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Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
72
|
Posted - 2013.11.27 16:21:00 -
[1] - Quote
So it has come to my attention that, aside form the Venture, industrialists have no viable alternative to the Venture for gas harvesting.
It has also come to my attention that the venture has to t2 variant.
Hence, I suggest a
Quote:T2 Venture: Frigate-sized (aesthetically maybe bordering on destroyer-sized hull)
5 Hardpoints, 5 high slots 2 mids 2 lows
Ore-Hold about the same size as the current Venture PWG/CPU about the same as current Venture 250S / 200A / 325H Tank, resists same as T1 as for other industrials.
Mining Frigate skill bonus per level: 5% bonus to ore hold capacity 7.5% reduction in miner and gas cloud harvester CPU/PWG needs
Exhumers skill bonus per level: 5% reduction to gas cloud harvester and miner duration per level 7.5% increase to scan strength of probes per level
Role bonuses: 100% bonus to gas cloud harvesting +2 warp core strength
So now you have a choice between fitting 5 gas cloud harvesters and harvesting at top speed OR fitting 4 and a probe launcher to sniff out your own gas sites. You can also use it for ninja mining, but all the T1 barges still outmine it by a large margin.
Alternatively, give it 6 highs (destroyer-sized hull) and make the WH-Gas harvesters get a QoL increase. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
418
|
Posted - 2013.11.27 16:31:00 -
[2] - Quote
Quote:2 mids 2 lows
250S / 200A / 325H Tank, resists same as T1 as for other industrials.
yup, with 4-5 gas harversters you'll probably die on 2nd or 3rd cycle from gas explosion. Have fun trying to fit a tank with these slots and 2 rigs. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
74
|
Posted - 2013.11.27 17:02:00 -
[3] - Quote
Kirimeena D'Zbrkesbris wrote:Quote:2 mids 2 lows
250S / 200A / 325H Tank, resists same as T1 as for other industrials. yup, with 4-5 gas harversters you'll probably die on 2nd or 3rd cycle from gas explosion. Have fun trying to fit a tank with these slots and 2 rigs.
I think you're mistaking deep-core miners for gas cloud harvesters.
Also, the 2 lows are to prevent fitting a rack of 3 mining upgrades and possibly catching up to the mining barges. |

Seranova Farreach
Lion Squadron
454
|
Posted - 2013.11.27 17:47:00 -
[4] - Quote
i think maybe a t2 venture can be a combo scanner/harvester
2-3* highs, 1 turret 1-2* util 3 mids, so that's like prop mod buffer and survey then 3-4 lows (keeping in touch with t2 frigs slots)
ok now the juice since its t2 it needs mods.
ore frigate skill 5%-10% bonus to cycle time per level of ore frig skill for ice ore and gas. 10% drone hp and dmg per level.
advanced ore frigate, can be like 100% per level on gas ore and ice per level (can only fit 1 turret thats why) now maybe 7.5% scan strength per level too (37.5% at 5) hence the spare util +1 drone (5mbit 5m3) per level starting at 0 drones(0mbit 0m3) at level 0 (just an idea)
Hull bonus would be +1 or 2 warp core strength, in keeping with its t1 variant. (rocket dual scram bombers could still gank them i bet)
* maybe 2nd util for a cloak? with "cannot fit cyno" so the nullbears dont whine about afk cloakers ;p
|

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
418
|
Posted - 2013.11.27 17:56:00 -
[5] - Quote
Scuzzy Logic wrote:Kirimeena D'Zbrkesbris wrote: yup, with 4-5 gas harversters you'll probably die on 2nd or 3rd cycle from gas explosion. Have fun trying to fit a tank with these slots and 2 rigs.
I think you're mistaking deep-core miners for gas cloud harvesters. The Venture mines gas safely with an even thinner tank and 2 GCHs, and I have yet to see the cloud deal damage to my ship. I think you are not aware that some gas clouds in low / null can (if you are unlucky) explode and damage your shipwhen you harvest them. Opinions are like assholes. Everybody's got one and everyone thinks everyone else's stinks. |

Swiftstrike1
Interfector INC. Fade 2 Black
352
|
Posted - 2013.11.27 18:18:00 -
[6] - Quote
Perhaps I misunderstood, but here's what I gathered from your opening sentences:
"The venture is a perfect gas harvesting ship, therefore we need a T2 version designed specifically for gas harvesting".
Seems almost as though you're asking CCP to re-invent the wheel, but this time make it more circular... Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |

Sarah Stallman
International Unification
87
|
Posted - 2013.11.27 18:28:00 -
[7] - Quote
The venture is an amazing gas harvester. Truly unprecedented in it's effectiveness. The venture's 5% reduction to cycle time/level and double yield is awesome. A Gas Cloud Harvester II normally does 2 units every 40 seconds for a cyclic rate of 3 units/minute. At Mining Frigate V, each of the harvesters on the Venture pull in a cyclic 8 units/minue. Given those harvestoes are eight times the cost of the venture hull, each, this economy is brilliant.
-1, no changes need to be made. |

Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
74
|
Posted - 2013.11.27 18:44:00 -
[8] - Quote
Sarah Stallman wrote:The venture is an amazing gas harvester. Truly unprecedented in it's effectiveness. The venture's 5% reduction to cycle time/level and double yield is awesome. A Gas Cloud Harvester II normally does 2 units every 40 seconds for a cyclic rate of 3 units/minute. At Mining Frigate V, each of the harvesters on the Venture pull in a cyclic 8 units/minue. Given those harvestoes are eight times the cost of the venture hull, each, this economy is brilliant.
-1, no changes need to be made.
We're talking about making a T2 venture here. The entire point is to IMPROVE upon this design and cash in upon the fact no ship can use the 5 T2 GCHs having gas cloud harvesting at V grants you. |

Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
74
|
Posted - 2013.11.27 19:09:00 -
[9] - Quote
Kirimeena D'Zbrkesbris wrote:Scuzzy Logic wrote:Kirimeena D'Zbrkesbris wrote: yup, with 4-5 gas harversters you'll probably die on 2nd or 3rd cycle from gas explosion. Have fun trying to fit a tank with these slots and 2 rigs.
I think you're mistaking deep-core miners for gas cloud harvesters. The Venture mines gas safely with an even thinner tank and 2 GCHs, and I have yet to see the cloud deal damage to my ship. I think you are not aware that some gas clouds in low / null can (if you are unlucky) explode and damage your shipwhen you harvest them.
I have looked into it and have found no mention of Fullerene or Cytoserocin dealing damage when harvested. (The only two instances I could find were two mission gas pockets, one being a highsec lvl 4 mining mission and the other being a nullsec counterpart)
What cloud specifically are you referring to?
I guess we could slap on a shield 10% resist / level bonus of whatever damage type those clouds deal instead of the ore hold bonus, if such is the case. |

Sarah Stallman
International Unification
87
|
Posted - 2013.11.27 20:57:00 -
[10] - Quote
The nullsec clouds and some low-sec ones explode periodically when harvesting, and do ridiculous amounts of damage.
As far as the harvester count bonus from the skill, having Gas Cloud Harvesting to V is far more about the T2 harvesters than it is that last extra harvester slot. Besides, a Venture can match the yield of a five harvester battlecruiser with only two.
I do not see why we need a T2 venture, there's just no practical demand for it beyond "I want more shiny!". |

Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
74
|
Posted - 2013.11.27 21:09:00 -
[11] - Quote
Sarah Stallman wrote:I do not see why we need a T2 venture
For the same reason we needed the post-balance Mackinaw and Skiff?
|

Zvaarian the Red
Evil Leprechaun Brigade
88
|
Posted - 2013.11.27 22:03:00 -
[12] - Quote
I like the scanning bonus idea. Overall I think the idea has merit. Not so sure about it using the Exhumers skill though. Feels like its own distinct type of ship that should require specific training. Here would be my suggestions:
Quote: Structure HP: 400 Shield HP: 450 Armor HP: 350
4 high slots (3 turret hardpoints, 0 launcher hardpoints) 4 mids 3 lows
Standard ore hold replaced by a 10,000 m3 gas hold.
PWG: 55 MW CPU: 280 tf
Same resists as Venture
Max velocity: 250 m/sec (much slower than a standard Venture due to greatly improved tank)
Mining Frigate skill bonus per level: 5% bonus to gas hold capacity 7.5% reduction in gas cloud harvester CPU/PWG needs
Deep Space Harvester skill bonus per level: 5% reduction to gas cloud harvester duration per level 7.5% increase to scan strength of probes per level
Role bonuses: 100% bonus to gas cloud harvesting +2 warp core strength
Overall these changes would make it much tankier than a Venture while being a good bit slower and less nimble, while also making it a bit more reasonable in terms of its tank and the yields it could produce (5 turret slots? really?). It would also be a pure gas harvesting ship with gas hold, which I personally do think is a niche that needs to be filled. |

Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
74
|
Posted - 2013.11.28 00:54:00 -
[13] - Quote
Zvaarian the Red wrote:I like the scanning bonus idea. Overall I think the idea has merit. Not so sure about it using the Exhumers skill though. Feels like its own distinct type of ship that should require specific training. Here would be my suggestions: Quote: Structure HP: 400 Shield HP: 450 Armor HP: 350
4 high slots (3 turret hardpoints, 0 launcher hardpoints) 4 mids 3 lows
Standard ore hold replaced by a 10,000 m3 gas hold.
PWG: 55 MW CPU: 280 tf
Same resists as Venture
Max velocity: 250 m/sec (much slower than a standard Venture due to greatly improved tank)
Mining Frigate skill bonus per level: 5% bonus to gas hold capacity 7.5% reduction in gas cloud harvester CPU/PWG needs
Deep Space Harvester skill bonus per level: 5% reduction to gas cloud harvester duration per level 7.5% increase to scan strength of probes per level
Role bonuses: 100% bonus to gas cloud harvesting +2 warp core strength
Overall these changes would make it much tankier than a Venture while being a good bit slower and less nimble, while also making it a bit more reasonable in terms of its tank and the yields it could produce (5 turret slots? really?). It would also be a pure gas harvesting ship with gas hold, which I personally do think is a niche that needs to be filled.
I like the overspecialization (getting a Skiff 2.0 vibe here, CCP won't like but I do), but I think if we allocate 4 mids we should drop the lows by 1.
I was also thinking of giving the hull a T2 shield resist for whatever damage type the booster nullsec gasses apparently do (explosive?) so maybe the 4th mid might not be really essential. (although the possibility of scanning mods appeals to me)
I agree that 10 effective harvesters is excessive. And with 3 hardpoints, the devs could just add a gas canister somewhere on the Venture hull and call it a day with a palette swap since it has 3 blatant hardpoints already on the hull.
Really nice iteration, I'm stealing it and putting it in the OP.
|

Zvaarian the Red
Evil Leprechaun Brigade
90
|
Posted - 2013.11.28 03:00:00 -
[14] - Quote
Scuzzy Logic wrote:Zvaarian the Red wrote:I like the scanning bonus idea. Overall I think the idea has merit. Not so sure about it using the Exhumers skill though. Feels like its own distinct type of ship that should require specific training. Here would be my suggestions: Quote: Structure HP: 400 Shield HP: 450 Armor HP: 350
4 high slots (3 turret hardpoints, 0 launcher hardpoints) 4 mids 3 lows
Standard ore hold replaced by a 10,000 m3 gas hold.
PWG: 55 MW CPU: 280 tf
Same resists as Venture
Max velocity: 250 m/sec (much slower than a standard Venture due to greatly improved tank)
Mining Frigate skill bonus per level: 5% bonus to gas hold capacity 7.5% reduction in gas cloud harvester CPU/PWG needs
Deep Space Harvester skill bonus per level: 5% reduction to gas cloud harvester duration per level 7.5% increase to scan strength of probes per level
Role bonuses: 100% bonus to gas cloud harvesting +2 warp core strength
Overall these changes would make it much tankier than a Venture while being a good bit slower and less nimble, while also making it a bit more reasonable in terms of its tank and the yields it could produce (5 turret slots? really?). It would also be a pure gas harvesting ship with gas hold, which I personally do think is a niche that needs to be filled. I like the overspecialization (getting a Skiff 2.0 vibe here, CCP won't like but I do), but I think if we allocate 4 mids we should drop the lows by 1. I was also thinking of giving the hull a T2 shield resist for whatever damage type the booster nullsec gasses apparently do (explosive?) so maybe the 4th mid might not be really essential. (although the possibility of scanning mods appeals to me) I agree that 10 effective harvesters is excessive. And with 3 hardpoints, the devs could just add a gas canister somewhere on the Venture hull and call it a day with a palette swap since it has 3 blatant hardpoints already on the hull. Really nice iteration, I'm stealing it and putting it in the OP.
Glad I could help. Too may people in this thread offering little more than negativity. More cool options in Eve is a good thing in my opinion. |

Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
160
|
Posted - 2013.11.28 07:41:00 -
[15] - Quote
As already mentioned, the venture is already an awesome gas harvester. Instead if a T2 venture were to be implemented it should be an ice harvester. Lowering the average to make you look better since 2012. |

Sarah Stallman
International Unification
87
|
Posted - 2013.11.28 08:30:00 -
[16] - Quote
Hopelesshobo wrote:As already mentioned, the venture is already an awesome gas harvester. Instead if a T2 venture were to be implemented it should be an ice harvester.
Now this I could get behind. |

Zvaarian the Red
Evil Leprechaun Brigade
91
|
Posted - 2013.11.28 09:58:00 -
[17] - Quote
Hopelesshobo wrote:As already mentioned, the venture is already an awesome gas harvester. Instead if a T2 venture were to be implemented it should be an ice harvester.
The Venture is all we need for gas harvesting, but we need another ice harvesting ship on top of all the Mining Barges and Exhumers we already have? That makes no sense... |

Swiftstrike1
Interfector INC. Fade 2 Black
353
|
Posted - 2013.11.28 12:39:00 -
[18] - Quote
Scuzzy Logic wrote:We're talking about making a T2 venture here. The entire point is to IMPROVE upon this design and cash in upon the fact no ship can use the 5 T2 GCHs having gas cloud harvesting at V grants you. Any ship with 5 turret hardpoints and sufficient CPU can use 5 gas cloud harvesters when you have gas cloud harvesting V. The venture's skill and role bonuses make its 2 harvesters equivalent to 5 harvesters so you can get the same gas yield as from a much larger and more expensive ship. Fleet Bookmarks New Gravimetric Sites Med Clones 2.0 |

Endovior
Osmosis Inc Li3 Federation
106
|
Posted - 2013.11.28 13:00:00 -
[19] - Quote
Swiftstrike1 wrote:Scuzzy Logic wrote:We're talking about making a T2 venture here. The entire point is to IMPROVE upon this design and cash in upon the fact no ship can use the 5 T2 GCHs having gas cloud harvesting at V grants you. Any ship with 5 turret hardpoints and sufficient CPU can use 5 gas cloud harvesters when you have gas cloud harvesting V. The venture's skill and role bonuses make its 2 harvesters equivalent to 5 harvesters so you can get the same gas yield as from a much larger and more expensive ship.
This. I made my first billion isk way back when sticking 5 T2 harvesters on a thorax. I could not fly anything larger at the time. It still worked.
A Venture gives you boosted harvesters as a replacement for 5 harvesters, much like the Procurer gives you a booster strip miner to replace 3 strip miners. The concept is the same, and the numbers work out. Really, the Venture is still the best gas mining ship in the game. It doesn't need to get better. |

Sarah Stallman
International Unification
87
|
Posted - 2013.11.28 15:13:00 -
[20] - Quote
Zvaarian the Red wrote:Hopelesshobo wrote:As already mentioned, the venture is already an awesome gas harvester. Instead if a T2 venture were to be implemented it should be an ice harvester. The Venture is all we need for gas harvesting, but we need another ice harvesting ship on top of all the Mining Barges and Exhumers we already have? That makes no sense...
It wouldn't be nearly as good as even the mining barges, much less the exhumers. However, the regular mining lasers work for anything with turret slots and has a dedicated frigate, whereas ice mining only works on barges and exhumers. There are no other options. |

Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
76
|
Posted - 2013.11.28 16:12:00 -
[21] - Quote
Swiftstrike1 wrote:Scuzzy Logic wrote:We're talking about making a T2 venture here. The entire point is to IMPROVE upon this design and cash in upon the fact no ship can use the 5 T2 GCHs having gas cloud harvesting at V grants you. Any ship with 5 turret hardpoints and sufficient CPU can use 5 gas cloud harvesters when you have gas cloud harvesting V. The venture's skill and role bonuses make its 2 harvesters equivalent to 5 harvesters so you can get the same gas yield as from a much larger and more expensive ship.
Good luck getting through 2 cycles without a hauler, even with all cargo expanders. I use a ferox with 5 T2s because it can tank the C1-C2 rats and the occasional instalocking T3 that pops on grid until I warp out. Still, something with an ore hold that doesnt die instantly when a sleeper looks at it funny would be a godsend. |

xKOMODOx
14
|
Posted - 2013.11.28 16:29:00 -
[22] - Quote
There is a possible model (ignore the name and the caldari markings)
TII Venture like model or maybe even this awesome? |

Scuzzy Logic
Midnight Elites Partners of Industrial Service and Salvage
77
|
Posted - 2013.11.28 17:37:00 -
[23] - Quote
While they look cool, odds are we'd be getting a palette-swapped Venture with some kind of gas canister sandwiched between its ''arms''. |
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