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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Fozzie
C C P C C P Alliance
8001

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Posted - 2013.10.31 20:14:00 -
[1] - Quote
Hey guys, small change we're planning for Rubicon that we wanted to let you know about.
At Fanfest this year a player chatting with CCP Masterplan mentioned that there was a lack of good exploration content for new players who decide to go pirate early in their EVE careers. Being locked out of high sec means being locked out of most new player friendly combat exploration. It's something the team has been thinking about since.
So for Rubicon we're making a fairly simple change that will expand most of the highsec combat exploration content (combat anoms, DED complexes and unrated complexes) into lowsec as well. This content will exist alongside the existing lowsec stuff. The new sites will not replace any existing lowsec content or reduce the spawn rate of any existing sites. They will be in addition to the existing spawns.
At the current numbers we have them spawning half as often in lowsec as they do in highsec, and those numbers may increase either before release or in a subsequent point release, depending on the demand we see.
This will mean that those of you running lowsec combat exploration will find new types of sites on your scanner, and many lowsec systems may have a lot of sites. We think that with the scanner it should be easy enough to avoid anoms that aren't worth your time, and many players both new and old will be interested in the loot gained from the 1/10 and 2/10 level signatures. We also like the flavour of low security space being absolutely filled with lots of pirate installations of many shapes and sizes.
This change will be on Sisi after the next update, and we look forward to hearing your feedback. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/ |
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Lukas Rox
Aideron Technologies
42
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Posted - 2013.10.31 20:16:00 -
[2] - Quote
FIRST! Blogging about EVE on http://pozniak.pl/ |

Titus Balls
Stay Frosty.
16
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Posted - 2013.10.31 20:18:00 -
[3] - Quote
This is the best news I've heard out of Rubicon \o/
Finally more content for us low sec pirates
YHAARRRR |

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1245
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Posted - 2013.10.31 20:18:00 -
[4] - Quote
Seems good |

Sugar Kyle
Calamitous-Intent
277
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Posted - 2013.10.31 20:20:00 -
[5] - Quote
I did it yay! Thank you! Tilde soaked words from something kinda like a pirate. |

Sir Livingston
Viziam Amarr Empire
228
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Posted - 2013.10.31 20:29:00 -
[6] - Quote
I approve i create videos about the EVE Universe http://www.youtube.com/JonnyPew
chat channel: Club Deadspace |

Krispy Dingo
Strangers in a Strange Land
17
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Posted - 2013.10.31 20:32:00 -
[7] - Quote
Titus Balls wrote:This is the best news I've heard out of Rubicon \o/
Finally more content for us low sec pirates
I think what you mean, Mr. Balls, is more content to bring out people to shoot at!
Titus Balls wrote:YHAARRRR Website Twitter Curator of the EVE Podcasts MegaFeed |

Harvey James
The Sengoku Legacy
580
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Posted - 2013.10.31 20:35:00 -
[8] - Quote
and it just happens to coincide with the new SOE ships ...it doesn't sound at all like a coincidence   Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Salpun
Global Telstar Federation Offices Masters of Flying Objects
648
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Posted - 2013.10.31 20:38:00 -
[9] - Quote
Now they just need to reward those that trained their scanning skills to all 5's and exploration will be in great shape again. |

Strinyth heart
Magnus Opus Xodus
0
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Posted - 2013.10.31 20:44:00 -
[10] - Quote
That is a great idea!  |

Xander Karsoth
Space Exploitation Inc Get Off My Lawn
55
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Posted - 2013.10.31 20:55:00 -
[11] - Quote
Sir Livingston wrote:I approve Y u no make videos anymore?I wanna live extrovertly in low sec through . |

Titus Balls
Stay Frosty.
16
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Posted - 2013.10.31 20:56:00 -
[12] - Quote
Krispy Dingo wrote:Titus Balls wrote:This is the best news I've heard out of Rubicon \o/
Finally more content for us low sec pirates I think what you mean, Mr. Balls, is more content to bring out people to shoot at! Titus Balls wrote:YHAARRRR
This is true - but pirates also get bored shooting at people and need to make some ISK because we're poor |

Rosewalker
Khumaak Flying Circus
38
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Posted - 2013.10.31 21:10:00 -
[13] - Quote
Sugar Kyle wrote:I did it yay! Thank you!
I was there! And good change.
The Nosy Gamer - Rudeness is the weak man's imitation of strength - Eric Hoffer |

Querns
GBS Logistics and Fives Support Goonswarm Federation
115
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Posted - 2013.10.31 21:28:00 -
[14] - Quote
Do the list of sites being added to lowsec include the highsec versions of the "ghost" sites? The ones with the pieces-parts and BPCs for Ascendancy implants? This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
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CCP Fozzie
C C P C C P Alliance
8006

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Posted - 2013.10.31 21:44:00 -
[15] - Quote
Querns wrote:Do the list of sites being added to lowsec include the highsec versions of the "ghost" sites? The ones with the pieces-parts and BPCs for Ascendancy implants?
No, although lowsec gets its own set of Ghost sites. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/ |
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Zircon Dasher
291
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Posted - 2013.10.31 22:14:00 -
[16] - Quote
Will there be a change in the despawn mechanics coming with this as well? Or are we still going to be able to keep DEDs locked down in one system unless someone comes along with extra keys/ they hit the end of the timer? Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
428
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Posted - 2013.10.31 23:00:00 -
[17] - Quote
Approved, unless they're totally risk-free and full of tengus like all the other pve in eve. |

Sven Viko VIkolander
Blue Republic RvB - BLUE Republic
96
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Posted - 2013.10.31 23:01:00 -
[18] - Quote
This is absolutely awesome. My alt lives in low sec and I get tired of jump cloning over whenever she finds a combat site since she can't do most of them yet. This change helps players with alts in low as well, thanks a ton!
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Sabriz Adoudel
Mission BLITZ
1071
|
Posted - 2013.10.31 23:40:00 -
[19] - Quote
This is a really good idea.
Might be an idea to make the site nomenclature easier to follow, so that people can see at a quick glance of the site 'oh, that's one of the really trivial anomolies' and decide not to do it. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. The difference between an enemy and a friend is that you stab your enemies in the front. |

Mainiac IV
Amarrian Vengeance Team Amarrica
29
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Posted - 2013.11.01 00:28:00 -
[20] - Quote
nice move ccp |

Chigurh Friendo
Stay Frosty.
12
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Posted - 2013.11.01 04:24:00 -
[21] - Quote
CCP Fozzie wrote:many players both new and old will be interested in the loot gained from the 1/10 and 2/10 level signatures.
Wait! Wait! Wait! --- You're shitting me right?!
Aren't you afraid that some "small group of experienced players" are going to "farm the content"? (See reference for full quote) https://forums.eveonline.com/default.aspx?g=posts&m=2424637#post2424637
I sincerely hope that the reintroduction of the 1/10s and 2/10s doesn't coincide with the reintroduction of static plexes... not just because such sites lead to stop-watch farming, AFK farming, and bots abuses... but also because CCP would otherwise be directly and entirely re-negging on their formerly stated agenda.
That is, we would have CCP's Remarkable Methodology for Developing New Expansion Content to Keep the Game Fresh(TM) defined as: Step 1: Remove existing content that was supported by a vibrant emergent PvP battleground community. Step 2: Fail to address concerns of community members in any capacity. (you know, the people who actually play the ******* game?) Step 3: Provide no substitute in its place. Step 4: Reintroduce formerly removed content and rebrand said content as a new 'Feature' for an upcoming expansion. Step 5: Bask in warm glowing praise of the fickle amnesiac playerbase.
It didn't take a crystal ball to see that removing 2/10s from lowsec (as an afterthought!!!) and providing no meaningful substitute was a really horrible idea...
The best part about these changes is how they will be re-sold to the community after their re-introduction:
"We decided that having lowsec PvE content that would not only provide income to lowsec residents but also that would inspire PvP would be a good thing for the health of the game. Further, since Rubicon's launch we've been following the metrics and can see that based on this myopically short-term adoption curve (See Figure A: Short-sighted user uptake perspective) that our players are just eating this **** up. This adoption curve is undisputed proof that our players are just loving it. Bravo us."
...followed by post-Rubicon-launch CCP internal discussions along the lines of: CCP Metrics'R'Us: "Boy, would you just LOOK at these metrics!?" CCP Watercooler: "Yeah, get a load of all these people fighting over and completing lowsec 2/10s!" CCP Metrics'R'Us: "Yeah, I never would have guessed that anyone would live in, let alone give two craps, about lowsec! We sure as hell don't!" CCP Watercooler: "Tell me about it... Say, let's go do something worthwhile like watch the immersive gate-jump animation one more time!" CCP Metrics'R'Us: "Sounds good to me!" [[Swwwwwoooossh!!!]] CCP Watercooler: "Ooooooh!" CCP Metrics'R'Us: "Ahhhhh!" CCP Watercooler: "This sure beats a loading bar!" CCP Metrics'R'US: "You're telling me! Also, given the extent of adoption, we can see that our players are really loving this new gate jumping animation!"
Taking a step back, though. We can see that this change really is revolutionary. It's a veritable crossing of the Rubicon... embarking on bold new territory. One. small step... for man. One giant leap... for mankind. A real game-changer.
---
Sarcasm aside, I believe that the (re)introduction of such PvE content in lowsec will be of benefit to the health of the game, even if it has taken its removal and reintroduction to get there. Better late than never I guess. On the other hand, I think I'll reserve my :slow clap: for more deserving 'Features' when they come. |

Sugar Kyle
Calamitous-Intent
278
|
Posted - 2013.11.01 04:46:00 -
[22] - Quote
My goal was to get 1/10 through 7/10's in low sec 
I'm still very happy with this. Tilde soaked words from something kinda like a pirate. |

Dinsdale Pirannha
Pirannha Corp
1387
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Posted - 2013.11.01 04:58:00 -
[23] - Quote
So now there are at least 50% more loot being generated that stems from 1/10's and 2/10's, since you have stated that these sites will spawn at least at 50% of the rate of high sec.
That means all the prices drop for stuff coming from those sites, lowering high sec income yet again.
If you hate high sec that much, just dump it one fell swoop, instead of a death of a thousand cuts. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Sugar Kyle
Calamitous-Intent
278
|
Posted - 2013.11.01 05:01:00 -
[24] - Quote
That loot already existed in the game before and was nerfed out. The prices were low and went up. Now they will drop back down somewhere between where they were when there were static sites and where they are currently when the only place this expensive loot comes from is high sec exploration sites that the newest of new players can complete. Tilde soaked words from something kinda like a pirate. |

Schmata Bastanold
The brothers inc Brothers Of The Dark Sun
1067
|
Posted - 2013.11.01 05:53:00 -
[25] - Quote
Dinsdale, sorry but get back to null sec cartels conspiracy and keep your tinfoil hands off my lowsec.
And Fozzie, we still remember 2/10 statics removal because of :metrics: and now you just put them back only as non-statics? I wonder what :metrics: show now as farming paradise that you plan to remove and if low level sites are just carrot before stick will hit. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Kujun Nashja
Garoun Investment Bank Gallente Federation
0
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Posted - 2013.11.01 09:03:00 -
[26] - Quote
Chigurh Friendo wrote:CCP Fozzie wrote:many players both new and old will be interested in the loot gained from the 1/10 and 2/10 level signatures. Wait! Wait! Wait! --- You're shitting me right?! Aren't you afraid that some "small group of experienced players" are going to "farm the content"? (See reference for full quote) https://forums.eveonline.com/default.aspx?g=posts&m=2424637#post2424637I sincerely hope that the reintroduction of the 1/10s and 2/10s doesn't coincide with the reintroduction of static plexes... not just because such sites lead to stop-watch farming, AFK farming, and bots abuses... but also because CCP would otherwise be directly and entirely re-negging on their formerly stated agenda. That is, we would have CCP's Remarkable Methodology for Developing New Expansion Content to Keep the Game Fresh(TM) defined as: Step 1: Remove existing content that was supported by a vibrant emergent PvP battleground community. Step 2: Fail to address concerns of community members in any capacity. (you know, the people who actually play the ******* game?) Step 3: Provide no substitute in its place. Step 4: Reintroduce formerly removed content and rebrand said content as a new 'Feature' for an upcoming expansion. Step 5: Bask in warm glowing praise of the fickle amnesiac playerbase. It didn't take a crystal ball to see that removing 2/10s from lowsec (as an afterthought!!!) and providing no meaningful substitute was a really horrible idea... The best part about these changes is how they will be re-sold to the community after their re-introduction: "We decided that having lowsec PvE content that would not only provide income to lowsec residents but also that would inspire PvP would be a good thing for the health of the game. Further, since Rubicon's launch we've been following the metrics and can see that based on this myopically short-term adoption curve (See Figure A: Short-sighted user uptake perspective) that our players are just eating this **** up. This adoption curve is undisputed proof that our players are just loving it. Bravo us." ...followed by post-Rubicon-launch CCP internal discussions along the lines of: CCP Metrics'R'Us: "Boy, would you just LOOK at these metrics!?" CCP Watercooler: "Yeah, get a load of all these people fighting over and completing lowsec 2/10s!" CCP Metrics'R'Us: "Yeah, I never would have guessed that anyone would live in, let alone give two craps about lowsec! We sure as hell don't!" CCP Watercooler: "Tell me about it... Say, let's go do something worthwhile like watching the immersive gate-jump animation one more time!" CCP Metrics'R'Us: "Sounds good to me!" [[Swwwwwoooossh!!!]] CCP Watercooler: "Ooooooh!" CCP Metrics'R'Us: "Ahhhhh!" CCP Watercooler: "This sure beats a loading bar!" CCP Metrics'R'US: "You're telling me! Also, given the extent of adoption, we can see that our players are really loving this new gate jumping animation!" Taking a step back, though. We can see that this change really is revolutionary. It's a veritable crossing of the Rubicon... embarking on bold new territory. One. small step... for man. One giant leap... for mankind. A real game-changer. --- Sarcasm aside, I believe that the (re)introduction of such PvE content in lowsec will be of benefit to the health of the game, even if it has taken its removal and reintroduction to get there. Better late than never I guess. On the other hand, I think I'll reserve my :slow clap: for more deserving 'Features' when they come.
^ 100% this ^
The removal of the static lowsec plexes WITHOUT any compensation was one of the greatest mistakes you guys did within the last years. It basically destroyed a lively smallscale / beginner PvP and Pirate community from one day to the other.
The reintroduction of this, or at least a somewhat similar content was overdue. But don-¦t advertise this a new and shiney content and expect any praise for it. |
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CCP Masterplan
C C P C C P Alliance
1300

|
Posted - 2013.11.01 09:04:00 -
[27] - Quote
Look at Fozzie posting this news in the evening when I'm not paying attention! Thanks to a few people at fanfest making compelling arguments (and appealing to my low-sec pride), we hope you'll like these changes. "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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Warde Guildencrantz
TunDraGon
927
|
Posted - 2013.11.01 11:07:00 -
[28] - Quote
can we get an implant scanner that lowers security status on use finally? If ur giving content for pirates that's the #1 item we want.
You can scan implants on a pod with them. They give you a suspect flag for using them. They tell you the pod's implants. You guys say you like to support emergent gameplay, can you support 10 year old gameplay of pod ransoming already?
You already have a way of getting a pod's implants onto a killmail, why not make this then? |

Kip Troger
Exiled Kings SCUM.
17
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Posted - 2013.11.01 12:16:00 -
[29] - Quote
This is good news adding additional sites that are easier into low sec. I support it fully.
However, there are quite a few "easier sites" that already exist in low sec that are not worth doing. The Dirty Site comes to mind...
I think drone sites need to be completely relooked, as I have been exploring for years and the only people that run the 5/10 drone site are new explorers that have never run them before.
It also doesn't make a whole lot of sense that the anomalies are much more dangerous to run for very little reward compared to the many DED sites that have useful module drops, and overseer effects - and with all the gates are basically care free (of other players) to run...
I haven't caught an explorer in a site for months, because of all the gates - and if you say "just take an interceptor" - the rats agro almost instantly and pop anything smaller than a cruiser.
TLDR: I like the change proposed Fix drone sites while you are in low sec (add a useful module to the drop tables) I wish low sec DED sites were a little more dangerous for explorers (like anomalies) |

Angelus Ryan
One Ronin
42
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Posted - 2013.11.01 12:48:00 -
[30] - Quote
Chigurh Friendo wrote: Sarcasm aside, I believe that the (re)introduction of such PvE content in lowsec will be of benefit to the health of the game, even if it has taken its removal and reintroduction to get there. Better late than never I guess. On the other hand, I think I'll reserve my :slow clap: for more deserving 'Features' when they come.
The esteemed gentleman of dubious virtue has said it all. I have nothing to add, except this: We had like 25 pages of posts on why removing them is a bad idea. CCP did not listen. Why? |
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