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BearJews
The Activity
2
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Posted - 2011.11.03 16:23:00 -
[31] - Quote
Man how come i cant find these ships on the market already!!!! |

Gypsio III
Dirty Filthy Perverts
59
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Posted - 2011.11.03 16:35:00 -
[32] - Quote
Nimrod Nemesis wrote:Another ECM ship for caldari, yep, that makes sense.
Strength bonus to ECM Bursts? A close-range, ECM-bursting torp boat? COuld be somewhere between hilarious and hilariously stupid. |

Cambarus
Clearly Compensating The Dark Triad
25
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Posted - 2011.11.03 16:35:00 -
[33] - Quote
Dark Pangolin wrote:16 Nyx 721 17 Rifter 704
That right there is not getting enough attention...LOOK AT THAT PLEASE...
Not at all surprising. A nyx in a fight with 100 people on either side that survives until the end gets on 100 killmails, a rifter that gets into a 2v2 and wins gets on 2 killmails. What I wouldn't mind seeing is stats that divide the each killmail by the number of people on it (would also do wonders in showing how good people REALLY are at pvp on KBs, there's kind of a big difference in a 10 to 1 k/d ratio with someone who flies solo and someone who flies with 100 people), it would give a much more accurate picture of what ships work well overall, instead of which ones are best for large fleet fights.
Dark Pangolin wrote: Lets see what happens on TQ before we go all "BOOST THE SHIP YOU HAVEN'T RELEASED YET!"
Once it hits tq, unless it's game breaking, it's not getting changed, at least not for a few years. Look at marauders; they could be perfectly viable pvp ships (still not as good as pirate ships for the most part though) if ccp just changed their sensor strength to be on par with their t1 counterparts, and the whole reason they aren't is because they would have been OP back when we didn't have kickass pirate faction BSs, and that changed, what, a year ago? More?
Blackops are also a good example of this, having been pre-nerfed before hitting tq (mind you this wasn't so bad given how they're used now).
CCP has said that new content sells better than old content being polished, and they're notorious for releasing something new, then completely neglecting after it gets released. This time, leading up to the winter expansion, is probably the ONLY chance people are going to have to actually have a say in how these ships get balanced; now is by far the best time to be speaking up.
Smiling Menace wrote:
Not quite sure what this has to do with cruise missiles for the Naga?
Also, I wouldn't put a great deal if faith in those numbers as they are 'ships in space' which is not quite the same as actively being flown in PvE/PvP.
The OP brought up the point that people seem to hate the drake and the tengu, as mentioned in whatever alliance tournament he was watching. I pointed out that people hate them not because they're bad, but because they're overpowered in that they're viable at damn near everything. The fact that the most commonly flown combat ships in the top 10 are almost all missile ships (the drake being by far the most popular) reinforces that point.
Also it's worth noting that ships in space really is the best reasonable way to determine how often a ship is being used; anything more detailed would be impractical to collect data on. |

Nimrod Nemesis
Royal Amarr Institute Amarr Empire
38
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Posted - 2011.11.03 16:45:00 -
[34] - Quote
Gypsio III wrote:Nimrod Nemesis wrote:Another ECM ship for caldari, yep, that makes sense. Strength bonus to ECM Bursts? A close-range, ECM-bursting torp boat? COuld be somewhere between hilarious and hilariously stupid.
I'm leaning toward the latter. We already have ECM frigates x2, cruisers x3, BS x2, and our mainstay BC has more than enough mids to load an lolecm failfit. Giving caldari more ewar platforms is a good way of saying "well, we just cba to balance non-heavy missiles and there's really no telling what we're going to do with hybrids. Here, take some more of this crap and make the minmatar pilots mad." |

Alexandria Aesirial
Masons of New Eden The Laughing Men
2
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Posted - 2011.11.03 17:01:00 -
[35] - Quote
Alara IonStorm wrote:Cambarus wrote:(IIRC the drake is the most commonly flown combat ship in the game, being used more than than the other top 10 combined)
Reality Disagree's with you. 1 Drake 6444 16 Nyx 721 20 Loki 627 Monitoring the list the Drake has never had more then twice as much as the next best ship the Hurricane. The list is low because EVEkill Server Issues means a new 30 Day list started October 31. The day before the Drake had 175000 while the Cane a Small Gang Ship had 125000 and the Abbadon in the area of 80000. Drake is good but not 10X as good. Had to bold the NYX for epic lolz. I don't think this is true though. It's only blobbing when you lose, otherwise it's good fleet comp. |

Noisrevbus
3
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Posted - 2011.11.03 17:50:00 -
[36] - Quote
Cambarus wrote:To be fair the reason people hate the drake and the tengu so much isn't that they're bad, it's that they've overpowered and excel in too many different areas (IIRC the drake is the most commonly flown combat ship in the game, being used more than than the other top 10 combined)
I will agree though that the cruise missile thing does seem a tad odd. Though with a missile speed bonus it would be a tad imbalanced.
Perhaps not quite on the topic, but i'd like to adress this part.
It's not really that they are overpowered, they only do two things well: tank and spank (or: a reliable buffered tank, with a reliable damage output and moderate reach). The problem rather is that in today's EVE, those two things are too encompassing (or powerful, if you may). Perhaps CCP should spend more time making sure the landscape recieve a better functionality than to go around and adjust trend brought about by a stale sandbox? A simple way to fix "moar draeks" is to reinforce small-gang warfare in the 0.0 setting.
Most of the things flown alot, execerbated by fleet-presence in quarterly statistics, deal in very simplistic tank-spank or countering it. Drakes, Tengus, Abaddons (damage, resistance), AHACs (damage, sig) and Maelstroms (alpha vs. buffer). None of them are quite as potent when scaled down or put in an environment where the pilots are required to maintain more elements on the field or carry out more commands. In those settings, scaling them down to even mid-sized combat, they are still potent but not quite as omnipotent without numbers. |

Cambarus
Clearly Compensating The Dark Triad
25
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Posted - 2011.11.03 20:42:00 -
[37] - Quote
Noisrevbus wrote:Cambarus wrote:To be fair the reason people hate the drake and the tengu so much isn't that they're bad, it's that they've overpowered and excel in too many different areas (IIRC the drake is the most commonly flown combat ship in the game, being used more than than the other top 10 combined)
I will agree though that the cruise missile thing does seem a tad odd. Though with a missile speed bonus it would be a tad imbalanced.
Perhaps not quite on the topic, but i'd like to adress this part. It's not really that they are overpowered, they only do two things well: tank and spank (or: a reliable buffered tank, with a reliable damage output and moderate reach). The problem rather is that in today's EVE, those two things are too encompassing (or powerful, if you may). Perhaps CCP should spend more time making sure the landscape recieve a better functionality than to go around and adjust trend brought about by a stale sandbox? A simple way to fix "moar draeks" is to reinforce small-gang warfare in the 0.0 setting. The problem is that tank and spank are the 2 main aspects to damn near every fight, and while ewar/logi/other support are always nice, there are very few instances where someone will be told they CAN'T bring dps.
Noisrevbus wrote: Most of the things flown alot, execerbated by fleet-presence in quarterly statistics, deal in very simplistic tank-spank or countering it. Drakes, Tengus, Abaddons (damage, resistance), AHACs (damage, sig) and Maelstroms (alpha vs. buffer). None of them are quite as potent when scaled down or put in an environment where the pilots are required to maintain more elements on the field or carry out more commands. In those settings, scaling them down to even mid-sized combat, they are still potent but not quite as omnipotent without numbers.
Therein lies the problem. It's the whole reason I label the drake as OP. It's amazing in large numbers, while simply being pretty good in smaller fleets. Hell, the reason it's so popular is a perfect example of this; a ship that does at least reasonably well at all ranges/fleet sizes is better than one that has to fill a small niche for only a slight increase in performance. A ship that does consistent damage from 0 - 70 is better than one that does slightly more but only out to 20. A ship that does consistently well in fleet numbers from 0-200 is better than one that only works at one end of the spectrum. |

Patri Andari
Thukker Tribe Antiquities Importer
0
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Posted - 2011.11.04 00:15:00 -
[38] - Quote
Cambarus wrote:Noisrevbus wrote:Cambarus wrote:To be fair the reason people hate the drake and the tengu so much isn't that they're bad, it's that they've overpowered and excel in too many different areas (IIRC the drake is the most commonly flown combat ship in the game, being used more than than the other top 10 combined)
I will agree though that the cruise missile thing does seem a tad odd. Though with a missile speed bonus it would be a tad imbalanced.
Perhaps not quite on the topic, but i'd like to adress this part. It's not really that they are overpowered, they only do two things well: tank and spank (or: a reliable buffered tank, with a reliable damage output and moderate reach). The problem rather is that in today's EVE, those two things are too encompassing (or powerful, if you may). Perhaps CCP should spend more time making sure the landscape recieve a better functionality than to go around and adjust trend brought about by a stale sandbox? A simple way to fix "moar draeks" is to reinforce small-gang warfare in the 0.0 setting. The problem is that tank and spank are the 2 main aspects to damn near every fight, and while ewar/logi/other support are always nice, there are very few instances where someone will be told they CAN'T bring dps. Noisrevbus wrote: Most of the things flown alot, execerbated by fleet-presence in quarterly statistics, deal in very simplistic tank-spank or countering it. Drakes, Tengus, Abaddons (damage, resistance), AHACs (damage, sig) and Maelstroms (alpha vs. buffer). None of them are quite as potent when scaled down or put in an environment where the pilots are required to maintain more elements on the field or carry out more commands. In those settings, scaling them down to even mid-sized combat, they are still potent but not quite as omnipotent without numbers.
Therein lies the problem. It's the whole reason I label the drake as OP. It's amazing in large numbers, while simply being pretty good in smaller fleets. Hell, the reason it's so popular is a perfect example of this; a ship that does at least reasonably well at all ranges/fleet sizes is better than one that has to fill a small niche for only a slight increase in performance. A ship that does consistent damage from 0 - 70 is better than one that does slightly more but only out to 20. A ship that does consistently well in fleet numbers from 0-200 is better than one that only works at one end of the spectrum.
It has been said CCP does not balance ships based on PVE. Should ships be balanced based on the tendency of people to blob them?
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Griznatch
Xicron Syndicate
12
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Posted - 2011.11.04 00:27:00 -
[39] - Quote
BearJews wrote:Man how come i cant find these ships on the market already!!!!
Check contracts. |

Cambarus
Clearly Compensating The Dark Triad
26
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Posted - 2011.11.04 18:06:00 -
[40] - Quote
Patri Andari wrote: It has been said CCP does not balance ships based on PVE. Should ships be balanced based on the tendency of people to blob them?
When a ship does extremely well in blob warfare, while still being good in small gangs, and still being good in pve, and being dirt cheap, and being absurdly easy to skill for, I see no problem with labelling it as OP. |

Omnium Domitor
Dreddit Test Alliance Please Ignore
0
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Posted - 2011.11.04 19:23:00 -
[41] - Quote
I know it's still WIP, but the removal of explosion velocity/radius bonus on torps is a big letdown.
Why do we even want large hybrid optimal ranged bonus on Naga, when Rokh already has that and nobody uses it?
Either focus on being a complete missile boat or hybrid turret boat, not a poor mixture of both.
|

Naomi Knight
Imperial Academy Amarr Empire
19
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Posted - 2011.11.04 19:44:00 -
[42] - Quote
cruise missiles sux anyway no worth to use ever in pvp |

Alara IonStorm
RvB - BLUE Republic
336
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Posted - 2011.11.04 21:09:00 -
[43] - Quote
Naomi Knight wrote:cruise missiles sux anyway no worth to use ever in pvp Cruise Missiles do not suck for PvP there Platforms do.
1. All viable Fleet Battleships have 7-8 Slots or 6 slots and 2 Damage Bonuses. 2. Multiple Types of Ships are available for each fleet, Tempsts/Maelstrom and Armageddons/Apocalypse/Abbadon. 3. Missile Fleets currently are made up of Drakes and Tengu's. The Raven will slow them down. Typhoons have 5 Missile Slots, won't be able to sit still for Sentries, Heavies are to slow to move through fleets and they have weak Shield Tanks compared to current Missile Fleets.
A Naga with 8 Cruise Missile Launchers and a Dmg Bonus with 2 BCU's will pump out 650 Dmg with missiles moving the same speed as Heavies.
All together Cruise Missiles are accurate for a large weapon and can get good DPS in both close and long range with selectable Damage Types but there is not a Missile Ship good enough to support them.
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Patri Andari
Thukker Tribe Antiquities Importer
0
|
Posted - 2011.11.05 00:10:00 -
[44] - Quote
Naomi Knight wrote:cruise missiles sux anyway no worth to use ever in pvp
As do rails but CCP never thought to introduce a Hybrid platform which could not use rails but only blasters. |

Mina Sebiestar
Mactabilis Simplex Cursus
16
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Posted - 2011.11.05 01:06:00 -
[45] - Quote
i am pretty sure that they are avoiding missile spamming w.hor.e scenario creating yet another drake with large missiles instead...but it can be that they are testing stuff and you all end up with another drake.
i am hoping that they resist the urge to please every whine on this forums game will be auto more awesome. |

Alara IonStorm
RvB - BLUE Republic
339
|
Posted - 2011.11.05 01:21:00 -
[46] - Quote
Mina Sebiestar wrote:i am pretty sure that they are avoiding missile spamming w.hor.e scenario creating yet another drake with large missiles instead...but it can be that they are testing stuff and you all end up with another drake.
i am hoping that they resist the urge to please every whine on this forums game will be auto more awesome. Yes because god help the game if there is more then 2 viable fleet missile boats.
Mina is a Laser and Artillery ***** only. Likes taking the 1400mm's.
|

Bomberlocks
CTRL-Q
33
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Posted - 2011.11.05 04:37:00 -
[47] - Quote
Alara IonStorm wrote:Cambarus wrote:(IIRC the drake is the most commonly flown combat ship in the game, being used more than than the other top 10 combined)
Reality Disagree's with you. 1 Drake 6444 2 Hurricane 6038 3 Abaddon 2840 4 Zealot 2106 5 Armageddon 1996 6 Dramiel 1596 7 Tempest 1332 8 Cynabal 1291 9 Sabre 1087 10 Rapier 951 11 Tengu 933 12 Vagabond 910 13 Scimitar 865 14 Harbinger 842 15 Manticore 794 16 Nyx 721 17 Rifter 704 18 Hound 681 19 Machariel 636 20 Loki 627 Monitoring the list the Drake has never had more then twice as much as the next best ship the Hurricane. The list is low because EVEkill Server Issues means a new 30 Day list started October 31. The day before the Drake had 175000 while the Cane a Small Gang Ship had 125000 and the Abbadon in the area of 80000. Drake is good but not 10X as good. People are bandying this list around in typical hurr durr idiot fashion without taking into count what the list will look like after the Gallente speed/agility and hybrid buffs have been implemented.
IF and WHEN it turns out that Gallente are still terribad, THEN you can moan and complain and I'll be right there with you, but, please, try it out first. |

Alara IonStorm
RvB - BLUE Republic
342
|
Posted - 2011.11.05 04:46:00 -
[48] - Quote
Bomberlocks wrote: People are bandying this list around in typical hurr durr idiot fashion without taking into count what the list will look like after the Gallente speed/agility and hybrid buffs have been implemented.
IF and WHEN it turns out that Gallente are still terribad, THEN you can moan and complain and I'll be right there with you, but, please, try it out first.
WTF does that have to do with the reason it was posted, to show that the Drake is not used in PvP 10x as much as the next ship. Blasters had literally nothing to do with me posting the list, feel free to find one of those Threads or Posters that you are tired of and pick on there lists.
As for Rails you can Buff them all you want unless you make there Alpha greater then 1400mm's and there Damage and Tracking better then Scorch you will not see them deployed to the field. Unless there is a Nerf to those 2 Weapons or they undue the Probing changes Rails are a non starter simply put.
This is about the Rail Naga right or are you expecting to Bastardize it with Blasters and dump the Fail Rail.
Not to mention Hybrids are already represented on the Talos and Missiles are only half represented which is what this Thread is about. A Cruise Missile Naga.
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Mina Sebiestar
Mactabilis Simplex Cursus
16
|
Posted - 2011.11.05 04:59:00 -
[49] - Quote
Alara IonStorm wrote:Mina Sebiestar wrote:i am pretty sure that they are avoiding missile spamming w.hor.e scenario creating yet another drake with large missiles instead...but it can be that they are testing stuff and you all end up with another drake.
i am hoping that they resist the urge to please every whine on this forums game will be auto more awesome. Yes because god help the game if there is more then 2 viable fleet missile boats. Mina is a Laser and Artillery ***** only.  Likes taking the 1400mm's.
hey hey don't be mean now i like drone action too so basically anything goes that require more than one brain cell to fly so yeah anything non caldari to be precise. |

Alara IonStorm
RvB - BLUE Republic
342
|
Posted - 2011.11.05 05:05:00 -
[50] - Quote
Mina Sebiestar wrote: hey hey don't be mean now i like drone action too so basically anything goes that require more than one brain cell to fly so yeah anything non caldari to be precise.
Don't pretend Caldari is easy just because your Drake is polite enough to fake it for you.
|

Mina Sebiestar
Mactabilis Simplex Cursus
16
|
Posted - 2011.11.05 05:17:00 -
[51] - Quote
Wouldn't know hun as i wrote just above shallow things are not something i care about so i didn't fly caldari and don't think i will.
And blob of shallow thing is gross and doesn't do game any good and any ccp attempt to stir clear of noob cry for more of the same the better. |

Alara IonStorm
RvB - BLUE Republic
342
|
Posted - 2011.11.05 05:34:00 -
[52] - Quote
Mina Sebiestar wrote:Wouldn't know hun as i wrote just above shallow things are not something i care about so i didn't fly caldari and don't think i will.
And blob of shallow thing is gross and doesn't do game any good and any ccp attempt to stir clear of noob cry for more of the same the better. So Drakes are only good in a Blob now... got it.
Guess Caldari sucks at solo PvP, Mina said so and everything. It must be true.
Don't tell the Nano Drake it will be crushed. |

Mina Sebiestar
Mactabilis Simplex Cursus
16
|
Posted - 2011.11.05 05:44:00 -
[53] - Quote
"So Drakes are only good in a Blob now... got it."
that's what she said... or you in this case not me. |

Alara IonStorm
RvB - BLUE Republic
342
|
Posted - 2011.11.05 05:56:00 -
[54] - Quote
Mina Sebiestar wrote:"So Drakes are only good in a Blob now... got it."
that's what she said... or you in this case not me. Really lets have a look see.
Mina Sebiestar wrote:Wouldn't know hun as i wrote just above shallow things are not something i care about so i didn't fly caldari and don't think i will.
And blob of shallow thing is gross and doesn't do game any good and any ccp attempt to stir clear of noob cry for more of the same the better. So the Drake is not Caldari huh. Or are they exempt from your shallow blob.
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Masamune Dekoro
School of Applied Knowledge Caldari State
18
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Posted - 2011.11.05 06:42:00 -
[55] - Quote
I was under the impression that the new battlecruisers were meant to be glass cannon/in-your-face/expendable leetdps ships.
No matter how you look at it, Cruises in their current form don't fit with this (nor do Rails ofc).
The Talos is an upclose and personal blaster boat.
The Naga is an upclose and personal blaster OR torp boat.
And you want Cruises too? For PvP? Really? |

Alara IonStorm
RvB - BLUE Republic
343
|
Posted - 2011.11.05 11:00:00 -
[56] - Quote
Masamune Dekoro wrote:I was under the impression that the new battlecruisers were meant to be glass cannon/in-your-face/expendable leetdps ships. Perhaps you should rethink your impressions then since three of them have range bonuses.
Masamune Dekoro wrote: No matter how you look at it, Cruises in their current form don't fit with this (nor do Rails ofc).
Thank go you are 100% wrong about these ships then.
Masamune Dekoro wrote: The Talos is an upclose and personal blaster boat.
Yes 1 out of 4 makes them all close range.
Masamune Dekoro wrote:I The Naga is an upclose and personal blaster OR torp boat. Yeeeah no. Caldari Boats are not designed for Blasters. They are Bastardized into them because of Balance issues.
Masamune Dekoro wrote:I And you want Cruises too? For PvP? Really? If you want to think of Cruise Missiles as being bad at PvP feel free too. You are wrong but feel free . |

Masamune Dekoro
School of Applied Knowledge Caldari State
18
|
Posted - 2011.11.05 13:02:00 -
[57] - Quote
Feel free to keep using Cruises for PvP, I certainly won't stop you. 
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Alara IonStorm
RvB - BLUE Republic
344
|
Posted - 2011.11.05 13:10:00 -
[58] - Quote
Masamune Dekoro wrote:Feel free to keep using Cruises for PvP, I certainly won't stop you.  I don't use them for PvP but hey I bet you think it is because the Weapons System Sucks.
You should take a look around for the actual reason why they suck. |

Masamune Dekoro
School of Applied Knowledge Caldari State
18
|
Posted - 2011.11.05 13:47:00 -
[59] - Quote
Alara IonStorm wrote:Masamune Dekoro wrote:Feel free to keep using Cruises for PvP, I certainly won't stop you.  I don't use them for PvP but hey I bet you think it is because the Weapons System Sucks. You should take a look around for the actual reason why they suck.
eh I never said they were the problem... I said that you were free to use them in PvP.
But as you said, you don't. I'll assume the snide reference is because they don't fit into the current metagame, much like ~ohwait~ railguns.
So why does the ship need the bonus again? Will you use cruises on the Naga if it does get the bonus?
I'm missing your point.
|

Alara IonStorm
RvB - BLUE Republic
344
|
Posted - 2011.11.05 13:56:00 -
[60] - Quote
Masamune Dekoro wrote: eh I never said they were the problem... I said that you were free to use them in PvP.
Really because you seem to be surprised by the very concept of Cruises. "And you want Cruises too? For PvP? Really?" Why the surprise about PvP Cruise Missiles if you do not consider them a problem Problem.
Masamune Dekoro wrote: But as you said, you don't. I'll assume the snide reference is because they don't fit into the current metagame, much like ~ohwait~ railguns.
You should Assume less. Hybrids already have enough ships that fit L Hybrid including one of the Battlecruisers. There is no effective Cruise Missile Boats, the Naga would make a perfect one.
Masamune Dekoro wrote: So why does the ship need the bonus again? Will you use cruises on the Naga if it does get the bonus?
I'm missing your point.
Absolutely, Cruise Missiles would make a great fleet weapon for the Naga.
Remember you never said they were a problem. |
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