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Night Epoch
Stimulus Rote Kapelle
17
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Posted - 2011.10.31 16:15:00 -
[1] - Quote
The volumetric lighting seen in Incursion systems is quite nice, and adds to immersion. The tech works well and doesn't seem to affect performance on capable machines.
CCP, can you add the ***OPTION*** to turn Volumetric lighting on for ALL systems in the game?
Incursion systems will still be distinct and unique, given the green tint and altered soundscape of those systems.
But why should stars only cast shadows in Incursion systems? Doesn't make sense.
This, combined with the new Nebulae in the winter expansion, would *seriously* deepen the feeling of immersion in the game (IMO).
The tech is already in the engine, so adding god rays to all systems should be trivial from a technical standpoint.
I stress that the volumetric lighting should be an OPTION that can be toggled - some people don't like god rays, that's fine.
+1 if agreed. |

EVE has sound
School of Applied Knowledge Caldari State
3
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Posted - 2011.10.31 16:22:00 -
[2] - Quote
+100000
|

Renan Ruivo
Hipernova Vera Cruz Alliance
261
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Posted - 2011.10.31 16:37:00 -
[3] - Quote
I think that this is what Guard was talking about when he said something about shadows a few days back. Rated ARG for Pirates. **** you. |

i5L4NDOF5T4BiLiTY
sHaKeDoWn..
4
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Posted - 2011.10.31 16:46:00 -
[4] - Quote
+1 Was gonna moan about how unrealistic its is to have god rays in space but meh. EVE can do with as much extra eye candy as possible. |

Night Epoch
Stimulus Rote Kapelle
19
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Posted - 2011.10.31 17:14:00 -
[5] - Quote
Renan Ruivo wrote:I think that this is what Guard was talking about when he said something about shadows a few days back.
Was this a comment in a forum thread or something? got a link? |

Petrus Blackshell
Minmatar Ship Construction Services Ushra'Khan
26
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Posted - 2011.10.31 17:18:00 -
[6] - Quote
i5L4NDOF5T4BiLiTY wrote:+1 Was gonna moan about how unrealistic its is to have god rays in space but meh. EVE can do with as much extra eye candy as possible.
+1 |

Krios Ahzek
Juvenis Iratus
3
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Posted - 2011.10.31 17:21:00 -
[7] - Quote
i5L4NDOF5T4BiLiTY wrote:+1 Was gonna moan about how unrealistic its is to have god rays in space but meh. EVE can do with as much extra eye candy as possible.
Is it that unrealistic? 7 years of blowing stuff up in space has to create dust and microdebris. |

Bobbith
No Fish EVE Trade Alliance
2
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Posted - 2011.10.31 17:26:00 -
[8] - Quote
Krios Ahzek wrote:i5L4NDOF5T4BiLiTY wrote:+1 Was gonna moan about how unrealistic its is to have god rays in space but meh. EVE can do with as much extra eye candy as possible. Is it that unrealistic? 7 years of blowing stuff up in space has to create dust and microdebris.
It would be sweet if, when you fly into a dust cloud or debree field, the effect would be more pronounced.
Having them only in incursion systems was always a little odd imo |

i5L4NDOF5T4BiLiTY
sHaKeDoWn..
4
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Posted - 2011.10.31 17:30:00 -
[9] - Quote
Krios Ahzek wrote:i5L4NDOF5T4BiLiTY wrote:+1 Was gonna moan about how unrealistic its is to have god rays in space but meh. EVE can do with as much extra eye candy as possible. Is it that unrealistic? 7 years of blowing stuff up in space has to create dust and microdebris. Its matter of scale, millions of years of blowing stuff up wouldnt create enough dust in the vastness of space. You do get places that dust, ice and allsorts of things coalesce naturally, but as percentage of space its quite small. |

Night Epoch
Stimulus Rote Kapelle
19
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Posted - 2011.10.31 17:31:00 -
[10] - Quote
A few weeks prior to the Incursion launch, the god ray tech was implemented for ALL solar systems on SiSi (IIRC)
looked really nice - and it's clearly proof that the change should be SUPER easy to implement. "Depth effects" are even already a toggle option in video settings. |

Krios Ahzek
Juvenis Iratus
3
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Posted - 2011.10.31 17:37:00 -
[11] - Quote
i5L4NDOF5T4BiLiTY wrote:Krios Ahzek wrote:i5L4NDOF5T4BiLiTY wrote:+1 Was gonna moan about how unrealistic its is to have god rays in space but meh. EVE can do with as much extra eye candy as possible. Is it that unrealistic? 7 years of blowing stuff up in space has to create dust and microdebris. Its matter of scale, millions of years of blowing stuff up wouldnt create enough dust in the vastness of space. You do get places that dust, ice and allsorts of things coalesce naturally, but as percentage of space its quite small.
Allright, so just add it in the grids around stargates and stations? |

Oberine Noriepa
165
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Posted - 2011.10.31 17:40:00 -
[12] - Quote
I'm all for this, as I've shown in this thread. |

i5L4NDOF5T4BiLiTY
sHaKeDoWn..
4
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Posted - 2011.10.31 17:43:00 -
[13] - Quote
Krios Ahzek wrote:i5L4NDOF5T4BiLiTY wrote:Krios Ahzek wrote:i5L4NDOF5T4BiLiTY wrote:+1 Was gonna moan about how unrealistic its is to have god rays in space but meh. EVE can do with as much extra eye candy as possible. Is it that unrealistic? 7 years of blowing stuff up in space has to create dust and microdebris. Its matter of scale, millions of years of blowing stuff up wouldnt create enough dust in the vastness of space. You do get places that dust, ice and allsorts of things coalesce naturally, but as percentage of space its quite small. Allright, so just add it in the grids around stargates and stations? Well if it wasnt just turned on everywhere which I think would be easiest LOL Asteriod fields. ice belts and gas clouds would be the logical places for it and perhaps round certain planets and moons. |

Abrazzar
263
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Posted - 2011.10.31 17:48:00 -
[14] - Quote
God Rays are only viable for systems under Amarr Empire sovereignty. Please visit your user settings to re-enable images. |

InVictus Kell
The Scope Gallente Federation
34
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Posted - 2011.10.31 18:11:00 -
[15] - Quote
Abrazzar wrote:God Rays are only viable for systems under Amarr Empire sovereignty.
Then can we Gallente get "Heathen Rays" ?
Perhaps "Corporate Rays" for Caldari?
Minmitar don't get rays until they stop being poor. |

Handsome Hussein
81
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Posted - 2011.10.31 18:13:00 -
[16] - Quote
InVictus Kell wrote:Then can we Gallente get "Heathen Rays" ? "Hedonist Rays".
InVictus Kell wrote:Minmitar don't get rays until they stop being poor. Good luck with that one, they can't even clean the rust off their ships. Leaves only the fresh scent of pine. |

Nova Fox
Novafox Shipyards
185
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Posted - 2011.10.31 18:14:00 -
[17] - Quote
+1 Eye Candy. |

Abrazzar
265
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Posted - 2011.10.31 18:18:00 -
[18] - Quote
InVictus Kell wrote:Abrazzar wrote:God Rays are only viable for systems under Amarr Empire sovereignty. Then can we Gallente get "Heathen Rays" ? Perhaps "Corporate Rays" for Caldari? Minmitar don't get rays until they stop being poor. Gallente get stardust projected advertisements. Think of a 3 AU wide Quafe logo. Caldari are too tidy for any of those shenanigans. Minmatar get random smog clouds, toxic currents and rust storms. Please visit your user settings to re-enable images. |
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