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Entity
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Posted - 2003.08.24 02:52:00 -
[1]
Battleships... Battleships...
Eight of them, stripmining a belt, to enable us to build even more.
They are a bit easy to get, aren't they? Most people in my corp got one now 
<raises finger like a wise old man> There used to be a time when a cruiser was something people looked up to... Nowadays it's just that temporary ship to use before the battleship. I realised this when someone in corp said to another member "Do you want my thorax, I dont use it anymore".
And the bad thing is, you get used to flying a battleship (of course!). My trusty old Thorax still performs exactly the same, if not better, as it always did, yet, somehow it doesn't quite cut it anymore. I will never do away with it though, it's a reminder of how much effort I had to put in with my Imicus to get it ...
... Nowadays most people get a cruiser virtually for free when they join a big corp, which sometimes results in the destruction of 3 or more such cruisers because said people really need more training and experience in a frigate before actually flying a cruiser. Just to make them realise how much effort people had to put in back then to get a cruiser and making them be a bit more careful rather than letting themselves get blown up by a pack of 2.5k pirates or a wannabe gate-pirate.
Anyway, the whole picture gets worse when you realise you're using your spare Megathron just so you don't have to swap modules around when going from fighting to mining 
Too easy.
I just hope Titans won't become as common as battleships are now 
Anyway, just my thoughts before going to bed. Good night.
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Endureth
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Posted - 2003.08.24 03:01:00 -
[2]
Go to war. Titans will be very common. You'll see them mostly in 1.0 systems strip mining belts. You'll see people driving them around without an escort.
-E
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Triad Amara
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Posted - 2003.08.24 11:18:00 -
[3]
So what is your point exactly?
Surprise, surprise, the longer a game is out the more players have more powerful things.
I remember in the early days of EverQuest when the first pieces of chainmail armor were a sight to behold!
It's a fact of games with an economy. If there is more equipment/money being "spawned" or created than there is being lost the economy will eventually swell and flood with things that used to be rare.
The ONLY solution is a situation in which items/equipment/wealth are LOST more often than they are GAINED.
The problem with this? It's not very damn fun now is it? 
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Aturayd
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Posted - 2003.08.24 11:29:00 -
[4]
What your basically saying is "There was a time when somebody owning a car was a big thing" Well guess what... that was over a hundered years ago.. now everybdoy has them. However the err in my analogy is that cruisers will never die the way a horse and buggy did. Cruisers will still be used as support ships, EW, mining, spare ships (there is pvp combat btw in this game in which ships are destroyed.. dont think you'll hold you BS forever and not need another ship) Cruisers are good alts for quick get-up-and-go scramble missions. Cruisers are good for newbies just comming out of the frigate stage. Cruisers are very versatile... dont kill them yet. ----------------------------------- about:blank |

Jim Raynor
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Posted - 2003.08.24 11:40:00 -
[5]
And you folks whine and moan when we blow up battleships. We simply keep the economy flowing. :) ------
ROBBLE ROBBLE |

zincol
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Posted - 2003.08.24 11:40:00 -
[6]
BIG WAR'S Will sort it out, corp wars fighting in 1.0 sectors...
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Jake Solnich
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Posted - 2003.08.24 11:45:00 -
[7]
Edited by: Jake Solnich on 24/08/2003 11:45:40 Hey Entity, remember me from Praetorian? Anyways, I'm from the old school where you worked for your Thorax and wasn't given one by your Corp.
I've personnally worked for everything I've gotten in this game so far. I did recieve a frigate way back when I was in Praetorian, it was a Tristan.
Anyways, my point is you say it's too easy to get a Battleship? May I suggest you try mining for that battleship all by yourself and then see how easy it is to get.
If you have then I'd say you have a right to say that it's too easy to get a Battleship. But if you got help mining for that battleship then maybe it was easy because you had that help to get it.
Hope I'm not overstating the obvious here. This is for all the folks that are mining solo for thier battleship....It's not easy to get a battleship by yourself. Just my two cents.
I would rather die a free man than live as a slave. |

loci
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Posted - 2003.08.24 11:52:00 -
[8]
now you can apply your time to roleplaying rather then getting the next big toy. more people are getting involved in pvp now because they arent so afraid of losing their precious ship. its all good for the game
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Vader1
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Posted - 2003.08.24 11:56:00 -
[9]
Edited by: Vader1 on 24/08/2003 11:56:02 When a player or corp get over the 'got to have' part of the game, like getting a big ship with 10sec kill on 40k pirates and are starting to wonder if there something left to do in EVE, most of us look to the organisation and how to build a good corp. Get the corp machine running with dedecated player in command. Now the hard part starts, realy..
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Faramir
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Posted - 2003.08.24 11:58:00 -
[10]
I personjally am glad i worked for it all. It would have been dull i think if i had gotten it all for free :). But as entity said having a "spare" BS and using a megathron solely for mining seems kinda weird :\... I got the same thing
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Joshua Calvert
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Posted - 2003.08.24 11:59:00 -
[11]
10 Apocs with 8 Miner 2's and 10 Harvester = lotsa income to support battle divisions.
That's probably just your average corp.
Easy way to stop battleships being so popular: Don't let battleships use medium turrent weapons.
That's a bad idea though - I'm halfway to my first battleship and I want it before they get nerfed 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Andrea Jade
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Posted - 2003.08.24 14:47:00 -
[12]
Yeah i agree that there is alot around and the idea of BS is that they are rare kinda items, however, they get taken down in combat pretty quick and cruisers are more cost effective.
But on the note of getting another/more BS, my Apoc set up to mine, if all the ore was in one belt and i didnt have to move, i could mine for one in 27-30 hours max. So yeah once you have a BS getting another one isnt much of a problem.
-Aj-
Recruiting/Mining Everlasting Vendetta Stain Alliance
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Tehel Necrona
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Posted - 2003.08.24 15:38:00 -
[13]
What was the point of this post?
To tell everyone that your corp has battleships? Or to point out the obvious fact that eve has different era's that just so happen to come and go.
-Necro
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Mitch Taylor
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Posted - 2003.08.24 15:43:00 -
[14]
I think the point was simply nostalgia, hearkening back to all those weeks ago when you had to work your ass off for a bantam and that miner 1 BP
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Alexia Te'Len
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Posted - 2003.08.24 16:12:00 -
[15]
Yes, just wait....just wait until Frigates are beefed up and those people you laughed at, those with the dedication tot rain all Frigate skills up to level 5, mow down your Battleships like flies. 
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Mitch Taylor
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Posted - 2003.08.24 16:17:00 -
[16]
Alexia, im buying one of those Typhoons later on this week, you want to come on a nice long cruise with me? :P
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Zenos
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Posted - 2003.08.24 16:21:00 -
[17]
The problem is not enough destruction and mayhem.
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Miso
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Posted - 2003.08.24 16:24:00 -
[18]
Quote: The problem is not enough destruction and mayhem.
Amen. We need a massive war. -------------------------------------------- Dead
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Tehel Necrona
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Posted - 2003.08.24 16:33:00 -
[19]
Quote: The problem is not enough destruction and mayhem.
The problem is indeed this. And the answer!? Make eve more PvP friendly :)
One nice addition would be to add warp to on the scanner.
Would especially assist against people who run off to a new grid (hello evolution).
-Necro
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Entity
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Posted - 2003.08.24 16:37:00 -
[20]
Tehel...
Tell me, what's the point of YOUR posts other than trying hard to approach the "trolling" threshold without going over it? 
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Tehel Necrona
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Posted - 2003.08.24 16:57:00 -
[21]
Yes i'm trolling...
or i'm just sick of the ammount of crap on this forum.
-Necro
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LetoII
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Posted - 2003.08.24 17:03:00 -
[22]
Edited by: LetoII on 24/08/2003 17:03:44 I think your cute Tehel, in that un-homo kind of way
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Tehel Necrona
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Posted - 2003.08.24 17:04:00 -
[23]
Quote: Edited by: LetoII on 24/08/2003 17:03:44 I think your cute Tehel, in that un-homo kind of way
:X
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Sally
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Posted - 2003.08.24 17:25:00 -
[24]
"I just hope Titans won't become as common as battleships are now "
I am still waiting for a MMORPG which will allow a character the uniqueness he has in a pen & paper RPG.
Right now I see stereotype characters and ship configurations. Cruisers and frigates are almost obsolote in multiple battleships vs. multiple battleship combat. One battleship destroys a frigate upon activation of its guns and several battleships destroy a cruiser upon activation of their guns. The trend to gank fleets makes cruisers and frigates obsolote for me. The solution might be an expensive tech level 2-5 frigate / cruiser with (again) expensive exquipment who would be able to compete against low level battleships or area of effect technology to do some minor harm to all attacking battleships.
The character attributes are worthless also, only good for skill training speed and someone with perception 6 and willpower 4 will do as good in combat as someone with perception 12 and willpower 8 when in same ship and with same skills. You can't roleplay them, you can only sit docked at a station and have fun thinking about how charismatic your character is. The solution could be either to allow a maximum skill level depending on your attribute points (like maximum science of 3 with intelligence of 6 or something) or attributes affecting your skills (like for each point of perception above 10, +1 to maximum drone usage or something). Even in DAoC a small Kobold Warrior would beat the Troll Warrior if he would skill his dexternity and quickness high enough.
While a hacker in shadowrun had the chance to beat a samurai by altering some data about him and using others to beat him you will have to go always the direct way in EVE and yet your opponent will still be able to simply warp away because of some immunity timers. Fleets of 8 battleships are able to enter a solar system and to dock at a station guarded by 40+ ships ready to annihilate the smaller fleet. We need a more final way of gaming here. If a major alliance with 1000+ players decides to beat the **** out of M3GA/m0o then they should be able to do it. In pen & paper RPGs only a high level NPC entity would be able to counter something like that, in EVE you simply log off or warp away or smack talk all day long in local.
Then we have an army of alternate chars, only played for short to refine somthing with their super refine skills or to start a blue print at copy hyper speed. Like the stupid buff bots in DAoC sitting in a safe place enabling the main character to get his work done better. I don't have an idea about a possible solution to this :-|.
Anyway, right now EVE has lost a lot of its glance, currenlty I feel that it is only about ISK and I hope that the future contributions of the developers will fix the situation. The question here again is, what will do the upcoming MMORPG releaes to EVE and will the new players leave as fast as some other players have already done it?
And don't tell me please, there is no such thing. I have seen whole DAoC guilds going to EVE and leaving after 2-3 months :-(. -- Stories: #1 --
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Alfius Togra
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Posted - 2003.08.24 18:34:00 -
[25]
Hmm well heres my perspective of the eve world
I've been playing about 1 1/2 months now and I just bought me a cruiser .... a decent 1 mind i dont want one of those crappy mining or EW ones (I got a vexor mid range i think) as I type I am training gunnery lvl 3 so i can train medium hybrid in order that my cruiser can be used effectivly ...Arteg if ur reading this i want in to those pirate busting patrols u do
it took me 6 weeks of hard work to get my cruiser and thats a heck of a long time 4 me. What I really want is to get invloved with PvP stuff my ambition is to start a corp with my friends go conqour a low sec system of the edge of space and from there spill forth justice and decency across the galaxy ... Moo watch ur back cause 1337 Llama is gonna kick j00 455 =)
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Winterblink
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Posted - 2003.08.24 20:22:00 -
[26]
Just on the point about people getting free cruisers and such;
The one thing I really like about EVE is that you can basically play the game however you want. You can work your ass off for your ships, or you can have them given to you. Myself, I always would rather work for what I get in MMORPGs, not just EVE. I never took guild handouts in DAoC either, even though it was common practice. My feeling is that I pay monthly to play these games and I'd rather get my money out of it by experiencing as much of the game as possible. If that means mining for days and days in order to get my first cruiser, then so be it. And that's what happened too, with my thorax.
I also understand that there are people out there who DON'T subscribe to the same way of playing as I. And I'm ok with that too. Even though I think it cheapens the experience, they might not think so and thus that is how they want to play the game. As long as they have fun with it, then it's all good.
___winterblink/warp_drive_active/eve_nature_vraie// |

Saladin
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Posted - 2003.08.24 21:16:00 -
[27]
There are a lot of people here who complained about those who made their wealth of the gluttony of Arkonour and Bistot in empire space. Some people even argued for a player wipe on the server so we all start on equal terms.
Keep in mind that ship prices back then were no where as expensive as they are now. Look at this as payback for the new players who come in now and can't mine those precious ores with impunity --------------------------- (c) Copyright Saladin, 2005. Any editing of this post by a third party will be in violation United States Internet Copyright law 46525 of 2003. |

Capt Xpendable
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Posted - 2003.08.24 22:34:00 -
[28]
Quote: The solution might be an expensive tech level 2-5 frigate / cruiser with (again) expensive exquipment who would be able to compete against low level battleships or area of effect technology to do some minor harm to all attacking battleships.
One solution is already in game, the devs just need to make them work right. I hope once missles get some love, it will help boost frigates. I really believe a properly equiped "missle boat" should be a threat to a battleship and force them to need escorts to match their speed and agility. -------------------------------------------- "Let me guess. My theories appall you, my heresies outrage you, I never answer letters and you don't like my tie." The Doctor |

Ezra Vouland
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Posted - 2003.08.24 22:54:00 -
[29]
Man battleships are easy....
I been wasting my time with the corp mining bitstot 50 jumps out in 0.0 while having to haul 24 jumps to the nearest station...
easy
They call me trash... TrashGUY |

Steini OFSI
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Posted - 2003.08.24 23:06:00 -
[30]
Anyone heard of gladiator fight? Anyway some people are insanely powerfull enough to engage in a battleship tournament. Now wouldn't that spice it up a little?
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