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oOReikaOo Michiko
Brains of Britain
67
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Posted - 2013.10.11 11:15:00 -
[1] - Quote
How does someone even play in a battle with 4000 people involved...
In EQ the 300 man raids I had to look directly at the wall or I couldnt heal lol... I can only imagine ... |

Jint Hikaru
OffWorld Exploration Inc
858
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Posted - 2013.10.11 11:18:00 -
[2] - Quote
its called Time Dilation (i think)
they slow time down so everyone plays at a slow speed.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Ramona McCandless
The McCandless Clan Turing Tested
634
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Posted - 2013.10.11 11:19:00 -
[3] - Quote
oOReikaOo Michiko wrote:How does someone even play in a battle with 4000 people involved...
In EQ the 300 man raids I had to look directly at the wall or I couldnt heal lol... I can only imagine ...
There are some rather entertaining videos of it.
Time Dilation is a fascinating invention.
Have you ever read Halo Jones?
Its just like when she goes to Moab during the Tarantula Wars "Ramona McCandless, you're my hero." - Domanique Altares, Rifterlings, Point Blank Alliance
Tell The Others |

Jint Hikaru
OffWorld Exploration Inc
858
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Posted - 2013.10.11 11:21:00 -
[4] - Quote
+1 Internet spaceship forum 'like' for Halo Jones reference.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |

Velicitia
Emergent Avionics
1673
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Posted - 2013.10.11 11:36:00 -
[5] - Quote
Yup, pretty much TiDi is what keeps it going without "blackscreening" (or other bad lag-induced things). However, prior to TiDi, there were still fights up to around 1500/2000 IIRC, but they were "pre-planned" -- you had to send a petition to CCP to the effect of "our 600 man fleet is heading into 1DH on Saturday the 12th" and so CCP would put 1DH on one of the supernodes during the Saturday DT (might've been through the website though, can't remember).
TiDi is "server enforced lag" if you will. When the server gets to a point where it can't keep up with the stack (e.g. taking 4 seconds to do what should only take 1), it starts running in "TiDi" mode and slowing down player actions by whatever factor is needed to keep on top of things. So if you're at 50% TiDi, that POS you'd normally take 40 minutes to RF will take 80 (in realtime) ... but in "Game Time" only 40 minutes have passed (at least for the affected system(s)). One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Lors Dornick
Kallisti Industries Solar Assault Fleet
680
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Posted - 2013.10.11 11:59:00 -
[6] - Quote
Note that TiDi is mainly for saving the server from falling over (and desyncing the clients).
People taking part might still have to zoom out, disable brackets or otherwise tweak their graphics (or move the camera away from the action and 'stare at a wall') to keep their client own computers from grinding to a halt, or catching fire.
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
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oOReikaOo Michiko
Brains of Britain
67
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Posted - 2013.10.11 12:04:00 -
[7] - Quote
It must be weird for all those twitch players to play in TiDi... |

Julien Brellier
Federal Navy Academy Gallente Federation
19
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Posted - 2013.10.11 12:26:00 -
[8] - Quote
Really large battles in EVE consist of lots of tiny coloured squares moving jerkily in super slow motion.
spectator sports it is not!  |

Prince Kobol
1039
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Posted - 2013.10.11 12:28:00 -
[9] - Quote
oOReikaOo Michiko wrote:How does someone even play in a battle with 4000 people involved...
In EQ the 300 man raids I had to look directly at the wall or I couldnt heal lol... I can only imagine ...
Pretty easy, Tidi hits 10%, you wonder off to make a brew maybe smoke a ciggy, perhaps even make a sandwaich and then upon your return you will either be dead or alive :) |

Velicitia
Emergent Avionics
1673
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Posted - 2013.10.11 12:42:00 -
[10] - Quote
Lors Dornick wrote:Note that TiDi is mainly for saving the server from falling over (and desyncing the clients).
People taking part might still have to zoom out, disable brackets or otherwise tweak their graphics (or move the camera away from the action and 'stare at a wall') to keep their client own computers from grinding to a halt, or catching fire.
this too ...
or you just get a titan and don't worry about it ...although CCP and computers aren't exactly friends...
proof:
- boot.ini (and their solution)
- Original WiS implementation
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
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Solstice Project
I'm So Meta Even This Acronym
4033
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Posted - 2013.10.11 12:58:00 -
[11] - Quote
oOReikaOo Michiko wrote:How does someone even play in a battle with 4000 people involved...
In EQ the 300 man raids I had to look directly at the wall or I couldnt heal lol... I can only imagine ... You talk about a client side issue and people come up with TiDi... |

Hra Neuvosto
FinFleet Northern Coalition.
134
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Posted - 2013.10.11 13:04:00 -
[12] - Quote
i just turn off drone models and missile-/gun effects in larger fights. |

Zimmy Zeta
Dreddit Test Alliance Please Ignore
33869
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Posted - 2013.10.11 13:45:00 -
[13] - Quote
And even in max TiDi my computer tends to disconnect about every 20-30 minutes. While 20-30 minutes sound like ample time to blow up spaceships, please note that under these circumstances relogging takes about 10-20 minutes, so I only have about 5 minutes slow-mo battle before the next disconnect. It gets worse when even mumble fails after reconnecting and you can't hear your FC anymore. Just think of how bad an average post by me is, and then realize half of them are even worse |

Abdiel Kavash
Paladin Order Fidelas Constans
1280
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Posted - 2013.10.11 13:47:00 -
[14] - Quote
oOReikaOo Michiko wrote:It must be weird for all those twitch players to play in TiDi... It's actually pretty cool. With time slowed down you get more time to respond. Logistics are arguably more effective in heavy TiDi because of this. |

Erotica 1
Krypteia Operations Self Sabatoge
1485
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Posted - 2013.10.13 08:00:00 -
[15] - Quote
Came expecting a thread about "where do babies come from," "why is my body changing," or some other clearly trolling post.
Read a legitimate question from OP.
Left wondering why his title wasn't more specific. See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |

Lightspeed Champion
Native Freshfood Minmatar Republic
28
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Posted - 2013.10.13 13:41:00 -
[16] - Quote
I wish I could do big fights.
I play EVE on a Potato that lags out when I chase thirty Unistas.
RvB Ganked gives me 0.5 FPS. Send any badposting-hate-mail to Sol Kal'orr. I promise to read it when I resub. |

ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
2114
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Posted - 2013.10.13 16:02:00 -
[17] - Quote
Lightspeed Champion wrote:I wish I could do big fights.
I play EVE on a Potato that lags out when I chase thirty Unistas.
RvB Ganked gives me 0.5 FPS. Pacman grafix too stronk Save the Domi model! Spacewhales should be preserved. |

Toshiro Ozuwara
SniggWaffe WAFFLES.
262
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Posted - 2013.10.13 17:19:00 -
[18] - Quote
Tidi is terrible, but there will always be some guys who say "It was worse before Tidi" which helps maintain the status quo that Tidi is a solution rather than a bandaid.
Tidi is terrible to play in, and that fight in 6VDT that got Eve so much press was one of the lousiest times I have had in a large fleet battle scenario in this game.
While CCP was promoting the game with that event, the truth is, most of the players were hating every dilated second of it. Diapers |

Wrecked Angle
GoonWaffe Goonswarm Federation
0
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Posted - 2013.10.13 17:44:00 -
[19] - Quote
Toshiro Ozuwara wrote:Tidi is terrible, but there will always be some guys who say "It was worse before Tidi" which helps maintain the status quo that Tidi is a solution rather than a bandaid.
Tidi is terrible to play in, and that fight in 6VDT that got Eve so much press was one of the lousiest times I have had in a large fleet battle scenario in this game.
While CCP was promoting the game with that event, the truth is, most of the players were hating every dilated second of it. There's a lot of truth in this post. 6VDT was pretty terrible to actually try to play in but as a one off was cool to be part of.
It's pretty difficult to know what CCP can do to improve things though. There's possibly optimization that could be done to the code if it were seriously overhauled but coordinating and sequencing the actions of 4000 connections is probably not going to be done in real-time anytime soon.
While it's true that TiDi is a bandaid rather than a solution the only alternative I can think of is to limit the number of involved pilots somehow and that would be a massive compromise. 4000 really strained the TiDi system too, fights with ~2000 pilots are still reasonably playable. |

Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
320
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Posted - 2013.10.13 18:08:00 -
[20] - Quote
oOReikaOo Michiko wrote:How does someone even play in a battle with 4000 people involved...
In EQ the 300 man raids I had to look directly at the wall or I couldnt heal lol... I can only imagine ...
Time dilation + liquid-cooled gaming tower + Googlefiber + situational awareness = getting on 2000 killmails in one day.
I do not have the kind of money to spend on a rig that would keep up with the hardware demands. Besides... running with Atlas, back in my null days, kinda got me burnt out on "blobwarfare" real fast. If I *never* see another titan, again, it'll still be too soon. "you can identify eve players by looking at their cars. Since they don't drive what they can't afford to lose."-á --áBienator II |
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