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Alavaria Fera
GoonWaffe Goonswarm Federation
4960
|
Posted - 2013.10.27 05:17:00 -
[1] - Quote
A large variety of different structures to shoot
A mix of timer types, some more random than others
and most importantly
Very in-depth mechanics that players will have to fully explore in order to engage with
Which is to say, structures, timers, convoluted There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4960
|
Posted - 2013.10.27 06:16:00 -
[2] - Quote
It needs more NPCs There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4965
|
Posted - 2013.10.27 15:11:00 -
[3] - Quote
Kaarous Aldurald wrote:And that's the problem. CCP is between a rock and a hard place. The existing option isn't much fun, but the alternatives are much worse. No wonder TEST was so quick to :getout: of sov. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4965
|
Posted - 2013.10.27 17:09:00 -
[4] - Quote
Dorian Wylde wrote:Abdiel Kavash wrote:A timer gives both parties an opportunity to plan and prepare for a fight at a certain place and a certain time.
Without timers, you will only end up with one alliance shooting structures while the other one is asleep, only for them to be shot again by the other alliance after you leave. Why should I commit forces to fight off your fleet if I can just wait for you to leave and flip the structure back without a fight?
tl;dr: timers = chance at fighting real people no timers = shooting unmanned structures This. Hard to comprehend why people don't get this. Drop a TCU, and then leave? K, it's totally undefended and will get destroyed very quickly. Oh, they came back to defend it? Then what are you whining about? Reinforcement timers exist because this is a game, so there needs to be a balancing aspect. It would be very fun to work hard to hold a system only to lose it because you play with your friends who all live in the same time zone. You shouldn't be forced to recruit equal numbers of people from every part of the planet just to hold a system. And I'd like to remind people that this system is quite a lot better than the old pos-spam. The foundation is fine, there's no reason to scrap the entire mechanic again. If you want to suggest new sov structures to add, that's one thing, but until people start actually making suggestions for improvement rather than whining about killing buildings and invulnerability timers, nothing is going to change. More structures.
The 8 hours while a tcu onlines can be very hectic. Unless you're in 10% tidi, i think the tcu onlines in 8 hours still, not 80. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4968
|
Posted - 2013.10.27 23:23:00 -
[5] - Quote
Kaarous Aldurald wrote:In quite a few systems, it wouldn't really matter to anyone if the Goons dropped sov on them tomorrow. The fact that the flag still flies is largely due to the desire to flip everyone else the virtual bird by having that much sov. Progodlegend would love a good staging system for the invasion in which his coalition will fulfill the stated goal for which it exists.
Varius Xeral wrote:Yeah, it's mostly psychological, though holding sov for strategic station control is the most common practical reason to hold space you don't use, which is solved by decoupling station control from sovereignty. Also, you want ihub upgrades, for general use. Renters care about this in particular.
Oh yeah also jump bridges (nerf force projectionnnnn), cyno beacons (free killmails) and cyojammers.
And sov bonuses for towers. Which will be less important as your gains will be siphoned away, grr goons siphon all their reaction farms There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4968
|
Posted - 2013.10.27 23:52:00 -
[6] - Quote
Kaarous Aldurald wrote:Erotica 1 wrote:If timers stay, then I suppose siphons should have timers as well. I must say, I think the siphons could have been done differently. As they stand, they seem like they are good for little more than griefing. Griefing goons, perhaps.
Varius Xeral wrote:Erotica 1 wrote:If timers stay, then I suppose siphons should have timers as well. They should. However, I'm all for siphons being released as currently envisioned, so people can get an unmitigated view of structure spam and grind ping-pong at its absolute worst, and why it is an absolutely terrible idea. Yes, more structures.
For best effect though, treat them like a pos module, where you get them into structure and then they are "reinforced" (like incapped) and you must rep them up to 50% shields, 100% armor/structure before they can be used again. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4968
|
Posted - 2013.10.28 00:01:00 -
[7] - Quote
Actually this gives me an idea.
Instead of gates, use pos-based methods to decide if the station/ihub is invulnerable. So it's like this,
You need a sovereignty blockade unit on more than half of the planets.
For each planet, you need a sovereignty invasion unit on more than half of the moons. ( You can put sovereignty invasion units on grid with a hostile pos). For planets with no moons, you can just sbu the planet.
You can have multiple online SBU/SIUs at any time. This does away with defensive SBUing. They will have to be placeable like siphons, not snap-to a grid.
Once online, a SIU has one shield reinforce timer. One onlined, a SBU has two (shield, armor) reinforce timer. The TCU should be placed on the sun now, it has three (shield, armor, structure) timers. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4971
|
Posted - 2013.10.28 00:10:00 -
[8] - Quote
The problem is goons kicking over people's sov.
We need more structure hitpoints and more timers to prevent this. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4971
|
Posted - 2013.10.28 00:10:00 -
[9] - Quote
For example, force people to use supercaps to grind sov. PL would love this There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4972
|
Posted - 2013.10.28 00:29:00 -
[10] - Quote
Xavier Higdon wrote:I know I do. I want there to be more of everything good, like strategic defenses and well planned offensives, and less of all things bad like blobs and structure grinding. Things like having your spy transfer an SBU thus removing the need for a blob and the resulting grinding of a station timer sounds right up your alley. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4973
|
Posted - 2013.10.28 00:44:00 -
[11] - Quote
Jenn aSide wrote:Kaarous Aldurald wrote:That is saying "multi timezone or GTFO". That's force. That's you being a weak lazy player who wants to hobble the competition because you can't beat them. Can we expect anything more from that poster lol? Local alerts his tragets = local shoudl be removed, can't find cloakers in a system to kill them = claoking needs to go away. Can't kill a poco = Reinforcement mechanics need to go away. Didn't bring logictics support alt to null sec so had to do a 70 jump round trip = " SOV space should give me a place to dock and refit" etc etc. He just doesn't think like us man, he has no sense of fairness beyond his on personal needs, it's useless arguing with people like this. A unique perspective on fairness eh There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4977
|
Posted - 2013.10.28 02:25:00 -
[12] - Quote
Krimishkev wrote: its all about timers, and who can alarm clock the best, or who has the biggest blobitron I agree. Eve is pretty harsh at times There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4979
|
Posted - 2013.10.28 03:41:00 -
[13] - Quote
I see. We need tons of holding corps and shell alliances...
What about making fleet management as painful as possible via a bad UI, or making you invite people one by one manually for every single fleet, that will stop blobs There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4979
|
Posted - 2013.10.28 03:43:00 -
[14] - Quote
Actually, make only the ceo able to accept applications to a corp, that'll stop them There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4982
|
Posted - 2013.10.28 05:17:00 -
[15] - Quote
Basically make critical things stupidly concentratedly painful such that no one will step up to do them.
Like the ceo having to push butan for everyperson to join. Greatly reduces alts, and you'll know the ceo has to login all the time
Or just screw up the permissions to that anyone who can put in fuel into the pos can also drop all your sov. Suddenly directors have to fuel every single pos. Magic There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4982
|
Posted - 2013.10.28 05:19:00 -
[16] - Quote
if any member ceo can disband the alliance, suddenly no more random alt corps either There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4985
|
Posted - 2013.10.28 14:52:00 -
[17] - Quote
Onictus wrote:Xavier Higdon wrote: Don't you want more fleet fights? More glory? More opportunity? I know I do. I want there to be more of everything good, like strategic defenses and well planned offensives, and less of all things bad like blobs and structure grinding. No in reality out would just mean MORE shooting structures. No one likes shooting structures. If you have people always grinding structures, then there's always targets to find.
Clearly more structures & more timers is the way to go. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4987
|
Posted - 2013.10.28 21:22:00 -
[18] - Quote
Avoida wrote:Alavaria Fera wrote:Onictus wrote:Xavier Higdon wrote: Don't you want more fleet fights? More glory? More opportunity? I know I do. I want there to be more of everything good, like strategic defenses and well planned offensives, and less of all things bad like blobs and structure grinding. No in reality out would just mean MORE shooting structures. No one likes shooting structures. If you have people always grinding structures, then there's always targets to find. Clearly more structures & more timers is the way to go. More structures can be good, yes, as it gives more opportunities for fights. Where it breaks down though, in my opinion, is the start-stop nature of timers. You start an attack on Day X but cannot continue that attack in that system until Day X+4 because of timers. Oh, the argument that timers gives the defenders a known time to form up is valid but doesn't really provide for any uncertainty. So instead of timers which tell you when you can and cannot do something you make the attack an ongoing (and interruptible) process. Against my better judgment I'll post a concept though though I warn you this will be quite wordy (though "Sovereignty" is a Concord sanctioned ownership. The TCU transmits via the stargate network ownership and system status to Concord. When you attack sovereignty it happens not in any random system but starts at constellation gates. Attackers place a SBU (updated ones with a bit more HP) on each constellation gate in the target constellation. Like this constellation in Querious SBUs would need to be placed in P-ZMZ, UYU-VV, and 2 in VK-L690. SBUs 'block' the sovereignty control signal going to Concord which turns off the invulnerability status of all HUBs in the constellation...but they do not do it immediately nor continuously. The SBUs (now massive objects requiring at least a Rorqual to deploy) immediately anchor. They require fuel to operate same as a POS but consume significantly more fuel to operate, so much so that either streams of Blockade Runners would be needed or regular visits by Orcas/Rorquals. Once fueled they begin to online (2 hours) and then the attackers 'link' the SBUs together via an item menu. Once linked they begin to actively jam the Concord signal and the invulnerability status is removed. HUBs can now be attacked and HUB/Stations follow their current process. The SBUs are never invulnerable to attack. Not only are they open to direct attack, they can be hacked and they can be jammed by ECM. Hacking the SBU breaks the link to the other SBUs providing a temporary return of invulnerable status of all currently vulnerable structures in the constellation though no damage incurred will be repaired. Jamming is the 'quick fix' who's effect lasts just a number of minutes and is automatically 'repaired'. A successful hacking of the SBUS requires a 'counter-hack' which will allow the SBU owners to re-establish the link. The effect is a much longer duration for the temporary return of the invulnerable status. Hacking and Jamming attempts would need to be done by specialized ships & setups. Only when the last SBU is destroyed or offlined due to no fuel will the constellation be considered 'saved' and all progress of the attackers is reset. The point of all this is to make attack and defense a continuously ongoing process and across multiple prime times and multiple locations depending upon the constellation. So really, to protect your constellation, you need to pick one (1) system preferably one really in a corner somewhere, cynojam it, and then bubble it up and camp it.
Alternatively have a few ships with cloaks waiting around so your 5 guys can constantly hack random sbus all the time. If you can't somehow keep a freighter or orca out, then look for one of those systems and stage in it so that again, you can catch the orca or freighter carrying the massive sbu.
I love this idea. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4988
|
Posted - 2013.10.29 02:16:00 -
[19] - Quote
Since you need all of them, what you do is, start onlining a new cynojammer, just before it onlines (in whichever system works for you) jump in your big rifters and use it to kill the SBU. Then camp the gates.
This will stop any attacks dead against invulnerability. Ideally do this for each timer the enemy has. You probably should move your subcaps into the system in advance as well, this way you can 1. block the enemy and 2. do it from the safety of a probably heavily tidi-ed and bubbled up system where the enemy cannot jump or bridge in. (Jumpbridging reinforcements will still work, hopefully your staging system is one JB away and not also under tidi. Or it is the system you are defending)
oh 3. your sbu-killing and camping fleet will of course be avoiding the enemy's structure shooting fleet
Of course a smaller force ala Fweddit would be pretty stuck, but really who cares. It's not as if any major player would just cheapshot any timer and avoid fights unless extremely one-sided barrelshoots There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4988
|
Posted - 2013.10.29 02:44:00 -
[20] - Quote
Freakdevil wrote:SOV is the level 90 grind. Only for the hardcore people who have lots of free time.
Instead I think the concept should be scrapped and bring the fight to the Moons and Planets. Make the factories and refineries the target and make them destroyable in one go.
The barrier to playing the REAL null sec game is a massive time sink. Remove that and you will find the fight for 0.0 becomes a crazier fun time.
Oh and get rid of the permanent JBs. Instead make it deployable like a Bubble. Temporary and portable. More like collectively lots of "free" time.
Yes, the answer is to be a blobber. In fact, thanks to things like shield regen, you get increasing returns to scale, more people and less time per person is better than less people for more time, even before you recall that the enemy will try and intercept you.
Alternatively, find a way to motivate people. Getting enough people is a lot easier if you are, again, a no fun allowed never good fights blobber. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4992
|
Posted - 2013.10.29 13:39:00 -
[21] - Quote
Meskiaggaseir wrote:need more like fw , let the small guys have some impact too Yeah. Fweddit camping people into the station while amarr whips all the plexes and pushes the tier to max.
In fact, I was surprised to learn that while they also employ no fun allowed strategies... well, they rely on actually fighting now and then a bit more than we do. I suppose it's because they don't get to let it out on structures to the extent people in a sov war do. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4992
|
Posted - 2013.10.29 13:43:00 -
[22] - Quote
Kaarous Aldurald wrote:E-2C Hawkeye wrote:Kaarous Aldurald wrote:E-2C Hawkeye wrote:Varius Xeral wrote:Yes, it needs to be completely rebuilt from scratch, with an eye to the fundamentals of MMO theory in general. Eve isn't the only game grappling with ideas like persistent universes, player controlled areas, mass warfare, etc. The first company to get it right will likely be at the forefront of the next generation of MMOs, despite what the "everybody wants tablet games with microtransactions for cookies" so-called game industry "experts" suggest. The attention span of the new A.D.D social media adult requires games to be dumb down. So THAT'S why people afk mine in highsec. It's Facebook's fault! Exactly....to give those that canGÇÖt do real pvp a false since of belonging and a chance to beat their chest. "sense" of belonging, first of all. Secondly, I have never really understood why one of the foremost avenues of attack for the highsec miner is to call it "not real pvp". That has always confused me. I mean, by definition any activity you take against another player is pvp. real pvp is not anything which inconveniences them or otherwise causes them some sort of loss
when you really don't want to interact with other players there's no real pvp, just evil ganking, evil bumping, "griefing" etc etc There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4994
|
Posted - 2013.10.29 14:34:00 -
[23] - Quote
Kaarous Aldurald wrote:Alavaria Fera wrote: real pvp is not anything which inconveniences them or otherwise causes them some sort of loss
when you really don't want to interact with other players there's no real pvp, just evil ganking, evil bumping, "griefing" etc etc
Huh. Kinda odd that they play EVE then. I mean, that basically encompasses the entire game. That's just you overthinking player interaction in eve online
I suggest you take a look at minerbumpingdotcom, in which the code describes bot-aspirants There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
4996
|
Posted - 2013.10.29 20:27:00 -
[24] - Quote
Kaarous Aldurald wrote:Alavaria Fera wrote:Kaarous Aldurald wrote:Alavaria Fera wrote: real pvp is not anything which inconveniences them or otherwise causes them some sort of loss
when you really don't want to interact with other players there's no real pvp, just evil ganking, evil bumping, "griefing" etc etc
Huh. Kinda odd that they play EVE then. I mean, that basically encompasses the entire game. That's just you overthinking player interaction in eve online I suggest you take a look at minerbumpingdotcom, in which the code describes bot-aspirants For once, it was my sarcasm that went over your head. Or am I just being trolled again? I can never tell with you. Nope, I got your drift, I just decided to run with it even further There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5021
|
Posted - 2013.10.29 20:30:00 -
[25] - Quote
Kyle Sev wrote:Krimishkev wrote:This thread is ****, unsubscribed.
Grinding meaningless structures is the bane of EVE PVP, and people want to add more of them. You're idiots. ....... Not sure if troll. Or dident read the thread. Just like ganking is not pvp There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5036
|
Posted - 2013.10.31 03:25:00 -
[26] - Quote
Kaarous Aldurald wrote:Baaldor wrote:Baali Tekitsu wrote:In my opinion the focus should move from controlling regions to constellations and the distance to be traversed (with a capital) through one region should increase from 1 cyno to about 6 or 7 or even more. Oh **** that. That is just terrible. and you should feel bad. Yep. No one who has ever lived in nullsec for a decent period of time would say that. I haven't lived in null since the Great War, and the very thought of that "suggestion" still makes me shudder. Even more cyno alts for harry forever to shoot There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5040
|
Posted - 2013.10.31 07:34:00 -
[27] - Quote
PotatoOverdose wrote:Baali Tekitsu wrote:
If the 1000 man alliance is being attacked 25 cynojumps away at the same time they need to reconsider if they really need that space and want to jump ludicrous distances again and again and again. Of course you cant expect that isboxing guy with his 10 alts to take sov from goonswarm, but corps/ alliances who can field a mix between caps and subcaps and are able to actually take advantage of it should be able to do so.
So the 1000 man gang sends 50 guys to deal with the 10 man gang leaving 950 behind to defend the campfire. Same result. In the old days BoB kicked everyone's teeth in, across multiple regions, just fine without massive cap fleets. What you're not getting is that being able to jump stuff around easily is a massive boon to smaller entities living in null. Big entities can get along just fine without it because they always have, and they always will. We know what an eve without jumpdrives looks like. Jumpdrives aren't the problem. grrr blobbers There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5040
|
Posted - 2013.10.31 07:44:00 -
[28] - Quote
Onictus wrote:Baali Tekitsu wrote:PotatoOverdose wrote:Baali Tekitsu wrote:
If the 1000 man alliance is being attacked 25 cynojumps away at the same time they need to reconsider if they really need that space and want to jump ludicrous distances again and again and again. Of course you cant expect that isboxing guy with his 10 alts to take sov from goonswarm, but corps/ alliances who can field a mix between caps and subcaps and are able to actually take advantage of it should be able to do so.
So the 1000 man gang sends 50 guys to deal with the 10 man gang leaving 950 behind to defend the campfire. As I said Im not expecting that 10 man alt corp to do that, but alliances/corps to the tune of 100ish should be able to. Also: lol that 1000 man gang wont just send 50 guys, because KILLMAILZ Quote:What you're not getting, is that being able to jump stuff around easily is a massive boon to smaller entities living in null. Big entities can get along just fine without it because they always have, and they always will. [b]We know what an eve without jumpdrives looks like. Jumpdrives aren't the problem. Its an advantage if you want to do logistics as a small entity for sure, but not if you actually want to field caps in combat. Im not talking about removing jump drives, Im talking about nerfing them (a lot). Yeah so then after the 1000 man gang goes 40 jumps on foot what stops them from just steamrolling all of you **** for making them jump that far. Or just staying, they have the manpower, I've fought wars on opposite sides of the map at once via jump clones and pod express. Docking in an NPC station
There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5040
|
Posted - 2013.10.31 07:47:00 -
[29] - Quote
Baali Tekitsu wrote:Well if there is an entity that can motivate 1000 people to constantly jump clone and jump 40 jumps in their BS fleet then they will have an advantage for sure, but I don't know such entity yet. Well, when you put it that way bark bark There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5041
|
Posted - 2013.10.31 13:22:00 -
[30] - Quote
Yeep wrote:Dracvlad wrote: But the changes I have suggested would create the pain in the butt alliances that don't give up, which is what I am pushing, imagine more than one of these types nibbling at your low level systems, fun for all, but then again you don't want fun do you, so speaks a member of the coalition that was pushing to be able to impact NPC stations so people could not base there. We can see why FA would not like this to happen as you already have these pain in the butt alliances in Fountain.
Your ideas are bad because they are trying to reduce the number of people in 0.0 by making things more painful so you with your supposedly higher tolerance for tedium can step in and take their place which is basically a variation on "I deserve this space so much more than the people who currently have it because...". What you should be doing is thinking of ways to increase the carrying capacity of space so there is less reason for it's current owners to hold it all. More carrot, less stick. I support this because our tolerance for tedium is S-ranked, and we will expand our blue donut. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5043
|
Posted - 2013.10.31 16:00:00 -
[31] - Quote
Yeep wrote:Dracvlad wrote:your just blind to having Eve on easy mode. Playing Eve on easy mode? Check my employment history. I was there right at the start of Goonfleet when we were newbies in frigates. I was there when we fought for even the tiniest amount of NPC nullsec space and I was intimately involved in our (failed) first attempts to take conquerable space. I am very aware of how many thousands of people have put in millions of cumulative hours for GoonSwarm to be where it is now and you think I'm the one demanding easy mode? More structure grinds. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5047
|
Posted - 2013.11.01 01:21:00 -
[32] - Quote
Tauranon wrote:mynnna wrote:Yeep wrote:The small, lone wolf, spaceholding alliance has never existed and never will. This is key. The mechanics could one day enable small guys to hold space, but they won't be long for the world if they're entirely friendless. Short of taking a huge steaming dump in the sandbox, there's little CCP can do to remove "diplomacy" as a requirement for success in holding sov null. Doesn't mean having a huge perma-blue list, of course - a bunch of small alliances on "frenemies" status, where they shoot each other (without attacking sov) but cooperate to repel outside invaders could work, for example. If you want to fight, but you don't want to shoot dominion structures, you can rent on a border. Given most rentals are in fact on borders, that is not a problem at all. Even a dedicated bear like me reships and drops combat ships on neuts, and there are 3 pipes in Vale I could patrol if i was trying to make 1v1s or 2v2s vs 'matar hull skirmishers and other fast ships - it would probably take me 30 minutes on average in my lowpop TZ to get a fight without actually leaving Vale if I was actively seeking it. Wait a sec, are you from that rental corp that killed enemy capitals? There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5054
|
Posted - 2013.11.01 04:16:00 -
[33] - Quote
Yeah, grind a whole region overnight. Sounds great.
Well until there's just no sov left because it's not worth the effort, but hey success right, no blue donut There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5054
|
Posted - 2013.11.01 04:17:00 -
[34] - Quote
Tauranon wrote:Yes the entire time I'd play after work would be anchoring structures to spam safety hitpoints to last overnight, and any day I didn't get my **** shot down, I'd be doubling up the **** to make it twice as hard for the attackers tomorrow. Be just like "great war" pos spam all over again.
its been done, it sucked. It won't though? Like structures can be killed pretty damn fast nowadays. Just a few minutes to destroy and ihub / tcu and then sov gets reset. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 04:59:00 -
[35] - Quote
Onictus wrote:Infinity Ziona wrote:Alavaria Fera wrote:Tauranon wrote:Yes the entire time I'd play after work would be anchoring structures to spam safety hitpoints to last overnight, and any day I didn't get my **** shot down, I'd be doubling up the **** to make it twice as hard for the attackers tomorrow. Be just like "great war" pos spam all over again.
its been done, it sucked. It won't though? Like structures can be killed pretty damn fast nowadays. Just a few minutes to destroy and ihub / tcu and then sov gets reset. Gosh I wonder why that's happening... could it be.... caps, jump bridges, trivial force projection... We grind Delve in two weeks with bombers......you keep crying about force projection, but I only saw a titan twice in that period. Even without JBs the large coalitions will **** in your wheaties ncdot trying to kill our titans all the time
grr ncdot There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 04:59:00 -
[36] - Quote
you see, we're blobbers who can use torp bombers to great effect There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 05:04:00 -
[37] - Quote
Tauranon wrote:Alavaria Fera wrote:Tauranon wrote:Yes the entire time I'd play after work would be anchoring structures to spam safety hitpoints to last overnight, and any day I didn't get my **** shot down, I'd be doubling up the **** to make it twice as hard for the attackers tomorrow. Be just like "great war" pos spam all over again.
its been done, it sucked. It won't though? Like structures can be killed pretty damn fast nowadays. Just a few minutes to destroy and ihub / tcu and then sov gets reset. Aye, but I don't want to have to replace everything every day. right now I have a small pos, it has stront in it, and a gang that is here today waiting to get a tackle off on miners next door, but not here in my TZ, can reinforce it, and then I can fix it. If they want whats in it,(a taranis and some supplies for an ishtar), they'll have to come back for it on the timer. In an everything blows up right away world, I just can't have a pos, or I have to have a pos for every moon, and then I'm spamming hitpoints in lieu of being logged on. Well how many towers would you be willing to lose over and over There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 05:12:00 -
[38] - Quote
Kaarous Aldurald wrote:I am curious how some of you would answer this point.
If you take away reinforcement or remove timers or whatever, that will utterly de-incentivize any possibility of there ever being nullsec industry. If the cute little Rebel Alliance wannabes can just come blow up your pos without you being able in any way to do something about it(because you committed the grievous sin of sleeping instead of 24/7 watching your stuff), why would you bother?
Ergo, would this not completely devastate the T2 and T3 manufacturing industries, as well?
In fact, nevermind the industries, most of the "suggestions" would ruin the lives of anyone who lives in a wormhole.
Yeah, I'm sorry, the "solo player experience" and the "little guy" aren't worth that level of fuckery. We'd just burn all the structures and then that would be it, highsec would be the totally the best and that's the end of it There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 05:21:00 -
[39] - Quote
probably just the same fleets that get them all bored.
siegefleet down a region again There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 05:22:00 -
[40] - Quote
it's like we didn't grind down tons of stuff with things like bombers because we're blobbers There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 05:30:00 -
[41] - Quote
ah lowsec, wonderful area where only hictors can tackle supercapitals There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 06:41:00 -
[42] - Quote
Kaarous Aldurald wrote:Infinity Ziona wrote:lmao. No you don't have to do any of that. Stop making up excuses. You just told me I did, right after I told you that your suggestions would lead to the flaming death of T2 and T3 industry. I'll bold, italic, and underline it so you won't miss it. Infinity Ziona wrote:So you add a new POS module... Liar. As for the other two, yes, you have advocated for removal of API key notifications for timers. Probably in this very thread. You have also advocated for a complete rework of the sov system to deliberately benefit you. Your self serving motivations are clear for all to see who have eyes. As is your general awfulness. This makes twice now I have had to go 4th grade style to your suggestions. The first was when you tried to propose that timers be doubled to 48 hours instead of 24, which has to be up there in the 10 stupidest things I have ever seen proposed on Assembly Hall. always have more timers There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5055
|
Posted - 2013.11.01 06:49:00 -
[43] - Quote
Onictus wrote:Infinity Ziona wrote:PotatoOverdose wrote:Infinity Ziona wrote: Gosh I wonder why that's happening... could it be.... caps, jump bridges, trivial force projection...
So the solution is to make it take 6hrs for a small gang of people to kill that same structure.... You need to think about this for a minute. If you want to help smaller entities, you need to develop a change/mechanic that fcks over large entities without significantly screwing over the little guy. Nerfing jump drives hurts EVERYONE, and it hurts the little guy way more than the big guy. It doesn't hurt the little guy. The little guy doesn't have caps halfway across the galaxy. The little guys caps are in his POS if he even has caps. Also I'm not talking about jump freighters or other industrial ships, nor am I saying that they shouldn't be able to use jump bridges. I'm talking about supercaps, dreads and carriers. Onictus wrote: We grind Delve in two weeks with bombers......you keep crying about force projection, but I only saw a titan twice in that period.
Even without JBs the large coalitions will **** in your wheaties
Wow you took Delve, an empty region after Test ran away, with SB. I'm sure if you had wanted to and were insane you could have done it with ibises in that situation. Per usual you completely missed the point. to be expected
we also used them in fountain, pl had fun waiting to hotdrop those There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5061
|
Posted - 2013.11.01 22:32:00 -
[44] - Quote
Kaarous Aldurald wrote:Scatim Helicon wrote:The inherent problem we have here is that sov is a complicated beast, and implementing a proper fix requires a number of new features and modifications to old features to be designed and delivered pretty much simultaneously.
CCP has demonstrated over and over again in the last couple of years that they're either unwilling or incapable of delivering any such 'joined up' expansion, and are only able to give us a disparate selection of tweaks and modest features in each 6-month cycle of development. That about sums up what I said a few pages ago. Sov is a complicated issue, damned if they do, damned if they don't. And right now, it's too hard of an issue to justify putting that much effort into it, when it's rather likely they'll be damned anyway. Yep. There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Alavaria Fera
GoonWaffe Goonswarm Federation
5061
|
Posted - 2013.11.01 22:41:00 -
[45] - Quote
Onictus wrote:Damned if I know a fix.
It all boils down to quantity has its own quality. quantity of timers There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
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