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Thread Statistics | Show CCP posts - 63 post(s) |

Random Woman
Federal Navy Academy Gallente Federation
68
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Posted - 2013.10.20 10:03:00 -
[1] - Quote
CCP Affinity wrote:Phoenix Jones wrote:Guess we can all say you added something to wormhole space :-/ When we add content we should think about adding it to WH space also :) This is not supposed to be a huge WH feature, but they will get the best blueprint and it's worth mentioning they will be in WH space also as that is not always a given.
Now you have done something to WH space (not forcefully excluded the systems from the "spawns in" list) , i think its save to say you can leave it alone for the next 15 year.
Everyone in WHs was starving for new pve content that is showing up on our favourite new tool the team trisomie 21 friendly discovery scanner.
You might want to think about adding local to WHs and gates that would improve wh space even more. |

Random Woman
Federal Navy Academy Gallente Federation
69
|
Posted - 2013.10.20 15:48:00 -
[2] - Quote
Chitsa Jason wrote:I am super excited about this one. Especially because these things gonna be in whs :)
Not excluding WHs sure is strange for CCP, but nowhere where it should be. |

Random Woman
Federal Navy Academy Gallente Federation
69
|
Posted - 2013.10.20 17:16:00 -
[3] - Quote
Schmata Bastanold wrote: So, what exactly Content Designers do for Eve?
WHs got new Radar and Mag site containers (the sites are still the same), that end up being ignored completly because the new system sucks donkey balls.
The last big content update was incursions?! They seem to be rather pupular, but then thats like 2 years old now I guess.
Oh there are a few new gates in lowsec, hauling them there sure took half a year of content designer work. |

Random Woman
Federal Navy Academy Gallente Federation
69
|
Posted - 2013.10.22 07:52:00 -
[4] - Quote
CCP Affinity wrote:Yes, these sites will not always be available and they are fast paced in and out, no nonsense sites that trigger a timer the second the first capsuleer warps to them. I am reading the opinions on here about removing the sites from the system scanner but for a site that will appear so rarely... having it only be accessible to players in exploration fits when it happens to spawn is just a bit weird. If this was a new site that would be available as often as the exploration sites, I wouldn't even think twice about changing this area of the design... but I think when you test them out on SISI you will see how weird it would be to make this very rare content exclusively for players lucky enough to be in exploration fits at the time. It's enough that you will definitely need a data or relic analyser.
I completeley agree, its way to much to ask to fit exploration equipment on a ship in order to access exploration content.
I am looking forward to see the new gates that lead to W-space, making that kind of content more accessibile for all of eve, while concord protects those sites and shoots everything tageting the poor player (npcs included). |

Random Woman
Federal Navy Academy Gallente Federation
69
|
Posted - 2013.10.22 19:08:00 -
[5] - Quote
Vincent Athena wrote:Lair Osen wrote:CCP Affinity wrote:Sushi Nardieu wrote:Any clue on the difficulty of ghost sites in wormholes?
Can they be capital escalated in C5/6s? Like radar and mag sites can. Is loot different in anyway between W-space and K-space? WH sites will be the most difficult but they will not scale I'm a bit confused about this, what is not scaling if the difficulty is increasing? Which part is more difficult in WHs then; the hacking, can explosion damage, NPC dps? ... I think what that means is sites in a C1 are just the same as those in a C6 or any of the other WH classes.
That means after carefully considering everything, debating and putting up a vote to decide what to do, they suprisingly decided to do as much as needed (probably in the most half-assed way possible until the first major patch or two), maybe a little less as always. |
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