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Dr0000 Maulerant
Union Nanide and Tooling
58
|
Posted - 2013.10.28 17:00:00 -
[1] - Quote
Would it be possible for CCP to legitimize player "incursions"? Like the goonies (allegedly) occupying osmon...
Weaken CONCORD just enough for a very large spider tanked fleet to survive in Hi-sec indefinitely, at this point put a temporary CONCORD lp bounty on them and let em pillage away.
You could "deputize" players fighting the invading alliance with ships or ever-increasing damage/tank bonuses, incentivise the occupation with an additional tax/fees paid to the transgressing alliance.
I assume it could be min/maxed, farmed, and used for grief like anything else in EVE. Sounds like a lot of fun to me though.
Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur.-á |

BeBopAReBop RhubarbPie
Desperado-Enforcement LLC
5
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Posted - 2013.10.28 17:04:00 -
[2] - Quote
I'd been thinking for awhile that this type of thing would be cool. There would be a large number of mechanics issues to work out, but giving players the ability to drop the security status of a system for a limited period of time would be pretty cool. I hate to disagree with you,-ábut there is nothing subjective about "boring" in connection to "mining". -á-á-á-á -- Solstice Project's Alt |

Bimmerman
Penumbra Heavy Industries
0
|
Posted - 2013.10.28 18:49:00 -
[3] - Quote
It used to be possible to survive concord a long time ago before RR would get their attention. Then some corps would set up a disco apoc at a gate and just smartbomb everything coming through indefinitely or until they got bored. This probably had something to do with making concord a bit stronger. |

Morrigan LeSante
The Lost and Forgotten Troopers
428
|
Posted - 2013.10.28 18:55:00 -
[4] - Quote
Didn't Moo pretty much prove conclusively this is a really, really bad thing. |

Domanique Altares
Rifterlings Point Blank Alliance
1897
|
Posted - 2013.10.28 19:02:00 -
[5] - Quote
Apparently you're unaware of what happened back when this was still possible. Rifterlings pirate corporation is now recruiting pilots for lowsec solo & small gang operations. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

Unsuccessful At Everything
The Troll Bridge
6635
|
Posted - 2013.10.28 19:08:00 -
[6] - Quote
Morrigan LeSante wrote:Didn't Moo pretty much prove conclusively this is a really, really bad thing.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

ShahFluffers
Ice Fire Warriors Late Night Alliance
3546
|
Posted - 2013.10.28 19:09:00 -
[7] - Quote
Pretty much this. ^^
Back when CONCORD was tankable some pirate corps camped various chokepoint gates for days on end. The corp mOo was the most infamous.
Eventually the GMs had to get directly involved because everyone, even organized PvP fleets, passing through the gate was getting slaughtered. The GMs asked the campers to leave, were refused, and ended up teleporting the players to random parts of the game. CONCORD was swiftly made into what it is now mere weeks later.
While it's an amusing thought, I don't think you want to see 10k cruisers and battleships all belonging to the CFC camping every gate leading to every trade hub. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

ONE-MAN WOLF-PACK
Immortalis Inc. Shadow Cartel
1
|
Posted - 2013.10.28 19:22:00 -
[8] - Quote
+1
maybe something like you'd have to suicide a concord communication beacon in system or something to lag/stop the response time - some huge coordinated event that was very easy to counter - then you've got gameplay not just ganking/griefing |

Trii Seo
Sabotage Incorporated Executive Outcomes
211
|
Posted - 2013.10.28 19:25:00 -
[9] - Quote
Hmm... bring back m0o? ;)
You know, all things considered things have changed, I'm pretty sure organized fleets nowadays would be able to take out a camp...
...who am I kidding. As interesting as it would be, we'd probably see places like Uedama or Niarja nigh-on inaccessible to large freight boats. Is it Hotdrop O'Clock yet?
Covert pilots unite! Safer working conditions, less accidental limb loss due to unfortunate Cyno accidents! https://forums.eveonline.com/default.aspx?g=posts&t=258986 |

Abdiel Kavash
Paladin Order Fidelas Constans
1539
|
Posted - 2013.10.28 19:35:00 -
[10] - Quote
It would be hilarious if they reduced CONCORD DPS, but kept their EWAR capabilities. So after going GCC you would just be kinda stuck in place unable to do anything just waiting for someone to come and liberate you (by applying blaster to the face). |

Luc Chastot
559
|
Posted - 2013.10.28 20:18:00 -
[11] - Quote
Abdiel Kavash wrote:It would be hilarious if they reduced CONCORD DPS, but kept their EWAR capabilities. So after going GCC you would just be kinda stuck in place unable to do anything just waiting for someone to come and liberate you (by applying blaster to the face). Let CONCORD pin down offenders and then broadcast a public message and an OV beacon. Sounds like fun. Make it idiot-proof and someone will make a better idiot. |

Arthur Aihaken
The.VOID
405
|
Posted - 2013.10.28 20:41:00 -
[12] - Quote
Luc Chastot wrote:Let CONCORD pin down offenders and then broadcast a public message and an OV beacon. Sounds like fun. I see lots of self-destructs activating... I am currently away, traveling through time and will be returning last week. |

Bischopt
Arbitrary Repossession
323
|
Posted - 2013.10.28 21:02:00 -
[13] - Quote
Omnipotent huh.
Can concord make a potato so hot they can't eat it? |

Maximus Aerelius
PROPHET OF ENIGMA
772
|
Posted - 2013.10.28 21:11:00 -
[14] - Quote
Trii Seo wrote:Hmm... bring back m0o? ;)
You know, all things considered things have changed, I'm pretty sure organized fleets nowadays would be able to take out a camp...
...who am I kidding. As interesting as it would be, we'd probably see places like Uedama or Niarja nigh-on inaccessible to large freight boats.
(EDIT: For those unaware, m0o were so efficient they wound up teleported across the universe, I think each in a separate direction to break up their Mara blockade.)
mOo did return three times if I remember before finally hanging up their spanking canes, Some members may still be around but I did find this:
m0o corp (Player corporation)
It's an interesting read and I lost my first Corp issued Stabber to mOo in Hagilur...good old times and back when you could tank CONCORD (as the invasion in Finanar some years ago proved as well). Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |

Dr0000 Maulerant
Union Nanide and Tooling
58
|
Posted - 2013.10.29 00:34:00 -
[15] - Quote
Morrigan LeSante wrote:Didn't Moo pretty much prove conclusively this is a really, really bad thing.
"Bad thing" is subjective, and I am very aware that this used to be possible. I just don't understand why CCP destroyed such "emergent gameplay" when it could (still be) polished up and billed as a feature.
Steadily ramp up bonuses for and against them to make it impossible to keep going forever. So for a very loose example, 6 hours into the "occupation" of osmon goons are getting a large tax payout from every bounty and transaction in the constellation and every ibis that goes up against them is doing dreadnought DPS.
That example is far from a calculated display of how things should work, but I think "player incursions" have potential. Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur.-á |

Arya Regnar
Pator Tech School Minmatar Republic
317
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Posted - 2013.10.29 04:59:00 -
[16] - Quote
Abdiel Kavash wrote:It would be hilarious if they reduced CONCORD DPS, but kept their EWAR capabilities. So after going GCC you would just be kinda stuck in place unable to do anything just waiting for someone to come and liberate you (by applying blaster to the face). Only people could still smartbomb the hell out of you. Last I checked neuts were not ewar and cap boosters kinda counter that too.
EvE-Mail me if you need anything.
|

Morrigan LeSante
The Lost and Forgotten Troopers
430
|
Posted - 2013.10.29 08:06:00 -
[17] - Quote
Dr0000 Maulerant wrote:Morrigan LeSante wrote:Didn't Moo pretty much prove conclusively this is a really, really bad thing. "Bad thing" is subjective, and I am very aware that this used to be possible. I just don't understand why CCP destroyed such "emergent gameplay" when it could (still be) polished up and billed as a feature.
Because we, the players, are all bastards.
You know, I know it, we all know it.
It'd end very badly indeed.
|

Kasutra
Tailor Company
223
|
Posted - 2013.10.29 11:35:00 -
[18] - Quote
Luc Chastot wrote:Abdiel Kavash wrote:It would be hilarious if they reduced CONCORD DPS, but kept their EWAR capabilities. So after going GCC you would just be kinda stuck in place unable to do anything just waiting for someone to come and liberate you (by applying blaster to the face). Let CONCORD pin down offenders and then broadcast a public message and an OV beacon. Sounds like fun.
I don't like the idea of removing CONCORD's DPS (or even reducing it below just-barely-tankable-if-you're-really-good levels), but I really like the idea of red "CONCORD requests assistance in the takedown of a dangerous criminal!" messages flashing in Local everywhere.  |

Claire Raynor
NovaGear Limitless Inc.
193
|
Posted - 2013.10.29 11:56:00 -
[19] - Quote
I have issues with Concord.
It seems strange that no matter where in system I am - whatever I do can bring Concord instantly. However agents need us to deal with the NPC pirate infestations in High Sec.
Maybe Concord don't know about these sites. . . Now if I ninja loot but get carried away and accidently a mission runner. . . Then Concord would turn up. Deal with me but leave the nasty Angel people doing what they do.
I'm not suggesting - I wouldn't dare make a suggestion on these forums!! - but I'm not suggesting anything here. I just find Concord don't quite fit in with the univrse - they seem a little bit too much like an "artificial fix". |

Luc Chastot
560
|
Posted - 2013.10.29 13:52:00 -
[20] - Quote
Arthur Aihaken wrote:Luc Chastot wrote:Let CONCORD pin down offenders and then broadcast a public message and an OV beacon. Sounds like fun. I see lots of self-destructs activating... I don't think many will make it to 0. Make it idiot-proof and someone will make a better idiot. |

Vivi Udan
Multiplex Gaming Li3 Federation
4
|
Posted - 2013.10.29 17:51:00 -
[21] - Quote
Do Target Spectrum Breakers work on CONCORD?
...assuming you aren't neuted before you turn on the module.  |

BeBopAReBop RhubarbPie
Desperado-Enforcement LLC
7
|
Posted - 2013.10.29 21:32:00 -
[22] - Quote
I don't think anyone is suggesting that concord should be tank-able except in very specific circumstances. This would probably require some sort of sov style mechanics in nearby systems to force players to actually begin the incursion in null sec and slowly push inwards. Warnings on the star map would be necessary, along with completely preventing this in constellations that include noob systems. Admittedly mistakes in setting up such a mechanic could have drastic consequences for high sec players, but having a system where players can team up with concord to drive the invaders away could lead to very interesting fights. I hate to disagree with you,-ábut there is nothing subjective about "boring" in connection to "mining". -á-á-á-á -- Solstice Project's Alt |

Rivr Luzade
Coreli Corporation Ineluctable.
79
|
Posted - 2013.10.29 22:31:00 -
[23] - Quote
Players responding to players aggression other players? In what world are you living? If this was possible, Goons or any other large block would just bring in enough people to a system to reach/close in to population cap and prevent other players from responding accordingly. If at all. Burn Jita should have shown you two times now that people:
- don't try to stop invaders.
- just try to get on idiotic killmails
- laugh at ships that are lost to the invaders
This attitude might change over time when certain systems are camped to absolutely not being accessible, but I doubt that. |

Iudicium Vastus
Federal Navy Academy Gallente Federation
128
|
Posted - 2013.10.29 22:48:00 -
[24] - Quote
Rivr Luzade wrote:Players responding to players aggression other players? In what world are you living? If this was possible, Goons or any other large block would just bring in enough people to a system to reach/close in to population cap and prevent other players from responding accordingly. If at all. Burn Jita should have shown you two times now that people:
- don't try to stop invaders.
- just try to get on idiotic killmails
- laugh at ships that are lost to the invaders
This attitude might change over time when certain systems are camped to absolutely not being accessible, but I doubt that.
That's under current atmosphere of mechanics. But what if there was something to offer for participating, like some LPs or such. Then maybe people would participate in more meaningful ways. Of course there's still the other limiting issue about the system population caps. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
619
|
Posted - 2013.10.29 23:07:00 -
[25] - Quote
In the past concord was not onipotent. They changed it for a reason.. peopel abused it.....
What I woudl liek altough woudl be different penalties. Cocnord coudl take logenr to respond... but you coudl then be kept hutned by the NPCs for logner time ( not a single ship) in compensation "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
619
|
Posted - 2013.10.29 23:08:00 -
[26] - Quote
Vivi Udan wrote:Do Target Spectrum Breakers work on CONCORD? ...assuming you aren't neuted before you turn on the module. 
nothign works on them And escapign concord can get you banned like when black ops were introduced and then woudl cyno out of system to escape concord. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Dr0000 Maulerant
Union Nanide and Tooling
60
|
Posted - 2013.10.30 04:16:00 -
[27] - Quote
Kagura Nikon wrote:In the past concord was not onipotent. They changed it for a reason.. peopel abused it.....
People abuse everything, particularly in EVE.
What this idea implements is finally some ability to play defender, as opposed to EVE's well established "victim" and "aggressor" roles. Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur.-á |
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