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Rexthor Hammerfists
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Posted - 2006.02.15 13:05:00 -
[1]
im not interested in discussing the manticore 3 launchers and other 2 launchers thingie, that first off,
what bugs me usin the manticore is the so short warprange, which should bug enemies of me too, as so often when i warp away i land on a automaticly created safespot.
so im annoyed by it, my enemies, too - why shouldnt we change that?
so to keep things balanced, increasing the cap isnt an option, maybe reducin the mass is what could help?
any others ideas etc.?
- Purple Conquered The World, We the Universe.
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Aba Tor
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Posted - 2006.02.15 13:15:00 -
[2]
Hello I would love a low mass Manti, but the again that's one of the drawbacks of using the 3 launcher killer . If u decrease the mass then u gain many things beside warprange. I don't think that will happen soon. I agree that a longer warprange would be lovely, maybe that can be achived someother way. Regards ... A wise man never plays TAG with a RINO |

TekRa
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Posted - 2006.02.15 13:45:00 -
[3]
just increase the speed that it warps at, currently 3au/s iirc. that way you don't affect anything else. _____________________________________ The zenith of hypocrisy. |

Idara
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Posted - 2006.02.15 13:51:00 -
[4]
Caldari have ****ty capacitor's all around, Manticore ain't gonna change that.
Fit a MAPC in low and a Small Cap Battery II, can warp 60+ AU, can't remember exactly. -------------------------------------------------------- Lieutenant BSC Military
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CrimsonLobo
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Posted - 2006.02.15 14:18:00 -
[5]
Just done 25 jumps, stopping about half way through each, but you have a ship that is Uber, and if a short warp range is the only problem, then who cares, we all (including me) need to learn patience.
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Harlequinn
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Posted - 2006.02.15 17:38:00 -
[6]
Certainly would be nice, but it's a Caldari trait and isn't likley to be changed.
I'm afraid it one of the balancing factors to caldari ships.
--Victory needs no explanation, defeat allows none.-- |
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