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Chain Gang
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Posted - 2006.01.21 16:58:00 -
[1]
I may be the unluckiest pilot in Eve ....
But at its Optimal 100km with Multi's the Falcon (with its ECM bonus) is a fine ship (apart from needing the 3rd launcher)
Below 20km ...... I can "never" Jam anything .... and I mean anything !!!
I thought (and I could be a complete dingbat) that up to its optimal it should have the exact same chance ?
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Malken
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Posted - 2006.01.21 17:02:00 -
[2]
nope
<--falloff----optimal---falloff-->
inside the <-> you can hit with your jammers and the closer to the "optimal" the bigger chance do you have of success
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Chain Gang
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Posted - 2006.01.21 17:04:00 -
[3]
Thanks
So .... with a 100km optimal ...... how the hell do I tackle and Jam something it this ship 
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CptEagle
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Posted - 2006.01.21 17:07:00 -
[4]
I think they should work always between 0m en optimal... They used to work like that. CCP must have stealth nerfed them. 
FatBalls > CCP just checked their logs and no lag ever came from EvE |

Chain Gang
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Posted - 2006.01.21 17:09:00 -
[5]
The module has 100km Optimal and 18km falloff ...
So basically I can't tackle and Jam anything below 82km 
Anyone have a 90km Web and Warp Scambler for sale 
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Andrea Jaruwalski
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Posted - 2006.01.21 17:09:00 -
[6]
Actually Malken ways to explain it is quite screwed up. Within your optimal range, You will not have decreased chances to jam. But when you enter falloff, As much as you get deeper in it, Your chances to jam decrease.
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Ark Xenon
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Posted - 2006.01.21 17:11:00 -
[7]
Edited by: Ark Xenon on 21/01/2006 17:13:00 Edited by: Ark Xenon on 21/01/2006 17:12:48
Originally by: Chain Gang The module has 100km Optimal and 18km falloff ...
So basically I can't tackle and Jam anything below 82km 
Anyone have a 90km Web and Warp Scambler for sale 
No actually, with 100km Optimal and 18km Falloff, it means you have good jamming effiency within 100km, But then you have up to 118km range to jam, anything above that will fail.
Get the skills Long range jamming and Frequency modulation to increase your Jammers Optimal and Falloff.
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Chain Gang
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Posted - 2006.01.21 17:11:00 -
[8]
Thats sounds better ..
But seriously (and this only effects the Falcon, not the Scorp) below 20km its fails everytime ......
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Ark Xenon
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Posted - 2006.01.21 17:14:00 -
[9]
Edited by: Ark Xenon on 21/01/2006 17:14:53
Originally by: Chain Gang Thats sounds better ..
But seriously (and this only effects the Falcon, not the Scorp) below 20km its fails everytime ......
they both have the same kind of bonus, and as far bonus goes, A falcon has the same jamming strenght of a scorpion pilot that has Caldari BS 4 (with recon 4)
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Kunming
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Posted - 2006.01.21 17:16:00 -
[10]
Originally by: CptEagle I think they should work always between 0m en optimal... They used to work like that. CCP must have stealth nerfed them. 
Nope, with the changing of the ECM jamming system back in cold war patch, the first thing we tested was take out a BB and try jamming at different ranges with multispecs.. optimal almost always worked (vs a frig), optimal + falloff and optimal - falloff was problematic. Note that the frig should be jammed most of the time if you only considered the jamming stenght/chance.
Website Killboard |

Chain Gang
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Posted - 2006.01.21 17:25:00 -
[11]
If anyone else, who flys a Falcon can give it a try ....
Below 20km and its a constant fail 99% of the time 
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Sun Ra
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Posted - 2006.01.21 17:26:00 -
[12]
Originally by: Malken nope
<--falloff----optimal---falloff-->
inside the <-> you can hit with your jammers and the closer to the "optimal" the bigger chance do you have of success
Surely thats not right? if it is ccp needs to change it....
its should be <-----optimal--falloff-->
with guns its <--tracking---optimal--falloff-->
Arcane Frankologies - 'plz stop guys it's xmas' |

NoNameNewbie
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Posted - 2006.01.21 17:51:00 -
[13]
Originally by: Sun Ra
Originally by: Malken nope
<--falloff----optimal---falloff-->
inside the <-> you can hit with your jammers and the closer to the "optimal" the bigger chance do you have of success
Surely thats not right? if it is ccp needs to change it....
its should be <-----optimal--falloff-->
with guns its <--tracking---optimal--falloff-->
actually i think Sun Ra is right .... Optimal is 0 to Opt and than falloff begins ... like guns just that ecm has no tracking probs.
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j0sephine
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Posted - 2006.01.21 18:03:00 -
[14]
Edited by: j0sephine on 21/01/2006 18:04:14
"actually i think Sun Ra is right ...."
Quite sure he (and other who chimed in to correct Malken) is. If the "optimal - falloff" thing was part of the system there'd be no snowball chance in hell for me to jam another blackbird while sitting at 5-10 km distance, with the optimal on jammer way past 70 km and falloff of ~20 km... and yet it worked as expected.
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El Yatta
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Posted - 2006.01.21 18:41:00 -
[15]
Malken et al are totally wrong - that'd be the most ridiculous thing ever, and a total screwup of how the optimal/faloff in turrets was translated to EW mods. ---:::---
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Ocean Soul
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Posted - 2006.01.22 09:29:00 -
[16]
With my BB i fight at 3km from my target jamming and tackling. i do have very good EW skills. and i rarely fail to jam. i have fought megathrons at this range and had no trouble sorted that ship out.
Any range below your optimal of your jammer you get 100% accuracy your just relying on the jam chance, after your optimal your decrease your acuracy (see tracking and range guide thingy on left for a lovely picture of range and accuracy decrease with guns. its the same for jammers.(in player guide)) well after u into falloff you have to take a sperate roll (well thats what i like to call it) to hit the other ships sensors then another roll to jam. (/me plays too many rpgs :)
Tobehonest i have not tried the optimal range thingy out. my jamming range with racials is much greater than my target range with a sensor booster. but thats what i have been told and it stands to reason to use a similar idea to the guns.
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Stratosfear
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Posted - 2006.01.22 10:04:00 -
[17]
Originally by: Chain Gang If anyone else, who flys a Falcon can give it a try ....
Below 20km and its a constant fail 99% of the time 
Not the case, try again.
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