
Sebastian Hoch
Black Lance Fatal Ascension
41
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Posted - 2013.11.15 05:33:00 -
[1] - Quote
It seems that a lot of People view this as a Swiss army knife to fix problems, or perceived problems, with the game rather than an opportunity to create new conflict/content. I made it most of the way through the thread and these are all new except two are refinements on ideas already mentioned:
1. Mobile Capsular Prison: Used together with some mod that allows you the scoop or tractor a pod and trap the player until rescued or the Prison time to live runs out. Nullsec/WH only. Location of captured pilot is known to corp mates and he can join a fleet to provide a warp in, but cannot self destruct, or train. Forces players to fight over Key leaders and provides an extortion opportunity.
2. Mobile Fleet Infiltration Array: Allows the active operator/player to focus the module on a known fleet commander and insert the the structure's active cyno into the fleet even without being a member of that fleet. Victims still have to click on the wrong cyno to jump to it and die horribly. The structure shows as a cyno field in system and as its special cyno type on the star map.
3. Mobile Fleet Counterintelligence Array: Permits the active operator to focus the array on a pilot within the system or within a certain LY distance and see their fleet details. (Fleet name, Fleet Commander, and members, or perhaps just member count. Used in locating awoxers and spies by requiring the spy take a chance a getting caught in setting up the juiciest kills.
4. Mobile Long Range Sensor Array: Allows the operator to scan a system within a set AU distance and get real time information. Output could be a hybrid dscan/probe output that gives you a specific signal identification as well as the general location in the system.
5. Mobile Forward Reconnaissance/Recc Post: Owning player can use outpost to collect information on activity in a specific system (as in #4 above) with the additional ability to deploy and position probes for use immediately on entering into the system. Also, could enable spy probes that use the Twitch integration to place eyes on a gate. For balance, this array should probably require a Mobile Long Range Sensor array (#4 above) to be deployed and operated in person by an active pilot.
6. Mobile Telepresense Room: Let's me talk/interact with my agents without flying to their station. Specifically my locator agents.
7. Mobile Logistics Platform: Stealth unit that permits the completion of a courier contract into open space. The structure contains or is the delivery package. Once the contract is is complete, the platform does a one time warp off to a safe spot location known only to the owner/contractor via his journal and the logistics pilot gets paid. Structure is not scan-able, but can only be used to pick up/take.
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