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Enaxtiomarus
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Posted - 2006.02.24 19:02:00 -
[1]
It's so annoying when I'm trying to talk up Eve-Online, only to have potential new players not even able to visit the web site. It sets a very bad first impression.
Yes, I explained to them why it was down, but really there's no reason why static web content such as Features, Backstory, etc. can't be online 24/7. That stuff should be always online no matter what is going on with the game servers, patches, backbones and so on, which should only affect my-eve.eve-online.com side of things.
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pshepherd
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Posted - 2006.02.24 19:06:00 -
[2]
the only part which was down during the server upgrade was the eve-insider section of the site. The backstories were available (as least for me anyway).
i seem to be having random problems accessing pages though.
============== This is a sig O RLY? - Imaran I've only done 4 hours of Tools for 2D graphics, give me a few weeks and i'll be cool, really. |

Enaxtiomarus
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Posted - 2006.02.24 19:11:00 -
[3]
According to another topic, it may have been down due to DNS issues. Still, did they have to move the www server over to a new blade? Come on, web servers aren't all that needy. Just leave the www one alone guys! heheh Makes it hard for us players to sell your game. ;)
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Coconut Joe
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Posted - 2006.02.24 19:33:00 -
[4]
Originally by: Enaxtiomarus It's so annoying when I'm trying to talk up Eve-Online, only to have potential new players not even able to visit the web site. It sets a very bad first impression.
Yes, I explained to them why it was down, but really there's no reason why static web content such as Features, Backstory, etc. can't be online 24/7. That stuff should be always online no matter what is going on with the game servers, patches, backbones and so on, which should only affect my-eve.eve-online.com side of things.
If they moved it to another server we'd get the DNS issues again... makeing it twice as worse Not the most inteligent suggestion I've ever read. ----
Sneeze and the whole world sneezes with you, fart, and you fart alone. |

Salsa
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Posted - 2006.02.24 19:38:00 -
[5]
I hate to say it but I agree the web server shouldnt be tied to the game server. Kinda stupid really, there is no reason you cant import username/password from the game server to be used on the web server, with the talent CCP has this should be trivial.
It seems over the last week about 50% of the time I cant load eve-online website at all. Any hosting company would be shot with that kind of uptime percentage... It makes CCP look bad and really isnt professional to mix game/web servers. How many HL/CS servers do you see that share the same resources with a webserver??? None!
I don't have all the details on the site setup (nor do I care to go trace it) but it would be nice if the site loaded 24/7 regardless of the actual game servers current load/condition. The tools the sharing gives us really arent worth it imho.
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Derran
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Posted - 2006.02.24 19:38:00 -
[6]
They should put it on the old servers they are taking out. That way when the game is down, the website isn't down too. Or maybe it is a way for CCP to avoid the constant complaining all the game's whiners will post about the game being down when it does go down.
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The Wizz117
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Posted - 2006.02.24 19:48:00 -
[7]
i noticed this alot times before u and i got FLAMED!
there seem te be some fanboys here agreeing with evryting the dev's do.
ofcourse its way better having this site on a difrend server then the game itselve.
its causing alot of problems with the paymends and stuf also.
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Jared Hamm
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Posted - 2006.02.24 19:52:00 -
[8]
Just a thought, would they still be able to provide (effiecently) the "My Character" service if they separated the servers. There would be a lot of mad people if they could not use programs like EVE Character Manager.
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Enaxtiomarus
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Posted - 2006.02.24 20:01:00 -
[9]
Nah, the "my character" stuff would obviously have to be tied to the game servers. I was just referring only to the content that a potential new customer might be interested in viewing. Content that doesn't require a log-in should be always available 24/7 regardless of the state of the game servers.
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Emmerich Steiner
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Posted - 2006.02.24 20:17:00 -
[10]
Originally by: Enaxtiomarus Come on, web servers aren't all that needy.
Actaully webservers, that run server-side applications with datbase support can get pretty beefy.
My local dev server, is a venice core athlon 64 (clocked at about 2.6ghz) with 2GB of RAM and a RAID5 HD configuration. I have some python and php scripts that can chunk it. Now imagine 10,000 people beating on it all the time.
Granted if you serving up straight html pages, you could run a heavily used web server on a sub 1Ghz machine. But as soon as you need to run server-side scripting and database queries for thousands of users it gets a little heavy on the CPU and memory usage.
My domi is pretty ugly It's tech II drones do the deed. And that thorax ramming me fits oh so snugly. I surely hope this poem made your ears bleed. |

Kurren
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Posted - 2006.02.24 20:25:00 -
[11]
Edited by: Kurren on 24/02/2006 20:26:26
Originally by: Enaxtiomarus Nah, the "my character" stuff would obviously have to be tied to the game servers. I was just referring only to the content that a potential new customer might be interested in viewing. Content that doesn't require a log-in should be always available 24/7 regardless of the state of the game servers.
Well, I believe the site is all .php... thus it all loads at the same time... We've tried, on our site, linking elsewhere with .php packages and it usually fritzes the link... THOUGH... it could just be our sites .php mods... I'm only offering an excuse, though, as to why everything would need to be on the same server.
Then again... I could be completely wrong... and I'm sure others will have no problem pointing that out =)
edit - brain to fast for fingers... --- --- --- ---
SobaKai.com
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Emmerich Steiner
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Posted - 2006.02.24 21:19:00 -
[12]
If you are refering to eve-online... It's all ASP, AFAIK.
My domi is pretty ugly It's tech II drones do the deed. And that thorax ramming me fits oh so snugly. I surely hope this poem made your ears bleed. |

Drizit
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Posted - 2006.02.24 22:15:00 -
[13]
If the old servers could handle 20,000 players at once, I'm sure they could cope with 10,000 users on a web site. Also, if the Singularity server can mirror data from the Tranquility server for an entire game, I'm sure char data etc could quite easily be mirrored to a database on a web site.
I agree with setting up the old servers for the website with mirrored data for characters etc. It also gives us something to do during daily downtime and provides another excuse not to do the housework 
-- My idea of an OS is one that Operates the System, not a complete package of every piece of software ever written. Computers created "The Paperless Office". But some stupid fool invented a printer |

EXZODIER
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Posted - 2006.02.24 22:35:00 -
[14]
CCP's website is based in iceland the GAME SERVER IS IN THE uk - THEY HAVE BEEN HAVEING WEBSITE TROUBLE FOR A FEW WEEKS NOW (woops hit caps lock) the reason forums go ofline is so that they dont get 100million posts saying WTF server down
HMMMMMMMM the end ? i think not |

Malken
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Posted - 2006.02.24 23:47:00 -
[15]
Originally by: EXZODIER
the reason forums go ofline is so that they dont get 100million posts saying WTF server down
thats not the reason that everyone has been having huge problems connecting to the eve-online website on any other time then during downtime for the last month. there has been really crappy DNS setups for the eve-online site, i have no clue on who is responsible for it but the service has been really crappy the last month, not the ingame service but the website service.
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Matthew
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Posted - 2006.02.25 00:04:00 -
[16]
If you do a tracert to www.eve-online.com, the route suggests that the server is in the same hosting facility as TQ (i.e. in London). As the switch to new TQ meant a change of hosting centre (for the specific reason of getting better backbone connections), the webserver would have moved too (which tracerts confirm) - both the myeve and the normal bit of it.
Obviously, a functioning TQ was given top priority, which has meant that the webserver has been neglected a bit. Hopefully now that TQ is getting there, the webserver is going to get more attention.
------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
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