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Thread Statistics | Show CCP posts - 1 post(s) |

NaK'Lin
the unified SCUM.
15
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Posted - 2013.12.03 06:14:00 -
[1] - Quote
@OP: Learn to set-up your overview. you should be able to see someone belonging to your faction, EVEN if his sec is below -5. stop crying just because you're bad. Google for overviews and how to set-them up. There's loads of presets out there.
Besides, most of them FW risk averse farmers don't put their isk on the line anyway. I'd go one step further and say :
Acceleration Gates should DENY access to any ship with a warp-core stab fitted. YES, it should. that would be the a nice way the balance between risk & reward would be restored in FW, really. Not having to commit to a fight and getting derpy amounts of isk for an almost AFKish activity and protected by an acceleration gate which makes it almost impossible for someone to land right on top of you. Great mechanic.
now, OP, HTFU ad deal with it. fit stabs like the rest of the FW poodles.
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NaK'Lin
the unified SCUM.
17
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Posted - 2013.12.04 01:42:00 -
[2] - Quote
Sh0plifter wrote:I would like to keep random PVP'ers from entering any Signatures or Anomalies once someone else has already entered them unless fleeted with the person initiating the site. I would also like for this to include but not limited to: missions, asteroid belts, wormholes and stations. All PVE'ers are fine to enter however. "I would like everywhere to be hisec and all of EvE to be PVE content. The safety switch should on forever Green and then removed from the game. PVP should only be in duels or when consensual. Actually, I want this to be WoW with spaceships."
Biomass yourself. Now. You've clearly chosen the wrong game. |

NaK'Lin
the unified SCUM.
17
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Posted - 2013.12.04 01:43:00 -
[3] - Quote
NaK'Lin wrote:Sh0plifter wrote:I would like to keep random PVP'ers from entering any Signatures or Anomalies once someone else has already entered them unless fleeted with the person initiating the site. I would also like for this to include but not limited to: missions, asteroid belts, wormholes and stations. All PVE'ers are fine to enter however. " I would like everywhere to be hisec and all of EvE to be PVE content. The safety switch should be forever Green and then removed from the game. PVP should only be in duels or when consensual. Actually, I want this to be WoW with spaceships." Biomass yourself. Now. You've clearly chosen the wrong game.
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NaK'Lin
the unified SCUM.
17
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Posted - 2013.12.04 02:19:00 -
[4] - Quote
Naomi Anthar wrote:Kirimeena D'Zbrkesbris wrote:"Problem" of neutrals in FW plexes was discussed numerous times already. Denying access to FW plexes for them would undermine sandbox part of the game so i think that simply marking neutrals as suspect would suffice: civilian entering military complex is suspicious at least. That would remove the fear of SS loss in case FW pilot decides to attack 1st, from the side of neutral pilot nothing changes. So easy fix , propsed by many ignored completly by CCP , why ? Use tags, kill a rat, HTFU! As it stands now, even if you aggress someone first, if they shoot back and reciprocate hostile actions, and so long as you don't pod them, your sec loss is SO minimal that up to a few battleship rats in a belt will do the trick. The drop is TINY when they shoot back.
Fitting warp-core stabs should make you require 100% speed before entering warp, not 75%, as your warpcore gets "altered".
For every additional bad suggestion on "bad neutral pirates ruining my bajillion isk farming plan" i'll make an equally derpy suggestion. |
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