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Buraken v2
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Posted - 2006.03.02 09:58:00 -
[91]
Originally by: Danitar
And I'm not just venting couse i got killed or something, no no no not at all..
...pounds on you till death and you cant even get off a shot.not ONE.
Kinda contradicting yourself there arent ya? this obviously happened to you and you died now youre venting on the forums
Quote:
Shouldn't it be real easy for a 4mil sp. guy to jam another 4mil sp. guy ...But harder to jam a character with more sp's ? or harder to jam a larger ship? or maybe only alow one jam per ship every 3 minuets or so.
No... welcome to EVE.
Someone who has 235985349m SP in science should be able to be jammed by someone with 4m SP purely specialized in EW, dont you think? good...
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Severe McCald
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Posted - 2006.03.02 10:31:00 -
[92]
Originally by: Noriath Bleh Bleh, ECM is too powerful, and people who say that 3 modules can't perma jam pretty much any ship in the game just don't have the right skills.
What do you think are the right skills?
Sev
I saw a squirrel today jumping from one tree to another, the branch it landed on snapped. So the squirrel was on this falling branch, clambering like mad, thinking it was doing something about it.'
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Usul Faust
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Posted - 2006.03.02 10:32:00 -
[93]
Originally by: Quebber 2/3 4mill SP guys who are taking out a 30mill SP guy, well i congratulate them. Not only are they been v. brave, cos if a 30mill SP dude got a shot in boom boom noobies. But financially u loosing ur ship wont affect u too much, but them loosing theirs then it prob will.
it will if it's a Macharial who's faction modules alone were worth more than the entire gang that took him down. hypothetically.
no skills, just luck.
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migwar
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Posted - 2006.03.02 10:39:00 -
[94]
Flying ecm aint the I WIN
Generally in gang fights your first to die, Flying a BB/Scorp in a gang of 3-5 is a lesson in how quickly something can die!
Even solo if your first cycle fails your dead, All it takes is for your opponant to get a lock and launch his drones, BB has no tank, 5 drones eat a BB for breakfast.
Being chanced based is good, sometimes you hit most your cycles and win, others times you cant jam for toffee. If your on the receiving its frustrating sure but its the game.
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Sun Ra
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Posted - 2006.03.02 10:41:00 -
[95]
Originally by: Quebber imo, jamming aint that overpowering if u think about it. If it was nerfed that 20-30mill SP players didnt get jammed then noobies wouldnt have a chance at all, which they prob dont anyways if u get a shot in.
All jamming means is that even high SP players have to stay on their toes and thats well kool i think. Wouldnt it just be boring if nothing could touch a high SP player.
2/3 4mill SP guys who are taking out a 30mill SP guy, well i congratulate them. Not only are they been v. brave, cos if a 30mill SP dude got a shot in boom boom noobies. But financially u loosing ur ship wont affect u too much, but them loosing theirs then it prob will.
Thats kinda the point.... wy should a 3mil sp player beat a 20mil+ sp player with a single click? wouldnt be better if they beat the 20mil sp with better tactics?
Arcane Frankologies - 'plz stop guys it's xmas' |

Sun Ra
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Posted - 2006.03.02 10:42:00 -
[96]
Originally by: migwar Flying ecm aint the I WIN
Generally in gang fights your first to die, Flying a BB/Scorp in a gang of 3-5 is a lesson in how quickly something can die!
Even solo if your first cycle fails your dead, All it takes is for your opponant to get a lock and launch his drones, BB has no tank, 5 drones eat a BB for breakfast.
Being chanced based is good, sometimes you hit most your cycles and win, others times you cant jam for toffee. If your on the receiving its frustrating sure but its the game.
Dood read the comments it aint peopel with scorps/bb thats the prob, its people putting ecm on everything from frigs to bs
Arcane Frankologies - 'plz stop guys it's xmas' |

LUKEC
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Posted - 2006.03.02 10:49:00 -
[97]
Maybe now as they changed stacking for damps/tracking disruptors we will see again something else exept jamming all the time.
But i think that ECCM modules should be boosted seriously. Atm it is better to fit ECM to counter ECM than fitting ECCM.
Still 1 ECCM should make 1. jammer from every ship to fail. It would leave dedicated jammers still effective, but would seriously reduce all jamming vigils and geddons.
I use no guns... i smack to death. |

Caya
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Posted - 2006.03.02 10:52:00 -
[98]
IT has been like this since EW changes. Did it really take so long for people to recognise the win button? But hey, true wariors fight without ECM ;-).
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Usul Faust
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Posted - 2006.03.02 10:55:00 -
[99]
Originally by: Sun Ra Thats kinda the point.... wy should a 3mil sp player beat a 20mil+ sp player with a single click? wouldnt be better if they beat the 20mil sp with better tactics?
seriously, have you ever been killed by a 3mil SP player with a single click?
no skills, just luck.
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Quebber
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Posted - 2006.03.02 19:49:00 -
[100]
Originally by: Sun Ra Thats kinda the point.... wy should a 3mil sp player beat a 20mil+ sp player with a single click? wouldnt be better if they beat the 20mil sp with better tactics?
well no... SP shouldnt be everything. Plus if a newbie 4mill SP character has jammed u, then u deserve to die quite frankly. This is for a number of reasons, 1) you prob can lock them faster than they can lock u. 2)it would take flipping ages for a frig to kill a bs, they would prob run out of ammo first anyways, if they use ammo :D. 3)if ur BS/ship gets a shot in... boom boom newbie.
Low sec space is supposed to be dangerous.... to everyone! It keeps you on ur toes. 
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Tyler Lowe
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Posted - 2006.03.02 20:17:00 -
[101]
This may seem like a completely off the wall solution, but...
Allow passive targeting units to lock onto a ship that is currently jamming. You may have to work out penalties to resolution or something in order to ensure this doesn't completely invalidate ECM's place in the game, but if you are generating a signal strong enough to jam a primary sensor on a ship, that signal should be very easy to lock onto, especially so for multi spec signals.
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Danitar
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Posted - 2006.03.02 20:20:00 -
[102]
The new paych now nerf's the ECCM's and Araay's so they get a stacking penalty...
that's going backwards and now make's countering jamming from nearly Impossible to completly Impossible.....ummmmmmm yea.OMG..I cant believe this..
JAMMING IS NOW INVINCIBLE.....
Now there is no doubt first to jam win's...
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Drommy
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Posted - 2006.03.02 20:23:00 -
[103]
Originally by: Danitar just to test this Me and a corp mate :
I equiped 3 ECCM tech II's and a Ladar back-up array tech II, 101 points in ladar strength and instatly jammed and repeatedly jammed me over and over i was able no not be jammed about once every 2 minuets for just a instant enough for my guns to barely fire off a round. and then jammed again over and over...he could have easily destroyed my BS with no problem ..as i just sat, watched nothing i could do....the eccm's and back-up araay's are worthless jamming cannot be countered ,.,..First to jam wins..all the fun is gone..
The win button...
LOL dude dont ever play the lottery, russian rulette, hell dont even cross the street. your the most unlucky guy on the planet.
If you read you star sign in the paper it would say 'casino's smile in your direction ' 
IF YOU AINT BLUE... YOUR GOO
 DARKSIDE INC |

Danitar
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Posted - 2006.03.02 20:32:00 -
[104]
Edited by: Danitar on 02/03/2006 20:33:36
Originally by: Drommy
Originally by: Danitar just to test this Me and a corp mate :
I equiped 3 ECCM tech II's and a Ladar back-up array tech II, 101 points in ladar strength and instatly jammed and repeatedly jammed me over and over i was able no not be jammed about once every 2 minuets for just a instant enough for my guns to barely fire off a round. and then jammed again over and over...he could have easily destroyed my BS with no problem ..as i just sat, watched nothing i could do....the eccm's and back-up araay's are worthless jamming cannot be countered ,.,..First to jam wins..all the fun is gone..
The win button...
LOL dude dont ever play the lottery, russian rulette, hell dont even cross the street. your the most unlucky guy on the planet.
If you read you star sign in the paper it would say 'casino's smile in your direction ' 
Go try it for yourself, as I am not the only one who has had this same result I have been getting insane in game responses to this forum from people trying this same test and getting same results. one guy said he tried it with 2 tech II araay's and 3 eccm's had 148 points and he still got jammed !!!!.....and just so you know luck has nothing to do with it ...the ECCM's and ARAAY's dont work period for countering Jamming. and now they just nerfed em',.. so they might as well just delete them from the game all-together....
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Imhotep Khem
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Posted - 2006.03.02 20:33:00 -
[105]
All the research you do All the planning you do All the fitting you do
Comes down to a roll of the dice.
Chance should end when you undock; (Human) Skill should take over.
How CCP could have made this change while continuously being slammed over the _chance based_ T2 BPO system is beyond me... ____ If your not dyin' your not tryin'. |

Drommy
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Posted - 2006.03.02 20:35:00 -
[106]
Originally by: Usul Faust Edited by: Usul Faust on 02/03/2006 11:01:15
Originally by: Sun Ra Thats kinda the point.... wy should a 3mil sp player beat a 20mil+ sp player with a single click? wouldnt be better if they beat the 20mil sp with better tactics?
seriously, have you ever been killed by a player with 10% of your skill points in a single click?
unfortunatelly yes, i really gotta stop attacking stuff in my incursus for fun.......
IF YOU AINT BLUE... YOUR GOO
 DARKSIDE INC |

Drommy
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Posted - 2006.03.02 20:38:00 -
[107]
Originally by: Danitar Edited by: Danitar on 02/03/2006 20:33:36
Originally by: Drommy
Originally by: Danitar just to test this Me and a corp mate :
I equiped 3 ECCM tech II's and a Ladar back-up array tech II, 101 points in ladar strength and instatly jammed and repeatedly jammed me over and over i was able no not be jammed about once every 2 minuets for just a instant enough for my guns to barely fire off a round. and then jammed again over and over...he could have easily destroyed my BS with no problem ..as i just sat, watched nothing i could do....the eccm's and back-up araay's are worthless jamming cannot be countered ,.,..First to jam wins..all the fun is gone..
The win button...
LOL dude dont ever play the lottery, russian rulette, hell dont even cross the street. your the most unlucky guy on the planet.
If you read you star sign in the paper it would say 'casino's smile in your direction ' 
Go try it for yourself, as I am not the only one who has had this same result I have been getting insane in game responses to this forum from people trying this same test and getting same results. one guy said he tried it with 2 tech II araay's and 3 eccm's had 148 points and he still got jammed !!!!.....and just so you know luck has nothing to do with it ...the ECCM's and ARAAY's dont work period for countering Jamming. and now they just nerfed em',.. so they might as well just delete them from the game all-together....
i been using ecm, i got tech 2 ecm, but maybe im just as unlucky as you but the other way round, but my ecm hardly ever seems to lock stuff down. however i have had a scorp being a pain in the ass lately and yes he does seem to jam me 100% of the time, but he woulda done b4 the patch that changed everything anyway tho..............
IF YOU AINT BLUE... YOUR GOO
 DARKSIDE INC |

Cummilla
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Posted - 2006.03.02 20:55:00 -
[108]
Originally by: Caya IT has been like this since EW changes. Did it really take so long for people to recognise the win button? But hey, true wariors fight without ECM ;-).
I think this will actually cause involuntary GAG reaction. Right up there with shooting soda through my nasal cavities the first time some retard shouted "begone TERRORIST" when I jumped into R37k7 
Did Short Bus break down after the blood patch? Because the retards seem to be on the loose with the various "ECM is I-win" button types of posts here today.
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Nosferatu Zodd
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Posted - 2006.03.02 21:44:00 -
[109]
Read my signature -------------------------------------------------------
We live a chaotic life in a digital world called EVE
Bob Marley was jamming and he shot the sherif but he didn't shoot the deputy |

Danitar
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Posted - 2006.03.03 17:14:00 -
[110]
CCP please tell us your at least looking into this matter.
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Detrol
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Posted - 2006.03.03 18:38:00 -
[111]
Let them look into the ECCM modules maybe but there's nothing wrong with ECM by itself. There's no nerf needed.
Maybe the ECCM modules don't work and then they should look at it....
On the other hand, with your luck... I wanna bet that they won't change the ECM jamming modules at all 
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Mikal Drey
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Posted - 2006.03.03 20:14:00 -
[112]
jamming is Schweet
Nos is just as bad but u dont hear peeps scraming to nerf that. Jamming is anti most everything 'cept **removed**
there is NO win button but please add the following 3 possibliities.
ECM - all kinds Nos - 4 heavy nos BS's are plenty ouchy. Raven.
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DenBrown
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Posted - 2006.10.08 10:04:00 -
[113]
READ THIS!
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Aloysius Knight
Minmatar Black Nova Corp Band of Brothers
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Posted - 2006.10.08 10:50:00 -
[114]
i think the biggest problem is that with 1 mod you can shut down just about all wepons on the opposing ship, and that eccm does bugger all
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Karas Rabus
Karjala Inc.
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Posted - 2006.10.08 11:04:00 -
[115]
Thats the beauty of this game. Even new players can be deadly if they know what to do and work together. DonŠt you dare to change that.
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Garmon
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Posted - 2006.10.08 11:07:00 -
[116]
ECM is the i win button, was chasing a cerberus in my rupture, slapped on 2 caldarii racials and there you go he lost, but he had wcs =p
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Spaced Skunk
Yesodic Nomads Corp
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Posted - 2006.10.08 11:47:00 -
[117]
Originally by: TuRtLe HeAd Jamming should never have been changed. It needed The range adding to to it. But Adding Chance to it Has made every aspect of combat boring.
If you don't know, jamming used to work like this,
Scorpion GRavametric strength of 24
Using a Jammer of strength 6 Gravametric you would need 4 or 5 To jam The scorpion.
People used to fit to take down Specific Ships, but Now Everyones got a multispec. Its so Boring,
I Dont care what Anyone says, A Frigate Should not be Able to Jam a battleship, hell A Cruiser thats not designed for Electronic Warfare Shouldn't be able to jam a battleship.
Jamming is the definative "I win Button" these days.
I agree with this post. Jamming is boring, but some ships need it I guess.
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Gerontiq
Gallente Novastorm Inc
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Posted - 2006.10.08 12:25:00 -
[118]
My 0.02 isk for what its worth. Apologies if it has been suggested before.
How about a skill that gives 5% per level to sensor strength? Not a dramatic difference in most cases, but should help a little. ECCM really doesn't do enough to make it worthwhile; in a group it is generally far better to fit a jammer instead and hope to jam someone else. But just a 20/25% boost to sensor strength achievable by skill, well, it will tip things just a little bit in favor of the jammee, and reduce the occurences of "omg my HAC just got jammed by a griffon" (or "omg my carrier just got jammed by a raven" ).
There are numerous skills to make ECM more effective, how about one to increase innate sensor strength? It might pull the balance back a bit more into line without going overboard on changing and fixing things ... ?
Gerontiq
"The only thing certain about this life, is having to get up for work in the other one in the morning" |

Tommy Vercetti
Minmatar Brutor tribe
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Posted - 2006.10.08 13:07:00 -
[119]
Originally by: Karas Rabus Thats the beauty of this game. Even new players can be deadly if they know what to do and work together. DonŠt you dare to change that.
Other side of the coin is, why should a few 200k isk frigs ecm a 100mil bs without much trouble. ECM changing doesnt mean new players will get nerfed to hell and back, if the whole game hinges on ecm then ccp have got some problems.
The *beauty* of ecm is in the hands of the right ships and the right people, the only counter is to fit more ecm than they do and hope you get in first. Not a real great way to pvp.
PS Why the hell is every bloody thread 8 months old here? Necromancy 
Originally by: Murukan
It's like really you ******* ***, it also out damages my tempest so maybe i shouldn't saunter up to the thron at 2km like i'm ready to **** it's ****.
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Gonada
Gallente Cross Roads
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Posted - 2006.10.08 13:17:00 -
[120]
jammers are overpowered, change em back to how they used to be.
for fun, i dueld a corpmate in his recon ship with my mach, fitted for smaller ship combat, was jammed for 20 mins, before i gave up :)
-I don't necessarily agree with everything I say.-
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