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Misha Hartmann
Tribal Mist Mildly Sober
0
|
Posted - 2013.11.27 12:20:00 -
[1] - Quote
Super carries at the moment are somewhat useless at times.
Their drone bay only allows one set of fighter-bombers, and those get bombed anyway. As a result supers land on grid, get their fighter-bombers killed and then just hang around or leave.
They are super carrier for the love of god, they are meant to be able to be fielding every drone. And the old problem of super fleets arriving and simply dropping sentries is not relevant anymore due to ishtar fleets (which are able to field far far greater numbers and thus more drones)
Big expensive ships are meant to be powerful, so I don't understand the constant nerfing of big ships due to their strength. Large ships are meant to be powerful, and if one then fields a lot of them and dominates the field, its not because the ships were too strong, but rather because one had a lot of pilots. (skilled pilots at that - ie not a lot of them).
When the goons field a million megathrons and dominates the battlefield, one does not go and nerf the mega...!!! They simply took a good BS and has lots of pilots.
Seriously, make super capitals useful again please by increasing drone bay and giving supers smaller drones back.
Thanks |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1937
|
Posted - 2013.11.27 12:33:00 -
[2] - Quote
An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.
A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.
Why do you want to play supercapitals online? No-one else does. |

Misha Hartmann
Tribal Mist Mildly Sober
0
|
Posted - 2013.11.27 12:52:00 -
[3] - Quote
The sentry nerf does make sense to some extent. Perhaps then have the +3 to drones only apply to fighters and fighter-bombers. and a +1 to normal drones. (like normal carriers)
Plus a drone bay size increase wont really affect anything, but make them a tad more useful in that they can remain in combat. for more than a few bombing runs.
I must admit, i do agree with you on the fact that if supers drop 17/20 sentries each it may get a bit much. But only a single fleet of Ishtars, which there often are a few of in large battles will drop 1250 sentries.
250 Ishtars - 1250 sentries ----> for same amount of sentries on would need over 60 Supers
|

Misha Hartmann
Tribal Mist Mildly Sober
0
|
Posted - 2013.11.27 12:59:00 -
[4] - Quote
[quote=Misha Hartmann]The sentry nerf does make sense to some extent. Perhaps then have the +3 to drones only apply to fighters and fighter-bombers. and a +1 to normal drones. (like normal carriers)
Plus a drone bay size increase wont really affect anything, but make them a tad more useful in that they can remain in combat. for more than a few bombing runs.
I must admit, i do agree with you on the fact that if supers drop 17/20 sentries each it may get a bit much. But only a single 250 fleet of Ishtars, which there often are a few of in large battles, will drop lets say 1000 sentries.
200 Ishtars - 1000 sentries ----> for same amount of sentries on would need over 50 Supers
But see here is my point, just because they are powerful they now become nerfed. 50 supers at approximately a 18bil price tag each cost 900billion. For the same DPS a single Ishtar fleet will cost nothing in comparison.
Yeah sure they become difficult to attack, but they are meant to be tough to fight against. Thats why you get supers to fight supers
|

Abdiel Kavash
Paladin Order Fidelas Constans
2023
|
Posted - 2013.11.27 13:30:00 -
[5] - Quote
Misha Hartmann wrote:Big expensive ships are meant to be powerful, so I don't understand the constant nerfing of big ships due to their strength. Large ships are meant to be powerful You're either a (horrible) troll, or you don't understand how EVE works.
Bigger is not better, especially when it comes to caps/supers. Supers should never be safe without a support fleet. Give them drones, and they can kill literally anything that can tackle them without any subcap support.
The entire theme of all the super/cap balancing was that the only way to fight supers should *not* be more supers.
Supers should be a strategic weapon for fighting caps or shooting structures, not a one-size-fits-all pwnhammer of everything else. They're specifically *not* supposed to be cost-effective. |

Xolve
Sniggerdly Pandemic Legion
2154
|
Posted - 2013.11.27 13:31:00 -
[6] - Quote
As a supporter of Capital Ships: Online, I would like to say that giving drones back to Supercarriers is a terrible, terrible idea that I would abuse the hell out of (but would still be terrible). |

Misha Hartmann
Tribal Mist Mildly Sober
0
|
Posted - 2013.11.27 13:47:00 -
[7] - Quote
I know, and I understand that supers need a support fleet, hence I am willing to accept (to some point) if supers have no smaller drones.
Even then though, bubblers and bubbles are the only thing that can tackle supers. As a result hictors and mobile bubbles are screwed either case since fighters can hit them well. Thus dictors are the only real tacklers (in most cases, not all cases of course) to supers. and regardless whether a super has drones or not, dictors will drop bubble and cloak before the super can target the thing. Thats what smart bombs are for.
But do give them more drone space. (This was the actual point I was making). |

Abdiel Kavash
Paladin Order Fidelas Constans
2024
|
Posted - 2013.11.27 14:14:00 -
[8] - Quote
Fighters can be shot, as supers can only carry limited amounts of them. Whereas they could carry literally thousands of drones. |

Seranova Farreach
Lion Squadron
454
|
Posted - 2013.11.27 17:53:00 -
[9] - Quote
Danika Princip wrote:An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.
A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.
Why do you want to play supercapitals online? No-one else does.
nerf(buff) all caps with with 20% dmg per level insted of +1 drone per level.. that way caps cannot field up to 15 drones if they use DLA's(which is nerfing them self anyway) |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1940
|
Posted - 2013.11.27 18:28:00 -
[10] - Quote
Misha Hartmann wrote:The sentry nerf does make sense to some extent. Perhaps then have the +3 to drones only apply to fighters and fighter-bombers. and a +1 to normal drones. (like normal carriers)
Plus a drone bay size increase wont really affect anything, but make them a tad more useful in that they can remain in combat. for more than a few bombing runs.
I must admit, i do agree with you on the fact that if supers drop 17/20 sentries each it may get a bit much. But only a single fleet of Ishtars, which there often are a few of in large battles will drop 1250 sentries.
250 Ishtars - 1250 sentries ----> for same amount of sentries on would need over 60 Supers
You don't bring 250 of the same ship in a fleet, you need space for all your support, logis, recons, tackle and the like, hence why I was using 200 as my example.
A drone bay size increase wouldn't be so bad, but giving them back sentries undoes a chunk of the effort CCP have put in to trying to take this game away from supercapitals online. You say that it should be hard to nail supers, but do you honestly think that the only way to do it should be a bigger blob of supers? |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1219
|
Posted - 2013.11.27 18:37:00 -
[11] - Quote
Death to all supers.
The cost of a thing is not a balancing factor for that thing and I don't know why you think it is.
Titans were originally balanced using their cost as a factor and look how well that turned out. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
418
|
Posted - 2013.11.27 19:47:00 -
[12] - Quote
Seranova Farreach wrote: nerf(buff) all caps with with 20% dmg per level insted of +1 drone per level.. that way caps cannot field up to 15 drones if they use DLA's(which is nerfing them self anyway)
20% dmg per level will double the efficiency of DCUs at L5 resulting in effective 20 drones instead of 15. There is no need for that kind of buff for caps. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Batelle
Komm susser Tod
517
|
Posted - 2013.11.27 19:56:00 -
[13] - Quote
the ishtar comparison is pointless. Simply put, a 50 man supercap fleet should NOT have the same anti-subcap potential as 250 HACs. Being able to win the subcap/support battle should be relevant. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Naomi Anthar
158
|
Posted - 2013.11.27 21:13:00 -
[14] - Quote
Danika Princip wrote:An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.
A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.
Why do you want to play supercapitals online? No-one else does.
And so what ? I can also complain that Dominix can drop 5 sentries and vexor just 3. And poor tristan just 1 sentry and poor tank.
Your arguments are ********. Commiting such amount of money and time to drop supers should be rewarded.
And i don't even have super or i'm not even close to buy one or even willling to buy it.
But i can see what is your problem. That the others guys got more supers and you would lose.
And so what ? Get over it they invested more time and money into characters to build those supers, train those alts.
Everything must be build around CFC being able to outblob everyone with numbers ? That's your game design.
IRL in modern warfare numbers don't count that much but technology, money and quality of stuff you are using. It's not stone age in EvE either - those with money and power should be able to outperform masses with sticks and stones. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1940
|
Posted - 2013.11.27 22:25:00 -
[15] - Quote
Naomi Anthar wrote:Danika Princip wrote:An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.
A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.
Why do you want to play supercapitals online? No-one else does. And so what ? I can also complain that Dominix can drop 5 sentries and vexor just 3. And poor tristan just 1 sentry and poor tank. Your arguments are ********. Commiting such amount of money and time to drop supers should be rewarded. And i don't even have super or i'm not even close to buy one or even willling to buy it. But i can see what is your problem. That the others guys got more supers and you would lose. And so what ? Get over it they invested more time and money into characters to build those supers, train those alts. Everything must be build around CFC being able to outblob everyone with numbers ? That's your game design. IRL in modern warfare numbers don't count that much but technology, money and quality of stuff you are using. It's not stone age in EvE either - those with money and power should be able to outperform masses with sticks and stones.
What, so, because PL/N3 have 400 supers, they should never lose any fight ever, and we might as well log off when the watchlist lights up? How is that good game design?
Why is it a good thing to have 50 people be able to defeat 250 every single time, with zero losses, zero risk and zero fun for the other side? Did you forget that we are playing a GAME? I've been on the wrong side of overwhelming supercap numbers, I've been in many a fleet that has stood down in the face of the opposition mass logging in supercaps that we couldn't match and stood zero chance of even scrating the paintwork of, and you're telling me that those situations should be ENCOURAGED, and that they are somehow good for the game?
If you're accusing me of thinking the CFC should be able to blob everything out of existence, then what are you suggesting? That N3/PL just be able to superblob everything out of existence instead? |

Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
160
|
Posted - 2013.11.28 00:05:00 -
[16] - Quote
What about if supers drone bays were simply increased in size along with the m3 of bombers so that it could still carry the same number of bombers now. This could allow supers to choose between having alot of DPS, but only a couple spare drones vs much lower, but much more sustainable dps from the standard fighter since it could carry more spares. Lowering the average to make you look better since 2012. |

Radhe Amatin
Shadow State Fatal Ascension
24
|
Posted - 2013.11.28 06:28:00 -
[17] - Quote
Danika Princip wrote:An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.
A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.
Why do you want to play supercapitals online? No-one else does.
And besides the dps output of 20 sentries let's not forget the crazy amount of ehp they have and the ability to remote rep each other. Forget 20 supers if you drop 50 60 of them will be damn near impossible to brake the tank of a spider reping super fleet. |

Lion Ahishatsu
State War Academy Caldari State
0
|
Posted - 2013.11.28 07:54:00 -
[18] - Quote
i dont fly a super but isnt it right that Expensive,Bigger,Hightech ships should outperform smaller low tec ships like a Carrier in reallife it needs a support fleet but hell it can fight without a fleet against smaller and bigger ships
|

Misha Hartmann
Tribal Mist Mildly Sober
0
|
Posted - 2013.11.28 08:51:00 -
[19] - Quote
To me its just a bit strange that a 18-25bil ship is utterly useless with out a support fleet, but is vulnerable to virtually any ship with a cloak and a mobile bubble.
But again, giving supers sentries will probably unbalance them them. But at least give them more drone space so that they can carry an extra set, or just some extra. |

Mikkir
Ministry of War Amarr Empire
1
|
Posted - 2013.11.28 09:33:00 -
[20] - Quote
The ships that make this game fun are frigates to battleships. If all the larger ships disappeared it would probably be better for the game.
Maybe freighters and orcas could remain. They're not so bad. |

Frozen Chief
Hedion University Amarr Empire
12
|
Posted - 2013.11.28 09:46:00 -
[21] - Quote
Danika Princip wrote:Naomi Anthar wrote:Danika Princip wrote:An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.
A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.
Why do you want to play supercapitals online? No-one else does. And so what ? I can also complain that Dominix can drop 5 sentries and vexor just 3. And poor tristan just 1 sentry and poor tank. Your arguments are ********. Commiting such amount of money and time to drop supers should be rewarded. And i don't even have super or i'm not even close to buy one or even willling to buy it. But i can see what is your problem. That the others guys got more supers and you would lose. And so what ? Get over it they invested more time and money into characters to build those supers, train those alts. Everything must be build around CFC being able to outblob everyone with numbers ? That's your game design. IRL in modern warfare numbers don't count that much but technology, money and quality of stuff you are using. It's not stone age in EvE either - those with money and power should be able to outperform masses with sticks and stones. What, so, because PL/N3 have 400 supers, they should never lose any fight ever, and we might as well log off when the watchlist lights up? How is that good game design? Why is it a good thing to have 50 people be able to defeat 250 every single time, with zero losses, zero risk and zero fun for the other side? Did you forget that we are playing a GAME? I've been on the wrong side of overwhelming supercap numbers, I've been in many a fleet that has stood down in the face of the opposition mass logging in supercaps that we couldn't match and stood zero chance of even scrating the paintwork of, and you're telling me that those situations should be ENCOURAGED, and that they are somehow good for the game? If you're accusing me of thinking the CFC should be able to blob everything out of existence, then what are you suggesting? That N3/PL just be able to superblob everything out of existence instead? Yes, it should be that way.
If they have the highest number of the most powership ships in the game, why should they not be at an advantage? There are better ways to balance supercarriers if it's felt that major fights will become NOTHING but capital fleet fights. How about making them even more expensive? If you want to field 50 of them, you risk losing so much ISK you may not be able to recover!
Nerfing them so they are barely better than a handful of subcaps is not the right answer IMO, too much homogenization.
|

Misha Hartmann
Tribal Mist Mildly Sober
0
|
Posted - 2013.11.28 10:32:00 -
[22] - Quote
Mikkir wrote:The ships that make this game fun are frigates to battleships. If all the larger ships disappeared it would probably be better for the game.
Maybe freighters and orcas could remain. They're not so bad.
That is the worst thing I have heard so far. I truly hate frigates and rather enjoy capitals. if less people flew the small ****, the game (for me a least) would become a lot more fun. |

Debora Tsung
The Investment Bankers Guild
623
|
Posted - 2013.11.28 10:52:00 -
[23] - Quote
Frozen Chief wrote:
How about making them even more expensive? If you want to field 50 of them, you risk losing so much ISK you may not be able to recover!
That will only inconvenience small alliances, the big ones would still barely notice the loss of a super.  Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699
Please stop making "afk cloak" threads, thanks in advance. |

Alvatore DiMarco
Capricious Endeavours Ltd CAStabouts
1237
|
Posted - 2013.11.28 12:06:00 -
[24] - Quote
Misha Hartmann wrote:Mikkir wrote:The ships that make this game fun are frigates to battleships. If all the larger ships disappeared it would probably be better for the game.
Maybe freighters and orcas could remain. They're not so bad. That is the worst thing I have heard so far. I truly hate frigates and rather enjoy capitals. if less people flew the small ****, the game (for me a least) would become a lot more fun.
If there were no capitals, power projection would probably not be a significant thing, Alliances would still be relevant and nullsec would not be Coalition vs Coalition online.
Being able to batphone your friends who live on the literal other side of the galaxy and have their cap/super fleet show up within 15 mins is ridiculous. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1947
|
Posted - 2013.11.28 13:33:00 -
[25] - Quote
Frozen Chief wrote: Yes, it should be that way.
If they have the highest number of the most powership ships in the game, why should they not be at an advantage? There are better ways to balance supercarriers if it's felt that major fights will become NOTHING but capital fleet fights. How about making them even more expensive? If you want to field 50 of them, you risk losing so much ISK you may not be able to recover!
Nerfing them so they are barely better than a handful of subcaps is not the right answer IMO, too much homogenization.
How would making supers more expensive do anything but further entrench the current mass supercap fleets? If you cannot beat them with anything but a bigger supercap fleet, and it is impossible to scrape up a bigger supercap fleet, then where the hell is the balance?
You're in an NPC corp, so you've obviously never seen a supercap fleet in use. I've fought through several wars against overwhelming supercap numbers. The ways to fight them are either:
1) Log off
2) Shoot structures in bombers
3) Unsub and go play a game that is actually fun.
That's about it.
If you guys don't want a 'big blue dounut' under the CFC, then why on earth are you arguing that not only should N3 be able to establish one, but that it should be literally impossible to attack?
And since cost is not a form of balance in any way, shape or form, especially when you're dealing with entities that pull in over half a trillion every month, how do you propose to balance supers? Especially if you're giving them back drones and thus removing any chance anyone has of actually attacking them |

Master Sergeant MacRobert
Space-Brewery-Association 24eme Legion Etrangere
15
|
Posted - 2013.11.28 14:25:00 -
[26] - Quote
Supercaps and Titans have been a problem for a long time and no one has apparent answers.
The reason that most PvPers in the large alilances continue to roam into lowsec is because sub cap warfare in null sec is restricted to structure timers with huge fleets and possible hotdrops.
The coalitions exist as they do because:
1. It is too easy to move huge vessels across the whole of known space 2. It is too cheap to move huge fleets of huge vessels across the whole of known space 3. It is easy to get a fleet into a blockaded system using cloak / cyno / titan bridge
Resolve these issues.
something along the lines of...
Significantly increase the logistical cost of moving these ships further than the edge of the current region (both in time, manpower and fuel). Give the Titan bridge a mass restriction, unless it is jumping through itself, where it becomes unlimited but exhausts a huge amount of fuel.
...would be a start
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1950
|
Posted - 2013.11.28 14:52:00 -
[27] - Quote
Master Sergeant MacRobert wrote:Supercaps and Titans have been a problem for a long time and no one has apparent answers.
The reason that most PvPers in the large alilances continue to roam into lowsec is because sub cap warfare in null sec is restricted to structure timers with huge fleets and possible hotdrops.
The coalitions exist as they do because:
1. It is too easy to move huge vessels across the whole of known space 2. It is too cheap to move huge fleets of huge vessels across the whole of known space 3. It is easy to get a fleet into a blockaded system using cloak / cyno / titan bridge
Resolve these issues.
something along the lines of...
Significantly increase the logistical cost of moving these ships further than the edge of the current region (both in time, manpower and fuel). Give the Titan bridge a mass restriction, unless it is jumping through itself, where it becomes unlimited but exhausts a huge amount of fuel.
...would be a start
All of which punish the small alliances and do nothing whatsoever to the coalitions.
|

Misha Hartmann
Tribal Mist Mildly Sober
0
|
Posted - 2013.11.28 15:23:00 -
[28] - Quote
Haha, this topic is getting off track.
All I was actually suggesting is that super carrier drone bays be increased.
This both leaves supercaps as useful or useless to both large and small coalitions/alliances and actually makes them playable.
And the argument of nerfing mobility of super caps is ********. I mean Titan brides make sub cap fleets MORE powerful!! A lot more; by increasing mobility of sub-cap fleets. As such increasing such cap potential again. And I know what some of you are going to say; "but how are smaller alliances supposed to get titans when they get smashed by bigger ones". Well the answer is that if you cant get an alliance together and manage in such a way that your alliance can get a titan, then seriously you dont deserve to be a larger alliance. (assuming that set alliance is looking to expand)
I am just saying increase super carriers drone bay. that way their fighter bombers dont just simply get bombed in one run and then one runs home. |

Misha Hartmann
Tribal Mist Mildly Sober
0
|
Posted - 2013.11.28 16:26:00 -
[29] - Quote
For some reason people in this thread want to reward the guys who FAIL. Why is there this pathetic movement of rewarding those that fail?
If the goons manage to dominate everyone with supers, or otherwise, because they were able to become the most powerful, why should they then get penalized and have ships nerfed in their disadvantage? I mean that is pathetic. Its literally rewarding the pathetic.
And I momentarily am too fighting for the underdogs. And if we loose it was because they were better and getting more pilots and due to better management. Dont get me wrong, I will fight to my last ship to win for my alliance/coalition. But I will not enjoy playing if I know I have been given an unfair advantage just because I am the underdog. Its pathetic.
And those saying that super capitals and capitals should not exist, seriously, go **** around in high sec. That is where you belong. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2561
|
Posted - 2013.11.28 16:48:00 -
[30] - Quote
Danika Princip wrote:Why do you want to play supercapitals online? No-one else does.
Speak for yourself.
Super capitals online beats the crap out of rifters online. Eve is about Capital ships, WiS, Boobs, PI and Isk! |
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