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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2782
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Posted - 2013.11.02 07:29:00 -
[31] - Quote
Katrina Oniseki wrote:This thread is full of illiteracies.
Go back to school, the lot of you. FTFY...
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Taal Khurin
Happy Asteroid Ltd
22
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Posted - 2013.11.02 10:17:00 -
[32] - Quote
They probably use inertia/reactionless drives.
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Silvetica Dian
Manson Family Advent of Fate
273
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Posted - 2013.11.02 14:22:00 -
[33] - Quote
Unsuccessful At Everything wrote:Are we really going to debate the physics of a fluid universe space submarine game again?
Magic.
Its done by ******* magic. ******* magic comes out of one side, does some magic **** on the other side, and bippity boppity who gives a **** the ******* ship stops because ******* reasons.
Edit: Seriously? in the time it took me to write that, some other ******* said magic too?
Theres your ******* answer. Double checked for accuracy. Magic.
Clarks 3rd law. http://en.wikipedia.org/wiki/Clarke%27s_three_laws here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |

LT NeoxsiT
LDK Sorry We're In Your Space Eh
4
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Posted - 2013.11.06 21:09:00 -
[34] - Quote
doubling isk up to 5 bils send me 100mil or more and i will double it for you. |

Velicitia
Emergent Avionics
1802
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Posted - 2013.11.06 21:12:00 -
[35] - Quote
Villiard wheels. Everything uses them. we have no idea what they do. |

Unsuccessful At Everything
The Troll Bridge
7045
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Posted - 2013.11.06 21:19:00 -
[36] - Quote
Velicitia wrote:Villiard wheels. Everything uses them. we have no idea what they do.
Well, a quick Wikipedia search tells me that they either have something to do with a Canadian alpine skier or a flying spaghetti monster. Since only one of these is known to actually exist, and CCP wouldn't defame anyone actually living or that has lived, id say that Villiard wheels are made of biomassed Canadian skiers.
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Proclus Diadochu
Obstergo Red Coat Conspiracy
364
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Posted - 2013.11.06 21:23:00 -
[37] - Quote
God
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Impala59
While in Empire Greater Western Co-Prosperity Sphere
6
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Posted - 2013.11.06 21:28:00 -
[38] - Quote
Unsuccessful At Everything wrote:Velicitia wrote:Villiard wheels. Everything uses them. we have no idea what they do. Well, a quick Wikipedia search tells me that they either have something to do with a Canadian alpine skier or a flying spaghetti monster. Since only one of these is known to actually exist, and CCP wouldn't defame anyone actually living or that has lived, id say that Villiard wheels are made of biomassed Canadian skiers.
QFT |

Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
221
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Posted - 2013.11.06 21:31:00 -
[39] - Quote
To Be Me wrote:I dont see any propulsion engines pushing the ship in the opposite way to stop its velocity.
So Im curious as to how ships break/slow down in eve .. LOL
Your ship doesn't have breaks lol?
My ship comes with breaks lol.
Just set up a keyboard shortcut lol.
it will break your ship lol by making your engines suck instead of blow lol.
lol
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BeBopAReBop RhubarbPie
Desperado-Enforcement LLC
10
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Posted - 2013.11.06 21:32:00 -
[40] - Quote
Nam Dnilb wrote:stoicfaux wrote:Nam Dnilb wrote:Ships break by moderating their Infinite Improbability Drive. The "thrusters" you see are really just a exhaust system for the reactors.
Not even that. Exhaust would imply that mass is being ejected which implies that ships contain an infinite amount of stuff to shoot out as flame from faux-thrusters. Easy, feedback loop with the improbability drive. Though, if you leave it running for to long, you fill up the entire universe. This is very bad! The reason this doesn't happen is that infinite improbability drives come preprogrammed with the probability of it not happening. Thank god for programmers. Also, the improbability drive has an equal chance of breaking the ship or causing the ship to brake. Very useful if you ask me. |

Vincent Athena
V.I.C.E.
2250
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Posted - 2013.11.06 21:43:00 -
[41] - Quote
Poster Master wrote:Lugia3 wrote:The warp drive generates strange effects on a ship. The ship experiences friction with increases exponentially, proportional to velocity and mass. This creates a fluid-like effect the the ship.
Also, there is no space. There is only yourself. If that was the case you'd never be able to enter another planet's orbit, as one planet may move several km/s faster relative to another planet. Then, another question would be what would be the reference point? Velocity relative to what? You could start coming up with answers like "velocity relative to local gravity well" but then what about space in between planets? I actually tried to come up with a way to handle that. When you are away from a planet your velocity is relative to the sun. If you are in the orbit of a planet and the planet in its orbit comes to you, there would be a buffer zone where your frame of reference transitions to that of the planet.
One oddity is CCP could make it so ships would not point in the direction they are moving, but in the direction they are accelerating. To slow your ship would spin around and fly rear end first. This would not require a server change, a change to ship motion equations, or to how you navigate your ship. It would be purely a graphics change that would be local to your client. The client would just use different rules for what direction it shows a ship pointing. It could even be an option in the esc menu: Show airplane like motion, or Show spaceship like motion.
The reason this would work is the server and the equations of motion for our ships all assume a ship is a simple sphere. The graphic model of the ship could be shown pointing in any direction inside that sphere. |

Richard Ramlrez
Sebiestor Tribe Minmatar Republic
22
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Posted - 2013.11.06 22:04:00 -
[42] - Quote
Players click the - on screen. |

Khergit Deserters
Crom's Angels
1879
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Posted - 2013.11.06 22:48:00 -
[43] - Quote
They have a gravity-based braking system. Every time a ship flies through a sun, planet or moon, it refuels its gravity brakes. |
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