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Xade
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Posted - 2006.01.10 13:26:00 -
[1]
Edited by: Xade on 10/01/2006 13:26:01 well before patch i could make 4 units of crystals every 1min 42seconds. I agree this was maybe quick for T2 but its more inline with how long you expect ammo to take to build. I have just logged in after the patch only to find that to build 4 units of crystals it takes 17hrs 46mins. This is stupid for ammo build times.
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Traxio Nacho
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Posted - 2006.01.10 13:28:00 -
[2]
Well doesnt it take 17hr ish to build 5k of missiles or 5k of ammo?
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Greavus
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Posted - 2006.01.10 13:30:00 -
[3]
13 hours and 18 mins for 5000 med t2 ammo
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Traxio Nacho
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Posted - 2006.01.10 13:33:00 -
[4]
Originally by: Greavus 13 hours and 18 mins for 5000 med t2 ammo
You got yourself a BPO G? 
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Rod Blaine
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Posted - 2006.01.10 13:34:00 -
[5]
Thats the normal build time.
Its allright too, you are not the only one with a bpo. _______________________________________________
Power to the players !
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Ricdic
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Posted - 2006.01.10 13:35:00 -
[6]
11 hours 31 minutes for 5,000 Thorn Javelin Rockets
Sounds like you were bugged, and now CCP has put you inline. Nothing to complain about here. ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

Xavier Zorg
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Posted - 2006.01.10 13:36:00 -
[7]
It used to take me 7 hours to build 5000 small projectile ammo. Now its 4 Hours. That's Far better considering. What sixe crystals are you building?
Since a crystal lasts about 1000 shots I think the new figure would be fair for M or L crystals. Might be a tad slow for small though 
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Greavus
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Posted - 2006.01.10 13:36:00 -
[8]
Originally by: Traxio Nacho
Originally by: Greavus 13 hours and 18 mins for 5000 med t2 ammo
You got yourself a BPO G? 
I did indeedy bud 
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Gronsak
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Posted - 2006.01.10 13:36:00 -
[9]
Originally by: Xade Edited by: Xade on 10/01/2006 13:26:01 well before patch i could make 4 units of crystals every 1min 42seconds. I agree this was maybe quick for T2 but its more inline with how long you expect ammo to take to build. I have just logged in after the patch only to find that to build 4 units of crystals it takes 17hrs 46mins. This is stupid for ammo build times.
if u had more then 1 brain cell u would know it was a bug and would of been manufacturing it like mad 24/7 before they fixed it
so if u had a half brain cell or more u would of been making 3,350 units of crystal per day. assume u have had the bpo for 10days, thats 33k units. which will now take ur bpo many years to build the same amount that u built in 10days previously.
if u had 3 or more brain cells, u would of intensively built the crystals and then sold the bpo maybe 1 day before the patch. thus getting good isk for ur bpo. then the 33k units of t2 crystal u should of slowly sold over time for good isk
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Quanteeri
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Posted - 2006.01.10 13:38:00 -
[10]
Edited by: Quanteeri on 10/01/2006 13:39:24 It'd be nice if you offered up a few specifics before you start slamming CCP for nothing. What size are these crystals? Didn't they just today give you the ability to make your own RAM and RDb, so you don't ever have to chase the stuff down again.
Isn't that a decent enough time exchange?
* thinks you never had to run around all over hell and half of Georgia to find FN RAM.
CCP has even knows it. They've added the word BIGSHOT to the URL of my avatar. |

Xade
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Posted - 2006.01.10 16:10:00 -
[11]
Originally by: Gronsak
Originally by: Xade Edited by: Xade on 10/01/2006 13:26:01 well before patch i could make 4 units of crystals every 1min 42seconds. I agree this was maybe quick for T2 but its more inline with how long you expect ammo to take to build. I have just logged in after the patch only to find that to build 4 units of crystals it takes 17hrs 46mins. This is stupid for ammo build times.
if u had more then 1 brain cell u would know it was a bug and would of been manufacturing it like mad 24/7 before they fixed it
so if u had a half brain cell or more u would of been making 3,350 units of crystal per day. assume u have had the bpo for 10days, thats 33k units. which will now take ur bpo many years to build the same amount that u built in 10days previously.
if u had 3 or more brain cells, u would of intensively built the crystals and then sold the bpo maybe 1 day before the patch. thus getting good isk for ur bpo. then the 33k units of t2 crystal u should of slowly sold over time for good isk
Firsty, screw You!!!
and secondly i made around 3k of them due to the amount of weapon tech they required. I cancelled all my sell orders today and will probably put them back on the market when the price doubles .
The point of this post was to point out that CCP just make extreme changes without informing people of it properly. Getting a BPO that could produce around 200 units an hour changed to 39 units a week is a bit extreme. Also, No!! people wouldn't have necesserily seen this as a bug because its similar to the T1 version and more realistic than what it is now.
I was lucky in that i got my BPO from an agent but if anyone actually bought one of these BPO's and based how much they payed for it on the build qty and time it would take to get a return on what they payed for it, i would expect them to be really ****ed off at the moment.
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Ricdic
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Posted - 2006.01.10 18:45:00 -
[12]
Originally by: Xade
Originally by: Gronsak
Originally by: Xade Edited by: Xade on 10/01/2006 13:26:01 well before patch i could make 4 units of crystals every 1min 42seconds. I agree this was maybe quick for T2 but its more inline with how long you expect ammo to take to build. I have just logged in after the patch only to find that to build 4 units of crystals it takes 17hrs 46mins. This is stupid for ammo build times.
if u had more then 1 brain cell u would know it was a bug and would of been manufacturing it like mad 24/7 before they fixed it
so if u had a half brain cell or more u would of been making 3,350 units of crystal per day. assume u have had the bpo for 10days, thats 33k units. which will now take ur bpo many years to build the same amount that u built in 10days previously.
if u had 3 or more brain cells, u would of intensively built the crystals and then sold the bpo maybe 1 day before the patch. thus getting good isk for ur bpo. then the 33k units of t2 crystal u should of slowly sold over time for good isk
Firsty, screw You!!!
and secondly i made around 3k of them due to the amount of weapon tech they required. I cancelled all my sell orders today and will probably put them back on the market when the price doubles .
The point of this post was to point out that CCP just make extreme changes without informing people of it properly. Getting a BPO that could produce around 200 units an hour changed to 39 units a week is a bit extreme. Also, No!! people wouldn't have necesserily seen this as a bug because its similar to the T1 version and more realistic than what it is now.
I was lucky in that i got my BPO from an agent but if anyone actually bought one of these BPO's and based how much they payed for it on the build qty and time it would take to get a return on what they payed for it, i would expect them to be really ****ed off at the moment.
So, in the past week or so, you have built 3,000 of these. That is the equivalent of 600 runs of my Thorn Javelin Rockets.
Total time to take me to get 600 runs done: 300 days. So, in 10 days you done what would take me 300 days, and you still have the nerve to come on here and have a cry about it. Personally, if I were at CCP, I would remove 2,980 of your crystals and refund you the materials you used. Count yourself lucky.
It is like finding 1 million dollars in the street and then going on TV complaining about people littering.
You got lucky ffs ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB) http://www.mmorpg-online.net/intro.html |

Rodge
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Posted - 2006.01.10 19:10:00 -
[13]
I can sum the OP's complaint up for anyone who doesn't want to read it all:
"I was taking full advantage of an obvious bug in the game. Being a fairly sensible person, I decided not to bug report it as I was directly benefitting from it. Now that I have to play by the same rules as everyone else, I'm going to whine on the forums to make myself feel better."
Sound about right?
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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Winterblink
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Posted - 2006.01.10 19:15:00 -
[14]
Originally by: Rodge I can sum the OP's complaint up for anyone who doesn't want to read it all:
"I was taking full advantage of an obvious bug in the game. Being a fairly sensible person, I decided not to bug report it as I was directly benefitting from it. Now that I have to play by the same rules as everyone else, I'm going to whine on the forums to make myself feel better."
Sound about right?
At the very least you forgot the part about it not being in the patch notes. You know, where it should be listed?
Because now I have to ask the question, what else just slipped under the radar?
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Clytamnestra
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Posted - 2006.01.10 19:22:00 -
[15]
Originally by: Winterblink
Originally by: Rodge I can sum the OP's complaint up for anyone who doesn't want to read it all:
"I was taking full advantage of an obvious bug in the game. Being a fairly sensible person, I decided not to bug report it as I was directly benefitting from it. Now that I have to play by the same rules as everyone else, I'm going to whine on the forums to make myself feel better."
Sound about right?
At the very least you forgot the part about it not being in the patch notes. You know, where it should be listed?
Because now I have to ask the question, what else just slipped under the radar?
It is in the revised patch notes:
Quote:
Most of the tech 2 ammo had bugged manufacturing time, copy time and/or research time was bugged and has been reworked. It is now more in line with tech 2 modules and ships.
--
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hundurinn
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Posted - 2006.01.10 19:24:00 -
[16]
Originally by: Xade
Originally by: Gronsak
Originally by: Xade Edited by: Xade on 10/01/2006 13:26:01 well before patch i could make 4 units of crystals every 1min 42seconds. I agree this was maybe quick for T2 but its more inline with how long you expect ammo to take to build. I have just logged in after the patch only to find that to build 4 units of crystals it takes 17hrs 46mins. This is stupid for ammo build times.
if u had more then 1 brain cell u would know it was a bug and would of been manufacturing it like mad 24/7 before they fixed it
so if u had a half brain cell or more u would of been making 3,350 units of crystal per day. assume u have had the bpo for 10days, thats 33k units. which will now take ur bpo many years to build the same amount that u built in 10days previously.
if u had 3 or more brain cells, u would of intensively built the crystals and then sold the bpo maybe 1 day before the patch. thus getting good isk for ur bpo. then the 33k units of t2 crystal u should of slowly sold over time for good isk
Firsty, screw You!!!
and secondly i made around 3k of them due to the amount of weapon tech they required. I cancelled all my sell orders today and will probably put them back on the market when the price doubles .
The point of this post was to point out that CCP just make extreme changes without informing people of it properly. Getting a BPO that could produce around 200 units an hour changed to 39 units a week is a bit extreme. Also, No!! people wouldn't have necesserily seen this as a bug because its similar to the T1 version and more realistic than what it is now.
I was lucky in that i got my BPO from an agent but if anyone actually bought one of these BPO's and based how much they payed for it on the build qty and time it would take to get a return on what they payed for it, i would expect them to be really ****ed off at the moment.
Anyone correct me if I'm wrong but I think I saw something about those bpo bug in the patch notes.
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Winterblink
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Posted - 2006.01.10 19:24:00 -
[17]
Originally by: Clytamnestra It is in the revised patch notes:
Quote:
Most of the tech 2 ammo had bugged manufacturing time, copy time and/or research time was bugged and has been reworked. It is now more in line with tech 2 modules and ships.
I stand corrected. It's hard to keep up with them watching the patch issues thread and adjusting the notes to match. :)
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Naal Morno
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Posted - 2006.01.10 19:35:00 -
[18]
It was technically impossible to build 33,000 crystals per 10 days due to another manufacturing BUG, or CCP induced shortage rather. Crystal BPOs were (are still? Haven't logged in yet.) using RAM Weapons and we all know how short everyone was on thes until today. Single run (4 crystals) batch is causing 65% damage per RAM. 33k crystal job would require 21,450 RAM Weapons, you now see where the problem was? 
Of course one could build crystals (some did) in 1 batch mode (then repair) but you could only do it for so long before you got few hundred Crystals and kicked your PC muttering bad wods towards CCP.
Cheers
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Shai 'Hulud
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Posted - 2006.01.10 20:33:00 -
[19]
So how long should we expect it to take CCP to fix something as simple as the production times on items they had months to get right in the first place? 
Errors and mistakes happen, but this is one that should have been addressed much more quickly, as you are dealing with large sums of money on these bpo's and all they had to do was change a stat.
Basic rule, any patch the size of RMR should have issues like this cleared up DAYS after implimentation ... not weeks 
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Vishnej
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Posted - 2006.01.10 20:58:00 -
[20]
Edited by: Vishnej on 10/01/2006 20:59:00 Okay, maybe 2 minutes was a bit much.
But 17 hours? They expect that there will only be a tech 2 ammo fitted apoc/geddon lost in combat in the entire Eve-verse only once every 7 hours(17*8/20)?
CCP, I suggest you check your balancers, somethings broken.
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sonofollo
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Posted - 2006.01.10 21:20:00 -
[21]
just look at wasp drones for example it seems nearly every new module has bugged data - why because of all the dev time being put into the china server and TQ is being left to rot.
Guys it sounds like u will have to start changing youre prices to reflect the extra time - players might complain about higher prices but CCP have now made t2 ammo as such that prices will have to rise up to 1000% - which in turn may lower the price for factional items leading to more NPCing Im a happy little camper now - CCP 4tw. |

Michael Bolton
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Posted - 2006.01.10 21:37:00 -
[22]
The changes werent exactly unexpected. 1m43s for building 4 crystals, small medium and large, is just stupid. Noone would ever have made any isk from building them, one guy could supply the entirety of eve with crystals at such low production times.
Im a lot more concerned by the very harsh penalties some ammo types have when used.
Quote: I'm listening to Pavarotti and I'm thinking 'What the hell have I been doing with my voice all these years?! Why haven't I taken my voice as far as I can take it as an instrument?'
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Dark Shikari
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Posted - 2006.01.10 21:53:00 -
[23]
Originally by: Vishnej Edited by: Vishnej on 10/01/2006 20:59:00 Okay, maybe 2 minutes was a bit much.
But 17 hours? They expect that there will only be a tech 2 ammo fitted apoc/geddon lost in combat in the entire Eve-verse only once every 7 hours(17*8/20)?
CCP, I suggest you check your balancers, somethings broken.
There's more than one BPO. 
No wonder the crystal BPOs looked worthless by market numbers...  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Jennai
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Posted - 2006.01.10 22:22:00 -
[24]
Edited by: Jennai on 10/01/2006 22:23:28
Originally by: Naal Morno It was technically impossible to build 33,000 crystals per 10 days due to another manufacturing BUG, or CCP induced shortage rather. Crystal BPOs were (are still? Haven't logged in yet.) using RAM Weapons and we all know how short everyone was on thes until today. Single run (4 crystals) batch is causing 65% damage per RAM. 33k crystal job would require 21,450 RAM Weapons, you now see where the problem was? 
scorch S only caused 10% damage per RAM per 6-hour run (4 crystals)
Originally by: Vishnej Edited by: Vishnej on 10/01/2006 20:59:00 Okay, maybe 2 minutes was a bit much.
But 17 hours? They expect that there will only be a tech 2 ammo fitted apoc/geddon lost in combat in the entire Eve-verse only once every 7 hours(17*8/20)?
T2/faction crystals degrade and will need to be replaced, unlike T1 crystals
------- macro hunters - join channel MacroIntel macro miner killboard: www.anti-macro.com |

Jowen Datloran
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Posted - 2006.01.11 00:20:00 -
[25]
Originally by: sonofollo ...- why because of all the dev time being put into the china server and TQ is being left to rot.
I'm going to laugh all evening of this statement. If you can't figure why I pity you even more.
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