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Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
14
|
Posted - 2013.11.04 18:04:00 -
[1] - Quote
I haven't been playing very long, but the one thing that stands out to me is meeting everyone, and then meeting everybody again.
Is it possible to do anything worthwhile through actual player cooperation instead of multiboxing? |

Captain Tardbar
Sons of Sam
594
|
Posted - 2013.11.04 18:11:00 -
[2] - Quote
Jythier Smith wrote:I haven't been playing very long, but the one thing that stands out to me is meeting everyone, and then meeting everybody again.
Is it possible to do anything worthwhile through actual player cooperation instead of multiboxing?
No. How else am I going to like my own posts on the forums?
Or post as Erotica1? |

Solstice Project
Red Federation RvB - RED Federation
4310
|
Posted - 2013.11.04 18:15:00 -
[3] - Quote
Yes, absolutely.
Those who play with alts though, will tell you otherwise.
Obviously. |

Alduin666 Shikkoken
Time and all Eternity HumAnnoyeD
104
|
Posted - 2013.11.04 18:15:00 -
[4] - Quote
Short answer: Yes
Long answer: Yes, although large scale industry/industry with a POS, T2 manufacturing, missing AND salvaging, and a few other things are going to be a bid difficult. The only thing I say you NEED an alt for is if you plan on flying capitals/supercapitals because they need another person (see: alt) to move them around via cyno, not to mention once you have a supercapital you aren't going to leave it unless you sell it or get blown up (or are incredibly stupid). |

oOReikaOo Michiko
The Scope Gallente Federation
251
|
Posted - 2013.11.04 18:16:00 -
[5] - Quote
It sure makes mining easier... |

Tippia
Sunshine and Lollipops
17274
|
Posted - 2013.11.04 18:16:00 -
[6] - Quote
Yes. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
14
|
Posted - 2013.11.04 18:25:00 -
[7] - Quote
You read about 3000 ship battles and all I can think is, wow, that's quite the multi-box there. |

Praxston
Buckaneers
0
|
Posted - 2013.11.04 18:28:00 -
[8] - Quote
Just to clarify, you mentioned alts and multiboxing... which are two different things. Like alduin said, you might need alts to do more industry type events as you will have more manufacturing slots available (at the character level) and such. But do you really need them? No, not at all until you hit capital sized operations (which as a new player, isn't something you need to worry about anytime soon). I myself have 4 cyno alts in order to allow me to keep them in place for moving capital ships around. I also have a dedicated hauler so that kill rights or other things wont get him/her targeted while moving high value items. The rest are just nice to have and may help with industry. Someone could also provide a great argument that not using alts to do planetary Interaction is a waste as it can easily bring isk income.
If I had just one account, my setup would look like this: Main PVP/Industry Player Main Hauler backed with some basic industry/PI (also has trade skills) Additional Alt for industry/PI
Having a cyno as an alt when your just using a single account wont help much as it generally requires multi accounts which is a bit more than "an alt"
|

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
14
|
Posted - 2013.11.04 18:31:00 -
[9] - Quote
I'm mostly talking about multiboxing, then. More than one account. |

Alduin666 Shikkoken
Time and all Eternity HumAnnoyeD
104
|
Posted - 2013.11.04 18:33:00 -
[10] - Quote
Jythier Smith wrote:I'm mostly talking about multiboxing, then. More than one account.
#deathtoallmultiboxers
Yes this is a thing now . . . don't judge me. |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
14
|
Posted - 2013.11.04 18:36:00 -
[11] - Quote
Alduin666 Shikkoken wrote:Jythier Smith wrote:I'm mostly talking about multiboxing, then. More than one account. #deathtoallmultiboxers Yes this is a thing now . . . don't judge me.
Is that really a thing? |

Tau Cabalander
Retirement Retreat Working Stiffs
2204
|
Posted - 2013.11.04 18:37:00 -
[12] - Quote
You can play without alts, but the longer you play, the more you will want to be able to do. It isn't essential though.
Example: I stopped training one character to train a lab alt for 7 months, so now I have an additional 10 slots for research and manufacturing. |

Serptimis
Balls Deep Inc.
183
|
Posted - 2013.11.04 18:38:00 -
[13] - Quote
CCP would rather you didn't. |

Alduin666 Shikkoken
Time and all Eternity HumAnnoyeD
105
|
Posted - 2013.11.04 18:39:00 -
[14] - Quote
Jythier Smith wrote:Alduin666 Shikkoken wrote:Jythier Smith wrote:I'm mostly talking about multiboxing, then. More than one account. #deathtoallmultiboxers Yes this is a thing now . . . don't judge me. Is that really a thing?
Is it a thing that you would put on twitter? No. But I do know a fair amount of people who hate multiboxers. Not to mention that if you are caught multiboxing in high sec while mining the New Order will hunt you down (as they rightfully should).
Most multiboxers I know are in my alliance, and even then we just shove them into a 'you get no say' corp while they provide us with materials for capitals while we hold a whip over them. |

destiny2
Perkone Caldari State
229
|
Posted - 2013.11.04 18:40:00 -
[15] - Quote
you will certainly make more isk a day if you have an alt. or if your in a war in highsec or on a deployment in nullsec your alt can make you some isk as your main fights,
and its handy to have your own scout pilot, or cyno dude,
but its always good to never say who your alts are. incase you make enemies :)
altho haveing your own fleet made up of alts warping to a interbus office to shoot it in dreads looks pretty cool  |

Anomaly One
Federal Navy Academy Gallente Federation
17
|
Posted - 2013.11.04 18:40:00 -
[16] - Quote
This is my current account: this guy and another guy living off faction warfare and piracy, hoho. |

Praxston
Buckaneers
0
|
Posted - 2013.11.04 18:53:00 -
[17] - Quote
Serptimis wrote:CCP would rather you didn't.
Really? With all the new features like "Train a side kick" or "Train a second character" you going to say CCP would rather you didn't? CCP want you to multibox so that you buy more plex and having a larger looking population makes the game look more popular than it really is.
|

Beekeeper Bob
Beekeepers Anonymous
776
|
Posted - 2013.11.04 18:56:00 -
[18] - Quote
Jythier Smith wrote:I haven't been playing very long, but the one thing that stands out to me is meeting everyone, and then meeting everybody again.
Is it possible to do anything worthwhile through actual player cooperation instead of multiboxing?
Only if you find enough live people. |

Xavier Higdon
Wolfbane Hauler Inc
53
|
Posted - 2013.11.04 18:57:00 -
[19] - Quote
I used a single account for 4 months, and the only reason I got a second was so I didn't have to remap/have bad training times for combat skills. That alt is very handy for salvaging missions atm as he trains but is he needed? No. And I wouldn't still be playing if I hadn't found a good group to play with. Corps before alts and all. |

Karak Terrel
As Far As The eYe can see Chained Reactions
463
|
Posted - 2013.11.04 19:23:00 -
[20] - Quote
Really? There are a few I know that have a rather large amount of accounts. But most people I know including me have only one.
I rather play a second game than EVE twice. |

Kate stark
813
|
Posted - 2013.11.04 19:34:00 -
[21] - Quote
do i need a second account? no. does my quality of life become CONSIDERABLY easier with a second account? hell yes. |

Batelle
Komm susser Tod
265
|
Posted - 2013.11.04 19:36:00 -
[22] - Quote
good point on the distinction between multiboxing and having alts. There are things you want alts for that don't really qualify as multiboxing, and there are times you want to multibox an alt in a way that is not attention-intensive.
Mining - multiboxing practically required unless using a solo miner as an afk or low-attention activity. As a solo miner you're completely reliant on friendly boosts, hauling, etc to be even remotely effective.
Missions - Don't need alts at all
Trading - alts not required. You can make purchases and market checks with same-account alts and this requires no skill training. If you want an account doing some hauling while you do station trades thats more of a luxury than a necessity.
Nullsec ratting - alts not required
Null/low explo (combat sites) - with good skills, proper ship selection, and a bit of research, most combat exploration sites are soloable without alts. Multiboxing an alt for scanning or scouting is very nice, but far from a necessity if you're in sov space. IMO dual account training, the introduction of the stratios, and the introduction of mobile refitting structures is a buff to true solo in this field.
null/low explo (profession sites) - alts provide very little here
WH life - alts are very useful for just about anything, be it scouting, hauling, probing, keeping eyes on a hole, fueling towers, doing PI, assisting in combat via multiboxing, or doing empire stuff. That said an alt doesn't seem strictly necessary if you're in an established corp or going daytripping with friends. Although in the former case you would expect many people to have an use alts.
PI - Alts are necessary to scale up production. They also provide the full benefit with low SP investment, however all of this can be done without multiboxing, and alts can be fully leveraged without a second account. Also dual/triple character training can be well used here.
t1, t2, manufacturing - needs alts to scale up or to fully utilize the capacity of a pos. Alts are generally encouraged as most of the time you have nothing to gain by partnering with other people. Much of the time however you only REALLY need alts for the extra blueprint copy slots or manufacturing slots, meaning that this can be well handled with a few plex for dual/triple character training. Multiboxing not required.
PVP - I know its a bit wrong to list multiple varieties of PVE activities and then lump all PVP into one thing, but whatever. For PVP you have a few categories of alt usage. You've got noob scouts that sit on chokepoints that can be logged in for a quick check for gatecamps. You have scouts in ceptors, recons, or covops that someone might multibox when hunting war targets, scouting for a fleet, shadowing an enemy, or positioning for a cyno or tackle (or providing off grid boosting). Lastly you've got people that will multibox ships that require attention in combat (everything from ye olde falcon alte to dual boxing battleships and logi). By and large though if you're going out with a gang or a fleet and looking for fights, most people are going to be focusing only on their one account. In otherwords, alts not required. |

Mina Sebiestar
Mactabilis Simplex Cursus
471
|
Posted - 2013.11.04 19:39:00 -
[23] - Quote
Hm....it is much better to have an alt in say hek to do stuff you need to do there than travel half new Eden so you can do the same thing..that is one point of view...
Juggling jump clones is much easier with moar alts than waiting one to run its course
Splitting sec stats hit among alts also is benefit if you pew pew,scouting stuff like that are benefit of heaving more chars without rly multiboxing...
Multiboxing it self IMO is just a shore of click fest and eye strain rather than huge advantage and I get bored fast or get tired depend of situation. |

Na Und
Galactronics
83
|
Posted - 2013.11.04 19:46:00 -
[24] - Quote
Tau Cabalander wrote:You can play without alts, but the longer you play, the more you will want to be able to do. It isn't essential though.
Example: I stopped training one character to train a lab alt for 7 months, so now I have an additional 10 slots for research and manufacturing.
I've always meant to ask: so this is my alt . . . I'd love to have her train some research skills to generate some passive income. But don't I still have to grind missions to get standings (access to higher-level research agents)?
What's the point of training combat skills on an alt that never leaves station? |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
15
|
Posted - 2013.11.04 20:13:00 -
[25] - Quote
Batelle wrote:good point on the distinction between multiboxing and having alts. There are things you want alts for that don't really qualify as multiboxing, and there are times you want to multibox an alt in a way that is not attention-intensive.
Mining - multiboxing practically required unless using a solo miner as an afk or low-attention activity. As a solo miner you're completely reliant on friendly boosts, hauling, etc to be even remotely effective.
Missions - Don't need alts at all
Trading - alts not required. You can make purchases and market checks with same-account alts and this requires no skill training. If you want an account doing some hauling while you do station trades thats more of a luxury than a necessity.
Nullsec ratting - alts not required
Null/low explo (combat sites) - with good skills, proper ship selection, and a bit of research, most combat exploration sites are soloable without alts. Multiboxing an alt for scanning or scouting is very nice, but far from a necessity if you're in sov space. IMO dual account training, the introduction of the stratios, and the introduction of mobile refitting structures is a buff to true solo in this field.
null/low explo (profession sites) - alts provide very little here
WH life - alts are very useful for just about anything, be it scouting, hauling, probing, keeping eyes on a hole, fueling towers, doing PI, assisting in combat via multiboxing, or doing empire stuff. That said an alt doesn't seem strictly necessary if you're in an established corp or going daytripping with friends. Although in the former case you would expect many people to have an use alts.
PI - Alts are necessary to scale up production. They also provide the full benefit with low SP investment, however all of this can be done without multiboxing, and alts can be fully leveraged without a second account. Also dual/triple character training can be well used here.
t1, t2, manufacturing - needs alts to scale up or to fully utilize the capacity of a pos. Alts are generally encouraged as most of the time you have nothing to gain by partnering with other people. Much of the time however you only REALLY need alts for the extra blueprint copy slots or manufacturing slots, meaning that this can be well handled with a few plex for dual/triple character training. Multiboxing not required.
PVP - I know its a bit wrong to list multiple varieties of PVE activities and then lump all PVP into one thing, but whatever. For PVP you have a few categories of alt usage. You've got noob scouts that sit on chokepoints that can be logged in for a quick check for gatecamps. You have scouts in ceptors, recons, or covops that someone might multibox when hunting war targets, scouting for a fleet, shadowing an enemy, or positioning for a cyno or tackle (or providing off grid boosting). Lastly you've got people that will multibox ships that require attention in combat (everything from ye olde falcon alte to dual boxing battleships and logi). By and large though if you're going out with a gang or a fleet and looking for fights, most people are going to be focusing only on their one account. In otherwords, alts not required.
This was a very informative and helpful post. Thank you!
So what you're saying is that I can set up a second character and get access to an additional 6 planets for PI and make massive amounts of money. IE, each planet makes 3.5 million per day, and with 6 that's 20 million, but with a second character that's 40 million, which is enough to dual-train with a PLEX after one month. Although I'll have to train up to Industrial and train the PI skills first.
I'm starting to see where these giant numbers of daily income might be coming from. |

Harry Forever
SpaceJunkys
860
|
Posted - 2013.11.04 20:20:00 -
[26] - Quote
one day I will solo fly a titan and doomsday gooncarriers in the cold of the night, nothing more needed...
its a solo game like RL, although some like to pretend "teamplay" to use others for their advantage...
better fly solo out there, fly alone and die alone, thats the true spirit |

To Be Me
Republic Military School Minmatar Republic
27
|
Posted - 2013.11.04 20:20:00 -
[27] - Quote
oh hell no |

Jythier Smith
WATERSHIP HOLDINGS Harmonic Convergence
15
|
Posted - 2013.11.04 20:25:00 -
[28] - Quote
To Be Me wrote:oh hell no
Counterexample to the helpful post. |

Ghost Phius
Tribal Liberation Force Minmatar Republic
79
|
Posted - 2013.11.04 20:43:00 -
[29] - Quote
Serptimis wrote:CCP would rather you didn't.
CCP can suck on those balls deep. |

Batelle
Komm susser Tod
266
|
Posted - 2013.11.04 20:46:00 -
[30] - Quote
Jythier Smith wrote: This was a very informative and helpful post. Thank you!
So what you're saying is that I can set up a second character and get access to an additional 6 planets for PI and make massive amounts of money. IE, each planet makes 3.5 million per day, and with 6 that's 20 million, but with a second character that's 40 million, which is enough to dual-train with a PLEX after one month. Although I'll have to train up to Industrial and train the PI skills first.
I'm starting to see where these giant numbers of daily income might be coming from.
regarding PI, any time your profit numbers are based on the p1 or p2 reactors being fed at 100% efficiency from ECUs, i would advise slashing your projected earnings to about 80%. |
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