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Mystraena
State War Academy Caldari State
0
|
Posted - 2013.11.26 06:47:00 -
[1] - Quote
Hi all,
Firstly, I am quite new to the game, so if I am mistaken please do correct me. Don't burn me in flames. 
Ok, back to the topic. From what I read, currently the war mechanics in Eve is quite shallow. If anything, war dec is just basically 'turning off Concorde relatialiation', and 'keeping track of stats of how much ISK damage done'
There is no real in-game mechanics as of how the war suppose to end, and while corp diplomats might be able to negotiate on how to end the wars there is no way to enforce them. And the war also seems to drag un-needlessly to 1 week cycle even though both side agreed to end it.
My suggestions is hopefully for CCP to revamp and expand the war declaration mechanics more, so that certain conditions can be set as to end the wars when it is met. Example of conditions is war target pay certain amount to the aggressor, or suffer certain amount of ISK damage.
There are much advantages to having these mechanics :-
1 ) Wars can be used for profit making more efficiently. Demand can be made, and the target also more confident to submit to those demand since it's guaranteed by game mechanics.
2 ) War now tend to drag on and on without much meaning. Now wars can be waged more often with more purpose.
3 ) Wars is legal by empire laws. More wars means more conflicts in high-sec! . Oh, please make it possible to wardec the NPC corps as well.
What do you guys think ? Appreciate your thought on this. And sorry my bad English, not my first language 
Oh, btw I have posted the same thing in Features & Suggestion |

Alduin666 Shikkoken
Time and all Eternity HumAnnoyeD
177
|
Posted - 2013.11.26 07:18:00 -
[2] - Quote
Keep it there then. Honor is a fools prize. Glory is of no use to the dead.
Be a man! Post with your main! ~Vas'Avi Community Manager |

Cannibal Kane
My Little Ponies of the Apocalypse Cannibal Empire
2767
|
Posted - 2013.11.26 07:36:00 -
[3] - Quote
Wars make me ISK.
Either from those that hire me or those that pay to go away.
I don't think that is shallow. It is doing exactly what I need it to do.... Make me ISK.
On another note you are 3 days old and have never been in a corp. So either your an alt and therefore irrelevant or you are 3 days old and prolly need to experience the cries in wars for yourself before suggesting changes on something you have never been a part of. "I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |

Alavaria Fera
GoonWaffe Goonswarm Federation
5244
|
Posted - 2013.11.26 07:36:00 -
[4] - Quote
it's all about ...
shooting pocos !! There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |

Arduemont
The State of War.
2453
|
Posted - 2013.11.26 08:23:00 -
[5] - Quote
Mystraena wrote: 1 ) Wars can be used for profit making more efficiently. Demand can be made, and the target also more confident to submit to those demand since it's guaranteed by game mechanics.
I actually agree. War does feel like it needs more meaning to it. However, there is currently a mechanism that means people can make demands within game mechanics. That is the surrender system. Any party can submit a surrender offer with ISK. If the other side accepts they get the ISK and are not aloud to declare war again for 2 weeks (1 week?).
It would be nice if there were more conditions though. "In the age of information, ignorance is a choice." |

Arduemont
The State of War.
2453
|
Posted - 2013.11.26 08:25:00 -
[6] - Quote
Also, whilst I am here. Does anyone know where I can find the dev response declaring that rubbing wars off on empty inactive alliances is an exploit? "In the age of information, ignorance is a choice." |

Mystraena
State War Academy Caldari State
0
|
Posted - 2013.11.26 08:49:00 -
[7] - Quote
How to say, I am not exactly an alt, but I play a bit now and then..lost access to my previous account though 
Hmm, after a bit of further reading, I guess I totally missed the surrendering options which already in there..oops. Still got potential to add more mechanics/conditions to the wardec though.
One common argument raised against high sec is about how people avoid wardec by being in an NPC corp. It would be nice though if NPC corp also susceptible to wardec by player corp.
Or how about each NPC corp is constantly in wars with other certain NPC corp ? If the player don't want constant wars, then he/she has no option but to join player corps. |

Solstice Project
Red Federation RvB - RED Federation
4718
|
Posted - 2013.11.26 09:50:00 -
[8] - Quote
Yeah, we should get rid of CONCORD, that'd fix the stupid wardec mechanics, by making them obsolete.
Problem solved. |

Varius Xeral
Galactic Trade Syndicate
1794
|
Posted - 2013.11.26 11:24:00 -
[9] - Quote
Hisec corps need meaning before wardecs possibly can. Pocos is a good start.
Some of the new deployable units should be hisec boosters that give limited organizational benefit (as in zero sum exchange between organizations receiving them) to mission runners and miners etc in hisec, and other corps need top compete to acquire these limited bonuses. Official Representative of The Nullsec Zealot Cabal |

Arduemont
The State of War.
2453
|
Posted - 2013.11.26 12:48:00 -
[10] - Quote
Unfortunately NPC corps being immune to war decs is a necessary evil.
Also, Varius is right. We need more of a reason for highsec corps to go to war because at the moment (unless your already a capable PvPer) wars aren't profitable enough for that to be a reason. It might help the problem of highsec corporation's attitudes towards war as well.
Every other high sec corporation flips out and says your a psychopath and a bully, whilst simultaneously throwing around as many insults as they can think of (usually simultaneously failing to see the hypocrisy in their insults). If the reason for war decs were more obvious people might be more understanding. It might even make the wars more bearable for them, if they could understand why the wars were happening.
Better still, the corp UI needs to be more focused towards war. If corporations are given constant reminders that war is a risk they take when they join a player owned corporation then they would be better prepared in game as well as mentally for when it happens (and it always happens eventually). Even very new players should be asking corporations what plans they have in place if a war occurs. "In the age of information, ignorance is a choice." |

Movash
Itoen Codec Forum
0
|
Posted - 2013.11.30 10:38:00 -
[11] - Quote
As a practical matter you have to preserve highsec for newbies and casual players. Since you now have corps that seem to only exist to declare war against every highsec corp or alliance out there, just because they can, it's really just an exploit to bypass Concord. The casual player has to decide whether they give up gameplay time, give up their corp, or risk being robbed for playing the game. The actual war beyond the mechanic is meaningless. I think that's why some of the more aggressive corps have been declaring wars saying all the proceeds are going to PLEX for GOOD, "because everyone has to do their part" whether they want to do so voluntarily or not I guess. Of course, you don't buy a flotilla of Legions by giving away all your loot, but I'm sure that's just part of the operating costs for running their "charity." |

Abrazzar
Vardaugas Family
2250
|
Posted - 2013.11.30 10:56:00 -
[12] - Quote
Wars need a contract like system added to them where you can define victory conditions, surrender conditions and throw in wagers on victories or median goals. Throw in some Alliance level contracting to secede or trade systems, structures and outposts and you could actually support some high diplomacy beyond smacktalking. Sovereignty and Population New Mining Mechanics |

Riot Girl
Krypteia Operations CODE.
2048
|
Posted - 2013.11.30 10:59:00 -
[13] - Quote
War decs should be free to make PvP more accessible to new players. Also, increase NPC corp taxes to 30%. In fact, there should be a way to instantly trigger a war with all non-NPC corps at once. Seeing as war decs should be free, they might as well make it easier by letting you war dec everything with a singe click. Oh god. |

Lugalbandak
Anunnaku Warfare Corp.
262
|
Posted - 2013.11.30 11:08:00 -
[14] - Quote
Riot Girl wrote:War decs should be free to make PvP more accessible to new players. Also, increase NPC corp taxes to 30%. In fact, there should be a way to instantly trigger a war with all non-NPC corps at once. Seeing as war decs should be free, they might as well make it easier by letting you war dec everything with a singe click.
this , the tax on those corp are way to low , also tey should change the refinery tax , i know we have alts but gonna be as **** as possible to be in a npc corp The police horse is the only animal in the world that haz his male genitals on his back |

Omar Alharazaad
ZomCom
139
|
Posted - 2013.11.30 11:47:00 -
[15] - Quote
NPC corp tax of 30%?!? Preposterous. Nothing less than 50% IMO. The shelter that NPC corps provide from the rest of the really real world of New Eden should come at a high price. Alternatively, they could just make it so chars beyond a certain # of SP are ineligible for access to them. Ultimately though the problem isn't so much with the wardec system so much as the various means of circumventing it. |

Skeln Thargensen
The Scope Gallente Federation
319
|
Posted - 2013.11.30 12:33:00 -
[16] - Quote
Mystraena wrote: please make it possible to wardec the NPC corps.
there you go, I punched up your post a little. freelance space bum |

Keno Skir
Vectis Covert Solutions
462
|
Posted - 2013.11.30 12:46:00 -
[17] - Quote
Movash wrote:As a practical matter you have to preserve highsec for newbies and casual players. Since you now have corps that seem to only exist to declare war against every highsec corp or alliance out there, just because they can, it's really just an exploit to bypass Concord. The casual player has to decide whether they give up gameplay time, give up their corp, or risk being robbed for playing the game. The actual war beyond the mechanic is meaningless. I think that's why some of the more aggressive corps have been declaring wars saying all the proceeds are going to PLEX for GOOD, "because everyone has to do their part" whether they want to do so voluntarily or not I guess. Of course, you don't buy a flotilla of Legions by giving away all your loot, but I'm sure that's just part of the operating costs for running their "charity."
Suck it up, you sound butthurt.
I agree with 30% tax for NPC corp. Other than that wardecs are fine and working fine imho.
The vast majority of corps you claim start wars "just because they can" are doing it for one of the following reasons :
Gùï It's fun to hunt and shoot things, yes even in hisec. Occasionally just so the newbies can practice on you. Gùï They think they might get some ISK out of it. Gùï Someone or something about your corp irritated them somehow, you just don't know what.
All of these are legitimate reasons to dec a corp, if it seems somehow unfair to you it's likely because you don't have the minerals to defend yourself. BUDDY TRIALS - 21days + ISK bonus + Starting Assistance : https://secure.eveonline.com/trial/?invc=77facad8-d941-45ad-95bc-c1ec90919b6b&action=buddy
Feel free to contact me with questions :) |

Skeln Thargensen
The Scope Gallente Federation
319
|
Posted - 2013.11.30 12:58:00 -
[18] - Quote
if they pushed up NPC corp tax people would take the 8minutes training and 1-2M ISK it takes to make a tax haven corp.
I know it's a perrenial fave but really it's maybe time to move on to the areas of the game where you can shoot stuff at will. freelance space bum |

Mystraena
24th Imperial Crusade Amarr Empire
1
|
Posted - 2013.11.30 15:28:00 -
[19] - Quote
To be honest I am a carebear at heart myself :D
I don't think I have the heart to declare war just to grief people, especially other same minded risk averse players. So the intention I bring this one up is not because I like to make other people miserable in game just for my fun. And I prefer high sec instead of nullsec ( for my relaxed playstyle )
I do think however that players under NPC corps are just too safe, and only way to get them is to gank them.
So instead of simply allow wardec on NPC corps, I believe the war mechanics would be expanded further as to benefits both side. Allow the aggressor to wardec easier, and also allow the target more option to get out of one ( e.g I think now it's possible to keep the war going on and on even though there is no actual battle ).
|

Anomaly One
82
|
Posted - 2013.11.30 15:35:00 -
[20] - Quote
Quote: To be honest I am a carebear at heart myself :D
Quote: Oh, please make it possible to wardec the NPC corps as well.
sure thing *~~*running my own mission and have some class bully run up and blow me up because they think its funny, then give the excuses that I was just firing fireworks at you*~~* |

Riot Girl
Krypteia Operations CODE.
2053
|
Posted - 2013.11.30 15:54:00 -
[21] - Quote
Mystraena wrote:also allow the target more option to get out of one ( e.g I think now it's possible to keep the war going on and on even though there is no actual battle ). No, I think this is a really bad idea. I think it should be a lot harder to get out of one. After all, it's costing players money to go to war and a defender can just get out of it by leaving their corp. That's really imbalanced, they should either have to pay the cost of the war dec to be allowed to leave a corp or war decs should be made free.
Oh god. |

Mysttina
Alpha Spectres
4
|
Posted - 2013.11.30 16:06:00 -
[22] - Quote
Riot Girl wrote:Mystraena wrote:also allow the target more option to get out of one ( e.g I think now it's possible to keep the war going on and on even though there is no actual battle ). No, I think this is a really bad idea. I think it should be a lot harder to get out of one. After all, it's costing players money to go to war and a defender can just get out of it by leaving their corp. That's really imbalanced, they should either have to pay the cost of the war dec to be allowed to leave a corp or war decs should be made free.
I think what she meant is allowing more options to get away from war, the options doesn't have to be cheap and/or easy. |

Riot Girl
Krypteia Operations CODE.
2053
|
Posted - 2013.11.30 16:23:00 -
[23] - Quote
Hm, I think I prefer the idea of free wardecs. Maybe not the ability to wardec everyone at once for free, but maybe one free active wardec and then a payment for every wardec above that number. Oh god. |

Skeln Thargensen
The Scope Gallente Federation
320
|
Posted - 2013.11.30 16:23:00 -
[24] - Quote
Riot Girl wrote:Mystraena wrote:also allow the target more option to get out of one ( e.g I think now it's possible to keep the war going on and on even though there is no actual battle ). No, I think this is a really bad idea. I think it should be a lot harder to get out of one. After all, it's costing players money to go to war and a defender can just get out of it by leaving their corp. That's really imbalanced, they should either have to pay the cost of the war dec to be allowed to leave a corp or war decs should be made free.
well done you won. they left the corp, the entity you attacked, remember?
what exactly were you fighting over/for again? freelance space bum |

Riot Girl
Krypteia Operations CODE.
2053
|
Posted - 2013.11.30 16:25:00 -
[25] - Quote
Skeln Thargensen wrote:what exactly were you fighting over/for again? PvP. Oh god. |

Skeln Thargensen
The Scope Gallente Federation
320
|
Posted - 2013.11.30 16:51:00 -
[26] - Quote
Riot Girl wrote:Skeln Thargensen wrote:what exactly were you fighting over/for again? PvP.
yes but the mechanic is corp vs corp etc.
so it's all a bit silly really! freelance space bum |

Riot Girl
Krypteia Operations CODE.
2055
|
Posted - 2013.11.30 16:53:00 -
[27] - Quote
What we need is better access to non-consensual PvP in high sec. Oh god. |

Skeln Thargensen
The Scope Gallente Federation
320
|
Posted - 2013.11.30 17:02:00 -
[28] - Quote
Riot Girl wrote:What we need is better access to non-consensual PvP in high sec.
hey if you elected to herd cats, don't complain when they jump onto the ceiling. freelance space bum |

Riot Girl
Krypteia Operations CODE.
2056
|
Posted - 2013.11.30 17:12:00 -
[29] - Quote
??????????? Oh god. |

Mysttina
Alpha Spectres
4
|
Posted - 2013.11.30 17:12:00 -
[30] - Quote
Riot Girl wrote:Hm, I think I prefer the idea of free wardecs. Maybe not the ability to wardec everyone at once for free, but maybe one free active wardec and then a payment for every wardec above that number.
Sure, why not. But then allow any corp to cancel one active wardec for free as well. Check and balance  |

Riot Girl
Krypteia Operations CODE.
2056
|
Posted - 2013.11.30 17:14:00 -
[31] - Quote
Mysttina wrote:Riot Girl wrote:Hm, I think I prefer the idea of free wardecs. Maybe not the ability to wardec everyone at once for free, but maybe one free active wardec and then a payment for every wardec above that number. Sure, why not. But then allow any corp to cancel one active wardec for free as well. Check and balance  What would be the point? They'd just activate the war dec again. There's no sense in that.
Oh god. |

Dasola
Rookie Empire Citizens Rookie Empire
225
|
Posted - 2013.11.30 17:16:00 -
[32] - Quote
Mystraena wrote:Hi all, Firstly, I am quite new to the game, so if I am mistaken please do correct me. Don't burn me in flames.  Ok, back to the topic. From what I read, currently the war mechanics in Eve is quite shallow. If anything, war dec is just basically 'turning off Concorde relatialiation', and 'keeping track of stats of how much ISK damage done' There is no real in-game mechanics as of how the war suppose to end, and while corp diplomats might be able to negotiate on how to end the wars there is no way to enforce them. And the war also seems to drag un-needlessly to 1 week cycle even though both side agreed to end it. My suggestions is hopefully for CCP to revamp and expand the war declaration mechanics more, so that certain conditions can be set as to end the wars when it is met. Example of conditions is war target pay certain amount to the aggressor, or suffer certain amount of ISK damage. There are much advantages to having these mechanics :- 1 ) Wars can be used for profit making more efficiently. Demand can be made, and the target also more confident to submit to those demand since it's guaranteed by game mechanics. 2 ) War now tend to drag on and on without much meaning. Now wars can be waged more often with more purpose. 3 ) Wars is legal by empire laws. More wars means more conflicts in high-sec! . Oh, please make it possible to wardec the NPC corps as well. What do you guys think ? Appreciate your thought on this. And sorry my bad English, not my first language  Oh, btw I have posted the same thing in Features & Suggestion
Like the part of wardecking NPC corp. Wonder how many wardecks CCP would get in first day. Then again, wardecking NPC corp means you are going after thousands of players and you will loose, so intact none would risk that. Not even Goons are that nuts.
Btw. Theres been these suggestions before and CCP didint see need to change how wars work. So were stuck with this for next 10 years probably. Even if CCP is laying play field as massive Empries vs Capsuleer confrontation...
We are Minmatar, Our ship are made of scraps, but look what our scraps can do... |

Skeln Thargensen
The Scope Gallente Federation
320
|
Posted - 2013.11.30 17:30:00 -
[33] - Quote
Riot Girl wrote:???????????
cat herding, trying to control the uncontrollable.
tell me how you make players undock, do you say things about their mother in local? freelance space bum |

Riot Girl
Krypteia Operations CODE.
2058
|
Posted - 2013.11.30 17:39:00 -
[34] - Quote
Skeln Thargensen wrote:Riot Girl wrote:??????????? cat herding, trying to control the uncontrollable. tell me how you make players undock, do you say things about their mother in local?
No, you wait until they undock and then you sneak up on them.
Oh god. |

Mysttina
Alpha Spectres
4
|
Posted - 2013.11.30 17:44:00 -
[35] - Quote
Riot Girl wrote:Mysttina wrote:Riot Girl wrote:Hm, I think I prefer the idea of free wardecs. Maybe not the ability to wardec everyone at once for free, but maybe one free active wardec and then a payment for every wardec above that number. Sure, why not. But then allow any corp to cancel one active wardec for free as well. Check and balance  What would be the point? They'd just activate the war dec again. There's no sense in that.
Yeah, but the next dec is no longer free \o/ |

Riot Girl
Krypteia Operations CODE.
2059
|
Posted - 2013.11.30 17:51:00 -
[36] - Quote
Maybe you should read it again. Oh god. |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
768
|
Posted - 2013.11.30 18:03:00 -
[37] - Quote
At least Rubicon's hisec POCO stuff gave hisec players some more more tangable objectives outside POS and mercenary oppurtunities. I might have agreed if wardecs would not affect gameplay so strongly. Because they shake up the rules of engagement, they have quite some impact on the daily operation of a group effort and that's usefull to a lot of people. |

Serptimis
Balls Deep Inc.
286
|
Posted - 2013.11.30 18:18:00 -
[38] - Quote
ITT , EVE players ask : War, what is it good for? |

Kate stark
916
|
Posted - 2013.11.30 18:19:00 -
[39] - Quote
can we get something to clean up corp histories when i have to jump corp every 23hrs due to free wardecs?
thanks. Yay, this account hasn't had its signature banned. or its account, if you're reading this. |

Mysttina
Alpha Spectres
4
|
Posted - 2013.11.30 18:26:00 -
[40] - Quote
Riot Girl wrote:Maybe you should read it again.
What I meant is, if you can have 1 active wardec for free, then the target should also have option to freely cancel one active wardec. Only then it is fair.
In case the aggressor has no other wardec going on and same with the target, of course still free to the aggressor. This will be pointless though since both target and aggressor can keep deccing and running for free. Thus why I think any wardec should have associated cost.
|

Riot Girl
Krypteia Operations CODE.
2060
|
Posted - 2013.11.30 18:34:00 -
[41] - Quote
Mysttina wrote:This will be pointless though since both target and aggressor can keep deccing and running for free. Thus why I think any wardec should have associated cost. But the target can already run for free. Oh god. |

Terranid Meester
Tactical Assault and Recon Unit
187
|
Posted - 2013.11.30 18:40:00 -
[42] - Quote
I think you are right about wars being shallow. Economic warfare like blockades etc are not implemented nor the ability to use orbital strikes on PI buildings. There is no ability to declare war on individuals in npc corps or affect players/corporations using the market.
I believe future features that affect high sec like the new mobile depots are the kinds of things that future eve warfare will be based on. Some more factional warfare effects should also be made on high sec. |

Kallen Kozukie
Science and Trade Institute Caldari State
6
|
Posted - 2013.11.30 18:42:00 -
[43] - Quote
Kate stark wrote:can we get something to clean up corp histories when i have to jump corp every 23hrs due to free wardecs?
thanks.
This, everyone claiming that high sec needs more pvp is insane, go play in low, null or wh space. all you want is easy acess to high value targets, let's call a spade a spade here.
|

Mysttina
Alpha Spectres
4
|
Posted - 2013.11.30 18:43:00 -
[44] - Quote
Riot Girl wrote:Mysttina wrote:This will be pointless though since both target and aggressor can keep deccing and running for free. Thus why I think any wardec should have associated cost. But the target can already run for free.
Yup, assuming the corp does not have any assets, rented offices, POS, POCOs, etc. If it does, then leaving corp to escape wardec is not free. Then it's not fair for this corp right, since they can be wardecced for free, yet they are the one where war might actually matter.  |

Riot Girl
Krypteia Operations CODE.
2060
|
Posted - 2013.11.30 18:45:00 -
[45] - Quote
Kallen Kozukie wrote:Kate stark wrote:can we get something to clean up corp histories when i have to jump corp every 23hrs due to free wardecs?
thanks. This, everyone claiming that high sec needs more pvp is insane, go play in low, null or wh space. all you want is easy acess to high value targets, let's call a spade a spade here. And what's wrong with that?
Oh god. |

Kallen Kozukie
Science and Trade Institute Caldari State
6
|
Posted - 2013.11.30 18:49:00 -
[46] - Quote
Riot Girl wrote:Kallen Kozukie wrote:Kate stark wrote:can we get something to clean up corp histories when i have to jump corp every 23hrs due to free wardecs?
thanks. This, everyone claiming that high sec needs more pvp is insane, go play in low, null or wh space. all you want is easy acess to high value targets, let's call a spade a spade here. And what's wrong with that?
PVP should be about the thrill of the fight,
There is no fight in ganking miners or officer fit battleships that are mission running, REAL pvp you actually stand to lose something, against opponents of equal or greater strength. But then, i wouldnt expect someone from CODE. to understand that, there is no honor or thrill in "rofl look at my padded kb stats"
|

Skeln Thargensen
The Scope Gallente Federation
320
|
Posted - 2013.11.30 18:49:00 -
[47] - Quote
I don't really get the obsession, myself. there's any number of nooblets in fw who don't seem to get that there's more than one LP store in high sec or that warping to 0 on a high traffic gate in low sec in a frigate might end badly. freelance space bum |

Riot Girl
Krypteia Operations CODE.
2062
|
Posted - 2013.11.30 18:52:00 -
[48] - Quote
Kallen Kozukie wrote:There is no fight in ganking miners or officer fit battleships that are mission running, REAL pvp you actually stand to lose something, against opponents of equal or greater strength. But then, i wouldnt expect someone from CODE. to understand that, there is no honor or thrill in "rofl look at my padded kb stats" Why would I need a wardec to do those things? Oh god. |

Kallen Kozukie
Science and Trade Institute Caldari State
6
|
Posted - 2013.11.30 19:00:00 -
[49] - Quote
You wouldn't, unless you were trying to do it without losing a whole bunch of destroyers.
The point here is its easy enough to fit up a cheapo dessie and do it anyway, wardec or not, so WHY should it be free to dec then? its already practically free to gank.
Any way you look at it, high sec warfare will never be what everyone wants, that is the nature of conflicting interests.
Free wardecs are simply a bad idea, it makes an already bad situation worse.
|

Movash
Itoen Codec Forum
0
|
Posted - 2013.11.30 21:12:00 -
[50] - Quote
Keno Skir wrote:Movash wrote:As a practical matter you have to preserve highsec for newbies and casual players. Since you now have corps that seem to only exist to declare war against every highsec corp or alliance out there, just because they can, it's really just an exploit to bypass Concord. The casual player has to decide whether they give up gameplay time, give up their corp, or risk being robbed for playing the game. The actual war beyond the mechanic is meaningless. I think that's why some of the more aggressive corps have been declaring wars saying all the proceeds are going to PLEX for GOOD, "because everyone has to do their part" whether they want to do so voluntarily or not I guess. Of course, you don't buy a flotilla of Legions by giving away all your loot, but I'm sure that's just part of the operating costs for running their "charity." Suck it up, you sound butthurt. I agree with 30% tax for NPC corp. Other than that wardecs are fine and working fine imho. The vast majority of corps you claim start wars "just because they can" are doing it for one of the following reasons : Gùï It's fun to hunt and shoot things, yes even in hisec. Occasionally just so the newbies can practice on you. Gùï They think they might get some ISK out of it. Gùï Someone or something about your corp irritated them somehow, you just don't know what. All of these are legitimate reasons to dec a corp, if it seems somehow unfair to you it's likely because you don't have the minerals to defend yourself.
I've been playing over two years, thanks, so I think I understand how the game works. However, I think you just made my point. I didn't come up with the Orwellian "war is charity" meme that war griefers are using as their paper thin justification for war, I'm just calling out that it's a meaningless grab in highsec for "fun and profit," which is exactly what you said. BTW, I can read a kill log, if someone's favorite prey is "pod" it's safe to say that practice isn't their main motivation.
I know you may not understand it, but some of us feel sorry for people who get victimized because they don't have the resources to defend themselves. |

SpoonRECKLESS
Bumper R Us
104
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Posted - 2013.11.30 21:17:00 -
[51] - Quote
Cannibal Kane wrote:Wars make me ISK.
Either from those that hire me or those that pay to go away.
I don't think that is shallow. It is doing exactly what I need it to do.... Make me ISK.
On another note you are 3 days old and have never been in a corp. So either your an alt and therefore irrelevant or you are 3 days old and prolly need to experience the cries in wars for yourself before suggesting changes on something you have never been a part of.
On another note... Wars can already be ended by offering a surrender fee, either from the attacking force who bit off more then they can chew or from the victims who would rather pay then loose more ships and corp members.
By all the Gods in New Eden your Avatar is beautiful I can't look away. Blue
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ISD Tyrozan
ISD Community Communications Liaisons
247

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Posted - 2013.11.30 23:52:00 -
[52] - Quote
Duplicate topic in Features and Ideas. Topic locked. ISD Tyrozan Captain Community Communication Liaisons (CCLs) Interstellar Services Department @ISDTyrozan | @ISD_CCL |
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