Originally by: Summersnow I have a theory about this...
The Dev's all play the game. This is a known fact.
Lately there have been a lot of ships put into the game that only 1 in 1000 or fewer people will ever fly or benefit from.
Why? Because thats the ship the devs want to fly.
Furthermore, to keep them out of "real" player hands the price has to be jacked up to insane levels so mostly only dev's & thre corps could afford them.
However, dev's obviously don't want to spend what little time they should have to play, what with the huge amount of work ahead of them fixing the broken **** in this game, that they need a crutch to give there corps uber isk to make the toys they want to play with.
Wala, tech 2 production.
The entire t2 industry and lottery system ( random my ass ) is simply a way to pad dev corps with the uber isk they need to burn up in new production stuff to give them the uber ships they want to fly.
Do you sell tinfoils hats too?
/wink :-)
for you, I'll give a 10% discount...
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Khatred
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Posted - 2006.01.10 14:26:00 -
[21]
Originally by: imblocked CCP created R.A.M and R.db blueprints in few weeks, making them worthless to mission runner to grab them and (they return to the bullsh** states after being gold for 2 weeks).
- No tracking disruptor / damper fix - Not even an answer about the small freighter idea a lot of people ask since long - No Freighter can on the market as they where promised
Does the high producer corporations who have enough money to buy the T2 BPO represent so many account than all the other are expandable and nobody ear about them ?
I'm clueless...
Have to agree on that. Could have been 1. RAM BPOs to require moon materials or advanced reactions or even t2 comps (involving more people in tech 2) 2. RAMs to be allocated by NPC corp or division so that agent runners could "grind" for a certain RAM type. (involving more people into tech 2) 3. RAM BPOs as agent LP offers
Even if the current situation offers me an advantage I still consider it was the "easy way out" of solving things. _______________________________________________
Every time you whine a little HAC is destroyed. Please think of the little HACs |

Thomdril Merrilin
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Posted - 2006.01.10 14:30:00 -
[22]
DEVS, to fix this I think you should give me a couple t2 ship BPOs.
Kthnx.
Originally by: Oveur EVE Online - even the forums have PVP 
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Del Narveux
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Posted - 2006.01.10 14:34:00 -
[23]
Originally by: Thomdril Merrilin DEVS, to fix this I think you should give me a couple t2 ship BPOs.
Kthnx.
Signed. But if you want to reduce the number of new bps added, I will settle for one tech2 titan bpo instead of several regular t2 ship bpos. After all, we all have to make little sacrifices for the greater good.  _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Fredou
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Posted - 2006.01.10 14:48:00 -
[24]
Edited by: Fredou on 10/01/2006 14:53:35 I just paid 100m for a deimos... not bad but too much
can anyone tell how much it cost to cook 1? (lab + mins + others thing)
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base price for CCP for a deimos ISK 17 062 588 source
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Garnerius De'Nugent
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Posted - 2006.01.10 14:52:00 -
[25]
Originally by: Del Narveux theres usually only 2-3 of a particular t2 bpo released
do some research.
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Originally by: Deathwing all of you grab ur sanitary napkins, stfu and get back in ur eve kitchens and make me a pie
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