
March rabbit
epTa Team Inc.
781
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Posted - 2013.09.26 15:17:00 -
[4] - Quote
Trii Seo wrote:The biggest "newbie issues" this game has come from the fact that people poorly adapted to its world are clustered around the areas new players begin in. You don't really see a nomadic nullsec pvp group in hisec. You don't really see lowsec pirates in hisec.
why? we see them: - killing miners - killing freighters and industrials - killing ratters - suspect baiting in trade hubs killing newbees - shiptosting in local and forums "waaaa, high-sec pubbies, n00bs, idiots, carebears" - recruit scamming (well known goons recruit scam) - what did i miss?
=== Most people surrounding the starting areas are carebears that will tell you "don't think about getting into pvp without at least a year worth of training under your belt. Till then run missions and stuff. And watch for gankers/loot ninjas, they're the scum of the universe." === can't disagree about "scum of the universe" 
=== They're taught those people are "bad" and that being "good guys" they can't fight back, they should just dock and wait out the wardec. === when i was first time baited and lost my shiny Myrmidon to "help me to test my tank" what do you think i ended up learning to myself? Exactly! That i should evade guys like these. It was natural result of analysing the situation. And who should i blame? CCP? Maybe mythical carebears (at that time i was alone exploring Eve universe)? Or myself? Nope. Result is simple: they were bad guys. And until i have ideas what to do with them i will "dock and wait out the wardec". Yes, there was another way: spend my time, effort and money to get even. But it's the game i pay for with MY money and i don't want to waste it to get revenge from some useless players who hurt me once.
=== That alone removes the wonder of this game as a journey - you set your own goal and pick your own way to achieve it. === you are wrong here. Well, you can be right if "your own goal" is only "kill everyone in straight ship to ship pvp".
=== To think about it, how come so many 'pirate hunters' fail at their task? === because pirate hunting was never worth time and effort?
=== Being blown up early by pirates and laughed at is one thing, but the very same thing happens to other pirates or nullsec people. === the difference is: "other pirates or nullsec people" made their choice - they have chosen to live in places where ship to ship pvp is the main thing (or one of main things). High-sec people live there because ship to ship pvp is not main thing here. It IS present but it's not main thing. Different people, different play styles, different places to play.
=== Thing is, mayhem-minded players are told by their friends that they should fly cheap stuff, smacktalk the idiots back and keep dying till you get good enough to stop. The other side often tells a rookie "pirates are jerks, don't fight them you won't win anyway". === what if direct ship to ship pvp is not interesting to you? How it can help you to get fun to repeat it again and again? Don't reduce Eve Online to simple shooter in space.
=== I'm sure nobody would mind a corporation of pirate-hunting pilots roaming lowsec in search for blinky reds. After all, conflict brings content. (Bonus points if said hunter corp has something to do with ninjas. Pirates vs. Ninjas, battle of the century!) === Sounds great. But again: who will spend their time and effort to pirate hunting? If you are pvp-minded person you already pirate or in 0.0/WH.
=== I suppose it would be a good idea to offer a real way into lowsec for some people. A part of the tutorial that would introduce them to the lifestyle and pvp aspect. Maybe a choice during the ending of your tutorial arc where you can decide to work with the local pirate faction and start a mini epic arc that takes you on a dangerous journey to lowsec - with guidance from a fellow pirate via popup messages.
Navy rat gatecamps to teach you how to survive a gatecamp (or just show you: this is a gatecamp. It will happen on your way many times.). Ending it with a "test of faith" to kill your former mission agent that told you to shoot the pirates, culminating in a pvp-like fight (dumb AI, just make him orbit - but use player-grade numbers for tank/dps along with ewar often seen in pvp). === and again: players make a problem and CCP needs to do something to fix it. That's why it will never work. Why don't you join help channel, catch some newb and show him greatness of EVE Universe? Just do it and save one soul from carebear hell. |