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The Sinister
Sebiestor Tribe Minmatar Republic
9
|
Posted - 2013.10.02 14:31:00 -
[1] - Quote
I would really like to see this implemented:
Being able to recharge and swap ammo while being cloaked might be a good addition to the game for those cloaky gangs. Its a pain when you try to ambush something and you decloak with the wrong ammo type. |

Maximus Aerelius
PROPHET OF ENIGMA
672
|
Posted - 2013.10.02 15:35:00 -
[2] - Quote
What I would love to see is the ability to stack damn items in Cargo containers in your cargo hold and not get "you cannot do that while cloaked".
But yeah, +1 to this idea. If you're cloaked how does it stop you using internal loading mechanisms? I draw the line at activating other modules such as Cap Boosters etc.
I don't see this as being OP or unbalanced. Just a little love for the Wet Paper-Thin Cloaky Tank Pilot  Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |

Arya Regnar
Pator Tech School Minmatar Republic
278
|
Posted - 2013.10.02 19:05:00 -
[3] - Quote
I support this.
EvE-Mail me if you need anything.
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Omnathious Deninard
Novis Initiis
1604
|
Posted - 2013.10.02 19:14:00 -
[4] - Quote
+1 from me as well, kind of kills the cloaky when you have to decloak for 5~10 seconds to reload. and don't even think about the ASB and AAR reload times. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Lucine Delacourt
The Covenant of Blood
54
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Posted - 2013.10.02 20:35:00 -
[5] - Quote
+1 from me. In addition, I would suggest making recalling scan probes require decloaking. Seems like if someone is on grid they would see 8 probes all returning to a single point... |

Domanique Altares
Rifterlings Point Blank Alliance
1702
|
Posted - 2013.10.02 20:48:00 -
[6] - Quote
Omnathious Deninard wrote:+1 from me as well, kind of kills the cloaky when you have to decloak for 5~10 seconds to reload. and don't even think about the ASB and AAR reload times.
Especially when someone probes you down while you're doing it. Which is kind of the point. You're vulnerable to perform a necessary task, which is how it should be. Rifterlings pirate corporation is now recruiting pilots for lowsec solo & small gang operations. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

The Sinister
Sebiestor Tribe Minmatar Republic
14
|
Posted - 2013.10.02 21:03:00 -
[7] - Quote
I would really like to see CCP consider this cause in cloaky ships Time in Battle is everything. Once you become visible u should start fighting and not wasting valuable time recharging or swaping ammo.
Its really something many people would apreciate in game none the less.
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sten mattson
Virtus Crusade Curatores Veritatis Alliance
55
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Posted - 2013.10.02 21:38:00 -
[8] - Quote
maybe not reload/change ammo , but at least allow for overloading switch while cloaked IMMA FIRING MA LAZAR!!! |

Barry Filler
Blue Republic RvB - BLUE Republic
1
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Posted - 2013.10.04 00:26:00 -
[9] - Quote
support |

Ace Chet-Chaz Fancyslacks
University of Caille Gallente Federation
3
|
Posted - 2013.10.04 00:35:00 -
[10] - Quote
I like it, +1. |

Alundil
The Unnamed. The NME Alliance
324
|
Posted - 2013.10.04 02:02:00 -
[11] - Quote
sten mattson wrote:maybe not reload/change ammo , but at least allow for overloading switch while cloaked iirc, you can do that before you hit cloak and the overload ell be there ready and waiting for you.
On another note, I support this suggestion entirely. Swapping ammo, reloading launchers, etc. Clone mechanics enchancements Deep Space Probe Revival |

Arya Regnar
Pator Tech School Minmatar Republic
289
|
Posted - 2013.10.04 03:00:00 -
[12] - Quote
Alundil wrote:sten mattson wrote:maybe not reload/change ammo , but at least allow for overloading switch while cloaked iirc, you can do that before you hit cloak and the overload ell be there ready and waiting for you. On another note, I support this suggestion entirely. Swapping ammo, reloading launchers, etc. That's exactly why it should be possible during cloaking too.
EvE-Mail me if you need anything.
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Zappity
Kurved Space
486
|
Posted - 2013.10.04 03:08:00 -
[13] - Quote
Minus one. Cloaking is already very powerful. Some inconvenience is fine. Zappity's Adventures for a taste of lowsec. |

RubyPorto
SniggWaffe WAFFLES.
4229
|
Posted - 2013.10.04 04:02:00 -
[14] - Quote
The Sinister wrote:I would really like to see CCP consider this cause in cloaky ships Time in Battle is everything. Once you become visible u should start fighting and not wasting valuable time recharging or swaping ammo.
Then plan ahead so you're prepared to do that, or accept the reduced damage. "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon
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sten mattson
Virtus Crusade Curatores Veritatis Alliance
58
|
Posted - 2013.10.04 08:58:00 -
[15] - Quote
Alundil wrote:sten mattson wrote:maybe not reload/change ammo , but at least allow for overloading switch while cloaked iirc, you can do that before you hit cloak and the overload ell be there ready and waiting for you. On another note, I support this suggestion entirely. Swapping ammo, reloading launchers, etc.
Yes but you have to do it while you cloak, and on some ships you want 5+ diferent modules OHd before you cloak. Point is you dont always have the time/coice to OH just then
what would be cool is if you could switch on OH at will while cloaked IMMA FIRING MA LAZAR!!! |
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