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Elena Ranning
008Bezirk322sschornsteinfeg432ermeiste0191r
2
|
Posted - 2013.11.26 21:03:00 -
[1] - Quote
The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
|

Lady Naween
Immortalis Inc. Shadow Cartel
305
|
Posted - 2013.11.26 21:14:00 -
[2] - Quote
I will try really hard to care..
..
sorry.. cant find myself caring. Perhaps if you send your stuff to me I will care some. |

Battle BV Master
Executor BV Sovereign Infinity
32
|
Posted - 2013.11.26 21:15:00 -
[3] - Quote
Well the changes are great at the lower end. I do agree that they made Battleships too slow.
But I dont rule out a correction in the near future. Sisi is nice and all but a new release doesnt really get tested until it hits the main server. |

Desivo Delta Visseroff
Ark Royal Mining
81
|
Posted - 2013.11.26 21:20:00 -
[4] - Quote
Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
I have not noticed any difference between a BS warped before and how it warps not. It was slow then, it's slow now. Maybe fly with a friend that can web you???
Eve is fun with friends |

Batelle
Komm susser Tod
512
|
Posted - 2013.11.26 22:48:00 -
[5] - Quote
i moved a BS like 20 jumps the other day and didn't even notice the change.
Maybe you'll be playing more, because all the warping you do will take longer ?  "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
372
|
Posted - 2013.11.26 23:26:00 -
[6] - Quote
bs warping feels like it takes forever when you are coming out of warp, the rest of the time I don't notice any difference. maybe that is mostly because I'm flying marauders and they warp faster? You can trust me, I have a monocole |

Mixu Paatelainen
Stay Frosty.
62
|
Posted - 2013.11.27 00:04:00 -
[7] - Quote
Just don't fly an interceptor for the whole day before moving a BS. |

Greygal
Redemption Road
180
|
Posted - 2013.11.27 02:14:00 -
[8] - Quote
Travel fit :)
Fit inertia stabs and/or whatever other mod that you think will ease the align time and warping. Carry spare fittings in cargo hold and a depot, when you arrive, use station to refit or anchor depot and refit.
Edit: Look at warp speed implants also.
GG What you do for yourself dies with you, what you do for others is immortal.
Visit http://www.redemption-road.com for the latest info on our public roams and events! |

IIshira
School of Applied Knowledge Caldari State
259
|
Posted - 2013.11.27 03:25:00 -
[9] - Quote
Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
Fly something smaller than a battleship? If you don't want to do that as some other pilots suggested fit inertia stabilizers to travel.
I fly mostly battleships and it's not that bad. Yes I'm not excited about 2.0 warp speed but the changes were done for a good reason.
Also by saying you're going to quit or play less because of a patch change is just asking for flames but I'm sure you know this. |

Ghost Phius
Tribal Liberation Force Minmatar Republic
162
|
Posted - 2013.11.27 19:31:00 -
[10] - Quote
The Orca is the ship got kicked in the nuts with these changes going from 3au/s to 2au/s. For those that don't think slowing a ship down a full 33% in warp try my Jita run of 26 jumps up 26 jumps back, you will then understand.
Freighters made out going from 0.75au/s to 1.4au/s.
All of this changes with the new warp speed implants that CCP has introduced. There will be demand, I just don't like how CCP left the Orca with a blooded mess where it's nads use to be. |

Ginger Barbarella
Caldari Provisions Caldari State
1548
|
Posted - 2013.11.27 19:45:00 -
[11] - Quote
Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
If you spend so much time jumping that it's "very time consuming", you're clearly doing something wrong. Close account, recycle toons, go back to WoW. "Blow it all on Quafe and strippers." --- Sorlac |

Ginger Barbarella
Caldari Provisions Caldari State
1548
|
Posted - 2013.11.27 19:46:00 -
[12] - Quote
Ghost Phius wrote:The Orca is the ship got kicked in the nuts with these changes going from 3au/s to 2au/s. For those that don't think slowing a ship down a full 33% in warp try my Jita run of 26 jumps up 26 jumps back, you will then understand.
Freighters made out going from 0.75au/s to 1.4au/s.
All of this changes with the new warp speed implants that CCP has introduced. There will be demand, I just don't like how CCP left the Orca with a blooded mess where it's nads use to be.
I agree, the Orca is now freakin' painful to use. On the other hand, the Crane is just SICK fast now.  "Blow it all on Quafe and strippers." --- Sorlac |

Kirkwood Ross
Golden Profession
78
|
Posted - 2013.11.27 20:21:00 -
[13] - Quote
Mixu Paatelainen wrote:Just don't fly an interceptor for the whole day before moving a BS.
This. I was flying around in my travel interceptor to pickup implants/skill books and then went to a BS.
[Malediction, Travel] Inertia Stabilizers II Inertia Stabilizers II Inertia Stabilizers II
1MN Microwarpdrive II EM Ward Amplifier II Thermic Dissipation Amplifier II
Improved Cloaking Device II [empty high slot] [empty high slot] [empty high slot]
Small Hyperspatial Velocity Optimizer II Small Hyperspatial Velocity Optimizer II
It feels like forever in a BS now. |

Le'Mon Tichim
End-of-Line
45
|
Posted - 2013.11.27 20:45:00 -
[14] - Quote
Ginger Barbarella wrote:Ghost Phius wrote:The Orca is the ship got kicked in the nuts with these changes going from 3au/s to 2au/s. For those that don't think slowing a ship down a full 33% in warp try my Jita run of 26 jumps up 26 jumps back, you will then understand.
Freighters made out going from 0.75au/s to 1.4au/s.
All of this changes with the new warp speed implants that CCP has introduced. There will be demand, I just don't like how CCP left the Orca with a blooded mess where it's nads use to be. I agree, the Orca is now freakin' painful to use. On the other hand, the Crane is just SICK fast now. 
Strangely, I've noticed little change in the Orca, and my alt has pretty subpar navigation skills. It really does feel like battleships got the short end of the stick, because my Abaddon took longer to drift out of warp that the Orca did... Can you hear them? They are calling to us. It is beautiful. http://thegreattichim.wordpress.com/ |

Ginger Barbarella
Caldari Provisions Caldari State
1548
|
Posted - 2013.11.27 21:40:00 -
[15] - Quote
Le'Mon Tichim wrote:Ginger Barbarella wrote:Ghost Phius wrote:The Orca is the ship got kicked in the nuts with these changes going from 3au/s to 2au/s. For those that don't think slowing a ship down a full 33% in warp try my Jita run of 26 jumps up 26 jumps back, you will then understand.
Freighters made out going from 0.75au/s to 1.4au/s.
All of this changes with the new warp speed implants that CCP has introduced. There will be demand, I just don't like how CCP left the Orca with a blooded mess where it's nads use to be. I agree, the Orca is now freakin' painful to use. On the other hand, the Crane is just SICK fast now.  Strangely, I've noticed little change in the Orca, and my alt has pretty subpar navigation skills. It really does feel like battleships got the short end of the stick, because my Abaddon took longer to drift out of warp that the Orca did...
Quite literally, it took 10-15 minutes for me to go from one safe, jump to adjoining system, dock and undock, and fly to a safe in that same system. Align time and getting up to jump speed was painful. If it wasn't a requisite for my exploration alt (Cynabal, Ishtar, & Loki fits) to do his thing I might reconsider. Thinking about trying to use just a yurt, but I seem to recall something about not being able to refit a T3 with it... "Blow it all on Quafe and strippers." --- Sorlac |

Infinity Ziona
Cloakers
847
|
Posted - 2013.11.28 02:08:00 -
[16] - Quote
IIshira wrote:Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
Fly something smaller than a battleship? If you don't want to do that as some other pilots suggested fit inertia stabilizers to travel. I fly mostly battleships and it's not that bad. Yes I'm not excited about 2.0 warp speed but the changes were done for a good reason. Also by saying you're going to quit or play less because of a patch change is just asking for flames but I'm sure you know this. Exactly what good reason was that? Battleships were already one of the least used ships for PvP due to their totallyl crap mobility. What good could possibly come out of making them slower? |

IIshira
School of Applied Knowledge Caldari State
261
|
Posted - 2013.11.28 02:33:00 -
[17] - Quote
Infinity Ziona wrote:IIshira wrote:Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
Fly something smaller than a battleship? If you don't want to do that as some other pilots suggested fit inertia stabilizers to travel. I fly mostly battleships and it's not that bad. Yes I'm not excited about 2.0 warp speed but the changes were done for a good reason. Also by saying you're going to quit or play less because of a patch change is just asking for flames but I'm sure you know this. Exactly what good reason was that? Battleships were already one of the least used ships for PvP due to their totallyl crap mobility. What good could possibly come out of making them slower?
The warp changes were meant to separate even further the difference between fast agile ships and heavy slow ships. Battleships are meant for tanky DPS. If you want more mobility there are many choices out there. They're used more than you think due to the MJD. Of course they're used less than smaller ships but that's mainly due to they cost a whole lot more. |

Infinity Ziona
Cloakers
848
|
Posted - 2013.11.28 02:54:00 -
[18] - Quote
IIshira wrote:Infinity Ziona wrote:IIshira wrote:Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
Fly something smaller than a battleship? If you don't want to do that as some other pilots suggested fit inertia stabilizers to travel. I fly mostly battleships and it's not that bad. Yes I'm not excited about 2.0 warp speed but the changes were done for a good reason. Also by saying you're going to quit or play less because of a patch change is just asking for flames but I'm sure you know this. Exactly what good reason was that? Battleships were already one of the least used ships for PvP due to their totallyl crap mobility. What good could possibly come out of making them slower? The warp changes were meant to separate even further the difference between fast agile ships and heavy slow ships. Battleships are meant for tanky DPS. If you want more mobility there are many choices out there. They're used more than you think due to the MJD. Of course they're used less than smaller ships but that's mainly due to they cost a whole lot more. No its mainly because they're slow fat whales that are outperformed by almost everything else thanks to their agility, god aweful lock time and inability to hit anything that's not anchored in one spot and with the sig radius of Tippia's ego.
As for their tanky dps, they're as tanky as a T3 and only have higher dps on paper.
They're one of the least used combat ships in PvP according to the publicly available stats. |

IIshira
School of Applied Knowledge Caldari State
261
|
Posted - 2013.11.28 03:00:00 -
[19] - Quote
Infinity Ziona wrote:IIshira wrote:Infinity Ziona wrote:IIshira wrote:Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
Fly something smaller than a battleship? If you don't want to do that as some other pilots suggested fit inertia stabilizers to travel. I fly mostly battleships and it's not that bad. Yes I'm not excited about 2.0 warp speed but the changes were done for a good reason. Also by saying you're going to quit or play less because of a patch change is just asking for flames but I'm sure you know this. Exactly what good reason was that? Battleships were already one of the least used ships for PvP due to their totallyl crap mobility. What good could possibly come out of making them slower? The warp changes were meant to separate even further the difference between fast agile ships and heavy slow ships. Battleships are meant for tanky DPS. If you want more mobility there are many choices out there. They're used more than you think due to the MJD. Of course they're used less than smaller ships but that's mainly due to they cost a whole lot more. No its mainly because they're slow fat whales that are outperformed by almost everything else thanks to their agility, god aweful lock time and inability to hit anything that's not anchored in one spot and with the sig radius of Tippia's ego. As for their tanky dps, they're as tanky as a T3 and only have higher dps on paper. They're one of the least used combat ships in PvP according to the publicly available stats.
You ask a question... Someone answers it.. You don't like the answer so you come up with your own answer lol.
|

Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
370
|
Posted - 2013.11.28 07:54:00 -
[20] - Quote
Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
Bro, get out of battleships then. They made it quicker to warp short distances, so you're either making extremely long warps or you're lying. There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |

Neor Deninard
Blackwater Coalition Forces Harkonnen Federation
13
|
Posted - 2013.11.28 08:41:00 -
[21] - Quote
Quote: Bro, get out of battleships then. They made it quicker to warp short distances, so you're either making extremely long warps or you're lying.
They completey overdid the BS warpspeeds, I can read a frigging book now between warping through systems or to a mission site. The change is ridiculous on the slow/bigger hul size end.
It only annoys the heck out of the bigger ship users and serves no balancing purpose (making the smaller hulls faster still allows them to catch BS at the old speeds) other than to annoy the heck out of us. |

Bobinu
Devils Diciples League of Infamy
20
|
Posted - 2013.11.28 10:07:00 -
[22] - Quote
Not tried this recently but...........
Initiate warp to 0 and Jump, + 1 cycle of a 100mn AB on a BS used to speed up align and warp.
Please let me know if this still works? |

Anize Oramara
S T R A T C O M Critical-Mass
78
|
Posted - 2013.11.28 11:33:00 -
[23] - Quote
Ginger Barbarella wrote:Le'Mon Tichim wrote:Ginger Barbarella wrote:Ghost Phius wrote:The Orca is the ship got kicked in the nuts with these changes going from 3au/s to 2au/s. For those that don't think slowing a ship down a full 33% in warp try my Jita run of 26 jumps up 26 jumps back, you will then understand.
Freighters made out going from 0.75au/s to 1.4au/s.
All of this changes with the new warp speed implants that CCP has introduced. There will be demand, I just don't like how CCP left the Orca with a blooded mess where it's nads use to be. I agree, the Orca is now freakin' painful to use. On the other hand, the Crane is just SICK fast now.  Strangely, I've noticed little change in the Orca, and my alt has pretty subpar navigation skills. It really does feel like battleships got the short end of the stick, because my Abaddon took longer to drift out of warp that the Orca did... Quite literally, it took 10-15 minutes for me to go from one safe, jump to adjoining system, dock and undock, and fly to a safe in that same system. Align time and getting up to jump speed was painful. If it wasn't a requisite for my exploration alt (Cynabal, Ishtar, & Loki fits) to do his thing I might reconsider. Thinking about trying to use just a yurt, but I seem to recall something about not being able to refit a T3 with it... actually you are wrong. they added the ability to refit subs along with the depo in the expantion. try running a cloaky hauler + t3 for exploration. no need for the orca anymore. |

Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
371
|
Posted - 2013.11.28 12:54:00 -
[24] - Quote
Neor Deninard wrote:Quote: Bro, get out of battleships then. They made it quicker to warp short distances, so you're either making extremely long warps or you're lying.
They completey overdid the BS warpspeeds, I can read a frigging book now between warping through systems or to a mission site. The change is ridiculous on the slow/bigger hul size end. It only annoys the heck out of the bigger ship users and serves no balancing purpose (making the smaller hulls faster still allows them to catch BS at the old speeds) other than to annoy the heck out of us. Hyperbole. There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |

Zor'katar
Matari Recreation
215
|
Posted - 2013.11.28 15:46:00 -
[25] - Quote
Bobinu wrote:Not tried this recently but...........
Initiate warp to 0 and Jump, + 1 cycle of a 100mn AB on a BS used to speed up align and warp.
Please let me know if this still works? They didn't change anything about aligning, so if that worked before, it will still work. (Unless you're in a ship that saw its agility/mass change as part of the expansion as well.) It won't affect anything about the actual warp, though, which is what people are complaining about here. |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
48
|
Posted - 2013.12.02 12:55:00 -
[26] - Quote
I love this community. |

Cage Man
305
|
Posted - 2013.12.02 23:38:00 -
[27] - Quote
Ghost Phius wrote:The Orca is the ship got kicked in the nuts with these changes going from 3au/s to 2au/s. For those that don't think slowing a ship down a full 33% in warp try my Jita run of 26 jumps up 26 jumps back, you will then understand.
Freighters made out going from 0.75au/s to 1.4au/s.
All of this changes with the new warp speed implants that CCP has introduced. There will be demand, I just don't like how CCP left the Orca with a blooded mess where it's nads use to be.
Orca is meant to be a mining support ship.. how often do you move your mining fleet 26 jumps ? The thick plottens... CCP, When can my crane get its black paint job back?? |

IIshira
School of Applied Knowledge Caldari State
270
|
Posted - 2013.12.03 00:19:00 -
[28] - Quote
Cage Man wrote:Ghost Phius wrote:The Orca is the ship got kicked in the nuts with these changes going from 3au/s to 2au/s. For those that don't think slowing a ship down a full 33% in warp try my Jita run of 26 jumps up 26 jumps back, you will then understand.
Freighters made out going from 0.75au/s to 1.4au/s.
All of this changes with the new warp speed implants that CCP has introduced. There will be demand, I just don't like how CCP left the Orca with a blooded mess where it's nads use to be. Orca is meant to be a mining support ship.. how often do you move your mining fleet 26 jumps ? People use them as haulers. The trade route to Jita is an awesome place to lose one. |

Dan Carter Murray
448
|
Posted - 2013.12.03 01:08:00 -
[29] - Quote
Elena Ranning wrote:The new warp changes for battleships render the game very time consuming and boring. 9 manual jumps now take me around 20 minutes in a maelstrom with no inertia stabs.
I dont think "immersion" was the real reason behind this as some devs pointed out.
I, as well as many of you, can do plenty of other useful/entertaining things in such time.
Flaming Elena can begin.
web alt insta warp
http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com |

Cage Man
305
|
Posted - 2013.12.03 01:52:00 -
[30] - Quote
IIshira wrote:Cage Man wrote:Ghost Phius wrote:The Orca is the ship got kicked in the nuts with these changes going from 3au/s to 2au/s. For those that don't think slowing a ship down a full 33% in warp try my Jita run of 26 jumps up 26 jumps back, you will then understand.
Freighters made out going from 0.75au/s to 1.4au/s.
All of this changes with the new warp speed implants that CCP has introduced. There will be demand, I just don't like how CCP left the Orca with a blooded mess where it's nads use to be. Orca is meant to be a mining support ship.. how often do you move your mining fleet 26 jumps ? People use them as haulers. The trade route to Jita is an awesome place to lose one.
Yep, just wanted to sound like CCP for a bit ;)
The thick plottens... CCP, When can my crane get its black paint job back?? |

Deunan Tenephais
30
|
Posted - 2013.12.03 03:33:00 -
[31] - Quote
Zor'katar wrote:They didn't change anything about aligning, so if that worked before, it will still work. (Unless you're in a ship that saw its agility/mass change as part of the expansion as well.) It won't affect anything about the actual warp, though, which is what people are complaining about here. Then large warp speed rigs could become a staple now, hum ? Good to know. |

Barrogh Habalu
Imperial Shipment Amarr Empire
584
|
Posted - 2013.12.03 05:08:00 -
[32] - Quote
Dan Carter Murray wrote:web alt insta warp People know neat tech, but still don't know the difference between aligning and warping. Duh. |

Crellion
Parental Control Triumvirate.
57
|
Posted - 2013.12.03 08:29:00 -
[33] - Quote
Tul Breetai wrote:Neor Deninard wrote:Quote: Bro, get out of battleships then. They made it quicker to warp short distances, so you're either making extremely long warps or you're lying.
They completey overdid the BS warpspeeds, I can read a frigging book now between warping through systems or to a mission site. The change is ridiculous on the slow/bigger hul size end. It only annoys the heck out of the bigger ship users and serves no balancing purpose (making the smaller hulls faster still allows them to catch BS at the old speeds) other than to annoy the heck out of us. Hyperbole.
Seeing as your are linking the warp speed table which shows BSs still slower at all ranges ... should I link the same thing and name the link "reading comprehension"?
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