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Vampire Blade
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Posted - 2006.01.28 03:26:00 -
[1]
Shooting people at gates shouldn't be the be all and end all of piracy. Why not do something to make belt ratting more viable?
Every other profession has received skill packs, and sometimes even ships, to facilitate advancement in that chosen profession. But piracy has stayed the way it is since it's inception, but gradually nerfed by other changes.
The only major 'gift' piracy has received in a year is a bug fix. Visible flagging. Yippee doo! I think it's time to do something about things like Fast Talk, totally useless at the moment and has been for eternity. Someone has suggested making it decrease criminal flag timer by one minute per level. Holy Jesus, this is the best idea ever, and it should have been implemented sooner!
I'm pretty sure there are others who share the same feelings about scrambling something, watching it fly off 3 seconds later and then playing afk-online for 15 minutes 9/10 times they attempt belt piracy. This is probably why virtually all pirates of ye olde say it's dead.
Please, CCP, throw piracy a bone and give us a 'strike colours' ransom system, make Fast Talk work, and maybe some other snazzy gimmicks to breathe life in to this dead profession.
/beg ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 04:47:00 -
[2]
Why are you all patronising me? I'm not new to the game in my shiny Merlin. I've been playing for nearly 2 years and I know the trade. I've been an outlaw at -10 and back twice, I spend my time divided between 0.0 space and Empire. I have alternate character that reside deep within 0.0 space.
Open up your map and show by pilots in space, then tell me 0.0 is viable for belt piracy. I can NPC in Outer Ring, even Syndicate belts, virtually AFK the entire day. I don't have to be scared of some dude scrambling me and asking me for a ransom. I pirate in Empire because that's where the people are.
I pirate in busy areas. Lonetrek, Placid, Sinq Laison, Ammatar. Sure, there are agent runners, but you ain't going to find them if they're not at a gate. Using scanner probes is too fiddly and time consuming. Mr Raven mission ***** will have completed his easy level 4 mission in Passari and will have instajumped his merry way back to Litiura before you've even come half close to finding him.
Why are these people in Empire belts anyway? I see Cruisers, I see Battlecruisers. Most of them have stabs equipped, and you can't even tell. This is why I have to fly a Crow with a warp disruptor and ship scanner most of the time and still come away with nothing. The other day I tackled 3 battleships only to see them blissfully warp out less than ten seconds later. This is the reality of belt piracy.
Do you have 15 minutes downtime each time you shoot at a lump of veldspar? ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 04:54:00 -
[3]
Originally by: Aeaus Ever thought of putting some effort into it? Scout out popular systems, don't make it obvious you are a pirate. You don't have to pirate hundreds a day, just enough to make and fun, and profitable.
What the hell do you mean? Don't make it obvious. Usually I fly around with a positive security rating, I don't have a bounty and my corp isn't a pirate corp. There is nothing about me that makes me look like a pirate. OH, wait, maybe taking off my eyepatch, corsair hat, peg-leg and hiding my pet parrot will help me out? Thanks. ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 07:07:00 -
[4]
I'm killing rats with 1m ISK bounty every 5 minutes right now, in a Harpy. I can take my Raven out in Uemisaisen and print money doing level 4 missions. I can mine ice in Empire, I can mine high end ore in 0.0.
I can do all of these solo. But it's wrong for me to want to ransom/destroy a single player by myself? Even if I did fly in a gang (and I do at times), it wouldn't change the downtime issue and the way ransoms work. ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 07:31:00 -
[5]
Do you think that if the game actually supported ransoming/tolling, it would be wrong? It's wrong to let pirates have only 10 minutes of pointless downtime instead of 15? It's wrong because I choose to shoot people for cash instead of AI and rocks? :| ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 07:39:00 -
[6]
Explain how you arrived at that conclusion. Don't be afraid to include crayon drawn pictures along with annotations, so my simple mind can grasp it. ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 08:12:00 -
[7]
Why pirate when you can pay 2m a week to shoot at targets any place, any time? :( ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 09:08:00 -
[8]
Originally by: Xendie
Originally by: Vampire Blade Why pirate when you can pay 2m a week to shoot at targets any place, any time? :(
because you can only attack those who you have declared war on
That's not true. I'm just as capable of shooting people I'm not at war with, I'll just get penalised for it. ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 11:03:00 -
[9]
I don't want an 'I win' button at all, I just want some of the pointless elements removed and the whole profession made more efficient. I don't care about stabs, what I do hate is the 15 minutes downtime and security status reduction for scrambling someone who is going to warp out 3 seconds later. ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 13:55:00 -
[10]
Edited by: Vampire Blade on 28/01/2006 13:55:54 Alright, seeing as you're clearly a seasoned veteran. Give me some tips on how to succeed as a belt rat. Maybe you can make battleships with 4+ stabs stick around in belts. Maybe you avoid the criminal flagging timer. ----- ----- -----
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Vampire Blade
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Posted - 2006.01.28 14:28:00 -
[11]
Lazy pirates? You're clueless. It's the lazy pirates who are getting the golden end of the stick. What do you think of when someone mentions pirates in an Eve context? Do you think of ruffians zipping around belts, blowing people or or ransoming them? No, you think of Battleships 150 klicks off a gate shooting everything they can. Those pirates don't move from the gate, they're lazy. How do people get to the belts in the first place? They must have gone through a gate to get there in the first place.
I'm constantly on the move as a belt pirate, you call me lazy even though I want something done about the pointless timer so I can go hunt for more targets?
I guess being a gate magnet is the opposite of being lazy. ----- ----- -----
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Vampire Blade
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Posted - 2006.02.01 17:25:00 -
[12]
I'm talking about belt piracy, and I'm glad someone noticed. ----- ----- -----
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Vampire Blade
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Posted - 2006.02.02 08:41:00 -
[13]
Exactly, there are still too many people sitting in 0.5+ Empire space, 100% risk free, making tonnes of cash. There is still no REAL incentive to leave 0.5+ and start up operations in 0.1-0.4 and even 0.0 if you're an independent corp. Upping the benefits of 0.1-0.4 space will benefit the players and the belt rats. I want to actually put effort into what I do. I want to hunt and maybe I want to ransom, maybe I want to kill. I don't want to camp a gate all day. ----- ----- -----
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Vampire Blade
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Posted - 2006.02.02 09:06:00 -
[14]
I think the whole Criminal Flagging thing needs tweaking altogether, to benefit pirates and the vigilantes. Once flagged, a pirate will just safespot for 15 minutes. This was not the intended function of flagging, but it had degenerated into a pointless time-sink as soon as it was conceived.
Maybe changing sentry guns to only fire upon *aggression* within their vicinity might help out a little. Flagged pirates will be able to travel and conduct the usual business if they choose to, and vigilantes such as yourself might have an increased chance of catching them at gates and stations. ----- ----- -----
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Vampire Blade
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Posted - 2006.02.02 11:38:00 -
[15]
Exactly!
And in response to the docking: You could just not allow docking whilst flagged? ----- ----- -----
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