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Bradwell
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Posted - 2006.01.19 22:11:00 -
[1]
Just starting to get the hang of PvE in my Merlin and having fun doing LvL 1 Missions. But, how do I protect myself from the Incoming missles from the Pirates ...
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pshepherd
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Posted - 2006.01.19 22:14:00 -
[2]
Edited by: pshepherd on 19/01/2006 22:14:26 Defender missiles work, but only kill 1 missile a shot.
your best bet is to fit to tank (so a shield booster, and maybe some more shield resistance
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phishstik
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Posted - 2006.01.19 22:15:00 -
[3]
Edited by: phishstik on 19/01/2006 22:15:12 - defender missiles in level1 missions worked good for me
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Bradwell
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Posted - 2006.01.19 22:19:00 -
[4]
Many Thx Guys, will the defender Missles fit into the standard launchers ?
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GC13
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Posted - 2006.01.19 22:45:00 -
[5]
Yep.
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Tredge
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Posted - 2006.01.20 03:48:00 -
[6]
Smart Bombs work really well also as missle defense....especially for lvl 1 missions
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Astabon
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Posted - 2006.01.20 05:42:00 -
[7]
Wouldn't it be great to have Point Defense Lasers (PDL's) as a module to defend against missiles? Maybe against drones too.
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Pinky Denmark
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Posted - 2006.01.20 10:07:00 -
[8]
It would perhaps - some of us would also like to see the machinegun-defence systems we see on modern real life ships... But they have other issues to clear first - and if they make anything too powerfull/efficient, they get complaints from missile users (us caldari have some ships created only or mostly for missiles) The thing with defenders is when not needed they can be used as offensive weapons by loading other missiles... 
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Simon Jax
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Posted - 2006.01.20 15:59:00 -
[9]
My big problem with missiles is that they don't seem to EVER miss. Even when I've closed in to <1km circling at a transverse over 100m/s the Light Missiles will pull a fantastic 180¦ turn to hit me immediately after passing me by.
Are the Light Missiles truly as agile as Rockets? Will this keep happening if I go up against something launching Cruise Missiles at me at point-blank range?
Just curious, or crazy ... likely both but it's Friday.
--Wherever you go, there you are. |

Suhadi
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Posted - 2006.01.20 16:18:00 -
[10]
Originally by: Simon Jax My big problem with missiles is that they don't seem to EVER miss. Even when I've closed in to <1km circling at a transverse over 100m/s the Light Missiles will pull a fantastic 180¦ turn to hit me immediately after passing me by.
Are the Light Missiles truly as agile as Rockets? Will this keep happening if I go up against something launching Cruise Missiles at me at point-blank range?
Just curious, or crazy ... likely both but it's Friday.
Missiles do not miss if you are within their maximum flight distance and cannot outrun them. -------------------------------------------------- - Suhadi |

Corunna ElMan
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Posted - 2006.01.20 16:26:00 -
[11]
Originally by: Bradwell Many Thx Guys, will the defender Missles fit into the standard launchers ?
Yes... but why would you want to? Put them in rocket launchers instead, for the faster rate of fire. The range is based on the missile itself so you might as well.
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Malena Panic
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Posted - 2006.01.20 16:27:00 -
[12]
So far I've only run into two different missile-launching cretins, the point defence station and the Mercenary Fighter. I've had some luck using an ECM jammer on my Maulus, and targetting the missile launcher. The jam doesn't always work, but when it does it's 20 seconds of not getting pounded, and that's been enough time so far for me and my drones to take the missile-launching guy as the primary threat.
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Sal'Mari N'yssa
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Posted - 2006.01.20 17:47:00 -
[13]
How do you target the missles or do they do it automatically? Are gremlin rockets concidered Defender missles?? And when you start the module do the defender missles only go off when a missle is close, or do they just fire and if a missle happens to be in range it will take it out???
More questions to come....
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BuSHiDo ZiN
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Posted - 2006.01.20 17:58:00 -
[14]
I haven't used defenders ina while but if i remember correctly...
They won't fire w/o an incomming enemy missile. They auto track the closest incommin missile. You gotta be quick on the keys as there is always an activation/lag delay from the time you hit the weapon button and the missile actually comes out. Great at long range protection but when you're right next to a ship (like 7k) it's almost impossible to get the defender out before the missile hits ya.
That was my experience ^^
Good Luck <------------------------------------------>
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