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Brother Sacrifice
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Posted - 2006.02.12 02:17:00 -
[1]
I'm a newbie pirate, fear me! Yarr! 
I'm not really much of a threat yet, but I've started stalking miners and trying to get used to the scanner. One fellow I was stalking today, was hopping between a cruiser, mining barge, and hauler.
After watching him and scanning for some time, I could tell he would warp to a safepsot, eject, and grab whichever ship he needed at the time. He would occasionally leave the system in his hauler, and I'd be all alone in the low sec system with his cruiser and mining barge sitting empty and defenseless... somewhere.
Is a "safespot" really safe, or am I missing a way to track down those ships? I narrowed it down to a 3mil x 3mil patch, but he called it a day before I found the spot.
If you send out scanning probes, do they help you actually "get" to the target? Like make it possible to "Warp to within 15km" of the ship you scan? Or just display it on the scanner list?
I feel like I'm missing some crucial tidbit that will make everything obvious. Is there a scanning guide somewhere?
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Gray Carmicheal
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Posted - 2006.02.12 02:20:00 -
[2]
Scan probes can be used to sniff out a Safespot, but good luck. I have no experience using probes.
This sig's wearing Boots of Mod Escaping! Too bad I had a remote to those boots then, off button works fine - Wrangler |

Pride NL
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Posted - 2006.02.12 02:43:00 -
[3]
probes need to be dropped in a triangle (they say, i say drop 3 next to eachother whenever the target is within 3 au). Then it gives a shiptype (if result is found) and then you can warp to that shiptype. Sadly you can only scan for 1 shiptype at the time (cruiser, battleship frigate etc).
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Brother Sacrifice
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Posted - 2006.02.12 02:49:00 -
[4]
Ahh, thank you very much. Being able to warp to the point is what I was needing!
Thanks. 
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Ras Blumin
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Posted - 2006.02.12 03:31:00 -
[5]
He probably had a pos in the system. I'd suggest at least scanning for a pos around the same position that you can see the ships.
p - l - u - r
My first vid |

Redship Rory
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Posted - 2006.02.12 04:08:00 -
[6]
PoS's can only be setup by moons (as far as i know at any rate), if his safe spot is in the middle of nowhere then there is no PoS.
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Brother Sacrifice
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Posted - 2006.02.12 04:16:00 -
[7]
I looked into scanner probes, and they look like they take a high slot launcher. I barely have any firepower in this frigate as is, so I was wondering if there was any other way to deploy them? Can I just jettison one?
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Benglada
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Posted - 2006.02.12 04:53:00 -
[8]
i dont even think you can put scan probes on a frigate, the launcher takes 120 cpu afaik. ( what i do is find it with the probes, warp there , bookmark it, warp to a station, fit weapons, warp back. pwn. profit.) ---------------------------
Originally by: Wrangler Unfrtinately you dnot get to vote.. 
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Vmir Gallahasen
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Posted - 2006.02.12 04:54:00 -
[9]
You will need a Scan Probe Launcher. They have very high cpu fitting requirements (220 tf cpu) so you're going to need a specialized ship for this. There are tier 2 frigates that have a "scout" role, such as the Imicus, the Heron, and the Maulus. They all give a bonus to scan time, which you might find useful.
If the ships are indeed in a safespot, you can simply locate them with probes, bookmark the spot, and return in another ship to steal or destroy them. Remember that if you destroy them, the player who owned them will know his safespot has been compromised. You might find it to be more useful to simply know where the safespot is, so the next time he comes you can warp in on him and take out all his ships at once 
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Caleb Paine
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Posted - 2006.02.12 15:26:00 -
[10]
no need for all that, just get a normal frig with like a Vigil or a maulus, since a Vigil is also a nice T1 tackler it's the best to use it on. Make a nice setup with AB/MWD, scrsmbler and webber, 2 NOS in top and add the probe launcher, but keep it offline.
Add enough CPU to be able to get that launcher online while taking some other stuff not needed at that time (like NOS and AB for instance) offline.
You now have a semi-ok tackler with scanning capabilities, when needed offline the modules mentioned above, online the lu8nacher and do your thing. Also there's no need to drop them in a specific pattern, just drop 3 on top of eachother.
----------------- Death smiles at us all, all a man can do is smile back. |

Bl4zer
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Posted - 2006.02.12 16:42:00 -
[11]
Originally by: Caleb Paine Also there's no need to drop them in a specific pattern, just drop 3 on top of eachother.
o rly.
What if the guy has an off plane safespot? Does it work then?
Save the Ubar asteroids
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Berrik Radhok
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Posted - 2006.02.12 18:26:00 -
[12]
Originally by: Bl4zer
Originally by: Caleb Paine Also there's no need to drop them in a specific pattern, just drop 3 on top of eachother.
o rly.
What if the guy has an off plane safespot? Does it work then?
It's almost impossible to make an unprobable safespot, as most are between two warpable objects. Just about the only way is if you get a mission that sends you to a deadspace off plane.
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Bl4zer
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Posted - 2006.02.12 19:07:00 -
[13]
Originally by: Berrik Radhok
Originally by: Bl4zer
Originally by: Caleb Paine Also there's no need to drop them in a specific pattern, just drop 3 on top of eachother.
o rly.
What if the guy has an off plane safespot? Does it work then?
It's almost impossible to make an unprobable safespot, as most are between two warpable objects. Just about the only way is if you get a mission that sends you to a deadspace off plane.
o rly.
There is another way, needs two ships, one with scan probes and a pilot that knows how to use them. Save the Ubar asteroids
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Psycarne
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Posted - 2006.02.12 20:20:00 -
[14]
Actually it is possible to make safe spots 100s of AU away. ------------- Order of the Wombles: Recycling those untidy modules on your ship.
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Tenacha Khan
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Posted - 2006.02.12 20:57:00 -
[15]
Originally by: Psycarne Actually it is possible to make safe spots 100s of AU away.
I thought they had removed that
I pwnt Wrangler - Tenacha |

Talon Scorpio
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Posted - 2006.02.12 21:46:00 -
[16]
Yes, me too.
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La Hafiz
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Posted - 2006.02.12 22:43:00 -
[17]
How do you do that?
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vile56
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Posted - 2006.02.12 22:54:00 -
[18]
well if we tell u then all people would have uber ss then we couldnt gank there ships Signature graphics are permitted, as far as i know text is not a graphic, so ya my sig please |

Nicole KholdStare
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Posted - 2006.02.13 00:14:00 -
[19]
To make safespots 100's of AU away think about deep space probes really hard for a bit...you'll figure it out  -- Asteroids do not concern me, Admiral. I want that ship, not excuses.
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Lodhi
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Posted - 2006.02.13 04:12:00 -
[20]
Originally by: Bl4zer
Originally by: Berrik Radhok
Originally by: Bl4zer
Originally by: Caleb Paine Also there's no need to drop them in a specific pattern, just drop 3 on top of eachother.
o rly.
What if the guy has an off plane safespot? Does it work then?
It's almost impossible to make an unprobable safespot, as most are between two warpable objects. Just about the only way is if you get a mission that sends you to a deadspace off plane.
o rly.
There is another way, needs two ships, one with scan probes and a pilot that knows how to use them.
Tbh, all ss can be found. It's just that it's so time consuming so it aint worth it. Scanning up to 20 times aint fun in any way and cost alot of isk. And the risk of the target actually moving makes it's even more not worth it. A target in range of your maxium scan is a mutch easier catch most of the times.
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Suladriel
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Posted - 2006.02.13 12:34:00 -
[21]
Originally by: Caleb Paine Edited by: Caleb Paine on 12/02/2006 15:26:45 Edited by: Caleb Paine on 12/02/2006 15:25:55 no need for all that, just get a normal frig like a Vigil or a maulus, since a Vigil is also a nice T1 tackler it's the best to use it on. Make a nice setup with AB/MWD, scrambler and webber, 2 NOS in top and add the probe launcher, but keep it offline.
Add enough CPU to be able to get that launcher online while taking some other stuff not needed at that time (like NOS and AB for instance) offline.
You now have a semi-ok tackler with scanning capabilities, when needed offline the modules mentioned above, online the launcher and do your thing. Also there's no need to drop them in a specific pattern, just drop 3 on top of eachother.
I have a vigil fitted with a Probe Launcher and 2 150mm AC's, MWD, Scram, and web. It works a treat especially if you have a wingman and teh target either logged whilst flagged or is afk.
Didn't really notice that any frigates had bonus for probes, will need to check that out 
-------------- .___. {O,o} /)__) -"-"- O RLY?
I'm not famous, nor infamous.
Your bio looks much better in colour, and I haxed this sig. --Jorauk |

Pesadel0
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Posted - 2006.02.13 12:48:00 -
[22]
Go here mate Linkage
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Psycarne
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Posted - 2006.02.13 14:13:00 -
[23]
Originally by: Nicole KholdStare To make safespots 100's of AU away think about deep space probes really hard for a bit...you'll figure it out 
All lies! 
Dammit don't tell people that lol ------------- Order of the Wombles: Recycling those untidy modules on your ship.
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Butter Dog
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Posted - 2006.02.13 14:21:00 -
[24]
Originally by: Brother Sacrifice I looked into scanner probes, and they look like they take a high slot launcher. I barely have any firepower in this frigate as is, so I was wondering if there was any other way to deploy them? Can I just jettison one?
Use an Imicus frigate (or similar) and set this up for using scan probes with the launcher.
Once you have done this, and located his safespot using the Imicus, warp to it when he is not there, and create a bookmark which means you can warp on top of him from, say, a planet or something.
Now pick up your combat frigate and wait. When he returns to the safespot, you can warp in on him and give him a little suprise - perhaps ransoming him for all three ships? You might want to take his other two ships into structure first in case he ejects and hops into something combat ready.
Have fun.
------------------ The viewpoints expressed are my own, not necessarily those of my Corporation or Alliance. |

Mr MadCap
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Posted - 2006.02.13 16:20:00 -
[25]
Scan probes are good when you can are close enough to use the 3au probes, it helps alot to be good with the normal scanner to narrow down the search as it takes a while to use the probes too, time is usually in short suppy.
The heron gets a 5% reduction time in modules that require astrometrics, it also gets a huge 250 base cpu. But due to its two high slots and bad speed, id say the vigil is still the best ship for the job. I Fly with Suladriel and that speedy probing vigil of his has come in handy on a number of occassions 
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