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WisdomLikeSilence
Posted - 2006.01.21 00:43:00 -
[1 ]
Ok ive been offilen for 2 weeks now because my PC is fritzing out on me. Bought a new beast of a card - no dice, reinstalled XP - no dice, System support say "its definately not a hardware problem" A spokesbot for microsoft was not available for comment. But my 2001 Mac blasts away at the jobs and never so much as coughs politely. Now This isnt a MAcs are better than PC's thread. Macs are generic, PC's (gamer PC's) are custom built hotrods. Theres no contest. But many of us here have to buy a PC to play eve, which IS a drain on the bank. So.. theres an intel line of macs coming out, any chance of a macintel eve client? The market is there: Mac owners are mainly professional, older, well heeled and handsome to boot. I know WOW can do it because of their bottomless pit of cash, but would it really cost that much to impliment. My future hardware hangs in the balance. The End
Swethren
Posted - 2006.01.21 00:52:00 -
[2 ]
It's a diffrent OS, not the hardware that is a issue. IIRC, EVE uses directX, they would have to use something diffrent for mac, unless they come out with directX for Mac, which I doubt also. Also, making 2 patches each time will be a *****... ------------------------------------------------------------------
Swethren
Posted - 2006.01.21 00:52:00 -
[3 ]
It's a diffrent OS, not the hardware that is a issue. IIRC, EVE uses directX, they would have to use something diffrent for mac, unless they come out with directX for Mac, which I doubt also. Also, makEVE Online | EVE Insider | Forums
WisdomLikeSilence
Posted - 2006.01.21 00:56:00 -
[4 ]
well it might be a ***** but possibly a lucrative one. Which would make it a job. If it causes any more lag whatsoever Id be completely against it. As for Direct X, well it wasnt so long ago everthing used open GL including macs, so When vista appears its not such a leap to have a concurrent graphics interpreter. The End
Lhyda Souljacker
Posted - 2006.01.21 01:07:00 -
[5 ]
I'd patiently wait for them to hack the new Macs so they can dual boot OSX and Windows. God, that would be sweet.
Abbadon
Posted - 2006.01.21 01:34:00 -
[6 ]
The new Intel Macs will support Windows Vista and there is already talk of "fixing" them to work will XP. The issue with XP is the the new Intel Macs dont have a bios but use EFI (supported by Vista) Soooo...if Eve client works with Vista (which i'm sure it will with a patch or two) get yourself an Intel Mac! I see one small problem tho.....no right clicky . Member of 'The Thread Gurista Gang' as endorsed by Jenny Spitfire.
WisdomLikeSilence
Posted - 2006.01.21 01:35:00 -
[7 ]
No, that would be Sweeeeeeeeet. But of course we have to wait for at least the hakzors to do it. Once its proven, then Redmond will jump on the chance to sell Vista on a mac piece of hardware. After that its a short hop to someone making an auto-compiler for the mac hardware that only needs a squeezew here and their. I just want the Devs to say "Ok, if A and B and C happen, then Yes, we will make a client for MAC." The End
WisdomLikeSilence
Posted - 2006.01.21 01:38:00 -
[8 ]
Whats the problem with no right click? Im using a razor on my mack. Ive got right, left, up, down, wheel, Wheelclick, Subleftdown, Subrightdown, Subleftup, Subrightup. People have a weird Idea Macs are hobbled in some respect. They are fully functioning members of society, with no alcohol on my breath. The End
hextrissima
Posted - 2006.01.21 02:01:00 -
[9 ]
Have Apple or Intel yet confirmed that the chip that will be the foundation for the "Macintel" will even be compatable with a 'x86' type architechture? Basically what im saying is just because its a Intel chip doesnt mean it automatically runs windows. My GMC truck has a Intel made processor in the Powertrain control module but it certainly wont run windows. (not that i'd want it to, i like having it start every time )
WisdomLikeSilence
Posted - 2006.01.21 02:13:00 -
[10 ]
recently there has been talk of using windows as the core of a battle system in british carriers, destroyers and frigates. Called "windows for warships" by the press, the inference in most articles, is that any battlefleet running windows is doomed to failure. I concur. Which is why, if macintel ever kicks off, my battlefleet will sport a smiley mac face, and will assist you 24 hours a day in counting your losss. There may even be a "widget" to assist you in these endevours. The End
JamesTalon
Posted - 2006.01.21 05:00:00 -
[11 ]
Only way I'd use a MAC was if I was completly without any kind of PC. I would not even buy one unless PC's were banned =/ Funny quotes: San - The system is up says: the only thing Microsoft can make that doesn't suck is a vacuum Averick - "The box said "Requires Windows 95 or better" so I installed Linux"
Coconut Joe
Posted - 2006.01.21 05:28:00 -
[12 ]
Originally by: Lhyda Souljacker I'd patiently wait for them to hack the new Macs so they can dual boot OSX and Windows. God, that would be sweet. According to one of the podcasts I listen to they've allready been hacked It's twenty+ steps to acheive ---- Nifty
Aitrus
Posted - 2006.01.21 06:45:00 -
[13 ]
WoW can do it because WoW uses GL, not DirectX. Much harder transition for Eve because it's dependant on DirectX. More than likely, people will figure out how to run XP on these new intel Macs> Personally, I think that's just going to turn a nice machine into just another unstable PC.
Fooball
Posted - 2006.01.21 10:42:00 -
[14 ]
DirectX isn't the problem. Took a few days for experienced DirectX and SDL knowing guy (Icculus) to port for instance America's Army to Linux. Every similar function is available on that platform too, it's a very straight forward translation task. The problem is the maintenance afterwards, not any technical difference between Macos and Windows platforms.
Rexy
Posted - 2006.01.21 10:53:00 -
[15 ]
Originally by: Fooball DirectX isn't the problem. Took a few days for experienced DirectX and SDL knowing guy (Icculus) to port for instance America's Army to Linux. Every similar function is available on that platform too, it's a very straight forward translation task. please show me where the directx libraries are on linux , there is however an emulator wich translates the directx to linux/gl calls. if you have the source you can even compile it in to make it quicker. it still stays emulating though, passing a call through a few methods to bodge it on an SDL lib. Cedega aint free either.
Ukucia
Posted - 2006.01.21 10:56:00 -
[16 ]
Edited by: Ukucia on 21/01/2006 10:58:58 Originally by: Fooball DirectX isn't the problem. Took a few days for experienced DirectX and SDL knowing guy (Icculus) to port for instance America's Army to Linux. Every similar function is available on that platform too, it's a very straight forward translation task. The problem is the maintenance afterwards, not any technical difference between Macos and Windows platforms. It really depends on how the graphics engine was coded. I suspect that the folks making America's Army expected a port someday, and so set up their engine to be more easily ported. OTOH, it's quite possible to structure your graphics engine such that it has to be completely re-written when going from DirectX to OpenGL. (I had the fun of doing that several years ago. The performance of a 'direct port' was abysmal, so we had to re-write it.).
Ukucia
Posted - 2006.01.21 10:57:00 -
[17 ]
Originally by: WisdomLikeSilence well it might be a ***** but possibly a lucrative one. Possibly. Unfortunetly, Mac has such a small market share now that it's not clear supporting another client would work out financially.
Necrosmith
Posted - 2006.01.21 11:09:00 -
[18 ]
Originally by: Ukucia Originally by: WisdomLikeSilence well it might be a ***** but possibly a lucrative one. Possibly. Unfortunetly, Mac has such a small market share now that it's not clear supporting another client would work out financially. I have to concur. I'm a fan of the Mac platform and I have owned an iBook, Aluminum Powerbook, and a Dual G4 Tower. However, with only a 2 - 3% market share and what, 70,000 subscribers that means that Eve is only looking at about 2100 subscribers with Macs. Doesn't seem financially viable to put out a client for only 2k users.
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